1052 lines
21 KiB
Plaintext
1052 lines
21 KiB
Plaintext
[card]
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id=26715
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name=Accursed Centaur
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mana={B}
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type=Creature
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subtype=Zombie Centaur
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power=2
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toughness=2
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text=When Accursed Centaur comes into play, sacrifice a creature.
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auto=destroy target(creature|myinplay)
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rarity=C
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[/card]
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[card]
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id=39889
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name=Airborne Aid
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mana={3}{U}
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type=Sorcery
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text=Draw a card for each Bird in play.
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auto=foreach(Bird|myinplay)draw:1
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rarity=C
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[/card]
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[card]
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id=41463
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alias=1194
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target=Land
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name=Annex
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mana={2}{U}{U}
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type=Enchantment
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subtype=Aura
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text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) You control enchanted land.
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rarity=U
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[/card]
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[card]
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text=Swampwalk
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id=43638
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name=Anurid Murkdiver
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abilities=swampwalk
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mana={4}{B}{B}
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type=Creature
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subtype=Zombie Beast
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power=4
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toughness=3
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rarity=C
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[/card]
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[card]
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id=39932
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name=Arcanis the Omnipotent
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mana={3}{U}{U}{U}
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type=Creature
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subtype=Wizard
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power=3
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toughness=4
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text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
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abilities=legendary
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auto={T}:draw:3
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auto={2}{U}{U}:moveTo(hand)
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rarity=R
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[/card]
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[card]
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id=43331
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name=Avarax
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mana={3}{R}{R}
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type=Creature
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subtype=Beast
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power=3
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toughness=3
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text=Haste. When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn.
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abilities=haste
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auto=may moveTo(myhand) target(Avarax|mylibrary)
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auto={1}{R}:1/0
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rarity=U
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[/card]
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[card]
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text=Flying. All other Birds get +1/+1. All other Soldiers get +1/+1.
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id=40131
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name=Aven Brigadier
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abilities=flying
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mana={3}{W}{W}{W}
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type=Creature
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auto=lord(Soldier) 1/1 other
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auto=lord(Bird) 1/1 other
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subtype=Bird Soldier
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power=3
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toughness=5
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rarity=R
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[/card]
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[card]
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id=41156
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name=Blatant Thievery
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mana={4}{U}{U}{U}
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type=Sorcery
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text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.)
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target=*|opponentInPlay
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auto=moveTo(myInplay)
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rarity=R
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[/card]
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[card]
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id=39505
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name=Bloodstained Mire
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type=Land
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text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library.
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auto={T},{S}:moveTo(myinplay) target(swamp,mountain|mylibrary) && life:-1
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rarity=R
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[/card]
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[card]
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id=39846
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name=Brightstone Ritual
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mana={R}
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type=Instant
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text=Add {R} to your mana pool for each Goblin in play.
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auto=foreach(Goblin)Add:{R}
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rarity=C
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[/card]
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[card]
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id=39678
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name=Centaur Glade
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mana={3}{G}{G}
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type=Enchantment
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text={2}{G}{G}: Put a 3/3 green Centaur creature token into play.
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auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green)
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rarity=U
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[/card]
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[card]
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id=39533
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name=Clone
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mana={3}{U}
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type=Creature
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subtype=Shapeshifter
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power=0
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toughness=0
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text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
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auto=may copy target(creature)
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rarity=U
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[/card]
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[card]
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text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn.
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id=40653
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name=Crowd Favorites
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mana={6}{W}
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type=Creature
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subtype=Soldier
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auto={3}{W}:tap target(creature)
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auto={3}{W}:0/5
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power=4
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toughness=4
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rarity=U
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[/card]
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[card]
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id=10720
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name=Cruel Revival
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mana={4}{B}
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type=Instant
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text=Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
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auto=bury target(creature[-Zombie])
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auto=may moveto(myhand) target(Zombie|mygraveyard)
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rarity=C
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[/card]
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[card]
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id=39523
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name=Daru Cavalier
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mana={3}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=2
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text=First strike. When Daru Cavalier comes into play, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.
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abilities=first strike
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auto=may moveTo(myhand) target(Daru Cavalier|mylibrary)
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rarity=C
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn.
