Files
wagic/projects/mtg/include/GameStateTransitions.h
jean.chalard 5a2bae75d5 J :
* Add newlines at end of files. This is for better portability.
* Fix a direct reference to g++ in the makefile
2010-02-02 10:19:43 +00:00

34 lines
867 B
C++

#ifndef _GAME_STATE_TRANSITIONS_H_
#define _GAME_STATE_TRANSITIONS_H_
#include <JGE.h>
#include <JGui.h>
#include "../include/GameState.h"
class TransitionBase: public GameState, public JGuiListener{
public:
TransitionBase(GameApp* parent, GameState* _from, GameState* _to, float duration);
virtual void Start();
virtual void End();
virtual bool Finished() {return (mElapsed >= mDuration);};
virtual void Update(float dt);
virtual void Render() = 0;
virtual void ButtonPressed(int controllerId, int controlId);
float mElapsed;
float mDuration;
GameState* from;
GameState* to;
bool bAnimationOnly; //Does not call start or end on subordinates.
};
class TransitionFade: public TransitionBase {
public:
TransitionFade(GameApp* p, GameState* f, GameState* t, float dur, bool reversed);
virtual void Render();
bool mReversed;
};
#endif