Files
wagic/projects/mtg/bin/Res/sets/MRQ/_cards.dat
solo81@web.de 6e13ac53d7 Added huge amount of cards with mana cost restrictions.
Some new main categories are:

- Cards with Soulshift
- Cards with Transmute
- Rebels and Mercenaries
2009-12-26 23:37:35 +00:00

1737 lines
37 KiB
Plaintext

[card]
text=Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
target=creature
auto=foreach(other enchantment|battlefield) 2/2
id=19634
name=Ancestral Mask
rarity=C
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text={3}{W}{W}: You draw a card and target opponent gains 3 life.
id=19661
auto={3}{W}{W}:draw:1 controller && life:3 opponent
name=Armistice
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
id=19861
name=Arms Dealer
rarity=U
mana={2}{R}
type=Creature
subtype=Goblin
auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature)
power=1
toughness=1
[/card]
[card]
text={U}{T}, Discard a card: Target creature gains flying until end of turn.
id=19558
name=Balloon Peddler
rarity=C
mana={2}{U}
type=Creature
subtype=Human Spellshaper
auto={U}{T}{S(*|myhand)}:flying target(creature)
power=2
toughness=2
[/card]
[card]
text=Defender (This creature can't attack.) {T}: Target creature gains haste until end of turn.
id=19607
name=Battle Rampart
rarity=C
mana={2}{R}
type=Creature
subtype=Wall
auto={T}:haste target(creature)
power=1
toughness=3
abilities=defender
[/card]
[card]
text=Flying Battle Squadron's power and toughness are each equal to the number of creatures you control.
id=19712
auto=foreach(creature|myBattlefield) 1/1
name=Battle Squadron
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Goblin
power=*
toughness=*
abilities=flying
[/card]
[card]
text={R}{T}, Discard a card: Destroy target Wall.
id=21332
name=Blaster Mage
rarity=C
mana={2}{R}
type=Creature
subtype=Human Spellshaper
auto={R}{T}{S(*|myhand)}:destroy target(wall)
power=2
toughness=2
[/card]
[card]
text={U}: Blockade Runner is unblockable this turn.
id=19567
name=Blockade Runner
rarity=C
mana={3}{U}
type=Creature
subtype=Merfolk
auto={U}:unblockable
power=2
toughness=2
[/card]
[card]
text={T}: Boa Constrictor gets +3/+3 until end of turn.
id=19859
name=Boa Constrictor
rarity=U
mana={4}{G}
type=Creature
subtype=Snake
auto={T}:3/3
power=3
toughness=3
[/card]
[card]
text=Swampwalk
id=19598
name=Bog Smugglers
rarity=C
mana={1}{B}{B}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
abilities=swampwalk
[/card]
[card]
text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool.
id=19578
name=Bog Witch
rarity=C
mana={2}{B}
type=Creature
subtype=Human Spellshaper
auto={B}{T}{S(*|myhand)}:Add {B}{B}{B}
power=1
toughness=1
[/card]
[card]
text=Whenever a creature attacks you, it gets -1/-0 until end of turn.
auto=lord(creature[attacking]|opponentBattlefield) -1/0
id=19745
name=Briar Patch
rarity=U
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
text=Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library.
target=creature|opponentLibrary
auto=moveTo(myBattlefield)
id=21300
name=Bribery
rarity=R
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
text=Flash Enchant creature Enchanted creature has flying.
target=creature
auto=flying
id=19574
name=Buoyancy
rarity=C
mana={1}{U}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library.
id=19582
name=Cateran Brute
rarity=C
mana={2}{B}
type=Creature
subtype=Horror Mercenary
auto={2}{T}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary)
power=2
toughness=2
[/card]
[card]
text=Fear {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library.
id=19690
name=Cateran Enforcer
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Horror Mercenary
auto={4}{T}:moveTo(myBattlefield) target(mercenary[manacost<=4]|mylibrary)
power=4
toughness=3
abilities=fear
[/card]
[card]
text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library.
id=19819
name=Cateran Kidnappers
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Human Mercenary
auto={3}{T}:moveTo(myBattlefield) target(mercenary[manacost<=3]|mylibrary)
power=4
toughness=2
[/card]
[card]
text=Sacrifice a creature: Regenerate Cateran Overlord. {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library.
