adba482340
- Added @damaged works fine (tested with thieving magpie), please test your additions if you plan to add some cards with this keyword and report if buggy. As the other trigger, you cannot have a target unless there is a may ability. - Added 2 cards to 10E - Reminisce and Thieving Magpie both tested and working. - Added 2 cards to LEG - Jovial Evil and Spiritual Sanctuary (not tested yet) but should work.
879 lines
22 KiB
Plaintext
879 lines
22 KiB
Plaintext
[card]
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text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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auto={2}:persist target(creature)
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id=158293
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name=Antler Skulkin
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rarity=C
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type=Artifact Creature
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mana={5}
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power=3
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subtype=Scarecrow
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toughness=3
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[/card]
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[card]
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text={T}: Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper.
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auto={T}:tap target(creature)
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auto=@movedTo(*[white]|mystack):may untap
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id=153480
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name=Ballynock Trapper
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rarity=C
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type=Creature
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mana={3}{W}
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power=2
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subtype=Kithkin Soldier
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toughness=2
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[/card]
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[card]
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text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
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target=*|graveyard
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auto=moveTo(removedfromgame)
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auto=token(Spirit,Token Spirit Creature, 1/1,white black flying)
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id=157415
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name=Beckon Apparition
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rarity=C
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type=Instant
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mana={WB}
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[/card]
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[card]
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text=First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling.
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auto=@movedTo(*[red]|mystack):counter(-1/-1,-1)
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auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
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auto=counter(-1/-1,4)
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abilities=first strike
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id=153478
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name=Belligerent Hatchling
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rarity=U
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type=Creature
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mana={3}{RW}
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power=6
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subtype=Elemental
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toughness=6
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[/card]
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[card]
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text=Flying Bloodied Ghost comes into play with a -1/-1 counter on it.
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abilities=flying
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auto=counter(-1/-1)
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id=151098
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name=Bloodied Ghost
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rarity=U
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type=Creature
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mana={1}{WB}{WB}
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power=3
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subtype=Spirit
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toughness=3
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.
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auto={T}: Add {1}
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auto={UR}{T}: Add {U}{U}
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auto={UR}{T}: Add {U}{R}
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auto={UR}{T}: Add {R}{R}
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id=153433
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name=Cascade Bluffs
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rarity=R
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type=Land
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[/card]
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[card]
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text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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target=creatures
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auto=persist
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id=151060
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name=Cauldron Haze
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rarity=U
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type=Instant
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mana={1}{WB}
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[/card]
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[card]
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text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer.
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auto={T}:damage:1 target(player)
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auto=@movedTo(*[red]|mystack):may untap
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id=151067
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name=Cinder Pyromancer
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rarity=C
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type=Creature
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mana={2}{R}
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power=0
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subtype=Elemental Shaman
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toughness=1
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[/card]
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[card]
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text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life.
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auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1
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id=157206
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name=Creakwood Ghoul
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rarity=U
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type=Creature
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mana={4}{B}
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power=3
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subtype=Plant Zombie
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toughness=3
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[/card]
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[card]
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text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play.
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id=157406
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auto=lord(creature[black]|mybattlefield) 1/1 other
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auto=lord(creature[green]|mybattlefield) 1/1 other
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auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black)
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name=Creakwood Liege
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rarity=R
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type=Creature
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mana={1}{BG}{BG}{BG}
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power=2
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subtype=Horror
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toughness=2
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[/card]
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[card]
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text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped.
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id=157288
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auto=lord(creature[black]|mybattlefield) 1/1 other
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auto=lord(creature[white]|mybattlefield) 1/1 other
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auto=@movedto(*[black]|mystack):may destroy target(creature[tapped])
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auto=@movedto(*[white]|mystack):may tap target(creature)
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name=Deathbringer Liege
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rarity=R
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type=Creature
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mana={2}{WB}{WB}{WB}
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power=3
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Trample. Deity of Scars comes into play with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
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abilities=trample
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auto=counter(-1/-1,2)
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auto={BG}:counter(-1/-1,-1) && regenerate
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id=153488
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name=Deity of Scars
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rarity=R
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type=Creature
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mana={BG}{BG}{BG}{BG}{BG}
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power=7
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subtype=Spirit Avatar
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toughness=7
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[/card]
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[card]
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text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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target=creature
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auto=double strike
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id=153039
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name=Double Cleave
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rarity=C
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type=Instant
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mana={1}{RW}
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[/card]
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[card]
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text=Destroy target land. You gain 2 life.
