1342 lines
29 KiB
Plaintext
1342 lines
29 KiB
Plaintext
[card]
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text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool.
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id=189638
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name=Akoum Refuge
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rarity=U
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auto=tap
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auto=life:1
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auto={T}:Add {B}
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auto={T}:Add {R}
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type=Land
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[/card]
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[card]
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text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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id=177584
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name=Arid Mesa
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rarity=R
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auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
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type=Land
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
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id=192231
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name=Baloth Woodcrasher
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rarity=U
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mana={4}{G}{G}
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type=Creature
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subtype=Beast
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auto=@movedTo(land|myBattlefield):4/4 && trample
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power=4
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toughness=4
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[/card]
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[card]
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text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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id=180350
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name=Bladetusk Boar
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rarity=C
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mana={3}{R}
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type=Creature
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subtype=Boar
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power=3
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toughness=2
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abilities=intimidate
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[/card]
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[card]
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text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
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id=180362
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name=Blood Seeker
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rarity=C
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mana={1}{B}
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type=Creature
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subtype=Vampire Shaman
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auto=@movedTo(creature|opponentBattlefield):life:-1 opponent
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power=1
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toughness=1
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[/card]
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[card]
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text=Swampwalk
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id=177500
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name=Bog Tatters
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rarity=C
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mana={4}{B}
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type=Creature
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subtype=Wraith
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power=4
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toughness=2
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abilities=swampwalk
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[/card]
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[card]
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text={1}{U}{T}: Target creature gains flying until end of turn.
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id=183417
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name=Caller of Gales
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rarity=C
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mana={U}
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type=Creature
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subtype=Merfolk Wizard
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auto={T}:flying target(creature)
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power=1
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toughness=1
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[/card]
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[card]
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text={3}, Sacrifice a creature: Darw a card.
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id=193406
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name=Carnage Altar
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rarity=U
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mana={2}
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type=Artifact
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auto={S(creature|myBattlefield)}:Draw:1
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[/card]
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[card]
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text=Counter target spell.
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target=*|stack
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auto=fizzle
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id=189001
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name=Cancel
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rarity=C
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mana={1}{U}{U}
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type=Instant
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[/card]
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[card]
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text=Lifelink
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id=185697
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name=Caravan Hurda
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rarity=C
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mana={4}{W}
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type=Creature
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subtype=Giant
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power=1
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toughness=5
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abilities=lifelink
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[/card]
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[card]
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text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn.
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id=178121
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name=Crypt Ripper
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rarity=C
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mana={2}{B}{B}
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type=Creature
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subtype=Shade
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auto={B}:1/1
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power=2
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toughness=2
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abilities=haste
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[/card]
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[card]
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text=Mountainwalk
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id=177546
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name=Cliff Treader
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Kor Scout
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power=2
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toughness=1
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abilities=mountainwalk
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[/card]
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[card]
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text=Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard.
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id=190394
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name=Crypt of Agadeem
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rarity=R
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auto=tap
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auto={T}:add{B}
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auto={2}{T}:foreach(creature[black]|mygraveyard) add{B}
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type=Land
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[/card]
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[card]
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text=Destroy all creatures.
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id=186309
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auto=destroy all(creature)
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name=Day of Judgment
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rarity=R
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mana={2}{W}{W}
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type=Sorcery
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[/card]
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[card]
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text=Destroy target artifact or land.
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id=190406
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name=Demolish
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target=artifact,land
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auto=destroy
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rarity=U
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mana={3}{R}
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type=Sorcery
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[/card]
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[card]
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text=Target creature gets -2/-2 until end of turn.
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id=180115
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target=creature
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auto=-2/-2
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name=Disfigure
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rarity=C
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mana={B}
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type=Instant
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[/card]
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[card]
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text=Flying Landfall — Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying into the battlefield.