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id=13210
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name=Daru Encampment
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auto={T}:Add{1}
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auto={W}{T}:1/1 target(Soldier)
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type=Land
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rarity=U
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[/card]
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[card]
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text=Destroy target enchantment.
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id=41152
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name=Demystify
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target=Enchantment
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auto=destroy
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mana={W}
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type=Instant
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rarity=C
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[/card]
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[card]
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text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
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id=40128
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name=Dispersing Orb
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mana={3}{U}{U}
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auto={3}{U}{S(*|myinplay)}:moveTo(ownerhand) target(*|inplay)
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type=Enchantment
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rarity=U
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[/card]
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[card]
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text=Flying. {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature.
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id=39872
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name=Dive Bomber
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abilities=flying
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mana={3}{W}
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auto={T}{S}:damage:2 target(creature[attacking;blocking])
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abilities=flying
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type=Creature
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subtype=Bird Soldier
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power=2
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toughness=2
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rarity=C
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[/card]
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[card]
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text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play.
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id=39549
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name=Doomed Necromancer
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mana={2}{B}
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type=Creature
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auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard)
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subtype=Human Cleric Mercenary
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power=2
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toughness=2
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rarity=R
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[/card]
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[card]
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id=39743
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name=Doubtless One
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mana={3}{W}
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type=Creature
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subtype=Cleric Avatar
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text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics in play.
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abilities=lifelink
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auto=foreach(Cleric) 1/1
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power=*
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toughness=*
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rarity=U
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[/card]
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[card]
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text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.)
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id=39665
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name=Dragon Roost
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auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red flying)
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mana={4}{R}{R}
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type=Enchantment
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rarity=R
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[/card]
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[card]
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text={2}{G}: Target Elf gains forestwalk until end of turn.
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id=39494
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name=Elvish Pathcutter
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auto={2}{G}:forestwalk target(Elf)
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mana={3}{G}
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type=Creature
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subtype=Elf
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power=1
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toughness=2
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rarity=C
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[/card]
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[card]
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text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.
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id=13778
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name=Elvish Scrapper
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mana={G}
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auto={G}{T}{S}:destroy target(artifact)
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type=Creature
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subtype=Elf
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power=1
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toughness=1
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rarity=U
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[/card]
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[card]
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id=5656
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name=Elvish Vanguard
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mana={1}{G}
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type=Creature
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subtype=Elf Warrior
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power=1
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toughness=1
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text=Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard.
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auto=@movedTo(elf|battlefield):counter(1/1)
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rarity=R
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[/card]
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[card]
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id=39927
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name=Elvish Warrior
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mana={G}{G}
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type=Creature
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subtype=Elf
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power=2
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toughness=3
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rarity=C
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[/card]
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[card]
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id=39589
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name=Embermage Goblin
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mana={3}{R}
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type=Creature
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subtype=Goblin Wizard
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power=1
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toughness=1
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text=When Embermage Goblin comes into play, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player.
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auto=may moveTo(myhand) target(Embermage Goblin|mylibrary)
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auto={T}:damage:1 target(creature,player)
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rarity=U
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[/card]
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[card]
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id=41169
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name=Feeding Frenzy
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mana={2}{B}
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type=Instant
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text=Target creature gets -X/-X until end of turn, where X is the number of Zombies in play.
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target=creature
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auto=foreach(Zombie) -1/-1
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rarity=U
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[/card]
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[card]
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id=39503
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name=Flooded Strand
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type=Land
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text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it into play. Then shuffle your library.
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auto={T}{S}:moveTo(myinplay) target(plains,island|mylibrary) && life:-1
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rarity=R
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[/card]
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[card]
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text={G}
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id=40106
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name=Forest
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auto={T}:Add{G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text={G}
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id=40105
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name=Forest
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auto={T}:Add{G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text={G}
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id=40116
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name=Forest
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auto={T}:Add{G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text={G}
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id=40115
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name=Forest
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auto={T}:Add{G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text=
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id=39712
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name=Glory Seeker
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mana={1}{W}
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type=Creature
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subtype=Soldier
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power=2
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toughness=2
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rarity=C
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[/card]
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[card]
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text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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id=33713
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name=Gluttonous Zombie
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abilities=fear
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mana={4}{B}
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type=Creature
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subtype=Zombie
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power=3
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toughness=3
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rarity=U
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn.