id=19698
name=Cateran Overlord
rarity=R
mana={4}{B}{B}{B}
type=Creature
subtype=Horror Mercenary
auto={S(creature|myBattlefield)}:regenerate
auto={6}{T}:moveTo(myBattlefield) target(mercenary[manacost<=6]|mylibrary)
power=7
toughness=5
[/card]
[card]
text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library.
id=19580
name=Cateran Persuader
rarity=C
mana={B}{B}
type=Creature
subtype=Human Mercenary
auto={1}{T}:moveTo(myBattlefield) target(mercenary[manacost<=1]|mylibrary)
power=2
toughness=1
[/card]
[card]
text=Swampwalk {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library.
id=19691
name=Cateran Slaver
rarity=R
mana={4}{B}{B}
type=Creature
subtype=Horror Mercenary
auto={5}{T}:moveTo(myBattlefield) target(mercenary[manacost<=5]|mylibrary)
power=5
toughness=5
abilities=swampwalk
[/card]
[card]
text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
id=19865
name=Caustic Wasps
rarity=U
mana={2}{G}
type=Creature
subtype=Insect
auto=@damaged(player) from(this):may destroy target(artifact|opponentbattlefield)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.
target=mercenary|myLibrary
auto=moveTo(myHand)
id=19832
name=Cateran Summons
rarity=U
type=Sorcery
mana={B}
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1 and has mountainwalk.
target=creature
auto=1/1
auto=mountainwalk
id=19620
name=Cave Sense
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn.
id=19610
name=Cavern Crawler
rarity=C
mana={2}{R}
type=Creature
subtype=Insect
auto={R}:1/-1
power=0
toughness=3
abilities=mountainwalk
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying.
id=19563
name=Cloud Sprite
rarity=C
mana={U}
type=Creature
subtype=Faerie
power=1
toughness=1
abilities=flying,cloud
[/card]
[card]
text=Draw a card for each creature you control.
id=19739
auto=foreach(creature|myBattlefield)draw:1
name=Collective Unconscious
rarity=R
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
text=Whenever a creature you control deals combat damage to an opponent, you may draw a card.
id=19805
name=Coastal Piracy
rarity=U
auto=@damaged(player) from(creature|myBattlefield):may draw:1 controller
type=Enchantment
mana={2}{U}{U}
[/card]
[card]
text=Counter target spell.
target=*|stack
auto=fizzle
id=19570
name=Counterspell
rarity=U
mana={U}{U}
type=Instant
[/card]
[card]
text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
auto=lord(creature[power>=3;-white]) doesnotuntap
id=19664
name=Crackdown
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text=Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn.
id=19880
name=Crenellated Wall
rarity=U
mana={4}
type=Artifact Creature
subtype=Wall
auto={T}:0/4 target(creature)
power=0
toughness=4
abilities=defender
[/card]
[card]
text={T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
id=19540
name=Crossbow Infantry
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier Archer
auto={T}:damage:1 target(creature[attacking;blocking])
power=1
toughness=1
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
id=19592
auto=Add {B}{B}{B}
name=Dark Ritual
rarity=C
mana={B}
type=Instant
[/card]
[card]
text={U}: Return Darting Merfolk to its owner's hand.
id=19559
auto={U}:moveto(hand)
name=Darting Merfolk
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.
auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot
id=19855
name=Dawnstrider
rarity=R
mana={1}{G}
type=Creature
subtype=Dryad Spellshaper
power=1
toughness=1
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.)
id=19628
name=Deadly Insect
rarity=C
mana={4}{G}
type=Creature
subtype=Insect
power=6
toughness=1
abilities=shroud
[/card]
[card]
text={G}{T}, Discard a card: Target creature gets +2/+2 until end of turn.
id=19621
name=Deepwood Drummer
rarity=C
mana={1}{G}
type=Creature
subtype=Human Spellshaper
auto={G}{T}{S(*|myhand)}:2/2 target(creature)
power=1
toughness=1
[/card]
[card]
text=Pay 2 life: Regenerate Deepwood Ghoul.
id=19587
name=Deepwood Ghoul
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
auto={0}:regenerate && life:-2 controller
power=2
toughness=1
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
id=19577
name=Dehydration
target=creature
auto=doesnotuntap
type=Enchantment
rarity=C
mana={3}{U}
subtype=Aura
[/card]
[card]
text=Destroy target permanent.
