Files
wagic/projects/mtg/include/InteractiveButton.h
2017-03-07 23:42:34 +08:00

57 lines
1.5 KiB
C++

//
// InteractiveButton.h
//
// Created by Michael Nguyen on 1/23/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#ifndef wagic_InteractiveButton_h
#define wagic_InteractiveButton_h
#include <string>
#include <JLBFont.h>
#include <JGui.h>
#include "WResource_Fwd.h"
#include "SimpleButton.h"
using std::string;
#define SCALE_SELECTED 1.2f
#define SCALE_NORMAL 1.0f
const int kDismissButtonId = 10000;
const int kToggleDeckActionId = 10001;
const int kSellCardActionId = 10002;
const int kSBActionId = 10003;
const int kMenuButtonId = 10004;
const int kFilterButtonId = 10005;
const int kNextStatsButtonId = 10006;
const int kPrevStatsButtonId = 10007;
const int kCycleCardsButtonId = 10008;
const int kShowCardListButtonId = 10009;
const int kSwitchViewButton = 10010;
const int kToggleUpButton = 10011;
const int kToggleDownButton = 10012;
const int kToggleLeftButton = 10013;
const int kToggleRightButton = 10014;
class InteractiveButton: public SimpleButton
{
private:
JQuadPtr buttonImage;
JButton mActionKey;
public:
InteractiveButton(JGuiController* _parent, int id, int fontId, string text, float x, float y, JButton actionKey, bool hasFocus = false, bool autoTranslate = false);
virtual void Entering();
virtual bool ButtonPressed();
virtual void setImage( const JQuadPtr imagePtr );
virtual void checkUserClick();
virtual void Render();
virtual ostream& toString(ostream& out) const;
};
#endif