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wagic/projects/mtg/bin/Res/sets/primitives/borderline.txt
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anthonycalosa@gmail.com 45711bb504 Added 204 New Cards as of R4840 changes:
Aeon Chronicler
AEther Barrier
All Hallow's Eve
Azorius AEthermage
Banishing Stroke
Basilica Guards
Basilica Screecher
Batwing Brume
Benalish Commander
Blessings of Nature
Blind Obedience
Bog-Strider Ash
Callow Jushi
Jaraku the Interloper
Carrion Thrash
Chain of Acid
Chain of Smog
Chalice of the Void
Chandra Ablaze
Cloven Casting
Controvert
Convolute
Cradle of Vitality
Crypt Ghast
Crystal Shard
Cursecatcher
Customs Depot
Cut the Tethers
Darigaaz, the Igniter
Dawnglow Infusion
Daze
Death Charmer
Decaying Soil
Decree of Silence
Detritivore
Devastation Tide
Diluvian Primordial
Disrupt
Disruptive Pitmage
Disruptive Student
Dovescape
Drainpipe Vermin
Drowner Initiate
Dual Casting
Echo Mage
Elephant Grass
Embersmith
Equilibrium
Erayo, Soratami Ascendant
Erayo's Essence
Erratic Portal
Firespout
Flay
Flight Spellbomb
Force Spike
Force Void
Fork
Freyalise's Charm
Furnace Celebration
Ghost-Lit Warder
Ghostly Prison
Goblin Vandal
Grim Harvest
Grizzled Wolverine
Hasran Ogress
Hematite Talisman
Hesitation
Horizon Spellbomb
Icefall
In the Eye of Chaos
Inheritance
Insidious Bookworms
Intimidator Initiate
Invert the Skies
Isolation Cell
Izzet Guildmage
Jeweled Torque
Judge's Familiar
Kalastria Highborn
Kazuul, Tyrant of the Cliffs
Kingpin's Pet
Knight of Obligation
Knowledge Exploitation
Krovikan Rot
Lapis Lazuli Talisman
Leshrac's Sigil
Leyline of Lightning
Lifesmith
Lightning Axe
Lightning Cloud
Lightning Rift
Lunar Mystic
Maelstrom Archangel
Magnetic Mountain
Malachite Talisman
Mana Leak
Mana Tithe
Masked Admirers
Megatherium
Memory Plunder
Merfolk Seer
Militia's Pride
Mind's Eye
Mindclaw Shaman
Mindleech Mass
Mindstatic
Minion Reflector
Mirari
Mirrorworks
Miscalculation
Mischievous Quanar
Moonhold
Mudslide
Myrsmith
Mystic Remora
Nacre Talisman
Nether Traitor
Nether Void
Nivix Guildmage
Nihil Spellbomb
Nurturer Initiate
Off Balance
Offering to Asha
Onyx Talisman
Origin Spellbomb
Panic Spellbomb
Patron Wizard
Pedantic Learning
Phyrexian Tyranny
Plague Fiend
Pontiff of Blight
Propaganda
Punishing Fire
Purraj of Urborg
Pyrewild Shaman
Reborn Hero
Reforge the Soul
Reiterate
Resize
Revenge of the Hunted
Reverberate
Rhystic Deluge
Rhystic Shield
Rhystic Study
Riftmarked Knight
Riku of Two Reflections
Rishadan Brigand
Rishadan Cutpurse
Rishadan Footpad
Rootwater Thief
Runeboggle
Sage's Dousing
Searing Meditation
Second Guess
Seer's Sundial
Sigil of the New Dawn
Sigil Tracer
Silent-Blade Oni
Sludge Strider
Smolder Initiate
Soratami Savant
Soul Charmer
Soul Net
Spawnsire of Ulamog
Spell Contortion
Spell Pierce
Spell Snip
Spelltithe Enforcer
Sphinx of Lost Truths
Spiketail Drake
Spiketail Drakeling
Spiketail Hatchling
Spirit Cairn
Sudden Spoiling
Sunforger
Sunken Field
Sun's Bounty
Surgespanner
Syndic of Tithes
Syndicate Enforcer
Tablet of Epityr
Tears of Rage
Telekinetic Bonds
Temporal Mastery
Terminus
Thelon's Curse
Thrull Wizard
Thunderblade Charge
Thunderous Wrath
Torrent of Souls
Toshiro Umezawa
Treasury Thrull
Twincast
Undergrowth
Unnerving Assault
Urza's Chalice
Uyo, Silent Prophet
Vanishment
Vectis Dominator
Veiling Oddity
Vigorous Charge
Vodalian Mage
Voidmage Apprentice
Windborn Muse
Wizard Replica
Wrexial, the Risen Deep

96 Revised/Fixed Cards as of R4840 changes:
Apothecary Initiate
Artisan of Kozilek
Auspicious Ancestor
Azorius Herald
Blood Crypt
Boros Fury-Shield
Breeding Pool
Chaotic Backlash
Choking Tethers
Countersquall
Crackleburr
Crosis, the Purger
Crypt Champion
Crystal Rod
Death Pulse
Deathforge Shaman
Dirge of Dread
Disciple of the Vault
Divine Congregation
Dromar, the Banisher
Dryad's Caress
Esper Sojourners
Eye of Ugin
Flash Conscription
Frenzied Goblin
Gempalm Incinerator
Gempalm Polluter
Godless Shrine
Grixis Sojourners
Gruul Scrapper
Haazda Snare Squad
Hallowed Fountain
Hellkite Charger
Honden of Night's Reach
Iron Star
Ivory Cup
Jovial Evil
Jugan, the Rising Star
Jund Sojourners
Knight of the Mists
Krosan Tusker
Legion's Initiative
Llanowar Sentinel
Lorthos, the Tidemaker
Mind Knives
Mindstab
Naya Sojourners
Nemesis Trap
Numot, the Devastator
Obzedat, Ghost Council
Offalsnout
Ogre Savant
Order of the Golden Cricket
Oros, the Avenger
Overgrown Tomb
Patagia Viper
Plaxmanta
Price of Progress
Primal Boost