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target=land
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auto=destroy
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auto=life:2
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id=151079
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name=Drain the Well
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rarity=C
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type=Sorcery
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mana={2}{BG}{BG}
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[/card]
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[card]
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text=Counter target spell. Its controller draws a card. Draw a card.
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id=153036
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target=*|stack
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auto=fizzle && draw:1 controller && draw:1 targetController
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name=Dream Fracture
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rarity=U
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type=Instant
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mana={1}{U}{U}
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[/card]
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[card]
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text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.
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auto={S}:damage:1 target(creature[attacking;blocking])
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id=150975
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name=Duergar Assailant
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rarity=C
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type=Creature
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mana={RW}
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power=1
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subtype=Dwarf Soldier
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toughness=1
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[/card]
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[card]
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text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn.
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abilities=wither
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auto={RW}:1/0
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id=153437
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name=Duergar Cave-Guard
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rarity=U
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type=Creature
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mana={3}{R}
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power=1
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subtype=Dwarf Warrior
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toughness=3
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[/card]
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[card]
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text=Trample
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abilities=trample
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id=151164
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name=Duskdale Wurm
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rarity=U
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type=Creature
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mana={5}{G}{G}
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power=7
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subtype=Wurm
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toughness=7
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[/card]
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[card]
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text=Whenever you play a green spell, you may put a 2/2 green Wolf creature token into play. Whenever you play a blue spell, you may put a 1/1 blue Bird creature token with flying into play.
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auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green)
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auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,blue)
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id=152087
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name=Fable of Wolf and Owl
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rarity=R
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type=Enchantment
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mana={3}{GU}{GU}{GU}
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[/card]
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[card]
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text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
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auto={2}:wither target(creature[black])
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id=158296
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name=Fang Skulkin
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rarity=C
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type=Artifact Creature
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mana={2}
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power=2
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subtype=Scarecrow
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toughness=1
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.
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auto={T}: Add {1}
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auto={WB}{T}: Add {W}{W}
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auto={WB}{T}: Add {W}{B}
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auto={WB}{T}: Add {B}{B}
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id=153446
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name=Fetid Heath
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rarity=R
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type=Land
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.
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auto={T}: Add {1}
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auto={GU}{T}: Add {G}{G}
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auto={GU}{T}: Add {G}{U}
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auto={GU}{T}: Add {U}{U}
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id=153481
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name=Flooded Grove
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rarity=R
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type=Land
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[/card]
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[card]
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text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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abilities=flying,persist
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id=157977
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auto={U}{S}:fizzle(*[-creature]|stack)
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name=Glen Elendra Archmage
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rarity=R
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type=Creature
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mana={3}{U}
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power=2
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subtype=Faerie Wizard
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toughness=2
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[/card]
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[card]
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text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
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abilities=wither
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id=152089
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name=Harvest Gwyllion
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rarity=C
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type=Creature
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mana={2}{WB}{WB}
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power=2
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subtype=Hag
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toughness=4
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[/card]
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[card]
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text=Double strike
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abilities=double strike
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id=157201
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name=Hearthfire Hobgoblin
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rarity=U
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type=Creature
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mana={RW}{RW}{RW}
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power=2
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subtype=Goblin Soldier
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toughness=2
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[/card]
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[card]
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text=Flying, first strike
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abilities=flying,first strike
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id=151090
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name=Hobgoblin Dragoon
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rarity=C
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type=Creature
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mana={2}{RW}
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power=1
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subtype=Goblin Knight
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toughness=2
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[/card]
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[card]
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text={3}: Target green creature gets +1/+1 until end of turn.
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auto={3}:1/1 target(creature[green])
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id=158294
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name=Hoof Skulkin
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rarity=C
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type=Artifact Creature
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mana={3}
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power=2
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subtype=Scarecrow
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toughness=2
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[/card]
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[card]
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text=Return all nonblue creatures to their owners' hands.
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id=142010
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name=Inundate
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auto=moveTo(ownerhand) all(creature[-blue]|inplay)
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rarity=R
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type=Sorcery
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mana={3}{U}{U}{U}
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[/card]
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[card]
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text={2}: Target red creature gains haste until end of turn.
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auto={2}:haste target(creature[red])
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id=158295
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name=Jawbone Skulkin
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rarity=C
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type=Artifact Creature
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mana={1}
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power=1
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subtype=Scarecrow
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toughness=1
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[/card]
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[card]
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text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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abilities=flying,persist
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auto={1}{W}{S}:destroy target(enchantment)
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id=152096
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name=Kithkin Spellduster
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rarity=C
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type=Creature
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mana={4}{W}
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power=2
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subtype=Kithkin Wizard
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toughness=3
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[/card]
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[card]
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text=When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls.
