DIS additions:cards with Hellbent and some cards with @damaged. Note that "opponent" is not a valid target and "player|opponentinplay" will not work. So for some addition we assume that the creature will never deal damage to its owner (e.g trygon in DIS). Hellbent works fine in the situation described.
1211 lines
26 KiB
Plaintext
1211 lines
26 KiB
Plaintext
[card]
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text=Draw a card for each Bird on the battlefield.
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id=39889
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name=Airborne Aid
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rarity=C
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mana={3}{U}
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type=Sorcery
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auto=foreach(bird|myBattlefield) draw:1
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[/card]
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[card]
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text=Enchant land (Target a land as you play this. This card enters the battlefield attached to that land.) You control enchanted land.
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id=41463
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alias=1194
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target=Land
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name=Annex
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rarity=U
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mana={2}{U}{U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Swampwalk
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id=43638
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name=Anurid Murkdiver
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rarity=C
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mana={4}{B}{B}
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type=Creature
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subtype=Zombie Beast
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power=4
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toughness=3
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abilities=swampwalk
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[/card]
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[card]
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text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
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id=39932
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name=Arcanis the Omnipotent
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rarity=R
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mana={3}{U}{U}{U}
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type=Creature
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subtype=Wizard
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power=3
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toughness=4
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auto={T}:draw:3
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auto={2}{U}{U}:moveTo(myhand)
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abilities=legendary
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[/card]
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[card]
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text=Haste. When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn.
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id=43331
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name=Avarax
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rarity=U
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mana={3}{R}{R}
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type=Creature
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subtype=Beast
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auto=may moveTo(myhand) target(Avarax|mylibrary)
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auto={1}{R}:1/0
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power=3
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toughness=3
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abilities=haste
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[/card]
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[card]
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text=Flying. All other Birds get +1/+1. All other Soldiers get +1/+1.
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id=40131
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name=Aven Brigadier
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rarity=R
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mana={3}{W}{W}{W}
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type=Creature
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auto=lord(soldier) 1/1 other
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auto=lord(bird) 1/1 other
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subtype=Bird Soldier
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power=3
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toughness=5
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abilities=flying
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[/card]
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[card]
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text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.)
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id=41156
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name=Blatant Thievery
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rarity=R
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mana={4}{U}{U}{U}
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type=Sorcery
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target=*|opponentBattlefield
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auto=moveTo(myBattlefield)
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[/card]
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[card]
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text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into onto the battlefield. Then shuffle your library.
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id=39505
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name=Bloodstained Mire
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rarity=R
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type=Land
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auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller
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[/card]
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[card]
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text=Add {R} to your mana pool for each Goblin on the Battlefield.
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id=39846
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name=Brightstone Ritual
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mana={R}
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type=Instant
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auto=foreach(goblin) Add:{R}
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rarity=C
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[/card]
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[card]
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text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
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auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller
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id=39545
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name=Cabal Archon
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rarity=U
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mana={2}{B}
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type=Creature
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subtype=Human Cleric
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power=2
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toughness=2
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[/card]
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[card]
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text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield.
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auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green)
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id=39678
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name=Centaur Glade
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rarity=U
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mana={3}{G}{G}
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type=Enchantment
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[/card]
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[card]
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text=As Clone enters the battlefield, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
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id=39533
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name=Clone
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rarity=U
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mana={3}{U}
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type=Creature
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subtype=Shapeshifter
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auto=may copy target(creature)
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power=0
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toughness=0
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[/card]
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[card]
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text={T}: Target creature with power 2 or less is unblockable this turn.
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id=40060
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alias=1285
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name=Crafty Pathmage
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rarity=C
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mana={2}{U}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn.
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id=40653
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name=Crowd Favorites
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rarity=U
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mana={6}{W}
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type=Creature
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subtype=Soldier
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auto={3}{W}:tap target(creature)
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auto={3}{W}:0/5
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power=4
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toughness=4
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[/card]
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[card]
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text=First strike. When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.
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auto=may moveTo(myhand) target(Daru Cavalier|mylibrary)
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id=39523
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name=Daru Cavalier
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rarity=C
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mana={3}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=2
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abilities=first strike
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn.
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id=13210
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name=Daru Encampment
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rarity=U
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auto={T}:Add {1}
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auto={W}{T}:1/1 target(Soldier)
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type=Land
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[/card]
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[card]
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text=Destroy target enchantment.