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id=190399
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name=Emeria Angel
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rarity=R
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mana={2}{W}{W}
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type=Creature
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subtype=Angel
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auto=@movedTo(land|myBattlefield):token(Bird,creature bird, 1/1,flying white)
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power=3
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toughness=3
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abilities=flying
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[/card]
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[card]
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text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary)
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id=193405
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name=Expedition Map
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rarity=C
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mana={1}
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type=Artifact
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=195158
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=195177
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=195183
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=195192
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=201959
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=201960
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=201961
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=201962
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name=Forest
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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id=180361
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name=Frontier Guide
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rarity=U
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mana={1}{G}
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type=Creature
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subtype=Elf Scout
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auto={3}{G}{T}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap
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power=1
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toughness=1
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
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id=197887
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name=Geyser Glider
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rarity=U
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mana={3}{R}{R}
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type=Creature
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subtype=Elemental Beast
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auto=@movedTo(land|myBattlefield):flying
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power=4
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toughness=4
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[/card]
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[card]
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text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
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id=192226
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name=Giant Scorpion
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rarity=C
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mana={2}{B}
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type=Creature
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subtype=Scorpion
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power=1
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toughness=3
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abilities=deathtouch
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets +2/+2 and has haste.
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auto=haste
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auto=2/2
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id=185701
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name=Goblin War Paint
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rarity=C
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mana={1}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {G} to your mana pool.
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id=189631
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name=Graypelt Refuge
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rarity=U
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auto=tap
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auto=life:1
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auto={T}:Add {W}
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auto={T}:Add {G}
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type=Land
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
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id=189621
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name=Grazing Gladehart
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rarity=C
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mana={2}{G}
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type=Creature
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subtype=Antelope
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auto=@movedTo(land|myBattlefield):life:2
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power=2
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toughness=2
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[/card]
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[card]
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text={T}: Add {G}{G} to your mana pool.
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id=185694
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name=Greenweaver Druid
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rarity=U
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mana={2}{G}
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type=Creature
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subtype=Elf Druid
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auto={T}:Add {G}{G}
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power=1
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toughness=1
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[/card]
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[card]
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text=Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
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id=170998
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name=Hagra Crocodile
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rarity=C
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mana={3}{B}
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type=Creature
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subtype=Crocodile
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auto=@movedTo(land|myBattlefield):2/2
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power=3
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toughness=1
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abilities=cantblock
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[/card]
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[card]
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text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.
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id=197404
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name=Hagra Diabolist
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rarity=U
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mana={4}{B}
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type=Creature
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subtype=Ogre Shaman Ally
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auto=may foreach(ally|myBattlefield) life:-1 opponent
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auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:-1 opponent
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power=3
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toughness=2
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
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id=180348
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auto=@movedTo(land|myBattlefield):deplete:3 target(player)
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name=Hedron Crab
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rarity=U
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mana={U}
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type=Creature
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subtype=Crab
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power=0
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toughness=2
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
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id=193394
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name=Hedron Scrabbler
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rarity=C
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mana={2}
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type=Artifact Creature
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subtype=Construct
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auto=@movedTo(land|myBattlefield):1/1
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power=1
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toughness=1
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[/card]
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[card]
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text=Destroy target nonblack creature. Its controller loses 2 life.
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target=creature[-black]
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auto=destroy
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auto=life:-2 targetcontroller
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id=180435
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name=Hideous End
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rarity=C
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mana={1}{B}{B}
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type=Instant
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[/card]
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[card]
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text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
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id=180467
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name=Highland Berserker
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rarity=C
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mana={1}{R}
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auto=may lord(ally|myBattlefield) first strike ueot
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auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot
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type=Creature
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subtype=Human Berserker Ally
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power=2
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toughness=1
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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id=195161
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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id=195165
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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id=195170
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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id=195187
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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id=201963
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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id=201964
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
|
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id=201965
|
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name=Island
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rarity=L
|
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type=Basic Land
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subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
|
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auto={T}: Add {U}
|
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id=201966
|
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name=Island
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rarity=L
|
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type=Basic Land
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subtype=Island
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[/card]
|
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[card]
|
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text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.
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id=192227
|
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name=Joraga Bard
|
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rarity=C
|
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mana={3}{G}
|
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type=Creature
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subtype=Elf Rogue Ally
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auto=may lord(ally|myBattlefield) vigilance ueot
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auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot
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power=1
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toughness=4
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[/card]
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[card]
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text=Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool.