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auto=foreach(*[red;black]|opponentinplay)life:1
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id=154346
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name=Kithkin Zealot
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rarity=C
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type=Creature
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mana={1}{W}
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power=1
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subtype=Kithkin Cleric
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toughness=3
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[/card]
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[card]
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text=Fear Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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abilities=fear,persist
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id=147437
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name=Lingering Tormentor
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rarity=U
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type=Creature
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mana={3}{B}
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power=2
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subtype=Spirit
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toughness=2
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[/card]
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[card]
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text=Defender, flying. Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn.
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abilities=defender,flying
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auto=@movedTo(*[white]|mystack):-defender ueot
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id=151059
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name=Loyal Gyrfalcon
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rarity=U
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type=Creature
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mana={3}{W}
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power=3
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subtype=Bird
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toughness=3
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[/card]
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[card]
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text={T}: Target creature gains flying until end of turn. Whenever you play a blue spell, you may untap Merrow Levitator.
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auto={T}:flying target(creature)
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auto=@movedTo(*[blue]|mystack):may untap
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id=151088
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name=Merrow Levitator
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rarity=C
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type=Creature
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mana={3}{U}
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power=2
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subtype=Merfolk Wizard
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toughness=3
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[/card]
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[card]
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text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand into play.
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id=151132
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auto=lord(creature[blue]|myinplay) 1/1 other
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auto=lord(creature[red]|myinplay) 1/1 other
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auto={UR}{UR}{UR}{UR}:moveTo(myinplay) target(creature[blue;red]|myhand)
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name=Mindwrack Liege
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rarity=R
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type=Creature
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mana={3}{UR}{UR}{UR}
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power=4
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
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id=152091
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auto=lord(creature[green]|mybattlefield) 1/1 other
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auto=lord(creature[blue]|mybattlefield) 1/1 other
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name=Murkfiend Liege
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auto=@each opponent untap:untap all(creature[green;blue]|myInplay)
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rarity=R
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type=Creature
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mana={2}{GU}{GU}{GU}
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power=4
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Nettle Sentinel doesn't untap during your untap step. Whenever you play a green spell, you may untap Nettle Sentinel.
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abilities=doesnotuntap
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auto=@movedTo(*[green]|mystack):may untap
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id=151095
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name=Nettle Sentinel
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rarity=C
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type=Creature
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mana={G}
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power=2
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subtype=Elf Warrior
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toughness=2
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[/card]
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[card]
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text=Lifelink (Whenever this creature deals damage, you gain that much life.)
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abilities=lifelink
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id=150986
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name=Nip Gwyllion
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rarity=C
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type=Creature
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mana={WB}
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power=1
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subtype=Hag
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toughness=1
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[/card]
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[card]
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text=Flying Attacking creatures you control get +2/+0.
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auto=lord(creature[attacking]|myinplay) 2/0
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abilities=flying
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id=154258
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name=Nobilis of War
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rarity=R
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type=Creature
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mana={RW}{RW}{RW}{RW}{RW}
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power=3
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subtype=Spirit Avatar
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toughness=4
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[/card]
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[card]
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text=When Noggle Bridgebreaker comes into play, return a land you control to its owner's hand.
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id=158899
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name=Noggle Bridgebreaker
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target=land|myinplay
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auto=moveTo(ownerhand)
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rarity=C
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type=Creature
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mana={2}{UR}{UR}
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power=4
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subtype=Noggle Rogue
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toughness=3
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[/card]
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[card]
|
|
text=When Noggle Ransacker comes into play, each player draws two cards, then discards a card at random.
|
|
id=152032
|
|
auto=draw:2 controller
|
|
auto=draw:2 opponent
|
|
auto=discard:1 controller
|
|
auto=discard:1 opponent
|
|
name=Noggle Ransacker
|
|
rarity=U
|
|
type=Creature
|
|
mana={2}{UR}
|
|
power=2
|
|
subtype=Noggle Rogue
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Noxious Hatchling comes into play with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling.
|
|
abilities=wither
|
|
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
|
|
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
|
|
auto=counter(-1/-1,4)
|
|
id=153448
|
|
name=Noxious Hatchling
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{BG}
|
|
power=6
|
|
subtype=Elemental
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text={1}{BG}: Regenerate Odious Trow.
|
|
auto={1}{BG}:regenerate
|
|
id=150977
|
|
name=Odious Trow
|
|
rarity=C
|
|
type=Creature
|
|
mana={BG}
|
|
power=1
|
|
subtype=Troll
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.
|
|
auto=foreach(*|myhand) 1/1
|
|
auto=@each my draw:draw:1
|
|
id=151151
|
|
name=Overbeing of Myth
|
|
rarity=R
|
|
type=Creature
|
|
mana={GU}{GU}{GU}{GU}{GU}
|
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power=*
|
|
subtype=Spirit Avatar
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
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text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player.