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id=41152
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name=Demystify
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target=Enchantment
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auto=destroy
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mana={W}
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type=Instant
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rarity=C
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[/card]
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[card]
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text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
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id=40128
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name=Dispersing Orb
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rarity=U
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mana={3}{U}{U}
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auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*)
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type=Enchantment
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[/card]
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[card]
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text=Flying. {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature.
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id=39872
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name=Dive Bomber
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rarity=C
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mana={3}{W}
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auto={T}{S}:damage:2 target(creature[attacking;blocking])
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type=Creature
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subtype=Bird Soldier
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard onto the battlefield.
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auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard)
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id=39549
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name=Doomed Necromancer
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mana={2}{B}
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type=Creature
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subtype=Human Cleric Mercenary
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power=2
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toughness=2
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rarity=R
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[/card]
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[card]
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text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
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id=39743
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name=Doubtless One
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rarity=U
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mana={3}{W}
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type=Creature
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subtype=Cleric Avatar
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auto=foreach(cleric) 1/1
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power=*
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toughness=*
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abilities=lifelink
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[/card]
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[card]
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text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)
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id=39665
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name=Dragon Roost
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rarity=R
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mana={4}{R}{R}
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auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red flying)
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type=Enchantment
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[/card]
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[card]
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text={2}{G}: Target Elf gains forestwalk until end of turn.
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id=39494
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name=Elvish Pathcutter
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rarity=C
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auto={2}{G}:forestwalk target(elf)
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mana={3}{G}
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type=Creature
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subtype=Elf
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power=1
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toughness=2
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[/card]
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[card]
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text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
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target=land[basic]|myhand
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auto=moveTo(myBattlefield) && tap
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id=12463
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name=Elvish Pioneer
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rarity=C
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mana={G}
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type=Creature
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subtype=Elf Druid
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power=1
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toughness=1
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[/card]
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[card]
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text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.
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id=13778
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name=Elvish Scrapper
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rarity=U
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mana={G}
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auto={G}{T}{S}:destroy target(artifact)
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type=Creature
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subtype=Elf
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power=1
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toughness=1
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[/card]
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[card]
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text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
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id=5656
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name=Elvish Vanguard
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rarity=R
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mana={1}{G}
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type=Creature
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subtype=Elf Warrior
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auto=@movedTo(other elf|battlefield):counter(1/1)
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power=1
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toughness=1
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[/card]
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[card]
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id=39927
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name=Elvish Warrior
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rarity=C
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mana={G}{G}
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type=Creature
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subtype=Elf
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power=2
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toughness=3
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[/card]
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[card]
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text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player.
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id=39589
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name=Embermage Goblin
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rarity=U
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mana={3}{R}
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type=Creature
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subtype=Goblin Wizard
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auto=may moveTo(myhand) target(Embermage Goblin|mylibrary)
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auto={T}:damage:1 target(creature,player)
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power=1
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toughness=1
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[/card]
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[card]
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text=Whenever you play an enchantment spell, draw a card.
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auto=@movedTo(enchantment|myBattlefield) from(myhand):draw:1
|
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id=35514
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name=Enchantress's Presence
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rarity=R
|
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mana={2}{G}
|
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type=Enchantment
|
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[/card]
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[card]
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text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
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target=creature
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auto=foreach(zombie) -1/-1
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id=41169
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name=Feeding Frenzy
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rarity=U
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mana={2}{B}
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type=Instant
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[/card]
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[card]
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text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
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auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller
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id=39503
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name=Flooded Strand
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rarity=R
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type=Land
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[/card]
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[card]
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text={G}
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id=40106
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name=Forest
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auto={T}:Add {G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text={G}
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id=40105
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name=Forest
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auto={T}:Add {G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text={G}
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id=40116
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name=Forest
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auto={T}:Add {G}
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type=Basic Land
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rarity=L
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[/card]
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[card]
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text={G}
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id=40115
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name=Forest
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auto={T}:Add {G}
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type=Basic Land
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rarity=L
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[/card]
|
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[card]
|
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text=
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id=39712
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name=Glory Seeker
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Soldier
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power=2
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toughness=2
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[/card]
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[card]
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text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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id=33713
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name=Gluttonous Zombie
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rarity=U
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mana={4}{B}
|
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type=Creature
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subtype=Zombie
|
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power=3
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toughness=3
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abilities=fear
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn.
