The BIG CARD SAFARI 2011 is over: After 4 months of intensive testing, i can proudly present you this huge card package. All these cards are working 100%. Card list --> First comment. - Added 20 tests to save the cards whose code is not covered by already existing tests. - Added Magic2012 (M12) with 75 completely new cards.
169 lines
5.4 KiB
Plaintext
169 lines
5.4 KiB
Plaintext
grade=borderline
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[card]
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name=Autumn Willow
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abilities=opponentshroud,shroud
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auto={G}:-shroud
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#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow
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text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
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mana={4}{G}{G}
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type=Legendary Creature
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subtype=Avatar
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power=4
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toughness=4
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[/card]
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[card]
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name=Aven Warhawk
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abilities=flying
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auto=foreach(bird|myhand) counter(1/1,1)
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auto=foreach(soldier|myhand) counter(1/1,1)
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text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying
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mana={4}{W}
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type=Creature
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subtype=Bird Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Cinder Seer
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auto={2}{R}{T}:foreach(*[red]|myhand) damage:1 target(creature)
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text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.
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mana={3}{R}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Drain Life
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#can use non black mana
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target=creature,player
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alias=1156
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text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
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mana={X}{1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Feral Hydra
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type=Creature
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subtype=Hydra Beast
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mana={X}{G}
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power=0
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toughness=0
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text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability
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auto=counter(1/1,X)
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auto={3}:counter(1/1)
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#Not all player can use ability
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[/card]
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[card]
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name=Ghastly Remains
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auto=foreach(zombie|myhand) counter(1/1,1)
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autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly
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text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
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mana={B}{B}{B}
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type=Creature
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subtype=Zombie
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power=0
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toughness=0
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[/card]
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[card]
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name=Glowering Rogon
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auto=foreach(beast|myhand) counter(1/1,1)
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text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
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mana={5}{G}
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type=Creature
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subtype=Beast
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power=4
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toughness=4
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[/card]
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[card]
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name=Ivy Seer
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auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature)
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text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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mana={3}{G}
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type=Creature
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subtype=Elf Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Jasmine Seer
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auto={2}{W}{T}:foreach(*[white]|myhand) life:2
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text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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mana={3}{W}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Metalworker
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auto={T}:foreach(artifact|myhand) Add{2} controller
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text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
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mana={3}
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type=Artifact Creature
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subtype=Construct
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power=1
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toughness=2
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[/card]
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[card]
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name=Nightshade Seer
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auto={2}{B}{T}:foreach(*[black]|myhand) -1/-1 target(creature)
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text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
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mana={3}{B}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Sacellum Godspeaker
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auto={T}:foreach(creaure[power>=5]|myhand) add{G}
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text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.
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mana={2}{G}
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type=Creature
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subtype=Elf Druid
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power=2
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toughness=2
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[/card]
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[card]
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name=Scent of Cinder
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target=creature
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auto=foreach(*[red]|myhand) damage:1
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text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
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mana={1}{R}
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type=Sorcery
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[/card]
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[card]
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name=Scent of Ivy
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target=creature
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auto=foreach(*[green]|myhand) 1/1
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text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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mana={G}
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type=Instant
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[/card]
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[card]
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name=Scent of Jasmine
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auto=foreach(*[white]|myhand) life:2
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text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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mana={W}
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type=Instant
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[/card]
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[card]
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name=Scent of Nightshade
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target=creature
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auto=foreach(*[black]|myhand) -1/-1 target(creature)
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text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
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mana={1}{B}
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type=Instant
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[/card]
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[card]
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name=Zombie Brute
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abilities=trample
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auto=foreach(zombie|myhand) counter(1/1,1)
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text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample
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mana={6}{B}
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type=Creature
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subtype=Zombie
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power=5
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toughness=4
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[/card] |