Files
wagic/projects/mtg/src/ExtraCost.cpp
zethfoxster bc2d8dab31 corrected my logic for emerge, originally I thought the cost was the same as the original cost, while coding i noticed it can have a completely different cost than the real manacost.
moved the extra cost check for "offerings" to a location before canafford in alternative reacttoclick, the reason for this is that the 2 offering cost we have handle the can afford calls, and even cast the card in the dopay. not placing this before it causes the card to not react to click if there is a different manacost attached to the emerge/kill 
test codes below.
mana={g}{g}{g}
other={emerge}(r}{4} name(emerge)

mana={6}
other={k(giant|mybattlefield)}

fixed memleaks in killoffering code.

note to devs, remember to make diff costs a variable that you can safe_delete, it creates a manacost object that will become a leak otherwise.
do not use it directly as a function.
source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost()))
this will leave a memleak every single time ai checks this cost, or a player accesses the cost even if you cant pay it.
2016-07-22 19:10:06 -04:00

1596 lines
41 KiB
C++

#include "PrecompiledHeader.h"
#include "ExtraCost.h"
#include "TargetChooser.h"
#include "MTGCardInstance.h"
#include "Translate.h"
#include "Player.h"
#include "Counters.h"
#include "AllAbilities.h"
#if !defined(QT_CONFIG)
#include <boost/scoped_ptr.hpp>
typedef boost::scoped_ptr<ManaCost> ManaCostPtr;
#else
#include <QScopedPointer>
class ManaCostPtr : public QScopedPointer<ManaCost>
{
public:
ManaCostPtr(ManaCost*m) : QScopedPointer(m){
};
ManaCost* get() const {return data();};
};
#endif
SUPPORT_OBJECT_ANALYTICS(ExtraCost)
ExtraCost::ExtraCost(const std::string& inCostRenderString, TargetChooser *_tc, ManaCost * _costToPay)
: tc(_tc),costToPay(_costToPay), source(NULL), target(NULL), mCostRenderString(inCostRenderString)
{
if (tc)
tc->targetter = NULL;
}
ExtraCost::~ExtraCost()
{
SAFE_DELETE(costToPay);
SAFE_DELETE(tc);
}
int ExtraCost::setSource(MTGCardInstance * _source)
{
source = _source;
if (tc)
{
tc->source = _source;
// this keeps the target chooser from being unable to select a creature with shroud/protections.
tc->targetter = NULL;
tc->Owner = source->controller();
}
else
{
target = _source;
}
return 1;
}
void ExtraCost::Render()
{
if (!mCostRenderString.empty())
{
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
mFont->SetColor(ARGB(255,255,255,255));
mFont->DrawString(mCostRenderString, 20, 20, JGETEXT_LEFT);
}
}
int ExtraCost::setPayment(MTGCardInstance * card)
{
int result = 0;
if (tc)
{
result = tc->addTarget(card);
//this is flawed logic, we need to fix. if there is a target in list
//we return targetready instead, the card is not pushed back into list
//how ever, it is made the target becuase the result is 1 even if we couldnt
//target it with the targetchooser.