|
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id=13012
|
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name=Goblin Burrows
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rarity=U
|
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auto={T}:Add {1}
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auto={1}{R}{T}:2/0 target(goblin)
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type=Land
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[/card]
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[card]
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text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins.
|
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id=39840
|
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name=Goblin Pyromancer
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rarity=R
|
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mana={3}{R}
|
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type=Creature
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subtype=Goblin Wizard
|
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auto=lord(goblin) 3/0 ueot
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auto=@endofturn:destroy all(goblin)
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power=2
|
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toughness=2
|
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[/card]
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[card]
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text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player.
|
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id=33695
|
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name=Goblin Sharpshooter
|
|
rarity=R
|
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mana={2}{R}
|
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type=Creature
|
|
subtype=Goblin
|
|
auto={T}:Damage:1 target(creature,player)
|
|
auto=@movedTo(creature|graveyard) from(battlefield):untap
|
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power=1
|
|
toughness=1
|
|
abilities=doesnotuntap
|
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[/card]
|
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[card]
|
|
text=Flying
|
|
id=39477
|
|
name=Goblin Sky Raider
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
|
|
id=39826
|
|
name=Goblin Sledder
|
|
rarity=C
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
auto={S(goblin|mybattlefield)}:1/1 target(creature)
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Grand Coliseum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.
|
|
id=39647
|
|
name=Grand Coliseum
|
|
auto=tap
|
|
auto={T}:Add {1}
|
|
auto={T}:Add {B} && damage:1 controller
|
|
auto={T}:Add {G} && damage:1 controller
|
|
auto={T}:Add {R} && damage:1 controller
|
|
auto={T}:Add {U} && damage:1 controller
|
|
auto={T}:Add {W} && damage:1 controller
|
|
type=Land
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text={T}: Target Elf or Soldier gets +2/+2 until end of turn.
|
|
id=39715
|
|
name=Grassland Crusader
|
|
rarity=C
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Cleric Soldier
|
|
auto={T}:2/2 target(elf,soldier)
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Trample. Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
|
|
id=39744
|
|
name=Heedless One
|
|
rarity=U
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Avatar
|
|
power=*
|
|
toughness=*
|
|
auto=foreach(elf) 1/1
|
|
abilities=trample
|
|
[/card]
|
|
[card]
|
|
text=All creatures get -2/-2 until end of turn.
|
|
auto=lord(creature) -2/-2
|
|
id=23280
|
|
name=Infest
|
|
rarity=U
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Untap target creature. It gets +2/+4 until end of turn.
|
|
id=41154
|
|
target=creature
|
|
name=Inspirit
|
|
rarity=U
|
|
mana={2}{W}
|
|
auto=untap
|
|
auto=2/4
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40119
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40118
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40117
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40120
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={G}: Target Beast gains trample until end of turn.
|
|
id=41056
|
|
name=Krosan Groundshaker
|
|
rarity=U
|
|
mana={4}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto={G}:trample target(beast)
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.
|
|
id=39699
|
|
name=Mobilization
|
|
auto=lord(soldier) vigilance
|
|
auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white)
|
|
rarity=R
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40107
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40108
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40109
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40110
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature. Enchanted creature gets +8/+8 and has trample.
|
|
id=34684
|
|
name=Mythic Proportions
|
|
target=creature
|
|
auto=8/8
|
|
auto=trample
|
|
rarity=R
|
|
mana={4}{G}{G}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
|
|
id=42186
|
|
name=Nantuko Husk
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Insect
|
|
auto={S(creature|myBattlefield)}:2/2
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Destroy target artifact or enchantment.
|
|
id=35414
|
|
name=Naturalize
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
mana={1}{G}
|
|
type=Instant
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.
|
|
id=39732
|
|
name=Nova Cleric
|
|
rarity=U
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
auto={2}{W}{T}{S}:destroy all(enchantment)
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
id=19729
|
|
name=Pacifism
|
|
rarity=C
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
text=Enchant creature. Enchanted creature can't attack or block.
