- IMPORTANT: Legendary is not an ability anymore, creating cards with super types should be much more natural. You can now say "type=Snow Land", and stuff like that. No backward compatibility!!!
521 lines
13 KiB
Plaintext
521 lines
13 KiB
Plaintext
[card]
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text=Domain <20>ETarget player draws a card for each basic land type among lands he or she controls.
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auto=aslongas(plains|myBattlefield) draw:1
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auto=aslongas(island|myBattlefield) draw:1
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auto=aslongas(swamp|myBattlefield) draw:1
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auto=aslongas(mountain|myBattlefield) draw:1
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auto=aslongas(forest|myBattlefield) draw:1
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id=26383
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name=Allied Strategies
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rarity=U
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mana={4}{U}
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type=Sorcery
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[/card]
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[card]
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text={1}{G}: Target Kavu creature gets -1/+1 until end of turn.
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id=27613
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name=Alpha Kavu
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rarity=U
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mana={2}{G}
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type=Creature
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subtype=Kavu
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auto={1}{G}:-1/1 target(kavu)
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power=2
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toughness=2
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[/card]
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[card]
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text=First strike, reach (This creature can block creatures with flying.)
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id=19149
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name=Ancient Spider
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rarity=R
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mana={2}{G}{W}
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type=Creature
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subtype=Spider
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power=2
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toughness=5
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abilities=first strike,reach
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[/card]
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[card]
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text=Destroy target enchantment. Draw a card.
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target=enchantment
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auto=destroy
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auto=draw:1 controller
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id=26382
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name=Aura Blast
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rarity=C
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.
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id=25863
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name=Crosis's Charm
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auto=may moveTo(ownerhand) target(*)
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auto=may bury target(creature[black])
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auto=may destroy target(artifact)
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rarity=U
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mana={U}{B}{R}
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type=Instant
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[/card]
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[card]
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text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.
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id=25864
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name=Darigaaz's Charm
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auto=may moveTo(myhand) target(creature|mygraveyard)
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auto=may damage:3 target(creature,player)
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auto=may 3/3 target(creature)
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rarity=U
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mana={B}{R}{G}
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type=Instant
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[/card]
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[card]
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text=Target creature gets +1/+1 and gains flying and first strike until end of turn.
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target=creature
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auto=1/1
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auto=first strike
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auto=flying
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id=25822
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name=Daring Leap
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rarity=C
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mana={1}{W}{U}
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type=Instant
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[/card]
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[card]
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text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.
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auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player)
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id=26837
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name=Deadapult
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rarity=R
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mana={2}{R}
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type=Enchantment
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[/card]
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[card]
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text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
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auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white
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auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue
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auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black
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auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red
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auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green
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id=26423
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name=Dominaria's Judgment
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rarity=R
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mana={2}{W}
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type=Instant
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[/card]
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[card]
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text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
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id=25862
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name=Dromar's Charm
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auto=may life:5 controller
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auto=may fizzle target(*|stack)
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auto=may -2/-2 target(creature)
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rarity=U
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mana={W}{U}{B}
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type=Instant
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[/card]
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[card]
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text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
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target=creature|mylibrary
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auto=moveTo(myHand)
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id=25646
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name=Eladamri's Call
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rarity=R
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mana={G}{W}
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type=Instant
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[/card]
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[card]
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text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
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id=29292
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name=Ertai, the Corrupted
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rarity=R
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mana={2}{W}{U}{B}
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auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack)
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type=Legendary Creature
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subtype=Wizard
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power=3
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toughness=4
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[/card]
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[card]
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text={2}{U}: Return target white or black creature you control to its owner's hand.
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auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield)
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id=21276
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name=Escape Routes
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rarity=C
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mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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text=Domain <20>ETarget player loses X life and you gain X life, where X is the number of basic land types among lands you control.
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auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller
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id=25931
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name=Exotic Disease
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rarity=U
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mana={4}{B}
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type=Sorcery
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[/card]
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[card]
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text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
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target=creature
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auto=aslongas(forest|myBattlefield) 1/1
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auto=aslongas(mountain|myBattlefield) 1/1
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auto=aslongas(plains|myBattlefield) 1/1
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auto=aslongas(swamp|myBattlefield) 1/1
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auto=aslongas(island|myBattlefield) 1/1
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id=26838
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name=Gaea's Might
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rarity=C
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mana={G}
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type=Instant
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[/card]
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[card]
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text=Counter target blue spell.