if (result)
{
target = card;
}
}
if (costToPay && source->controller()->getManaPool()->canAfford(costToPay))
{
result = 1;
}
return result;
}
//extra added manacost, or add a manacost as the cost of extra
ExtraManaCost * ExtraManaCost::clone() const
{
ExtraManaCost * ec = NEW ExtraManaCost(*this);
return ec;
}
ExtraManaCost::ExtraManaCost(ManaCost * costToPay)
: ExtraCost("Pay The Cost",NULL, costToPay)
{
}
int ExtraManaCost::tryToSetPayment(MTGCardInstance * card)
{
return 1;
}
int ExtraManaCost::isPaymentSet()
{
if (!source->controller()->getManaPool()->canAfford(costToPay))
{
return 0;
}
return 1;
}
int ExtraManaCost::canPay()
{
if(!source->controller()->getManaPool()->canAfford(costToPay))
{
return 0;
}
return 1;
}
int ExtraManaCost::doPay()
{
if (!source->controller()->getManaPool()->canAfford(costToPay))
return 0;
source->controller()->getManaPool()->pay(costToPay);
return 1;
}
//Snow cost
SnowCost * SnowCost::clone() const
{
SnowCost * ec = NEW SnowCost(*this);
return ec;
}
SnowCost::SnowCost() :
ExtraCost("Snow Mana")
{
}
int SnowCost::isPaymentSet()
{
if (source->controller()->getManaPool()->getConvertedCost())
{
int result = 0;
result += source->controller()->snowManaG;
result += source->controller()->snowManaU;
result += source->controller()->snowManaR;
result += source->controller()->snowManaB;
result += source->controller()->snowManaW;
result += source->controller()->snowManaC;
if (result)
{
if ((source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{1}",NULL,source))) ||
(source->controller()->snowManaG && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{g}",NULL,source))) ||
(source->controller()->snowManaU && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{u}",NULL,source))) ||
(source->controller()->snowManaR && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{r}",NULL,source))) ||
(source->controller()->snowManaB && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{b}",NULL,source))) ||
(source->controller()->snowManaW && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{w}",NULL,source))) ||
(source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{c}",NULL,source))))
return 1;
else
return 0;
}
}
return 0;
}
int SnowCost::canPay()
{
return isPaymentSet();
}
int SnowCost::doPay()
{
if (source->controller()->getManaPool()->getConvertedCost())
{
int result = 0;
result += source->controller()->snowManaG;
result += source->controller()->snowManaU;
result += source->controller()->snowManaR;
result += source->controller()->snowManaB;
result += source->controller()->snowManaW;
result += source->controller()->snowManaC;
if (result)
{
if (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{1}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{1}",NULL,source));
source->controller()->snowManaC -= 1;
}
else if (source->controller()->snowManaG && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{g}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{g}",NULL,source));
source->controller()->snowManaG -= 1;
}
else if (source->controller()->snowManaU && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{u}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{u}",NULL,source));
source->controller()->snowManaU -= 1;
}
else if (source->controller()->snowManaR && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{r}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{r}",NULL,source));
source->controller()->snowManaR -= 1;
}
else if (source->controller()->snowManaB && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{b}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{b}",NULL,source));
source->controller()->snowManaB -= 1;
}
else if (source->controller()->snowManaW && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{w}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{w}",NULL,source));
source->controller()->snowManaW -= 1;
}
else if (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{c}",NULL,source)))
{
source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{c}",NULL,source));
source->controller()->snowManaC -= 1;
}
else
return 0;
return 1;
}
}
return 0;
}
//life cost
LifeCost * LifeCost::clone() const
{
LifeCost * ec = NEW LifeCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
LifeCost::LifeCost(TargetChooser *_tc)
: ExtraCost("Life", _tc)
{
}
int LifeCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (!_target)
return 0;
if (_target->controller()->life <= 0 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) ||
_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) ||
_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE))
{
return 0;
}
return 1;
}
int LifeCost::doPay()
{
if (!target)
return 0;
MTGCardInstance * _target = (MTGCardInstance *) target;
_target->controller()->loseLife(1);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
//Specific life cost
SpecificLifeCost * SpecificLifeCost::clone() const
{
SpecificLifeCost * ec = NEW SpecificLifeCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
SpecificLifeCost::SpecificLifeCost(TargetChooser *_tc, int slc)
: ExtraCost("Life", _tc), slc(slc)
{
}
int SpecificLifeCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if(_target->controller()->life >= slc && !_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) &&
!_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) &&
!_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE))
{
return 1;
}
return 0;
}
int SpecificLifeCost::doPay()
{
if (!target)
return 0;
MTGCardInstance * _target = (MTGCardInstance *) target;
_target->controller()->loseLife(slc);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
//life or Mana cost
LifeorManaCost * LifeorManaCost::clone() const
{
LifeorManaCost * ec = NEW LifeorManaCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
