62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
/*
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A class for very simple menus structure
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*/
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#ifndef _SIMPLEMENU_H_
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#define _SIMPLEMENU_H_
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#include <string>
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#include <JGui.h>
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#include "WFont.h"
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#include "hge/hgeparticle.h"
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#include "WResourceManager.h"
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#include "WResource_Fwd.h"
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class SimpleMenu: public JGuiController
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{
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private:
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float mHeight, mWidth, mX, mY;
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int fontId;
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std::string title;
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int displaytitle;
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int maxItems, startId;
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float selectionT, selectionY;
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float timeOpen;
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bool mClosed;
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bool mCenterHorizontal;
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bool mCenterVertical;
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static JQuadPtr spadeR, spadeL, jewel, side;
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static JTexture *spadeRTex, *spadeLTex, *jewelTex, *sideTex;
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hgeParticleSystem* stars;
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inline void MogrifyJewel();
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void drawHorzPole(float x, float y, float width);
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void drawVertPole(float x, float y, float height);
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public:
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bool autoTranslate;
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bool isMultipleChoice;
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SimpleMenu(JGE*, WResourceManager*, int id, JGuiListener* listener, int fontId, float x, float y, const char * _title = "", int _maxItems = 7, bool centerHorizontal = true, bool centerVertical = true);
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virtual ~SimpleMenu();
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virtual void Render();
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virtual bool CheckUserInput(JButton key);
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virtual void Update(float dt);
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using JGuiController::Add;
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virtual void Add(int id, const string &Text, string desc = "", bool forceFocus = false);
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int getmCurr(){return mCurr;}
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float getWidth(){return mWidth; }
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virtual void Close();
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void RecenterMenu();
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float selectionTargetY;
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virtual bool isClosed() const
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{
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return mClosed;
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}
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static void destroy();
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};
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#endif
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