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target=creature,player
|
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abilities=wither
|
|
auto=damage:3
|
|
id=152034
|
|
name=Puncture Blast
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|
rarity=C
|
|
type=Instant
|
|
mana={2}{R}
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
|
|
target=creature
|
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auto=cantattack
|
|
auto=cantblock
|
|
auto=@each my upkeep:may life:1 controller
|
|
id=153435
|
|
name=Recumbent Bliss
|
|
rarity=C
|
|
type=Enchantment
|
|
mana={2}{W}
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
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text=When Regal Force comes into play, draw a card for each green creature you control.
|
|
id=147373
|
|
name=Regal Force
|
|
auto=foreach(creature[green]|myinplay)draw:1
|
|
rarity=R
|
|
type=Creature
|
|
mana={4}{G}{G}{G}
|
|
power=5
|
|
subtype=Elemental
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
|
abilities=wither,persist
|
|
id=158902
|
|
name=Rendclaw Trow
|
|
rarity=C
|
|
type=Creature
|
|
mana={2}{BG}
|
|
power=2
|
|
subtype=Troll
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
|
abilities=persist
|
|
auto={WB}{WB}{WB}:3/3
|
|
id=157291
|
|
name=Restless Apparition
|
|
rarity=U
|
|
type=Creature
|
|
mana={WB}{WB}{WB}
|
|
power=2
|
|
subtype=Spirit
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
|
|
id=151114
|
|
auto={RW}:lord(creature[white;red]|myinplay) first strike
|
|
auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x
|
|
name=Rise of the Hobgoblins
|
|
rarity=R
|
|
type=Enchantment
|
|
mana={X}{RW}{RW}
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool.
|
|
auto={T}: Add {1}
|
|
auto={RW}{T}: Add {R}{R}
|
|
auto={RW}{T}: Add {R}{W}
|
|
auto={RW}{T}: Add {W}{W}
|
|
id=153434
|
|
name=Rugged Prairie
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to play.
|
|
auto={1}{S(scarecrow|myinplay)}:draw:1
|
|
auto={4}{T}:moveTo(myinplay) target(artifact|mygraveyard)
|
|
id=157979
|
|
name=Scarecrone
|
|
rarity=R
|
|
type=Artifact Creature
|
|
mana={3}
|
|
power=1
|
|
subtype=Scarecrow
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={3}: Target blue creature gains shroud until end of turn.
|
|
auto={3}:shroud target(creature[blue])
|
|
id=158297
|
|
name=Shell Skulkin
|
|
rarity=C
|
|
type=Artifact Creature
|
|
mana={4}
|
|
power=3
|
|
subtype=Scarecrow
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Slippery Bogle can't be the target of spells or abilities your opponents control.
|
|
abilities=opponentshroud
|
|
id=150999
|
|
name=Slippery Bogle
|
|
rarity=C
|
|
type=Creature
|
|
mana={GU}
|
|
power=1
|
|
subtype=Beast
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
|
|
abilities=wither
|
|
id=157211
|
|
name=Smoldering Butcher
|
|
rarity=C
|
|
type=Creature
|
|
mana={3}{B}
|
|
power=4
|
|
subtype=Elemental Warrior
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Flying Whenever a player plays a nonblack spell, that player loses 1 life.
|
|
abilities=flying
|
|
id=158900
|
|
auto=@movedTo(*[-land;-black]|mystack):life:-1 controller
|
|
auto=@movedTo(*[-land;-black]|opponentstack):life:-1 opponent
|
|
name=Soot Imp
|
|
rarity=U
|
|
type=Creature
|
|
mana={1}{B}{B}
|
|
power=1
|
|
subtype=Imp
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Soul Snuffers comes into play, put a -1/-1 counter on each creature.
|
|
auto=all(creature) counter(-1/-1)
|
|
id=142054
|
|
name=Soul Snuffers
|
|
rarity=U
|
|
type=Creature
|
|
mana={2}{B}{B}
|
|
power=3
|
|
subtype=Elemental Shaman
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Swampwalk, forestwalk
|
|
abilities=swampwalk,forestwalk
|
|
id=151120
|
|
name=Stalker Hag
|
|
rarity=U
|
|
type=Creature
|
|
mana={BG}{BG}{BG}
|
|
power=3
|
|
subtype=Hag
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn.