ManaCost * LifeorManaCost::getManaCost()
{
return &manaCost;
}
LifeorManaCost::LifeorManaCost(TargetChooser *_tc, string manaType)
: ExtraCost("Phyrexian Mana", _tc), manaType(manaType)
{
string buildType ="{";
buildType.append(manaType);
buildType.append("}");
ManaCostPtr cost(ManaCost::parseManaCost(buildType));
manaCost.copy(cost.get());
}
int LifeorManaCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if ( _target->controller()->life <= 1 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) ||
_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) ||
_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE))
{
return _target->controller()->getManaPool()->canAfford(getManaCost());
}
else if((_target->controller()->life > 1 || _target->controller()->getManaPool()->canAfford(getManaCost())) &&
(!_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) &&
!_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) &&
!_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)))
{
return 1;
}
return 0;
}
int LifeorManaCost::doPay()
{
if (!target)
return 0;
MTGCardInstance * _target = (MTGCardInstance *) target;
if (_target->controller()->getManaPool()->canAfford(&manaCost))
{
_target->controller()->getManaPool()->pay(&manaCost);
}
else
{
_target->controller()->loseLife(2);
}
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
//discard a card at random as a cost
//DiscardRandom cost
DiscardRandomCost * DiscardRandomCost::clone() const
{
DiscardRandomCost * ec = NEW DiscardRandomCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
DiscardRandomCost::DiscardRandomCost(TargetChooser *_tc)
: ExtraCost("Discard Random", _tc)
{
}
int DiscardRandomCost::canPay()
{
MTGGameZone * z = target->controller()->game->hand;
int nbcards = z->nb_cards;
if (nbcards < 1)
return 0;
if (nbcards == 1 && z->hasCard(source))
return 0;
return 1;
}
int DiscardRandomCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->controller()->game->discardRandom(_target->controller()->game->hand, source);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//a choosen discard
DiscardCost * DiscardCost::clone() const
{
DiscardCost * ec = NEW DiscardCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
DiscardCost::DiscardCost(TargetChooser *_tc) :
ExtraCost("Choose card to Discard", _tc)
{
}
int DiscardCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
WEvent * e = NEW WEventCardDiscard(target);
GameObserver * game = target->owner->getObserver();
game->receiveEvent(e);
_target->controller()->game->putInGraveyard(_target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//cycling
CycleCost * CycleCost::clone() const
{
CycleCost * ec = NEW CycleCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
CycleCost::CycleCost(TargetChooser *_tc) :
ExtraCost("Cycle", _tc)
{
}
int CycleCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
WEvent * e = NEW WEventCardDiscard(target);//cycling sends 2 events one for the discard and one for the specific cycle trigger
GameObserver * game = _source->owner->getObserver();
game->receiveEvent(e);
WEvent * e2 = NEW WEventCardCycle(_source);
game->receiveEvent(e2);
_source->controller()->game->putInGraveyard(_source);
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//to library cost
ToLibraryCost * ToLibraryCost::clone() const
{
ToLibraryCost * ec = NEW ToLibraryCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
ToLibraryCost::ToLibraryCost(TargetChooser *_tc)
: ExtraCost("Put a card on top of Library", _tc)
{
}
int ToLibraryCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->controller()->game->putInLibrary(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//to graveyard cost
ToGraveCost * ToGraveCost::clone() const
{
ToGraveCost * ec = NEW ToGraveCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
ToGraveCost::ToGraveCost(TargetChooser *_tc)
: ExtraCost("Move a card to Graveyard", _tc)
{
}
int ToGraveCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->controller()->game->putInGraveyard(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Mill yourself as a cost
MillCost * MillCost::clone() const
{
MillCost * ec = NEW MillCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
MillCost::MillCost(TargetChooser *_tc)
: ExtraCost("Deplete", _tc)
{
}
int MillCost::canPay()
{
MTGGameZone * z = target?target->controller()->game->library:source->controller()->game->library;
int nbcards = z->nb_cards;
if (nbcards < 1)
return 0;
return 1;
}
int MillCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot();
_target->controller()->game->putInZone(
_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1],
_target->controller()->game->library, _target->controller()->game->graveyard);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
MillExileCost::MillExileCost(TargetChooser *_tc)
: MillCost(_tc)
{
// override the base string here
mCostRenderString = "Deplete To Exile";
}
int MillExileCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot();
if (target)
{
_target->controller()->game->putInZone(
_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1],
_target->controller()->game->library, _target->controller()->game->exile);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//unattach cost
UnattachCost * UnattachCost::clone() const
{
UnattachCost * ec = NEW UnattachCost(*this);
return ec;
}
UnattachCost::UnattachCost(MTGCardInstance * realSource)
: ExtraCost("Unattach"),rSource(realSource)
{
}
int UnattachCost::isPaymentSet()
{
if (rSource && !rSource->target)
{
return 0;
}
return 1;
}
int UnattachCost::canPay()
{
return isPaymentSet();
}
int UnattachCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if(_source != rSource)
_source = rSource;//for debugging purposes I let it set what it thinks is the source.