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id=27189
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target=*[blue]|stack
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auto=fizzle
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name=Gainsay
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rarity=U
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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text=Untap target creature. It gets +3/+3 until end of turn.
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target=creature
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auto=untap
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auto=3/3
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id=25873
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name=Gerrard's Command
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rarity=C
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mana={G}{W}
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type=Instant
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[/card]
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[card]
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text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
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id=26263
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name=Honorable Scout
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mana={W}
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rarity=C
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type=Creature
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subtype=Human Soldier Scout
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auto=foreach(creature[black]|opponentBattlefield) life:2 controller
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auto=foreach(creature[red]|opponentBattlefield) life:2 controller
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power=1
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toughness=1
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[/card]
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[card]
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text=Destroy target land. Draw a card.
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target=land
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auto=destroy
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auto=draw:1 controller
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id=26260
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name=Implode
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rarity=U
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mana={4}{R}
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type=Sorcery
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[/card]
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[card]
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text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
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target=creature
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alias=1218
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id=26415
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name=Insolence
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rarity=C
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mana={2}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
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target=creature
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id=19358
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name=Keldon Mantle
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rarity=C
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mana={1}{R}
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type=Enchantment
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subtype=Aura
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auto={B}:regenerate
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auto={R}:1/0
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auto={G}:trample
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[/card]
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[card]
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text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
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auto=lord(zombie) 1/1 other
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auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
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id=10742
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name=Lord of the Undead
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rarity=R
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mana={1}{B}{B}
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type=Creature
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subtype=Zombie
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power=2
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toughness=2
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[/card]
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[card]
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text=When Maggot Carrier enters the battlefield, each player loses 1 life.
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id=26266
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name=Maggot Carrier
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rarity=C
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mana={B}
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type=Creature
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subtype=Zombie
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auto=life:-1 controller
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auto=life:-1 opponent
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power=1
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toughness=1
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[/card]
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[card]
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text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.
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id=26397
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name=Magnigoth Treefolk
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rarity=R
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mana={4}{G}
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type=Creature
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subtype=Treefolk
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auto=aslongas(plains|myBattlefield) plainswalk
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auto=aslongas(island|myBattlefield) islandwalk
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auto=aslongas(swamp|myBattlefield) swampwalk
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auto=aslongas(mountain|myBattlefield) mountainwalk
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auto=aslongas(forest|myBattlefield) forestwalk
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power=2
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toughness=6
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[/card]
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[card]
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text={1}, {T}: Add one mana of any color to your mana pool.
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id=26381
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name=Mana Cylix
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rarity=U
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mana={1}
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type=Artifact
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auto={1}{T}:Add {W}
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auto={1}{T}:Add {U}
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auto={1}{T}:Add {B}
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auto={1}{T}:Add {R}
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auto={1}{T}:Add {G}
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[/card]
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[card]
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text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool.
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id=25979
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auto=aslongas(*[white]|myBattlefield) {T}:Add {W}
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auto=aslongas(*[blue]|myBattlefield) {T}:Add {U}
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auto=aslongas(*[black]|myBattlefield) {T}:Add {B}
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auto=aslongas(*[red]|myBattlefield) {T}:Add {R}
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auto=aslongas(*[green]|myBattlefield) {T}:Add {G}
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name=Meteor Crater
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rarity=R
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type=Land
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[/card]
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[card]
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text=Mire Kavu gets +1/+1 as long as you control a Swamp.
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id=26363
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name=Mire Kavu
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rarity=C
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mana={3}{R}
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type=Creature
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subtype=Kavu
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auto=aslongas(swamp|myBattlefield) 1/1
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power=3
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toughness=2
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[/card]
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[card]
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text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
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auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack
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id=26275
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name=Mogg Jailer
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rarity=U
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mana={1}{R}
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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[/card]
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[card]
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text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
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id=26269
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name=Mogg Sentry
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rarity=R
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mana={R}
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type=Creature
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subtype=Goblin Warrior
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auto=@movedTo(*|opponentstack):2/2 ueot
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power=1
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toughness=1
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[/card]
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[card]
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text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool.
