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78e4407c717fca08a8d4da2cb0027ef821dd4240
wagic
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projects
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mtg
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zethfox
78e4407c71
Revert "edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor."
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This reverts commit
d247c53136
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2016-07-09 18:21:52 -04:00
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Android
support importing forge decks
2016-06-26 19:26:52 +08:00
bin
Revert "edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor."
2016-07-09 18:21:52 -04:00
debian
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debian_harmattan
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doc
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extra
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include
going to try only updating affinity() when cards move from anywhere to anywhere to help minimize the calls to this function. this atleast allows me to debug albeit slowly the follow issue ive been working to fix. not sure when this was introduced but it was not happening when i first coded this function. manacost->copy() did not slow the game to a crawl.
2016-07-09 00:48:08 -04:00
iOS
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MacOS
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qml
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src
Revert "edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor."
2016-07-09 18:21:52 -04:00
tools
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wagic.xcodeproj
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Windows
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build.number.properties
reverted build
2015-10-03 21:39:54 +08:00
build.properties
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build.xml
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Doxyfile
Jeck - Begun documentation for the WGui classes. Also updated doxygen config to support STL.
2011-01-31 10:24:06 +00:00
icon.png
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LICENSE
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Makefile
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Makefile.linux
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mk3xx.bat
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mtg_vs2010.sln
- Modified the windows project to use SDL as DLL, so that we all get mouse support now.
2011-05-22 21:47:31 +00:00
mtg.props
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pic0.png
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pic1.png
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Res
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template.vcxproj
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template.vcxproj.filters
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updateAndroidManifest.groovy
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valgrind.supp
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wagic copy-Info.plist
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wagic_Prefix.pch
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wagic-64x64.png
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wagic-80x80.png
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wagic-Info.plist
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wagic-qt.pro
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wagic-SDL.pro
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wagic.desktop
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wagic.pri
Removed dependency on boost when Qt is used.
2015-09-24 23:20:52 +02:00
wagic.svg
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