if (_source)
{
GameObserver * game = _source->getObserver();
for (size_t i = 1; i < game->mLayers->actionLayer()->mObjects.size(); i++)
{
MTGAbility * a = ((MTGAbility *) game->mLayers->actionLayer()->mObjects[i]);
AEquip * eq = dynamic_cast<AEquip*> (a);
if (eq && eq->source == _source)
{
((AEquip*)a)->unequip();
}
}
return 1;
}
return 0;
}
//Tap cost
TapCost * TapCost::clone() const
{
TapCost * ec = NEW TapCost(*this);
return ec;
}
TapCost::TapCost()
: ExtraCost("Tap")
{
}
int TapCost::isPaymentSet()
{
if (source && (source->isTapped() || source->hasSummoningSickness()))
{
return 0;
}
return 1;
}
int TapCost::canPay()
{
return isPaymentSet();
}
int TapCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
_source->tap();
return 1;
}
return 0;
}
//unTap cost
UnTapCost * UnTapCost::clone() const
{
UnTapCost * ec = NEW UnTapCost(*this);
return ec;
}
UnTapCost::UnTapCost() :
ExtraCost("UnTap")
{
}
int UnTapCost::isPaymentSet()
{
/*602.5a A creature's activated ability with the tap symbol ({T}) or the untap symbol ({Q})
* in its activation cost can't be activated unless the creature has been under its
* controller's control since the start of his or her most recent turn.
* Ignore this rule for creatures with haste (see rule 702.10). As of 6/1/2014 Comprehensive Rules
*/
if (source && (!source->isTapped() || source->hasSummoningSickness()))
{
return 0;
}
return 1;
}
int UnTapCost::canPay()
{
return isPaymentSet();
}
int UnTapCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
_source->untap();
return 1;
}
return 0;
}
//Tap target cost
TapTargetCost * TapTargetCost::clone() const
{
TapTargetCost * ec = NEW TapTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
TapTargetCost::TapTargetCost(TargetChooser *_tc)
: ExtraCost("Tap Target", _tc)
{
}
int TapTargetCost::isPaymentSet()
{
if (target && target->isTapped())
{
tc->removeTarget(target);
target->isExtraCostTarget = false;
target = NULL;
return 0;
}
if (target)
return 1;
return 0;
}
int TapTargetCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->tap();
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//untap other as a cost
UnTapTargetCost * UnTapTargetCost::clone() const
{
UnTapTargetCost * ec = NEW UnTapTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
UnTapTargetCost::UnTapTargetCost(TargetChooser *_tc)
: ExtraCost("Untap Target", _tc)
{
}
int UnTapTargetCost::isPaymentSet()
{
if (target && !target->isTapped())
{
tc->removeTarget(target);
target->isExtraCostTarget = false;
target = NULL;
return 0;
}
if (target)
return 1;
return 0;
}
int UnTapTargetCost::doPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (target)
{
source->storedCard = target->createSnapShot();
_target->untap();
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//exile as cost
ExileTargetCost * ExileTargetCost::clone() const
{
ExileTargetCost * ec = NEW ExileTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