|
|
abilities=protection from black,protection from white
|
|
auto={WB}:flying
|
|
auto={WB}:first strike
|
|
auto={WB}{WB}:+1/+0
|
|
id=153037
|
|
name=Stillmoon Cavalier
|
|
rarity=R
|
|
type=Creature
|
|
mana={1}{WB}{WB}
|
|
power=2
|
|
subtype=Zombie Knight
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={UR}: Stream Hopper gains flying until end of turn.
|
|
auto={UR}:flying
|
|
id=151124
|
|
name=Stream Hopper
|
|
rarity=C
|
|
type=Creature
|
|
mana={UR}
|
|
power=1
|
|
subtype=Goblin
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Sturdy Hatchling comes into play with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you play a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you play a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
|
|
auto={GU}:shroud
|
|
auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1)
|
|
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
|
|
auto=counter(-1/-1,4)
|
|
id=153477
|
|
name=Sturdy Hatchling
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{GU}
|
|
power=6
|
|
subtype=Elemental
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text=Flying {WB}{WB}{WB}: Regenerate target creature.
|
|
abilities=flying
|
|
auto={WB}{WB}{WB}:Regenerate target(creature)
|
|
id=153420
|
|
name=Suture Spirit
|
|
rarity=U
|
|
type=Creature
|
|
mana={1}{W}
|
|
power=1
|
|
subtype=Spirit
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Flying {UR}: Talonrend gets +1/-1 until end of turn.
|
|
abilities=flying
|
|
auto={UR}:1/-1
|
|
id=153430
|
|
name=Talonrend
|
|
rarity=U
|
|
type=Creature
|
|
mana={4}{U}
|
|
power=0
|
|
subtype=Elemental
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
text=Flash Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
|
abilities=flash,persist
|
|
id=152140
|
|
name=Trapjaw Kelpie
|
|
rarity=C
|
|
type=Creature
|
|
mana={4}{GU}{GU}
|
|
power=3
|
|
subtype=Beast
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool.
|
|
auto={T}: Add {1}
|
|
auto={BG}{T}: Add {B}{B}
|
|
auto={BG}{T}: Add {B}{G}
|
|
auto={BG}{T}: Add {G}{G}
|
|
id=153425
|
|
name=Twilight Mire
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Play this ability only once each turn.
|
|
abilities=wither
|
|
auto={1}{G}:2/2 limit:1
|
|
id=153436
|
|
name=Twinblade Slasher
|
|
rarity=U
|
|
type=Creature
|
|
mana={G}
|
|
power=1
|
|
subtype=Elf Warrior
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Remove target creature from the game.
|
|
target=creature
|
|
auto=moveTo(removedfromGame)
|
|
id=151083
|
|
name=Unmake
|
|
rarity=C
|
|
type=Instant
|
|
mana={WB}{WB}{WB}
|
|
[/card]
|
|
[card]
|
|
text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
|
|
id=157202
|
|
alias=129767
|
|
target=creature
|
|
auto=haste
|
|
auto=untap
|
|
auto=X/0
|
|
name=Unwilling Recruit
|
|
rarity=U
|
|
type=Sorcery
|
|
mana={X}{R}{R}{R}
|
|
[/card]
|
|
[card]
|
|
text=Lifelink Voracious Hatchling comes into play with four -1/-1 counters on it. Whenever you play a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you play a black spell, remove a -1/-1 counter from Voracious Hatchling.
|
|
abilities=lifelink
|
|
auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
|
|
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
|
|
auto=counter(-1/-1,4)
|
|
id=153444
|
|
name=Voracious Hatchling
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{WB}
|
|
power=6
|
|
subtype=Elemental
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text={T}: Target red or green creature gets -2/-0 until end of turn.
|
|
auto={T}:-2/0 target(creature[red;green])
|
|
id=153476
|
|
name=Wilderness Hypnotist
|
|
rarity=C
|
|
type=Creature
|
|
mana={2}{U}{U}
|
|
power=1
|
|
subtype=Merfolk Wizard
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=When Wistful Selkie comes into play, draw a card.
|
|
auto=draw:1
|
|
id=151143
|
|
name=Wistful Selkie
|
|
rarity=U
|
|
type=Creature
|
|
mana={GU}{GU}{GU}
|
|
power=2
|
|
subtype=Merfolk Wizard
|
|
toughness=2
|
|
[/card] |