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantblock
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40121
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40122
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40123
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40124
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller
|
|
id=39504
|
|
name=Polluted Delta
|
|
type=Land
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.
|
|
target=creature,player
|
|
auto=foreach(cleric) damage:1
|
|
auto=foreach(cleric) life:1 controller
|
|
id=39845
|
|
name=Profane Prayers
|
|
rarity=C
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Until end of turn, Wizards you control gain "{T}: Counter target spell."
|
|
auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack)
|
|
id=40173
|
|
name=Psychic Trance
|
|
rarity=R
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Beast: You gain 4 life.
|
|
id=12444
|
|
name=Ravenous Baloth
|
|
rarity=R
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto={S(beast|myBattlefield)}:life:4
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
|
|
id=39746
|
|
name=Reckless One
|
|
rarity=U
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Avatar
|
|
auto=foreach(goblin) 1/1
|
|
power=*
|
|
toughness=*
|
|
abilities=haste
|
|
[/card]
|
|
[card]
|
|
text=Target player shuffles his or her graveyard into his or her library.
|
|
id=41462
|
|
name=Reminisce
|
|
rarity=U
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
target=player
|
|
auto=moveTo(ownerlibrary) all(*|ownergraveyard)
|
|
[/card]
|
|
[card]
|
|
text=Whenever a creature attacks, you gain 1 life.
|
|
id=40656
|
|
name=Righteous Cause
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
auto=@each blockers step:foreach(creature[attacking]) life:1
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
|
|
id=10704
|
|
name=Riptide Laboratory
|
|
rarity=R
|
|
auto={T}:Add {1}
|
|
auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield)
|
|
type=Basic Land
|
|
[/card]
|
|
[card]
|
|
text=Flying, haste
|
|
id=39859
|
|
name=Rorix Bladewing
|
|
rarity=R
|
|
mana={3}{R}{R}{R}
|
|
type=Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=5
|
|
abilities=flying,haste,legendary
|
|
[/card]
|
|
[card]
|
|
text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
|
|
id=39640
|
|
name=Rotlung Reanimator
|
|
rarity=R
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
auto=@moved(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black)
|
|
auto=@moved(other cleric|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.
|
|
id=39445
|
|
name=Screaming Seahawk
|
|
rarity=C
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
auto=may moveTo(myhand) target(Screaming Seahawk|mylibrary)
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Searing Flesh deals 7 damage to target opponent.
|
|
id=35386
|
|
name=Searing Flesh
|
|
target=player
|
|
auto=damage:7
|
|
rarity=U
|
|
mana={6}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
|
|
id=40539
|
|
name=Seaside Haven
|
|
rarity=U
|
|
auto={T}:Add {1}
|
|
auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1
|
|
type=Basic Land
|
|
[/card]
|
|
[card]
|
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
id=13204
|
|
name=Severed Legion
|
|
rarity=C
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
abilities=fear
|
|
[/card]
|
|
[card]
|
|
text={T}: Each player loses 1 life for each Zombie on the battlefield.
|
|
auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller
|
|
id=39464
|
|
name=Shepherd of Rot
|
|
rarity=C
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Shock deals 2 damage to target creature or player.
|
|
id=39482
|
|
name=Shock
|
|
target=creature,player
|
|
auto=damage:2
|
|
rarity=C
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Trample {G}: Regenerate Silvos, Rogue Elemental.
|
|
id=39860
|
|
name=Silvos, Rogue Elemental
|
|
rarity=R
|
|
mana={3}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
auto={G}:regenerate
|
|
power=8
|
|
toughness=5
|
|
abilities=trample,legendary
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Goblin: Add {R} to your mana pool.
|
|
id=39563
|
|
name=Skirk Prospector
|
|
rarity=C
|
|
mana={R}
|
|
auto={S(goblin|myBattlefield)}:Add {R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={4}, {T}, Discard your hand: Draw a card for each creature you control.
|
|
auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1
|
|
id=39696
|
|
name=Slate of Ancestry
|
|
rarity=R
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
|
|
id=39745
|
|
name=Soulless One
|
|
rarity=U
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Avatar
|
|
auto=foreach(zombie|graveyard) 1/1
|
|
auto=foreach(zombie) 1/1
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
|
|
auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller
|
|
id=39476
|
|
name=Sparksmith
|
|
rarity=C
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
|
|
auto=@movedTo(this|battlefield):foreach(other creature) counter(1/1)
|
|
id=39676
|
|
name=Stag Beetle
|
|
rarity=R
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40111
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40112
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40113
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40114
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield.