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id=189627
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name=Jwar Isle Refuge
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rarity=U
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auto=tap
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auto=life:1
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auto={T}:Add {U}
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auto={T}:Add {B}
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type=Land
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[/card]
|
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[card]
|
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text=Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool.
|
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id=169963
|
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name=Kabira Crossroads
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auto=tap
|
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auto=life:2
|
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auto={T}:Add {W}
|
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type=Land
|
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rarity=C
|
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[/card]
|
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[card]
|
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text=First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
|
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id=191356
|
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name=Kazandu Blademaster
|
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rarity=U
|
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mana={W}{W}
|
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type=Creature
|
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subtype=Human Soldier Ally
|
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auto=may counter(1/1)
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auto=@movedTo(other ally|myBattlefield):counter(1/1)
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power=1
|
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toughness=1
|
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abilities=first strike,vigilance
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[/card]
|
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[card]
|
|
text=Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool.
|
|
id=189635
|
|
name=Kazandu Refuge
|
|
rarity=U
|
|
auto=tap
|
|
auto=life:1
|
|
auto={T}:Add {R}
|
|
auto={T}:Add {G}
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
|
|
id=190408
|
|
name=Kazuul Warlord
|
|
rarity=R
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Minotaur Warrior Ally
|
|
auto=may counter(1/1)
|
|
auto=@movedTo(ally|myBattlefield):lord(ally|myBattlefield) counter(1/1)
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=
|
|
id=177585
|
|
name=Kraken Hatchling
|
|
rarity=C
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Kraken
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=You gain 2 life for each Plains you control.
|
|
auto=foreach(plains|myBattlefield) life:2 controller
|
|
id=188999
|
|
name=Landbind Ritual
|
|
color=White
|
|
rarity=U
|
|
mana={3}{W}{W}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.
|
|
id=195628
|
|
name=Makindi Shieldmate
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Kor Soldier Ally
|
|
auto=may counter(1/1)
|
|
auto=@movedTo(other ally|myBattlefield):may counter(1/1)
|
|
power=0
|
|
toughness=3
|
|
abilities=defender
|
|
[/card]
|
|
[card]
|
|
text=Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
|
|
id=190398
|
|
name=Malakir Bloodwitch
|
|
rarity=R
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Shaman
|
|
auto=foreach(vampire|myBattlefield) life:-1 opponent
|
|
auto=foreach(vampire|myBattlefield) life:1 controller
|
|
power=4
|
|
toughness=4
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
|
|
alias=129767
|
|
id=186324
|
|
name=Mark of Mutiny
|
|
auto=untap
|
|
auto=haste
|
|
auto=counter(1/1)
|
|
rarity=U
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
|
|
id=191371
|
|
name=Marsh Flats
|
|
rarity=R
|
|
auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Islandwalk {2}{U}: Tap target creature without flying.
|
|
id=189625
|
|
name=Merfolk Seastalkers
|
|
rarity=U
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
auto={T}:tap target(creature[-flying])
|
|
power=2
|
|
toughness=3
|
|
abilities=islandwalk
|
|
[/card]
|
|
[card]
|
|
text=Mindless Null can't block unless you control a Vampire.
|
|
id=180415
|
|
name=Mindless Null
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
auto=aslongas(vampire|myBattlefield) -cantblock
|
|
power=2
|
|
toughness=2
|
|
abilities=cantblock
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
|
|
id=190413
|
|
name=Misty Rainforest
|
|
rarity=R
|
|
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={R}: Molten Ravager gets +1/+0 until end of turn.
|
|
id=191359
|
|
name=Molten Ravager
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
auto={R}:1/0
|
|
power=0
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=195171
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=195178
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=195181
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=195184
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=201967
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=201968
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=201969
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=201970
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text=Return target permanent you control to its owner's hand. You gain 4 life.
|
|
target=*(myBattlefield)
|
|
auto=moveTo(ownerhand)
|
|
auto=life:4 controller
|
|
id=180360
|
|
name=Narrow Escape
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
|
|
id=197403
|
|
name=Nimana Sell-Sword
|
|
rarity=C
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Human Warrior Ally
|
|
auto=may counter(1/1)
|
|
auto=@movedTo(ally|myBattlefield):may counter(1/1)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets +1/+2 and has flying.