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id=13012
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name=Goblin Burrows
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auto={T}:Add{1}
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auto={1}{R}{T}:2/0 target(Goblin)
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type=Land
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rarity=U
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[/card]
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[card]
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text=Flying
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id=39477
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name=Goblin Sky Raider
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abilities=flying
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mana={2}{R}
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type=Creature
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subtype=Goblin
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power=1
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toughness=2
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rarity=C
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[/card]
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[card]
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text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
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id=39826
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name=Goblin Sledder
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mana={R}
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type=Creature
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subtype=Goblin
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auto={S(Goblin|myinplay)}:1/1 target(creature)
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power=1
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toughness=1
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rarity=C
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[/card]
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[card]
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text=Grand Coliseum comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.
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id=39647
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name=Grand Coliseum
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auto=tap
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auto={T}:Add {1}
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auto={T}:Add {B} && damage 1 controller
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auto={T}:Add {G} && damage 1 controller
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auto={T}:Add {R} && damage 1 controller
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auto={T}:Add {U} && damage 1 controller
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auto={T}:Add {W} && damage 1 controller
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type=Land
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rarity=R
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[/card]
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[card]
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text={T}: Target Elf or Soldier gets +2/+2 until end of turn.
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id=39715
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name=Grassland Crusader
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auto={T}:2/2 target(creature[Elf;Soldier])
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mana={5}{W}
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type=Creature
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subtype=Cleric Soldier
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power=2
|
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toughness=4
|
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rarity=C
|
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[/card]
|
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[card]
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id=39744
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name=Heedless One
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mana={3}{G}
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type=Creature
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subtype=Elf Avatar
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power=*
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toughness=*
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text=Trample. Heedless One's power and toughness are each equal to the number of Elves in play.
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auto=foreach(Elf) 1/1
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abilities=trample
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rarity=U
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[/card]
|
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[card]
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id=23280
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name=Infest
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mana={1}{B}{B}
|
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type=Sorcery
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text=All creatures get -2/-2 until end of turn.
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auto=lord(creature) -2/-2
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rarity=U
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[/card]
|
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[card]
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text=Untap target creature. It gets +2/+4 until end of turn.
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id=41154
|
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target=creature
|
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name=Inspirit
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mana={2}{W}
|
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auto=untap target(creature)
|
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auto=2/4
|
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type=Instant
|
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rarity=U
|
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[/card]
|
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[card]
|
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text={U}
|
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id=40119
|
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name=Island
|
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auto={T}:Add{U}
|
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type=Basic Land
|
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subtype=Island
|
|
rarity=L
|
|
[/card]
|
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[card]
|
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text={U}
|
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id=40118
|
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name=Island
|
|
auto={T}:Add{U}
|
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type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
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[card]
|
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text={U}
|
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id=40117
|
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name=Island
|
|
auto={T}:Add{U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
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text={U}
|
|
id=40120
|
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name=Island
|
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auto={T}:Add{U}
|
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type=Basic Land
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subtype=Island
|
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rarity=L
|
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[/card]
|
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[card]
|
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text={G}: Target Beast gains trample until end of turn.
|
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id=41056
|
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name=Krosan Groundshaker
|
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auto={G}:trample target(Beast)
|
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mana={4}{G}{G}{G}
|
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type=Creature
|
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subtype=Beast
|
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power=6
|
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toughness=6
|
|
rarity=U
|
|
[/card]
|
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[card]
|
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text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play.
|
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id=39699
|
|
name=Mobilization
|
|
auto=lord(Soldier) vigilance
|
|
auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white)
|
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mana={2}{W}
|
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type=Enchantment
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40107
|
|
name=Mountain
|
|
auto={T}:Add{R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
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text={R}
|
|
id=40108
|
|
name=Mountain
|
|
auto={T}:Add{R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40109
|
|
name=Mountain
|
|
auto={T}:Add{R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40110
|
|
name=Mountain
|
|
auto={T}:Add{R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature. Enchanted creature gets +8/+8 and has trample.