id=19638
target=*
auto=destroy
name=Desert Twister
rarity=U
mana={4}{G}{G}
type=Sorcery
[/card]
[card]
text={W}{T}, Discard a card: Destroy target artifact or enchantment.
id=19536
name=Devout Witness
rarity=C
mana={2}{W}
type=Creature
subtype=Human Spellshaper
auto={W}{T}{S(*|myhand)}:destroy target(artifact,enchantment)
power=2
toughness=2
[/card]
[card]
text=Flash Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud.
target=creature
auto=shroud
id=19576
name=Diplomatic Immunity
rarity=C
mana={1}{U}
type=Enchantment
subtype=Aura
abilities=shroud
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
id=19548
name=Disenchant
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn.
id=19565
name=Drake Hatchling
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
auto={U}:1/0 limit:1
power=1
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
id=19772
auto={T}:Add {1}
auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic])
name=Dust Bowl
rarity=R
type=Land
[/card]
[card]
text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.
id=19679
name=Embargo
auto=lord(*[-land]) doesnotuntap
auto=@each my upkeep:life:-2 controller
rarity=R
mana={3}{U}
type=Enchantment
[/card]
[card]
text={T}: Add {U} to your mana pool. Sacrifice Eye of Ramos: Add {U} to your mana pool.
id=19765
name=Eye of Ramos
rarity=R
mana={3}
type=Artifact
auto={T}:Add {U}
auto={S}:Add {U}
[/card]
[card]
text=Flash Enchant creature Enchanted creature gets +1/+0 and has first strike.
target=creature
auto=1/0
auto=first strike
id=19613
name=Flaming Sword
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=20896
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=20897
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=20899
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=20898
name=Forest
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)
id=19784
name=Fountain Watch
rarity=R
mana={3}{W}{W}
type=Creature
subtype=Human Cleric
auto=lord(artifact|myBattlefield) shroud
auto=lord(enchantment|myBattlefield) shroud
power=2
toughness=4
[/card]
[card]
id=19542
name=Fresh Volunteers
rarity=C
mana={1}{W}
type=Creature
subtype=Human Rebel
power=2
toughness=2
[/card]
[card]
text=Trample, haste
id=19842
name=Gerrard's Irregulars
rarity=C
mana={4}{R}
type=Creature
subtype=Human Soldier
power=4
toughness=2
abilities=trample,haste
[/card]
[card]
text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
id=19596
target=creature
auto=foreach(creature|mygraveyard) 1/0
name=Ghoul's Feast
rarity=U
mana={1}{B}
type=Instant
[/card]
[card]
text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at end of turn.
id=20847
name=Giant Caterpillar
rarity=C
mana={3}{G}
type=Creature
subtype=Insect
auto={G}{S}:token(Butterfly,creature insect token, 1/1,flying green)
power=3
toughness=3
[/card]
[card]
text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.
id=19803
auto=may moveto(ownerhand) target(land)
name=Glowing Anemone
rarity=U
mana={3}{U}
type=Creature
subtype=Jellyfish Beast
power=1
toughness=3
[/card]
[card]
text={1}{G}: Return target basic land card from your graveyard to your hand.
id=19863
auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard)
name=Groundskeeper
rarity=U
mana={G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
text={B}: Put target creature card from your graveyard on top of your library.
auto={B}:moveTo(myLibrary) target(creature|myGraveyard)
id=19704
name=Haunted Crossroads
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text={T}: Add {R} to your mana pool. Sacrifice Heart of Ramos: Add {R} to your mana pool.
id=19766
name=Heart of Ramos
rarity=R
mana={3}
type=Artifact
auto={T}:Add {R}
auto={S}:Add {R}
[/card]
[card]
text={2}: Henge Guardian gains trample until end of turn.
id=19770
name=Henge Guardian
rarity=U
mana={5}
type=Artifact Creature
subtype=Dragon Wurm
auto={2}:trample
power=3
toughness=4
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}, {T}: Add one mana of any color to your mana pool.
