170 lines
3.6 KiB
C++
170 lines
3.6 KiB
C++
#include "PrecompiledHeader.h"
|
|
|
|
#include "Counters.h"
|
|
#include "MTGCardInstance.h"
|
|
|
|
Counter::Counter(MTGCardInstance * _target, int _power, int _toughness)
|
|
{
|
|
init(_target, "", _power, _toughness);
|
|
}
|
|
|
|
Counter::Counter(MTGCardInstance * _target, const char * _name, int _power, int _toughness)
|
|
{
|
|
init(_target, _name, _power, _toughness);
|
|
}
|
|
|
|
int Counter::init(MTGCardInstance * _target, const char * _name, int _power, int _toughness)
|
|
{
|
|
target = _target;
|
|
name = _name;
|
|
power = _power;
|
|
toughness = _toughness;
|
|
nb = 1;
|
|
return 1;
|
|
}
|
|
|
|
bool Counter::sameAs(const char * _name, int _power, int _toughness)
|
|
{
|
|
if (power == 0 && toughness == 0)
|
|
return (name.compare(_name) == 0);
|
|
return (power == _power && toughness == _toughness);
|
|
}
|
|
|
|
bool Counter::cancels(int _power, int _toughness)
|
|
{
|
|
if (power == 0 && toughness == 0)
|
|
return false;
|
|
return (power == -_power && toughness == -_toughness);
|
|
}
|
|
|
|
int Counter::added()
|
|
{
|
|
if (power != 0 || toughness != 0)
|
|
{
|
|
target->power += power;
|
|
target->addToToughness(toughness);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int Counter::removed()
|
|
{
|
|
if (power != 0 || toughness != 0)
|
|
{
|
|
target->power -= power;
|
|
target->addToToughness(-toughness);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
Counters::Counters(MTGCardInstance * _target) :
|
|
target(_target)
|
|
{
|
|
mCount = 0;
|
|
}
|
|
Counters::~Counters()
|
|
{
|
|
for (int i = 0; i < mCount; i++)
|
|
{
|
|
SAFE_DELETE(counters[i]);
|
|
}
|
|
}
|
|
|
|
int Counters::addCounter(const char * _name, int _power, int _toughness)
|
|
{
|
|
for (int i = 0; i < mCount; i++)
|
|
{
|
|
if (counters[i]->cancels(_power, _toughness) && counters[i]->nb > 0)
|
|
{
|
|
counters[i]->removed();
|
|
counters[i]->nb--;
|
|
return mCount;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < mCount; i++)
|
|
{
|
|
if (counters[i]->sameAs(_name, _power, _toughness))
|
|
{
|
|
counters[i]->added();
|
|
counters[i]->nb++;
|
|
return mCount;
|
|
}
|
|
}
|
|
Counter * counter = NEW Counter(target, _name, _power, _toughness);
|
|
counters[mCount] = counter;
|
|
counter->added();
|
|
mCount++;
|
|
return mCount;
|
|
}
|
|
|
|
int Counters::addCounter(int _power, int _toughness)
|
|
{
|
|
return addCounter("", _power, _toughness);
|
|
}
|
|
|
|
int Counters::init()
|
|
{
|
|
for (int i = mCount - 1; i >= 0; i--)
|
|
{
|
|
while (counters[i]->nb >= 1)
|
|
{
|
|
counters[i]->removed();
|
|
counters[i]->nb--;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int Counters::removeCounter(const char * _name, int _power, int _toughness)
|
|
{
|
|
for (int i = 0; i < mCount; i++)
|
|
{
|
|
if (counters[i]->sameAs(_name, _power, _toughness))
|
|
{
|
|
if (counters[i]->nb < 1)
|
|
return 0;
|
|
counters[i]->removed();
|
|
counters[i]->nb--;
|
|
return mCount;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Counters::removeCounter(int _power, int _toughness)
|
|
{
|
|
return removeCounter("", _power, _toughness);
|
|
}
|
|
|
|
Counter * Counters::hasCounter(const char * _name, int _power, int _toughness)
|
|
{
|
|
for (int i = 0; i < mCount; i++)
|
|
{
|
|
if (counters[i]->sameAs(_name, _power, _toughness))
|
|
{
|
|
if (counters[i]->nb > 0)
|
|
return counters[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Counter * Counters::hasCounter(int _power, int _toughness)
|
|
{
|
|
return hasCounter("", _power, _toughness);
|
|
}
|
|
|
|
Counter * Counters::getNext(Counter * previous)
|
|
{
|
|
int found = 0;
|
|
for (int i = 0; i < mCount; i++)
|
|
{
|
|
if (found && counters[i]->nb > 0)
|
|
return counters[i];
|
|
if (counters[i] == previous)
|
|
found = 1;
|
|
}
|
|
return NULL;
|
|
}
|