ExileTargetCost::ExileTargetCost(TargetChooser *_tc)
: ExtraCost("Exile Target", _tc)
{
}
int ExileTargetCost::doPay()
{
if (target)
{
source->storedCard = target->createSnapShot();
target->controller()->game->putInExile(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Bounce as cost
BounceTargetCost * BounceTargetCost::clone() const
{
BounceTargetCost * ec = NEW BounceTargetCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
BounceTargetCost::BounceTargetCost(TargetChooser *_tc)
: ExtraCost("Return Target to Hand", _tc)
{
}
int BounceTargetCost::doPay()
{
if (target)
{
source->storedCard = target->createSnapShot();
target->controller()->game->putInHand(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Bounce as cost for ninja
Ninja * Ninja::clone() const
{
Ninja * ec = NEW Ninja(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
Ninja::Ninja(TargetChooser *_tc) :
ExtraCost("Select unblocked attacker", _tc)
{
}
int Ninja::canPay()
{
if(source->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS)
return 0;
return 1;
}
int Ninja::isPaymentSet()
{
if (target && ((target->isAttacker() && target->isBlocked()) ||
target->isAttacker() < 1 ||
target->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS))
{
tc->removeTarget(target);
target = NULL;
return 0;
}
if (target)
return 1;
return 0;
}
int Ninja::doPay()
{
if (target)
{
target->controller()->game->putInHand(target);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//endbouncetargetcostforninja
//Convoke
Convoke * Convoke::clone() const
{
Convoke * ec = NEW Convoke(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
Convoke::Convoke(TargetChooser *_tc) :
ExtraCost("Select Cards To Tap", _tc)
{
}
int Convoke::canPay()
{
return isPaymentSet();
}
int Convoke::isPaymentSet()
{
if (target && target->isTapped())
{
tc->removeTarget(target);
target->isExtraCostTarget = false;
target = NULL;
return 0;
}
ManaCost * toReduce = getReduction();
if (target && (!source->controller()->getManaPool()->canAfford(toReduce)))
{
target = NULL;
SAFE_DELETE(toReduce);
return 0;
}
if (target && (source->controller()->getManaPool()->canAfford(toReduce)))
{
SAFE_DELETE(toReduce);
return 1;
}
SAFE_DELETE(toReduce);
return 0;
}
ManaCost * Convoke::getReduction()
{
ManaCost * toReduce = NEW ManaCost(source->getManaCost());
tc->maxtargets = source->getManaCost()->getConvertedCost();
if (tc->getNbTargets())
{
vector<Targetable*>targetlist = tc->getTargetsFrom();
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
{
bool next = false;
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
{
if (next == true)
break;
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
if ((targetCard->getManaCost()->hasColor(i) || targetCard->hasColor(i)) && toReduce->hasColor(i))
{
toReduce->remove(i, 1);
next = true;
}
else
{
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, 1);
next = true;
}
}
}
//if we didnt find it payable one way, lets try again backwards.