auto={T}:Add {1}
auto={2}{T}:Add {W}
auto={2}{T}:Add {U}
auto={2}{T}:Add {B}
auto={2}{T}:Add {R}
auto={2}{T}:Add {G}
id=19768
name=Henge of Ramos
rarity=U
type=Land
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: You gain 1 life.
auto={T}:Add {1}
auto={T}{S(creature|myBattlefield)}:life:1
id=19890
name=High Market
rarity=R
type=Land
[/card]
[card]
text=When Highway Robber comes enters the battlefield, target opponent loses 2 life and you gain 2 life.
id=19585
auto=life:-2 opponent
auto=life:2 controller
name=Highway Robber
rarity=C
mana={2}{B}{B}
type=Creature
subtype=Human Rogue Mercenary
power=2
toughness=2
[/card]
[card]
text=Return target artifact, enchantment, or land to its owner's hand.
target=artifact,enchantment,land
auto=moveTo(ownerhand)
id=20454
name=Hoodwink
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text={T}: Add {G} to your mana pool. Sacrifice Horn of Ramos: Add {G} to your mana pool.
id=19763
name=Horn of Ramos
rarity=R
mana={3}
type=Artifact
auto={T}:Add {G}
auto={S}:Add {G}
[/card]
[card]
text={G}: Regenerate Horned Troll.
id=19630
name=Horned Troll
rarity=C
mana={2}{G}
type=Creature
subtype=Troll
auto={G}:regenerate
power=2
toughness=2
[/card]
[card]
text=Exile all creature cards in all graveyards. You gain 1 life for each card exiled this way.
auto=foreach(creature|graveyard)life:1
auto=moveTo(exile) all(creature|graveyard)
id=19787
name=Honor the Fallen
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=Creatures you control have fear.
auto=lord(creature|myBattlefield) fear
id=19833
name=Intimidation
rarity=U
mana={2}{B}{B}{B}
type=Enchantment
[/card]
[card]
text={3}, {T}: Target creature gains first strike until end of turn.
auto={3}{T}:first strike target(creature)
id=19882
name=Iron Lance
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=20886
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=20887
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=20884
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=20885
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Vigilance
id=19654
name=Jhovall Queen
rarity=R
mana={4}{W}{W}
type=Creature
subtype=Cat Rebel
power=4
toughness=7
abilities=vigilance
[/card]
[card]
text=Trample
id=20172
name=Jhovall Rider
rarity=U
mana={4}{W}
type=Creature
subtype=Human Rebel
power=3
toughness=3
abilities=trample
[/card]
[card]
text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
id=19573
name=Karn's Touch
target=artifact[-creature]
auto=becomes(Creature,manacost/manacost) ueot
rarity=R
mana={U}{U}
type=Instant
[/card]
[card]
text={R}{T}, Discard a card: Kris Mage deals 1 damage to target creature or player.
id=19836
name=Kris Mage
rarity=C
mana={R}
type=Creature
subtype=Human Spellshaper
auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player)
power=1
toughness=1
[/card]
[card]
text=Flying Kyren Glider can't block.
id=19604
name=Kyren Glider
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
abilities=cantblock,flying
[/card]
[card]
text=At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player.
id=19606
auto=@each my upkeep:may damage:1 target(player)
name=Kyren Sniper
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
text=Exile target creature with power 2 or less. Its controller gains 4 life.
id=136513
target=creature[power<=2]
auto=moveTo(exile)
auto=life:4 targetController
name=Last Breath
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
auto=@movedTo(*|opponentGraveyard) from(battlefield):life:-1 opponent
auto=@movedTo(*|myGraveyard) from(battlefield):life:-1 controller
id=19706
name=Liability
rarity=R
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
text=First strike
id=19618
name=Lightning Hounds
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Hound
power=3
toughness=2
abilities=first strike
[/card]
[card]
text=All creatures have forestwalk.
id=19860
name=Lumbering Satyr
rarity=U
mana={2}{G}{G}
type=Creature
subtype=Satyr Beast
auto=lord(creature) forestwalk
power=5
toughness=4
[/card]
[card]
text=Flash Enchant creature Enchanted creature gets +2/-2.
id=19594
target=creature
auto=2/-2
name=Maggot Therapy
rarity=C
mana={2}{B}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text=White creatures and blue creatures can't block.