|
|
id=34684
|
|
name=Mythic Proportions
|
|
target=creature
|
|
auto=8/8
|
|
auto=trample
|
|
mana={4}{G}{G}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
|
|
id=42186
|
|
name=Nantuko Husk
|
|
mana={2}{B}
|
|
type=Creature
|
|
auto={S(creature|myinplay)}:2/2
|
|
subtype=Zombie Insect
|
|
power=2
|
|
toughness=2
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Destroy target artifact or enchantment.
|
|
id=35414
|
|
name=Naturalize
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
mana={1}{G}
|
|
type=Instant
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.
|
|
id=39732
|
|
name=Nova Cleric
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
auto={2}{W}{T}{S}:destroy all(enchantment)
|
|
power=1
|
|
toughness=2
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=39933
|
|
name=Oblation
|
|
mana={2}{W}
|
|
type=Instant
|
|
text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards.
|
|
auto=moveTo(ownerlibrary) target(*[-Land]|opponentinplay)
|
|
auto=draw:2
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=19729
|
|
name=Pacifism
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
text=Enchant creature. Enchanted creature can't attack or block.
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantblock
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
|
|
id=40537
|
|
name=Pinpoint Avalanche
|
|
target=creature
|
|
auto=damage:4
|
|
mana={3}{R}{R}
|
|
type=Instant
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40121
|
|
name=Plains
|
|
auto={T}:Add{W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40122
|
|
name=Plains
|
|
auto={T}:Add{W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40123
|
|
name=Plains
|
|
auto={T}:Add{W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40124
|
|
name=Plains
|
|
auto={T}:Add{W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
id=39504
|
|
name=Polluted Delta
|
|
type=Land
|
|
text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it into play. Then shuffle your library.
|
|
auto={T},{S}:moveTo(myinplay) target(island,swamp|mylibrary) && life:-1
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=39845
|
|
name=Profane Prayers
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics in play.
|
|
auto=foreach(Cleric)damage:1 target(player,creature)
|
|
auto=foreach(Cleric)life:1
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=40173
|
|
name=Psychic Trance
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
text=Until end of turn, Wizards you control gain "{T}: Counter target spell."
|
|
auto=lord(wizard|myinplay) {T}:fizzle target(*|stack)
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Beast: You gain 4 life.
|
|
id=12444
|
|
name=Ravenous Baloth
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto={s(Beast|myinplay)}:life:4
|
|
power=4
|
|
toughness=4
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=39746
|
|
name=Reckless One
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Avatar
|
|
text=Haste Reckless One's power and toughness are each equal to the number of Goblins in play.
|
|
auto=foreach(Goblin) 1/1
|
|
power=*
|
|
toughness=*
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=41462
|
|
name=Reminisce
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
text=Target player shuffles his or her graveyard into his or her library.
|
|
auto=moveTo(ownerlibrary) all(*|ownergraveyard)
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=40656
|
|
name=Righteous Cause
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
text=Whenever a creature attacks, you gain 1 life.
|
|
auto=@each blockers step:foreach(creature[attacking]) life:1
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
|
|
id=10704
|
|
name=Riptide Laboratory
|
|
auto={T}:Add{1}
|
|
auto={1}{U}{T}:moveTo(ownerhand) target(Wizard|myinplay)
|
|
type=Basic Land
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=Flying, haste.
|
|
id=39859
|
|
name=Rorix Bladewing
|
|
abilities=flying,haste,legendary
|
|
mana={3}{R}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=5
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=39445
|
|
name=Screaming Seahawk
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
text=Flying When Screaming Seahawk comes into play, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.
|
|
auto=may moveTo(myhand) target(Screaming Seahawk|mylibrary)
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Searing Flesh deals 7 damage to target opponent.
|
|
id=35386
|
|
name=Searing Flesh
|
|
target=player
|
|
auto=damage:7
|
|
mana={6}{R}
|
|
type=Sorcery
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
|
|
id=40539
|
|
name=Seaside Haven
|
|
auto={T}:Add{1}
|
|
auto={W}{U}{T}{S(Bird|myinplay)}:draw:1
|
|
type=Basic Land
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
id=13204
|
|
name=Severed Legion
|
|
abilities=fear
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=39464
|
|
name=Shepherd of Rot
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=1
|
|
toughness=1
|
|
text={T}: Each player loses 1 life for each Zombie in play.
|
|
auto=foreach(Zombie) damage:1 all(player)
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Shock deals 2 damage to target creature or player.