if (!source->controller()->getManaPool()->canAfford(toReduce))
{
SAFE_DELETE(toReduce);
toReduce = NEW ManaCost(source->getManaCost());
for (vector<Targetable*>::reverse_iterator it = targetlist.rbegin(); it != targetlist.rend(); it++)
{
bool next = false;
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
{
if (next == true)
break;
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
if ((targetCard->getManaCost()->hasColor(i) || targetCard->hasColor(i)) && toReduce->hasColor(i))
{
toReduce->remove(i, 1);
next = true;
}
else
{
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, 1);
next = true;
}
}
}
}
}
return toReduce;
}
int Convoke::doPay()
{
if (target && tc->getNbTargets())
{
ManaCost * toReduce = getReduction();
target->controller()->getManaPool()->pay(toReduce);
SAFE_DELETE(toReduce);
vector<Targetable*>targetlist = tc->getTargetsFrom();
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
{
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
source->storedCard = targetCard->createSnapShot();
targetCard->tap();
}
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//DELVE
Delve * Delve::clone() const
{
Delve * ec = NEW Delve(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
Delve::Delve(TargetChooser *_tc) :
ExtraCost("Select Cards To Exile", _tc)
{
}
int Delve::canPay()
{
return isPaymentSet();
}
int Delve::isPaymentSet()
{
ManaCost * toReduce = NEW ManaCost(source->getManaCost());
tc->maxtargets = source->getManaCost()->getCost(Constants::MTG_COLOR_ARTIFACT);
if (tc->getNbTargets())
{
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets());
}
if (target && (!source->controller()->getManaPool()->canAfford(toReduce)))
{
target = NULL;
SAFE_DELETE(toReduce);
return 0;
}
if (target && (source->controller()->getManaPool()->canAfford(toReduce)))
{
if (target->getObserver()->guiOpenDisplay)
target->getObserver()->ButtonPressed(target->getObserver()->guiOpenDisplay);
SAFE_DELETE(toReduce);
return 1;
}
SAFE_DELETE(toReduce);
return 0;
}
int Delve::doPay()
{
if (target && tc->getNbTargets())
{
ManaCost * toReduce = NEW ManaCost(source->getManaCost());
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets());
target->controller()->getManaPool()->pay(toReduce);
SAFE_DELETE(toReduce);
vector<Targetable*>targetlist = tc->getTargetsFrom();
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
{
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
source->storedCard = targetCard->createSnapShot();
targetCard->controller()->game->putInExile(targetCard);
}
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
///////////////
//Sacrifice target as cost for Offering
Offering * Offering::clone() const
{
Offering * ec = NEW Offering(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
Offering::Offering(TargetChooser *_tc,bool emerge) :
ExtraCost("Select creature to offer", _tc), emerge(emerge)
{
}
int Offering::canPay()
{
if (target && target->has(Constants::CANTBESACRIFIED))
return 0;
if (emerge)
{
if (target)
{
ManaCost * reduced = NEW ManaCost(source->getManaCost()->getAlternative());
reduced->extraCosts = NULL;
reduced->remove(Constants::MTG_COLOR_ARTIFACT, target->getManaCost()->getConvertedCost());
if (target && (!source->controller()->getManaPool()->canAfford(reduced)))
{
tc->removeTarget(target);
target = NULL;
SAFE_DELETE(reduced);
return 0;
}
if (target && source->controller()->getManaPool()->canAfford(reduced))
{
SAFE_DELETE(reduced);
return 1;
}
}
}
else
{
if (target)
{
ManaCost * diff = source->getManaCost()->Diff(target->getManaCost());
if (target && (!source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost()))))
{
SAFE_DELETE(diff);
tc->removeTarget(target);
target = NULL;
return 0;
}
if (target && (source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost()))))
{
SAFE_DELETE(diff);
return 1;
}
}
}
return 0;
}
int Offering::isPaymentSet()
{
if (emerge)
{
if (target)
{
ManaCost * reduced = NEW ManaCost(source->getManaCost()->getAlternative());
reduced->extraCosts = NULL;
reduced->remove(Constants::MTG_COLOR_ARTIFACT, target->getManaCost()->getConvertedCost());
if (target && (!source->controller()->getManaPool()->canAfford(reduced)))
{
tc->removeTarget(target);
target = NULL;
SAFE_DELETE(reduced);
return 0;
}
if (target && source->controller()->getManaPool()->canAfford(reduced))
{
SAFE_DELETE(reduced);
return 1;
}
}
}
else
{
if (target)
{
ManaCost * diff = source->getManaCost()->Diff(target->getManaCost());
if (target && (!source->controller()->getManaPool()->canAfford(diff)))