id=19854
auto=lord(creature[blue;white]) cantblock
name=Magistrate's Veto
rarity=U
mana={2}{R}
type=Enchantment
[/card]
[card]
text=Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls.
id=19850
auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0
auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0
name=Mercadia's Downfall
rarity=U
mana={2}{R}
type=Instant
[/card]
[card]
text=Flying
id=19581
name=Misshapen Fiend
rarity=C
mana={1}{B}
type=Creature
subtype=Horror Mercenary
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Whenever a creature is put into a graveyard from the battlefield, you gain 1 life.
id=136514
auto=@movedTo(creature|graveyard) from(battlefield):life:1 controller
name=Moonlit Wake
rarity=U
mana={2}{W}
type=Enchantment
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=20893
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=20894
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=20892
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=20895
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Flying, protection from black
id=19544
name=Nightwind Glider
rarity=C
mana={2}{W}
type=Creature
subtype=Human Rebel
power=2
toughness=1
abilities=flying,protection from black
[/card]
[card]
text={2}{B}{T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.
id=19695
name=Notorious Assassin
rarity=R
mana={3}{B}
type=Creature
subtype=Human Spellshaper Assassin
auto={2}{B}{T}{S(*|myhand)}:destroy target(creature[-black])
power=2
toughness=2
[/card]
[card]
text=Ogre Taskmaster can't block.
id=19844
name=Ogre Taskmaster
rarity=U
mana={3}{R}
type=Creature
subtype=Ogre
power=4
toughness=3
abilities=cantblock
[/card]
[card]
text=Whenever a player plays a land, return Pangosaur to its owner's hand.
id=20788
name=Pangosaur
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Lizard
auto=@movedTo(land|battlefield):moveTo(ownerhand)
power=6
toughness=6
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=20882
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=20883
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=20880
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=20881
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={B}: Primeval Shambler gets +1/+1 until end of turn.
id=19824
name=Primeval Shambler
rarity=U
mana={4}{B}
type=Creature
subtype=Horror Mercenary
auto={B}:1/1
power=3
toughness=3
[/card]
[card]
text=Destroy target land.
id=19828
target=land
auto=destroy
name=Rain of Tears
rarity=U
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=First strike {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library.
id=19782
name=Ramosian Captain
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Rebel
auto={5}{T}:moveTo(myBattlefield) target(rebel[manacost<=4]|mylibrary)
power=2
toughness=2
abilities=first strike
[/card]
[card]
text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library.
id=20848
name=Ramosian Commander
rarity=U
mana={2}{W}{W}
type=Creature
subtype=Human Rebel
auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mylibrary)
power=2
toughness=4
[/card]
[card]
text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library.
id=19543
name=Ramosian Lieutenant
rarity=C
mana={1}{W}
type=Creature
subtype=Human Rebel
auto={4}{T}:moveTo(myBattlefield) target(rebel[manacost<=3]|mylibrary)
power=1
toughness=2
[/card]
[card]
text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library.
id=19539
name=Ramosian Sergeant
rarity=C
mana={W}
type=Creature
subtype=Human Rebel
auto={3}{T}:moveTo(myBattlefield) target(rebel[manacost<=2]|mylibrary)
power=1
toughness=1
[/card]
[card]
text=Flying {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library.
id=19648
name=Ramosian Sky Marshal
rarity=R
mana={3}{W}{W}
type=Creature
subtype=Human Rebel
auto={7}{T}:moveTo(myBattlefield) target(rebel[manacost<=6]|mylibrary)
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
id=20412
name=Rappelling Scouts
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Human Rebel Scout
auto={2}{W}:protection from white
auto={2}{W}:protection from blue
auto={2}{W}:protection from black
auto={2}{W}:protection from red
auto={2}{W}:protection from green
power=1
toughness=4
abilities=flying
[/card]
[card]
text=Return target green card from your graveyard to your hand.
target=*[green]|myGraveyard
auto=moveTo(myHand)
id=19641
name=Revive
rarity=U
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Flying Rishadan Airship can block only creatures with flying.
id=19802
name=Rishadan Airship
rarity=C
mana={2}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=1
abilities=flying,cloud
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}, {T}: Tap target land.
