Files
wagic/projects/mtg/include/Player.h
wagic.the.homebrew@gmail.com 60017a6652 Erwan
- replaced variables canPutLandsIntoPlay and landsPlayerCanStillPlay with a PlayRestrictions class.
- Added  seenThisTurn(TargetChooser * tc) in MTGGameZones, which allows to count how many cards matching a targetChooser have been in a given zone in the current turn. With minor work, this can probably be reused by the ability parser for some cards that need to count how many **** where played or put on the stack during a turn.
-- for example player->game->stack->seenThisTurn([put a TypeTargetChooser("creature") here]) would give you the number of creature spells cast by the player this turn.
- This is the first step of a refactor that aims at removing all the adhoc variables for "cant cast". I plan to get rid of the following variables in Player.h (and the associated code, which hopefully will become smaller):  
    int castedspellsthisturn;
    bool onlyonecast;
    int castcount;
    bool nocreatureinstant;
    bool nospellinstant;
    bool onlyoneinstant;
    bool castrestrictedcreature;
    bool castrestrictedspell;
    bool onlyoneboth;
    bool bothrestrictedspell;
    bool bothrestrictedcreature;

They will be replaced by the PlayRestrictions system, and hopefully I'll have time to update the parser to make this more generic as well.
My initial goal with this change was to move the limit of 1 land per turn outside of the code, and make it an external rule in Rules/mtg.txt. I have yet to do it.
2011-02-12 16:31:07 +00:00

120 lines
2.1 KiB
C++

#ifndef _PLAYER_H_
#define _PLAYER_H_
#include "JGE.h"
#include "MTGGameZones.h"
#include "Damage.h"
#include "Targetable.h"
class MTGDeck;
class MTGPlayerCards;
class MTGInPlay;
class ManaPool;
class Player: public Damageable
{
protected:
ManaPool * manaPool;
public:
enum ENUM_PLAY_MODE
{
MODE_TEST_SUITE,
MODE_HUMAN,
MODE_AI
};
JTexture * mAvatarTex;
JQuadPtr mAvatar;
int playMode;
bool nomaxhandsize;
int castedspellsthisturn;
bool onlyonecast;
int castcount;
bool nocreatureinstant;
bool nospellinstant;
bool onlyoneinstant;
bool castrestrictedcreature;
bool castrestrictedspell;
bool onlyoneboth;
bool bothrestrictedspell;
bool bothrestrictedcreature;
bool isPoisoned;
MTGPlayerCards * game;
string deckFile;
string deckFileSmall;
string deckName;
Player(MTGDeck * deck, string deckFile, string deckFileSmall);
virtual ~Player();
virtual void End();
virtual int displayStack()
{
return 1;
}
const string getDisplayName() const;
int typeAsTarget()
{
return TARGET_PLAYER;
}
int afterDamage();
int gainLife(int value);
int loseLife(int value);
int gainOrLoseLife(int value);
int poisoned();
int damaged();
int prevented();
void unTapPhase();
MTGInPlay * inPlay();
ManaPool * getManaPool();
void takeMulligan();
void cleanupPhase();
virtual int Act(float dt)
{
return 0;
}
virtual int isAI()
{
return 0;
}
Player * opponent();
int getId();
JQuadPtr getIcon();
virtual int receiveEvent(WEvent * event)
{
return 0;
}
virtual void Render()
{
}
void loadAvatar(string file);
/**
** Returns the path to the stats file of currently selected deck.
*/
std::string GetCurrentDeckStatsFile();
};
class HumanPlayer: public Player
{
public:
HumanPlayer(MTGDeck * deck, string deckFile, string deckFileSmall);
HumanPlayer(string deckFile);
};
ostream& operator<<(ostream&, const Player&);
istream& operator>>(istream& in, Player& p);
#endif