Files
wagic/projects/mtg/include/CardDisplay.h
wagic.the.homebrew@gmail.com 833fbba6c2 Erwan
- fix issue 22 (Graveyard display messed up)
- fix issue 38 (graveyard and library unusable)
- fix issue 59 (can't cancel a spell with a target)
2009-09-26 10:03:52 +00:00

41 lines
1.0 KiB
C++

#ifndef _CARD_DISPLAY_H_
#define _CARD_DISPLAY_H_
#include "../include/PlayGuiObjectController.h"
class TargetChooser;
class MTGGameZone;
class MTGCardInstance;
class CardDisplay:public PlayGuiObjectController{
int mId;
GameObserver* game;
public:
int x, y , start_item, nb_displayed_items;
MTGGameZone * zone;
TargetChooser * tc;
JGuiListener * listener;
CardDisplay();
CardDisplay(int id, GameObserver* game, int x, int y, JGuiListener * listener = NULL, TargetChooser * tc = NULL, int nb_displayed_items = 7);
void AddCard(MTGCardInstance * _card);
void rotateLeft();
void rotateRight();
bool CheckUserInput(u32 key);
virtual void Update(float dt);
void Render();
void init(MTGGameZone * zone);
virtual ostream& toString(ostream& out) const;
};
class DefaultTargetDisplay:CardDisplay{
public:
DefaultTargetDisplay(int id, GameObserver* game, int x, int y, JGuiListener * listener, int nb_displayed_items );
~DefaultTargetDisplay();
};
std::ostream& operator<<(std::ostream& out, const CardDisplay& m);
#endif