|
|
id=39924
|
|
name=Symbiotic Beast
|
|
rarity=U
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Insect Beast
|
|
auto=@moved(this|graveyard) from(battlefield):token(Insect,creature token insect, 1/1,green)*4
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield.
|
|
id=32216
|
|
name=Symbiotic Elf
|
|
rarity=C
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto=@moved(this|graveyard) from(battlefield):token(Insect,creature token insect, 1/1,green)*2
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield.
|
|
id=39925
|
|
name=Symbiotic Wurm
|
|
rarity=R
|
|
mana={5}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
auto=@moved(this|graveyard) from(battlefield):token(Insect,creature token insect, 1/1,green)*7
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
|
|
id=39468
|
|
name=Syphon Soul
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
auto=life:-2 opponent
|
|
auto=life:2 controller
|
|
[/card]
|
|
[card]
|
|
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
|
|
id=43736
|
|
name=Threaten
|
|
target=creature
|
|
alias=129767
|
|
auto=haste
|
|
auto=untap
|
|
mana={2}{R}
|
|
rarity=U
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the Battlefield.
|
|
auto=foreach(beast) damage:1 all(player,creature[-flying])
|
|
id=39847
|
|
name=Thunder of Hooves
|
|
rarity=U
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
|
|
id=30764
|
|
name=Tribal Golem
|
|
rarity=R
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
auto=aslongas(beast|myBattlefield) trample
|
|
auto=aslongas(goblin|myBattlefield) haste
|
|
auto=aslongas(soldier|myBattlefield) first strike
|
|
auto=aslongas(wizard|myBattlefield) flying
|
|
auto=aslongas(zombie|myBattlefield) {B}:regenerate
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
|
|
id=40541
|
|
name=Unholy Grotto
|
|
rarity=R
|
|
type=Land
|
|
auto={T}:Add {1}
|
|
auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard)
|
|
[/card]
|
|
[card]
|
|
text=Flying. {T}: Destroy target creature. It can't be regenerated.
|
|
id=39863
|
|
name=Visara the Dreadful
|
|
rarity=R
|
|
mana={3}{B}{B}{B}
|
|
type=Creature
|
|
subtype=Gorgon
|
|
auto={T}:bury target(creature)
|
|
power=5
|
|
toughness=5
|
|
abilities=flying,legendary
|
|
[/card]
|
|
[card]
|
|
text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card.
|
|
id=39495
|
|
name=Wall of Mulch
|
|
rarity=U
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Wall
|
|
auto={G}{S(wall|myBattlefield)}:draw:1
|
|
power=0
|
|
toughness=4
|
|
abilities=defender
|
|
[/card]
|
|
[card]
|
|
text={T}: You gain 1 life for each Elf on the battlefield.
|
|
id=39497
|
|
name=Wellwisher
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto={T}:foreach(elf) life:1 controller
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card.
|
|
id=42184
|
|
name=Wheel and Deal
|
|
rarity=R
|
|
mana={3}{U}
|
|
auto=moveto(graveyard) all(*|opponenthand)
|
|
auto=draw:7 opponent
|
|
auto=draw:1 controller
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller
|
|
id=39507
|
|
name=Windswept Heath
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {G} to your mana pool.
|
|
id=39828
|
|
name=Wirewood Elf
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto={T}:Add {G}
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.
|
|
auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary)
|
|
id=39907
|
|
name=Wirewood Herald
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf.
|
|
id=34764
|
|
name=Wirewood Lodge
|
|
rarity=U
|
|
auto={T}:Add {1}
|
|
auto={G}{T}:untap target(elf)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
|
|
id=39841
|
|
target=creature
|
|
auto=foreach(elf) 1/1
|
|
name=Wirewood Pride
|
|
rarity=C
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Whenever a Beast enters the battlefield, you may draw a card.
|
|
id=39703
|
|
name=Wirewood Savage
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto=@movedTo(beast|battlefield):may draw:1
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller
|
|
id=39506
|
|
name=Wooded Foothills
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Whenever another creature enters the battlefield, you lose 1 life.
|
|
auto=@movedTo(other creature|battlefield): life:-1 controller
|
|
id=26689
|
|
name=Wretched Anurid
|
|
rarity=C
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Frog Beast
|
|
power=3
|
|
toughness=3
|
|
[/card] |