|
|
target=creature
|
|
auto=1/2
|
|
auto=flying
|
|
id=180346
|
|
name=Nimbus Wings
|
|
rarity=C
|
|
mana={W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
|
|
id=192219
|
|
name=Ob Nixilis, the Fallen
|
|
rarity=M
|
|
mana={3}{B}{B}
|
|
type=Creature
|
|
subtype=Demon
|
|
auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent
|
|
power=3
|
|
toughness=3
|
|
abilities=legendary
|
|
[/card]
|
|
[card]
|
|
text=When Ondu Cleric or another Ally enters the battlefield under your control, you may gain 1 life for each Ally you control.
|
|
id=192210
|
|
name=Ondu Cleric
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Kor Cleric Ally
|
|
auto=may foreach(ally|myBattlefield) life:1
|
|
auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
|
|
id=178138
|
|
name=Oran-Rief Survivalist
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Warrior Ally
|
|
auto=may counter(1/1)
|
|
auto=@movedTo(ally|myBattlefield):may counter(1/1)
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
|
|
target=creature[tapped]
|
|
auto=doesnotuntap
|
|
id=178109
|
|
name=Paralyzing Grasp
|
|
rarity=C
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=
|
|
id=190395
|
|
name=Pillarfield Ox
|
|
rarity=C
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=OX
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
|
|
id=169975
|
|
name=Piranha Marsh
|
|
auto=tap
|
|
auto=life:-1 opponent
|
|
auto={T}:Add {B}
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=195163
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=195173
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=195179
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=195196
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=201971
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=201972
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=201973
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=201974
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text=First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede get +2/+2 until end of turn.
|
|
id=170977
|
|
name=Plated Geopede
|
|
rarity=C
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Insect
|
|
auto=@movedTo(land|myBattlefield):2/2
|
|
power=1
|
|
toughness=1
|
|
abilities=first strike
|
|
[/card]
|
|
[card]
|
|
text=Target creature gets +1/+1 until end of turn for each Forest you control.
|
|
target=creature
|
|
auto=foreach(forest|myBattlefield) 1/1
|
|
id=193407
|
|
name=Primal Bellow
|
|
rarity=U
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
|
|
id=192222
|
|
name=Rampaging Baloths
|
|
rarity=M
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green)
|
|
power=4
|
|
toughness=4
|
|
abilities=trample
|
|
[/card]
|
|
[card]
|
|
text=Islandwalk {G}: Regenerate River Boa.
|
|
id=197405
|
|
name=River Boa
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Snake
|
|
power=2
|
|
toughness=1
|
|
auto={G}:regenerate
|
|
abilities=islandwalk
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
|
|
target=creature
|
|
auto=2/2
|
|
auto={1}{G}:regenerate
|
|
id=186316
|
|
name=Savage Silhouette
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
|
|
id=190393
|
|
name=Scalding Tarn
|
|
rarity=R
|
|
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={T}: Draw a card for each Ally you control.
|
|
id=195629
|
|
name=Sea Gate Loremaster
|
|
rarity=R
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard Ally
|
|
auto={T}:foreach(ally|myBattlefield) draw:1 controller
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=When Seascape Aerialist or another Ally enters the battlefield under your control, Allies you control gain flying until end of turn.
|
|
id=195631
|
|
name=Seascape Aerialist
|
|
rarity=U
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard Ally
|
|
auto=may lord(ally|myBattlefield) flying ueot
|
|
auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) flying ueot
|
|
power=2
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Seismic Shudder deals 1 damage to each creature without flying.