auto={T}:Add {1}
auto={1}{T}:Tap target(land)
id=19767
name=Rishadan Port
rarity=R
type=Land
[/card]
[card]
text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)
id=19840
name=Rock Badger
rarity=C
mana={4}{R}
type=Creature
subtype=Badger Beast
power=3
toughness=3
abilities=mountainwalk
[/card]
[card]
text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
id=19627
name=Rushwood Dryad
rarity=C
mana={1}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=forestwalk
[/card]
[card]
text=Trample At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.
auto=@each my upkeep:may counter(1/1)
id=19869
name=Rushwood Elemental
rarity=R
mana={G}{G}{G}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
abilities=trample
[/card]
[card]
text={G}, {T}, Discard a card: Regenerate target creature.
id=19622
name=Rushwood Herbalist
rarity=C
mana={2}{G}
type=Creature
auto={G}{T}{S(*|myhand)}:regenerate target(creature)
subtype=Human Spellshaper
power=2
toughness=2
[/card]
[card]
text={2}{R}{T}, Discard a card: Destroy target land.
id=19835
name=Seismic Mage
rarity=R
mana={3}{R}
type=Creature
subtype=Human Spellshaper
auto={2}{R}{T}{S(*|myhand)}:destroy target(land)
power=1
toughness=1
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
id=19591
target=creature[-black]
auto=bury
auto=life:t controller
name=Sever Soul
rarity=C
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
id=19609
name=Shock Troops
rarity=C
mana={3}{R}
type=Creature
subtype=Human Soldier
auto={S}:Damage:2 target(creature,player)
power=2
toughness=2
[/card]
[card]
text=Until end of turn, all creatures gain "{T}: Tap target creature."
auto=lord(creature) {T}:tap target(creature)
id=19677
name=Shoving Match
rarity=U
mana={2}{U}
type=Instant
[/card]
[card]
text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.
auto=may moveTo(myBattlefield) target(forest|myLibrary)
id=19631
name=Silverglade Elemental
rarity=C
mana={4}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
auto={1}{G}{T}{S(*|myHand)}:moveTo(myBattlefield) target(basic|myLibrary) && tap
id=19728
name=Silverglade Pathfinder
rarity=U
mana={1}{G}
type=Creature
subtype=Dryad Spellshaper
power=1
toughness=1
[/card]
[card]
text=Sizzle deals 3 damage to each opponent.
id=19611
name=Sizzle
auto=damage:3 opponent
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text={T}: Add {B} to your mana pool. Sacrifice Skull of Ramos: Add {B} to your mana pool.
id=19764
name=Skull of Ramos
rarity=R
mana={3}
auto={T}:Add {B}
auto={S}:Add {B}
type=Artifact
[/card]
[card]
text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield.
auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green)
id=19876
name=Snake Pit
rarity=U
mana={3}{G}
type=Enchantment
[/card]
[card]
text=Target player gains 5 life.
id=19550
target=player
auto=life:5
name=Soothing Balm
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Target player discards a card at random.
id=19597
target=player
auto=discard:1
name=Specter's Wail
rarity=C
mana={1}{B}
type=Sorcery
[/card]
[card]
text=Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
auto=lord(creature|myBattlefield) 0/1
auto=lord(creature|myBattlefield) reach
id=19870
name=Spidersilk Armor
rarity=C
mana={2}{G}
type=Enchantment
[/card]
[card]
text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand.
auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green)
id=19871
name=Spontaneous Generation
rarity=R
mana={3}{G}
type=Sorcery
[/card]
[card]
text=Squall deals 2 damage to each creature with flying.
id=19636
auto=damage:2 all(creature[flying])
name=Squall
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
autograveyard={0}:moveTo(myhand) myUpkeepOnly
id=19716
name=Squee, Goblin Nabob
rarity=R
mana={2}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Vigilance (Attacking doesn't cause this creature to tap.)
id=19780
name=Steadfast Guard
rarity=C
mana={W}{W}
type=Creature
subtype=Human Rebel
power=2
toughness=2
abilities=vigilance
[/card]
[card]
text=Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to target creature or player.
id=19561
name=Stinging Barrier
rarity=C
mana={2}{U}{U}
type=Creature
subtype=Wall
auto={U}{T}:Damage:1 target(creature,player)
power=0
toughness=4
abilities=defender
[/card]
[card]
text=Destroy target land.
id=19612
target=land
auto=Destroy
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.