{
SAFE_DELETE(diff);
tc->removeTarget(target);
target = NULL;
return 0;
}
if (target && (source->controller()->getManaPool()->canAfford(diff)))
{
SAFE_DELETE(diff);
return 1;
}
}
}
return 0;
}
int Offering::doPay()
{
if (target)
{
if (emerge)
{
ManaCost * reduced = NEW ManaCost(source->getManaCost()->getAlternative());
reduced->extraCosts = NULL;
reduced->remove(Constants::MTG_COLOR_ARTIFACT, target->getManaCost()->getConvertedCost());
target->controller()->getManaPool()->pay(reduced);
SAFE_DELETE(reduced);
}
else
{
ManaCost * diff = source->getManaCost()->Diff(target->getManaCost());
target->controller()->getManaPool()->pay(diff);
SAFE_DELETE(diff);
}
MTGCardInstance * beforeCard = target;
source->storedCard = target->createSnapShot();
target->controller()->game->putInGraveyard(target);
WEvent * e = NEW WEventCardSacrifice(beforeCard,target);
GameObserver * game = target->owner->getObserver();
game->receiveEvent(e);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//------------------------------------------------------------
SacrificeCost * SacrificeCost::clone() const
{
SacrificeCost * ec = NEW SacrificeCost(*this);
if (tc)
ec->tc = tc->clone();
return ec;
}
SacrificeCost::SacrificeCost(TargetChooser *_tc)
: ExtraCost("Sacrifice", _tc)
{
}
int SacrificeCost::canPay()
{
if (target && target->has(Constants::CANTBESACRIFIED))
return 0;
return 1;
}
int SacrificeCost::doPay()
{
if (target)
{
MTGCardInstance * beforeCard = target;
source->storedCard = target->createSnapShot();
target->controller()->game->putInGraveyard(target);
WEvent * e = NEW WEventCardSacrifice(beforeCard,target);
GameObserver * game = target->owner->getObserver();
game->receiveEvent(e);
target = NULL;
if (tc)
tc->initTargets();
return 1;
}
return 0;
}
//Counter costs
CounterCost * CounterCost::clone() const
{
CounterCost * ec = NEW CounterCost(*this);
if (tc)
ec->tc = tc->clone();
if (counter)
ec->counter = NEW Counter(counter->target, counter->name.c_str(), counter->power, counter->toughness);
//TODO: counter can be NULL at this point, what do we set ec->counter->nb to if it is?
if (ec->counter != NULL)
ec->counter->nb = counter->nb;
return ec;
}
CounterCost::CounterCost(Counter * _counter, TargetChooser *_tc) :
ExtraCost("Counters", _tc)
{
counter = _counter;
hasCounters = 0;
}
int CounterCost::setPayment(MTGCardInstance *card)
{
if (tc)
{
int result = tc->addTarget(card);
if (result)
{
if (counter->nb >= 0)
return 1; //add counters always possible
target = card;
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
if (targetCounter && targetCounter->nb >= -counter->nb)
{
hasCounters = 1;
return result;
}
}
}
return 0;
}
int CounterCost::isPaymentSet()
{
if (!target)
return 0;
if (counter->nb >= 0)
return 1; //add counters always possible
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
if (targetCounter && targetCounter->nb >= -counter->nb)
{
hasCounters = 1;
}
if (target && hasCounters)
return 1;
return 0;
}
int CounterCost::canPay()
{
// if target needs to be chosen, then move on.
if (tc)
return 1;
if (counter->nb >= 0)
return 1; //add counters always possible
// otherwise, move on only if target has enough counters
Counter * targetCounter = NULL;
if(target)
{
targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
}
else
{
targetCounter = source->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness);
}
if (targetCounter && targetCounter->nb >= -counter->nb)
{
return 1;
}
return 0;
}
int CounterCost::doPay()
{
if (!target)
return 0;
if (counter->nb >= 0)
{ //Add counters as a cost
for (int i = 0; i < counter->nb; i++)
{//send no event because its a cost not an effect... for doubling season
target->counters->addCounter(counter->name.c_str(), counter->power, counter->toughness, true);
}
if (tc)
tc->initTargets();
target = NULL;
return 1;
}
//remove counters as a cost
if (hasCounters)
{
for (int i = 0; i < -counter->nb; i++)
{
target->counters->removeCounter(counter->name.c_str(), counter->power, counter->toughness);
}
hasCounters = 0;
if (tc)
tc->initTargets();
target = NULL;
return 1;
}
if (tc)
tc->initTargets();
target = NULL;
return 0;
}
CounterCost::~CounterCost()
{
SAFE_DELETE(counter);
}
//
//Container
//
ExtraCosts::ExtraCosts()
{
action = NULL;
source = NULL;
}
ExtraCosts * ExtraCosts::clone() const
{
ExtraCosts * ec = NEW ExtraCosts(*this);
ec->costs.clear();
for (size_t i = 0; i < costs.size(); i++)
{
ec->costs.push_back(costs[i]->clone());
}
return ec;
}
void ExtraCosts::Render()
{
//TODO cool window and stuff...