|
|
auto=damage:1 all(creature[flying])
|
|
id=180134
|
|
name=Seismic Shudder
|
|
rarity=C
|
|
mana={1}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
id=180505
|
|
name=Shatterskull Giant
|
|
rarity=C
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Giant Warrior
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Flying, first strike, vigilance
|
|
id=193399
|
|
name=Shepherd of the Lost
|
|
rarity=U
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=3
|
|
abilities=flying,first strike,vigilance
|
|
[/card]
|
|
[card]
|
|
text=Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn
|
|
id=177517
|
|
name=Shoal Serpent
|
|
rarity=C
|
|
mana={5}{U}
|
|
type=Creature
|
|
subtype=Serpent
|
|
auto=@movedTo(land|myBattlefield):-defender
|
|
power=5
|
|
toughness=5
|
|
abilities=defender
|
|
[/card]
|
|
[card]
|
|
text=Flying
|
|
id=192211
|
|
name=Sky Ruin Drake
|
|
rarity=C
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=5
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Target creature gets +3/+0 and gains first strike until end of turn.
|
|
auto=3/0
|
|
auto=first strike
|
|
id=178136
|
|
name=Slaughter Cry
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.
|
|
target=creature,player
|
|
auto=foreach(mountain|myBattlefield) damage:1
|
|
id=180495
|
|
name=Spire Barrage
|
|
mana={4}{R}
|
|
type=Sorcery
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
|
|
id=171012
|
|
name=Steppe Lynx
|
|
rarity=C
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Cat
|
|
auto=@movedTo(land|myBattlefield):2/2
|
|
power=0
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
id=190397
|
|
name=Stonework Puma
|
|
rarity=C
|
|
mana={3}
|
|
type=Artifact Creature
|
|
subtype=Cat Ally
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield.
|
|
target=creature|stack
|
|
auto=fizzle
|
|
auto=token(Illusion,Creature Illusion,2/2,blue) controller
|
|
id=191360
|
|
name=Summoner's Bane
|
|
rarity=U
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
|
|
id=180465
|
|
name=Surrakar Marauder
|
|
rarity=C
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Surrakar
|
|
auto=@movedTo(land|myBattlefield):intimidate
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=195157
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=195159
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=195172
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=195194
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=201975
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=201976
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=201977
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=201978
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
|
|
id=170971
|
|
name=Territorial Baloth
|
|
rarity=C
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto=@movedTo(land|myBattlefield):2/2
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
|
|
id=192229
|
|
name=Tuktuk Grunts
|
|
rarity=C
|
|
mana={4}{R}
|
|
type=Creature
|
|
subtype=Goblin Warrior Ally
|
|
auto=may counter(1/1)
|
|
auto=@movedTo(other ally|myBattlefield):counter(1/1)
|
|
power=2
|
|
toughness=2
|
|
abilities=haste
|
|
[/card]
|
|
[card]
|
|
text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
|
|
id=169971
|
|
name=Turntimber Ranger
|
|
rarity=R
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Elf Scout Ally
|
|
auto=counter(1/1)
|
|
auto=may token(Wolf,Creature Wolf,2/2,green)
|
|
auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
|
|
id=180447
|
|
name=Umara Raptor
|
|
rarity=C
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Bird Ally
|
|
auto=may counter(1/1)
|
|
auto=@movedTo(other ally|myBattlefield):counter(1/1)
|
|
power=1
|
|
toughness=1
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
|
id=185707
|
|
name=Vampire Nighthawk
|
|
rarity=U
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Vampire Shaman
|
|
power=2
|
|
toughness=3
|
|
abilities=flying,deathtouch,lifelink
|
|
[/card]
|
|
[card]
|
|
id=180454
|
|
name=Vastwood Gorger
|
|
rarity=C
|
|
mana={5}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=5
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
|
|
id=193400
|
|
name=Verdant Catacombs
|
|
rarity=R
|
|
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Flying Welkin Tern can block only creatures with flying.
|
|
id=191353
|
|
name=Welkin Tern
|
|
rarity=C
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=1
|
|
abilities=flying,cloud
|
|
[/card]
|
|
[card]
|
|
text=Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.
|
|
id=170982
|
|
name=Windrider Eel
|
|
rarity=C
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Fish
|
|
auto=@movedTo(land|myBattlefield):2/2
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Forestwalk
|
|
id=189620
|
|
name=Zendikar Farguide
|
|
rarity=C
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=3
|
|
toughness=3
|
|
abilities=forestwalk
|
|
[/card] |