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wagic/projects/mtg/include/MTGDefinitions.h
wagic.the.homebrew@gmail.com e9190ff19f Erwan
- fix with Momir+ */* creatures
2009-04-06 12:19:18 +00:00

128 lines
2.4 KiB
C++

#ifndef _MTGDEFINITION_H_
#define _MTGDEFINITION_H_
#define DEFAULT_MENU_FONT_SCALE 1.0
#define DEFAULT_MAIN_FONT_SCALE 1.0
#define DEFAULT_TEXT_FONT_SCALE 1.0
class Constants
{
public:
enum
{
TOTAL_NUMBER_OF_CARDS = 4000,
MTG_COLOR_ARTIFACT = 0,
MTG_COLOR_GREEN = 1,
MTG_COLOR_BLUE = 2,
MTG_COLOR_RED = 3,
MTG_COLOR_BLACK = 4,
MTG_COLOR_WHITE = 5,
MTG_COLOR_LAND = 6,
MTG_NB_COLORS = 7,
MTG_UNCOLORED = 0,
MTG_FOREST = 1,
MTG_ISLAND = 2,
MTG_MOUNTAIN = 3,
MTG_SWAMP = 4,
MTG_PLAIN = 5,
MTG_TYPE_CREATURE = 10,
MTG_TYPE_ARTIFACT = 11,
MTG_TYPE_ENCHANTMENT = 12,
MTG_TYPE_SORCERY = 13,
MTG_TYPE_LAND = 14,
MTG_TYPE_INSTANT = 15,
MTG_PHASE_BEFORE_BEGIN = 0,
MTG_PHASE_UNTAP = 1,
MTG_PHASE_UPKEEP = 2,
MTG_PHASE_DRAW = 3,
MTG_PHASE_FIRSTMAIN = 4,
MTG_PHASE_COMBATBEGIN = 5,
MTG_PHASE_COMBATATTACKERS = 6,
MTG_PHASE_COMBATBLOCKERS = 7,
MTG_PHASE_COMBATDAMAGE = 8,
MTG_PHASE_COMBATEND = 9,
MTG_PHASE_SECONDMAIN = 10,
MTG_PHASE_ENDOFTURN = 11,
MTG_PHASE_EOT = 11,
MTG_PHASE_CLEANUP = 12,
MTG_PHASE_AFTER_EOT = 13,
NB_MTG_PHASES = 14,
TRAMPLE = 0,
FORESTWALK = 1,
ISLANDWALK = 2,
MOUNTAINWALK = 3,
SWAMPWALK = 4,
PLAINSWALK = 5,
FLYING = 6,
FIRSTSTRIKE = 7,
DOUBLESTRIKE = 8,
FEAR = 9,
FLASH = 10,
HASTE = 11,
LIFELINK = 12,
REACH = 13,
SHROUD = 14,
VIGILANCE = 15,
DEFENSER = 16,
DEFENDER = 16,
BANDING = 17,
PROTECTIONGREEN = 18,
PROTECTIONBLUE = 19,
PROTECTIONRED = 20,
PROTECTIONBLACK = 21,
PROTECTIONWHITE = 22,
UNBLOCKABLE = 23,
WITHER = 24,
PERSIST = 25,
RETRACE = 26,
EXALTED = 27,
LEGENDARY = 28,
SHADOW = 29,
REACHSHADOW = 30,
FORESTHOME = 31,
ISLANDHOME = 32,
MOUNTAINHOME = 33,
SWAMPHOME = 34,
PLAINSHOME = 35,
FLANKING = 36,
RAMPAGE1 = 37,
CLOUD = 38,
CANTATTACK = 39,
MUSTATTACK = 40,
CANTBLOCK = 41,
NB_BASIC_ABILITIES = 42,
RARITY_M = 'M',
RARITY_R = 'R',
RARITY_U = 'U',
RARITY_C = 'C',
RARITY_L = 'L',
MAIN_FONT = 0,
MENU_FONT = 1,
MAGIC_FONT = 2,
};
static char MTGColorChars[];
static const char* MTGColorStrings[];
static int _r[], _g[], _b[];
static const char* MTGBasicAbilities[];
static const char* MTGPhaseNames[];
static const char* MTGPhaseCodeNames[];
};
#endif