* New interface. * This breaks a lot of things. It is not feature-equivalent. It probably doesn't compile under windows and doesn't work on PSP. * Damage is not resolved any more. This will have to be fixed. * Blockers can't be ordered any more. This will have to be fixed. * A lot of new art is included.
77 lines
2.0 KiB
C++
77 lines
2.0 KiB
C++
#include "../include/config.h"
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#include "../include/ReplacementEffects.h"
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#include "../include/MTGCardInstance.h"
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#include "../include/TargetChooser.h"
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#include "../include/Damage.h"
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REDamagePrevention::REDamagePrevention(MTGAbility * source, TargetChooser *tcSource, TargetChooser *tcTarget, int damage, bool oneShot):source(source), tcSource(tcSource), tcTarget(tcTarget), damage(damage), oneShot(oneShot){
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}
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WEvent * REDamagePrevention::replace (WEvent *event){
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if (!event) return event;
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if (!damage) return event;
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WEventDamage * e = dynamic_cast<WEventDamage*>(event);
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if (!e) return event;
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Damage *d = e->damage;
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if ((!tcSource || tcSource->canTarget(d->source)) &&
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(!tcTarget || tcTarget->canTarget(d->target))
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){
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if (damage == -1){
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d->damage = 0;
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delete event;
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if (oneShot) damage = 0;
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return NULL;
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}
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if (damage >= d->damage){
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damage-= d->damage;
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d->damage = 0;
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delete event;
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return NULL;
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}
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d->damage -= damage;
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damage = 0;
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delete event;
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WEventDamage* newEvent = NEW WEventDamage(d);
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return newEvent;
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}
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return event;
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}
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REDamagePrevention::~REDamagePrevention(){
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SAFE_DELETE(tcSource);
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SAFE_DELETE(tcTarget);
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}
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ReplacementEffects::ReplacementEffects(){}
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WEvent * ReplacementEffects::replace(WEvent *e){
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list<ReplacementEffect *>::iterator it;
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for ( it=modifiers.begin() ; it != modifiers.end(); it++ ){
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ReplacementEffect *re = *it;
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WEvent * newEvent = re->replace(e);
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if (!newEvent) return NULL;
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if (newEvent != e) return replace(newEvent);
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}
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return e;
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}
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int ReplacementEffects::add(ReplacementEffect * re){
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modifiers.push_back(re);
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return 1;
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}
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int ReplacementEffects::remove (ReplacementEffect *re){
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modifiers.remove(re);
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return 1;
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}
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ReplacementEffects::~ReplacementEffects(){
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list<ReplacementEffect *>::iterator it;
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for ( it=modifiers.begin() ; it != modifiers.end(); it++ ){
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ReplacementEffect *re = *it;
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delete(re);
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}
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modifiers.clear();
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}
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