Psionic Sliver
Renewed Faith
Ribbons of Night
Rith, the Awakener
Rolling Spoil
Rubblebelt Maaka
Rupture Spire
Samurai of the Pale Curtain
Seance
Seed Spark
Shrieking Grotesque
Slice and Dice
Solar Blast
Splinter Twin
Steam Vents
Steamcore Weird
Stomping Ground
Stone Catapult
Sunfire Balm
Temple Garden
Tendrils of Agony
Teneb, the Harvester
The Fallen
The Hive
Throne of Bone
Tin Street Hooligan
Trade Caravan
Transguild Promenade
Treva, the Renewer
Viashino Firstblade
Vigor Mortis
Vorosh, the Hunter
Watery Grave
Wellspring
Wing Shards
Wing Storm
Wooden Sphere
2013-06-18 02:17:52 +00:00

259 lines
12 KiB
Plaintext

grade=borderline
[card]
name=Autumn Willow
abilities=opponentshroud,shroud
auto={G}:-shroud
#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow
text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
mana={4}{G}{G}
type=Legendary Creature
subtype=Avatar
power=4
toughness=4
[/card]
[card]
name=Aven Warhawk
abilities=flying
auto=foreach(bird|myhand) counter(1/1,1)
auto=foreach(soldier|myhand) counter(1/1,1)
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
[/card]
[card]
name=Cinder Seer
auto={2}{r}{t}:target(creature,Player) damage:type:*[red]:myhand
text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
#can target same creature
[card]
name=Consume Strength
target=creature
auto=2/2 ueot
auto=target(creature) -2/-2 ueot
text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={1}{B}{G}
type=Instant
[/card]
[card]
name=Feral Hydra
type=Creature
subtype=Hydra Beast
mana={X}{G}
power=0
toughness=0
text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability
auto=counter(1/1,X)
auto={3}:counter(1/1)
#Not all player can use ability
[/card]
[card]
name=Ghastly Remains
auto=foreach(zombie|myhand) counter(1/1,1)
autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
mana={B}{B}{B}
type=Creature
subtype=Zombie
power=0
toughness=0
[/card]
[card]
name=Glowering Rogon
auto=foreach(beast|myhand) counter(1/1,1)
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
mana={5}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Govern the Guildless
target=creature[-multicolor]
auto=moveto(mybattlefield)
autohand={1}{U}:name(change color/s) ability$!name(choose color/s) choice name(white) target(creature) becomes(,white) ueot _ choice name(blue) target(creature) becomes(,blue) ueot _ choice name(black) target(creature) becomes(,black) ueot _ choice name(red) target(creature) becomes(,red) ueot _ choice name(green) target(creature) becomes(,green) ueot _ choice name(white & blue) target(creature) becomes(,white,blue) ueot _ choice name(blue & black) target(creature) becomes(,black,blue) ueot _ choice name(black & red) target(creature) becomes(,black,red) ueot _ choice name(red & green) target(creature) becomes(,red,green) ueot _ choice name(green & white) target(creature) becomes(,white,green) ueot _ choice name(white & black) target(creature) becomes(,white,black) ueot _ choice name(blue & red) target(creature) becomes(,red,blue) ueot _ choice name(black & green) target(creature) becomes(,black,green) ueot _ choice name(red & white) target(creature) becomes(,white,red) ueot _ choice name(green & blue) target(creature) becomes(,green,blue) ueot _ choice name(green & white & blue) target(creature) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(creature) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(creature) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(creature) becomes(,green,black,red) ueot _ choice name(red & green & white) target(creature) becomes(,green,white,red) ueot _ choice name(white & black & green) target(creature) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(creature) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(creature) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(creature) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(creature) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(creature) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(creature) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot!$ controller limit:1 myUpkeepOnly
text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Gravecrawler
abilities=cantblock
autograveyard=aslongas(zombie|myBattlefield) {0}:name(cast from graveyard) activate name(cast from graveyard) castcard(normal) assorcery
text=Gravecrawler can't block. -- You may cast Gravecrawler from your graveyard as long as you control a Zombie.