|
|
id=39482
|
|
name=Shock
|
|
target=creature,player
|
|
auto=damage:2
|
|
mana={R}
|
|
type=Instant
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Trample. {G}: Regenerate Silvos, Rogue Elemental.
|
|
id=39860
|
|
name=Silvos, Rogue Elemental
|
|
abilities=trample,legendary
|
|
auto={G}:regenerate
|
|
mana={3}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=8
|
|
toughness=5
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Goblin: Add {R} to your mana pool.
|
|
id=39563
|
|
name=Skirk Prospector
|
|
mana={R}
|
|
auto={S(Goblin|myinplay)}:Add {R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=39696
|
|
name=Slate of Ancestry
|
|
mana={4}
|
|
type=Artifact
|
|
text={4}, {T}, Discard your hand: Draw a card for each creature you control.
|
|
auto={4}{T}:all(*|myhand) moveTo(mygraveyard) && foreach(creature|myinplay) draw:1
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=39745
|
|
name=Soulless One
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Avatar
|
|
text=Soulless One's power and toughness are each equal to the number of Zombies in play plus the number of Zombie cards in all graveyards.
|
|
auto=foreach(Zombie|graveyard) 1/1
|
|
auto=foreach(Zombie) 1/1
|
|
power=*
|
|
toughness=*
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40111
|
|
name=Swamp
|
|
auto={T}:Add{B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40112
|
|
name=Swamp
|
|
auto={T}:Add{B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40113
|
|
name=Swamp
|
|
auto={T}:Add{B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40114
|
|
name=Swamp
|
|
auto={T}:Add{B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
id=39825
|
|
name=Syphon Mind
|
|
mana={3}{B}
|
|
type=Sorcery
|
|
text=Each other player discards a card. You draw a card for each card discarded this way.
|
|
auto=discard:1 target(player)
|
|
auto=draw:1
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=39468
|
|
name=Syphon Soul
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
|
|
auto=damage:2 target(player)
|
|
auto=life:2
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
|
|
id=43736
|
|
name=Threaten
|
|
target=creature
|
|
alias=1194
|
|
auto=untap target(creature)
|
|
auto=haste
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=39847
|
|
name=Thunder of Hooves
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts in play.
|
|
auto=foreach(Beast) damage:1 all(creature[-flying])
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=40541
|
|
name=Unholy Grotto
|
|
type=Land
|
|
text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
|
|
auto={T}:Add{1}
|
|
auto={B}{T}:moveTo(mylibrary) target(Zombie|mygraveyard)
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=Flying. {T}: Destroy target creature. It can't be regenerated.
|
|
id=39863
|
|
name=Visara the Dreadful
|
|
abilities=flying,legendary
|
|
auto={T}:bury target(creature)
|
|
mana={3}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Gorgon
|
|
power=5
|
|
toughness=5
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card.
|
|
id=39495
|
|
name=Wall of Mulch
|
|
abilities=defender
|
|
mana={1}{G}
|
|
auto={G}{S(Wall|myinplay)}:draw:1
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=39497
|
|
name=Wellwisher
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=1
|
|
toughness=1
|
|
text={T}: You gain 1 life for each Elf in play.
|
|
auto=foreach(Elf)life:1
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=39507
|
|
name=Windswept Heath
|
|
type=Land
|
|
text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it into play. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myinplay) target(forest,plains|mylibrary) && life:-1
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {G} to your mana pool.
|
|
id=39828
|
|
name=Wirewood Elf
|
|
auto={T}:Add{G}
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=1
|
|
toughness=2
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf.
|
|
id=34764
|
|
name=Wirewood Lodge
|
|
auto={T}:Add{1}
|
|
auto={G}{T}:untap target(Elf)
|
|
type=Land
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=39841
|
|
name=Wirewood Pride
|
|
mana={G}
|
|
type=Instant
|
|
text=Target creature gets +X/+X until end of turn, where X is the number of Elves in play.
|
|
target=creature
|
|
auto=foreach(Elf) 1/1
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=39506
|
|
name=Wooded Foothills
|
|
mana=
|
|
type=Land
|
|
text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myinplay) target(mountain,forest|mylibrary) && life:-1
|
|
rarity=R
|
|
[/card] |