id=19689
name=Strongarm Thug
auto=may moveto(myhand) target(mercenary|mygraveyard)
rarity=U
mana={2}{B}
type=Creature
subtype=Human Mercenary
power=1
toughness=1
[/card]
[card]
text={1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.
auto={1}{S(land|myBattlefield)}:1/1 target(creature)
id=19849
name=Sustenance
rarity=U
mana={1}{G}
type=Enchantment
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=20890
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=20888
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=20889
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=20891
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Flying, protection from red
id=19537
name=Thermal Glider
rarity=C
mana={2}{W}
type=Creature
subtype=Human Rebel
power=2
toughness=1
abilities=flying,protection from red
[/card]
[card]
text={B}: Thrashing Wumpus deals 1 damage to each creature and each player.
id=19823
name=Thrashing Wumpus
rarity=R
mana={3}{B}{B}
type=Creature
subtype=Beast
auto={B}:damage:1 all(creature,player)
power=3
toughness=3
[/card]
[card]
text=Tidal Kraken is unblockable.
id=19674
name=Tidal Kraken
rarity=R
mana={5}{U}{U}{U}
type=Creature
subtype=Kraken
power=6
toughness=6
abilities=unblockable
[/card]
[card]
text=Flash Enchant creature Enchanted creature gets +1/+1 and has trample.
target=creature
auto=1/1
auto=trample
id=19635
name=Tiger Claws
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text=Flying When another creature enters the battlefield, return Timid Drake to its owner's hand.
id=19560
name=Timid Drake
auto=@movedto(other creature|battlefield):moveto(ownerhand)
rarity=U
mana={2}{U}
type=Creature
subtype=Drake
power=3
toughness=3
abilities=flying
[/card]
[card]
text={W}{T}, Discard a card: Target player gains 3 life.
id=136516
name=Tonic Peddler
rarity=U
mana={1}{W}
type=Creature
subtype=Human Spellshaper
auto={W}{T}{S(*|myhand)}:life:3
power=1
toughness=1
[/card]
[card]
text={T}: Add {W} to your mana pool. Sacrifice Tooth of Ramos: Add {W} to your mana pool.
id=19762
name=Tooth of Ramos
rarity=R
mana={3}
auto={T}:Add {W}
auto={S}:Add {W}
type=Artifact
[/card]
[card]
text={1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.
id=19675
name=Trade Routes
rarity=R
mana={1}{U}
auto={1}:moveTo(ownerhand) target(land|myBattlefield)
auto={1}{S(land|myhand)}:draw:1
type=Enchantment
[/card]
[card]
text=Destroy all enchantments.
id=19637
auto=destroy all(enchantment)
name=Tranquility
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Tremor deals 1 damage to each creature without flying.
id=19614
auto=damage:1 all(creature[-flying])
name=Tremor
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text={B}{T}, Discard a card: Return target creature card from your graveyard to your hand.
id=21306
name=Undertaker
rarity=C
mana={1}{B}
type=Creature
subtype=Human Spellshaper
auto={B}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard)
power=1
toughness=1
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
id=19589
target=creature[-black]
auto=bury
auto=damage:t controller
name=Vendetta
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
id=19625
alias=1267
name=Venomous Dragonfly
rarity=C
mana={3}{G}
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Defender (This creature can't attack.) {T}: Add {G} to your mana pool.
id=19624
name=Vine Trellis
rarity=C
mana={1}{G}
type=Creature
subtype=Plant Wall
auto={T}:Add {G}
power=0
toughness=4
abilities=defender
[/card]
[card]
text={U}{T}, Discard a card: Return target creature to its owner's hand.
id=19557
name=Waterfront Bouncer
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk Spellshaper
auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(creature)
power=1
toughness=1
[/card]
[card]
id=19605
name=Wild Jhovall
rarity=C
mana={3}{R}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]
[card]
text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.
id=19852
target=wall
auto=bury
auto=damage:manacost targetcontroller
name=Word of Blasting
rarity=U
mana={1}{R}
type=Instant
[/card]
[card]
text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
id=19747
auto=@each my upkeep:deplete:1 controller
auto=@each opponent upkeep:deplete:1 opponent
name=Worry Beads
rarity=R
mana={3}
type=Artifact
[/card]