mana={B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Ivy Seer
auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature)
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
mana={3}{G}
type=Creature
subtype=Elf Wizard
power=1
toughness=1
[/card]
[card]
name=Jasmine Seer
auto={2}{W}{T}:foreach(*[white]|myhand) life:2
text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Maralen of the Mornsong
auto=replacedraw ability$!name(skip draw) donothing!$ controller
auto=opponentreplacedraw ability$!name(skip draw) donothing!$ opponent
auto=@each my draw:life:-3 && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ controller
auto=@each opponent draw:life:-3 opponent && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ opponent
text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
mana={1}{B}{B}
type=Legendary Creature
subtype=Elf Wizard
power=2
toughness=3
[/card]
[card]
name=Martyr of Sands
auto={1}{S}:life:thricetype:*[white]:myhand controller
text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Metalworker
auto={T}:foreach(artifact|myhand) Add{2} controller
text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
mana={3}
type=Artifact Creature
subtype=Construct
power=1
toughness=2
[/card]
[card]
name=Nightshade Seer
auto={2}{B}{T}:foreach(*[black]|myhand) -1/-1 target(creature)
text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Ogre Marauder
text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.
auto=@combat(attacking) source(this):ability$!name(choose one) if type(creature|mybattlefield)~morethan~0 then choice sacrifice notatarget(creature|mybattlefield) _ choice all(mystored) unblockable ueot!$ opponent
mana={1}{B}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=1
[/card]
[card]
name=Rakdos Augermage
abilities=first strike
auto={T}:name(target opponent) target(opponent) donothing && all(this) transforms((,newability[ability$!name(discard) reject notatarget(*|opponenthand)!$ targetedplayer && ability$!name(discard) reject notatarget(*|opponenthand)!$ controller])) assorcery
text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.
mana={B}{B}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Recall
auto=name(discard) notatarget(<xx>*|myhand) transforms((,newability[reject],newability[moveto(ownerhand) notatarget(*|mygraveyard)]))
auto=moveto(exile) all(this)
text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
mana={X}{X}{U}
type=Sorcery
[/card]
[card]
name=Sacellum Godspeaker
auto={T}:foreach(creaure[power>4]|myhand) add{G}
text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]
[card]
name=Scapeshift
auto=choice notatarget(<anyamount>land|mybattlefield) sacrifice && ability$!moveto(mybattlefield) notatarget(land|mylibrary) and!(tap)!!$ controller
text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Scent of Cinder
target=creature
auto=foreach(*[red]|myhand) damage:1
text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Scent of Ivy
target=creature
auto=foreach(*[green]|myhand) 1/1
text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
mana={G}
type=Instant
[/card]
[card]
name=Scent of Jasmine
auto=foreach(*[white]|myhand) life:2
text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
mana={W}
type=Instant
[/card]
[card]
name=Scent of Nightshade
target=creature
auto=foreach(*[black]|myhand) -1/-1 target(creature)
text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
mana={1}{B}
type=Instant
[/card]
[card]
name=Seeds of Strength
target=creature
auto=1/1 ueot
auto=target(creature) 1/1 ueot
auto=ability$!target(creature) 1/1 ueot!$ controller
text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn.
mana={G}{W}
type=Instant
[/card]
[card]
name=Zombie Brute
abilities=trample
auto=foreach(zombie|myhand) counter(1/1,1)
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample
mana={6}{B}
type=Creature
subtype=Zombie
power=5
toughness=4
[/card]