auto=@damaged(player) from(mytgt[attacking]):destroy all(other *|battlefield) ====> @combatdamaged(opponent) from(mytgt): i added this trigger ages ago :) name=Talon of Pain auto=@damaged(opponent) from(other *|battlefield,mystack):counter(0/0,1,charge) ====> name=Talon of Pain auto=@damaged(opponent) from(other *|mystack):counter(0/0,1,charge) auto=@damaged(opponent) from(other *|mybattlefield):counter(0/0,1,charge)