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auto={S}:Add {U}{R}
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id=27589
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name=Morgue Toad
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rarity=C
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mana={2}{B}
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type=Creature
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subtype=Frog
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power=2
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toughness=2
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[/card]
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[card]
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text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
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id=26412
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name=Nemata, Grove Guardian
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rarity=R
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mana={4}{G}{G}
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type=Legendary Creature
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subtype=Treefolk
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auto={2}{G}:token(Saproling,creature saproling,1/1,green)
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auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot
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power=4
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toughness=5
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[/card]
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[card]
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text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
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auto=foreach(creature[black]|opponentBattlefield) draw:1 controller
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id=23113
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name=Pygmy Kavu
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rarity=C
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mana={3}{G}
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type=Creature
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subtype=Kavu
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power=1
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toughness=2
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[/card]
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[card]
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text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
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auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1)
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id=26286
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name=Quirion Dryad
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rarity=R
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mana={1}{G}
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type=Creature
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subtype=Dryad
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power=1
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toughness=1
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[/card]
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[card]
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text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
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id=8827
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name=Root Greevil
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rarity=C
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mana={3}{G}
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type=Creature
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subtype=Beast
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auto={2}{G}{T}{S}:destroy all(enchantment[white])
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auto={2}{G}{T}{S}:destroy all(enchantment[blue])
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auto={2}{G}{T}{S}:destroy all(enchantment[black])
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auto={2}{G}{T}{S}:destroy all(enchantment[red])
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auto={2}{G}{T}{S}:destroy all(enchantment[green])
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power=2
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toughness=3
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[/card]
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[card]
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text=Target creature gains fear until end of turn.
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target=creature
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auto=fear
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id=27229
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name=Shriek of Dread
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rarity=C
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mana={1}{B}
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type=Instant
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[/card]
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[card]
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text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
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auto=lord(land) shroud
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auto=draw:1 controller
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id=26402
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name=Skyshroud Blessing
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rarity=U
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mana={1}{G}
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type=Instant
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[/card]
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[card]
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text=Destroy target green creature. It can't be regenerated. Draw a card.
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target=creature[green]
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auto=bury
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auto=draw:1 controller
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id=15137
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name=Slay
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rarity=U
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mana={2}{B}
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type=Instant
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[/card]
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[card]
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text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
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id=22025
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name=Slingshot Goblin
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mana={2}{R}
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rarity=C
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type=Creature
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subtype=Goblin
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auto={R}{T}:Damage:2 target(creature[blue])
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power=2
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toughness=2
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[/card]
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[card]
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text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce.
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id=25880
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name=Star Compass
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rarity=U
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mana={2}
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type=Artifact
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auto=tap
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auto=aslongas(plains|myBattlefield) {T}:Add {W}
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auto=aslongas(island|myBattlefield) {T}:Add {U}
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auto=aslongas(swamp|myBattlefield) {T}:Add {B}
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auto=aslongas(mountain|myBattlefield) {T}:Add {R}
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auto=aslongas(forest|myBattlefield) {T}:Add {G}
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[/card]
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[card]
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text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn.
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id=26377
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name=Stone Kavu
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mana={4}{G}
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rarity=C
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type=Creature
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subtype=Kavu
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auto={R}:1/0
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auto={W}:0/1
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power=3
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toughness=3
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[/card]
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[card]
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text=Strafe deals 3 damage to target nonred creature.
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target=creature[-red]
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auto=Damage:3
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id=26288
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name=Strafe
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rarity=U
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mana={R}
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type=Sorcery
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[/card]
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[card]
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text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
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auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
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id=25980
|
||
name=Terminal Moraine
|
||
rarity=C
|
||
type=Land
|
||
[/card]
|
||
[card]
|
||
text=Destroy target creature. It can't be regenerated.
|
||
target=creature
|
||
auto=bury
|
||
id=25871
|
||
name=Terminate
|
||
rarity=C
|
||
mana={B}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
text=Flying {1}{R}: Volcano Imp gains first strike until end of turn.
|
||
id=26368
|
||
name=Volcano Imp
|
||
mana={3}{B}
|
||
rarity=C
|
||
type=Creature
|
||
subtype=Imp
|
||
auto={1}{R}:first strike
|
||
power=2
|
||
toughness=2
|
||
abilities=flying
|
||
[/card] |