for (size_t i = 0; i < costs.size(); i++)
{
costs[i]->Render();
}
}
int ExtraCosts::setAction(MTGAbility * _action, MTGCardInstance * _card)
{
action = _action;
source = _card;
source->storedCard = NULL;
for (size_t i = 0; i < costs.size(); i++)
{
costs[i]->setSource(_card);
}
return 1;
}
int ExtraCosts::reset()
{
action = NULL;
source->storedCard = NULL;
source = NULL;
//TODO set all payments to "unset"
return 1;
}
int ExtraCosts::tryToSetPayment(MTGCardInstance * card)
{
for (size_t i = 0; i < costs.size(); i++)
{
if(!costs[i]->isPaymentSet())
{
for(size_t k = 0; k < costs.size(); k++)
{
if (card == costs[k]->target)
{
//tapping or sacrificing a target to pay for its own cost
//is allowed, unless the source is already being tapped and contains a tap target
//or sacced and contains a sactarget
//cost like {t}{s(creature)} the source is allowed to be targeted for this
//if it is a creature. these cases below should be added whenever we a need
//for extra cost that have both a source and target version used on cards.
if (dynamic_cast<TapCost*>(costs[k]))
{
for (size_t tapCheck = 0; tapCheck < costs.size(); tapCheck++)
{
if (dynamic_cast<TapTargetCost*>(costs[tapCheck]))
{
return 0;//{t}{t(creature)}
}
}
}
else if (SacrificeCost * checking = dynamic_cast<SacrificeCost*>(costs[k]))
{
for (size_t sacCheck = 0; sacCheck < costs.size(); sacCheck++)
{
SacrificeCost * checking2 = dynamic_cast<SacrificeCost*>(costs[sacCheck]);
if (checking2)
if ((checking->tc != NULL && checking2->tc == NULL)
|| (checking->tc == NULL && checking2->tc != NULL))
{
return 0; //{s}{s(creature)}
}
}
}
else
return 0;
}
}
if (int result = costs[i]->setPayment(card))
{
//card->isExtraCostTarget = true;//moved to gameobserver, flawed logic was setting this to true even when it wasnt really a target
return result;
}
}
}
return 0;
}
int ExtraCosts::isPaymentSet()
{
for (size_t i = 0; i < costs.size(); i++)
{
if (!costs[i]->isPaymentSet())
return 0;
}
return 1;
}
int ExtraCosts::canPay()
{
for (size_t i = 0; i < costs.size(); i++)
{
if (!costs[i]->canPay())
{
if(costs[i]->target)
costs[i]->target->isExtraCostTarget = false;
return 0;
}
}
return 1;
}
int ExtraCosts::doPay()
{
int result = 0;
for (size_t i = 0; i < costs.size(); i++)
{
if(costs[i]->target)//todo deprecate this let gameobserver control this.
{
costs[i]->target->isExtraCostTarget = false;
}
if (costs[i]->tc)
{
vector<Targetable*>targetlist = costs[i]->tc->getTargetsFrom();
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
{
costs[i]->target = dynamic_cast<MTGCardInstance*>(*it);
costs[i]->doPay();
}
}
else
result += costs[i]->doPay();
}
return result;
}
ExtraCosts::~ExtraCosts()
{
for (size_t i = 0; i < costs.size(); i++)
{
SAFE_DELETE(costs[i]);
}
}
void ExtraCosts::Dump()
{
DebugTrace("=====\nDumping ExtraCosts=====\n");
DebugTrace("NbElements: " << costs.size());
}