Files
wagic/projects/mtg/bin/Res/sets/TOR/_cards.dat
solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

434 lines
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Raw Blame History

[meta]
author=Wagic Team
year=2002
block=Odyssey
[/meta]
[card]
text=Target creature gains haste until end of turn. Draw a card.
target=creature
auto=haste
auto=draw:1 controller
id=29857
name=Accelerate
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text={3}: Target player puts the top three cards of his or her library into his or her graveyard.
id=34378
name=Ambassador Laquatus
rarity=R
mana={1}{U}{U}
auto={3}:deplete:3 target(player)
type=Legendary Creature
subtype=Merfolk Wizard
power=1
toughness=3
[/card]
[card]
text=Flying, first strike
id=32233
name=Angel of Retribution
rarity=R
mana={6}{W}
type=Creature
subtype=Angel
power=5
toughness=5
abilities=flying,first strike
[/card]
[card]
text=Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.
id=5584
name=Aven Trooper
rarity=C
mana={3}{W}
type=Creature
subtype=Bird Soldier
auto={2}{W}{S(*|myHand)}:1/2
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Flying {B}: Balshan Collaborator gets +1/+1 until end of turn.
id=32915
name=Balshan Collaborator
rarity=U
mana={3}{U}
type=Creature
subtype=Bird Soldier
auto={B}:1/1
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn.
name=Balthor the Stout
id=19553
rarity=R
mana={1}{R}{R}
type=Legendary Creature
subtype=Dwarf Barbarian
auto=lord(barbarian)1/1 other
auto={R}:1/0 target(other barbarian)
power=2
toughness=2
[/card]
[card]
text={2}, {T}: Add {B} to your mana pool for each Swamp you control.
name=Cabal Coffers
id=29896
auto={2}{T}:foreach(swamp|myBattlefield) add:{B}
rarity=U
type=Land
[/card]
[card]
text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.
id=30564
auto=Add{B}{B}{B}
auto=aslongas(*|mygraveyard) add{B}{B} >6
name=Cabal Ritual
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text={B}, {T}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.
id=32226
name=Cabal Torturer
rarity=C
mana={1}{B}{B}
type=Creature
subtype=Human Minion
auto={B}{T}:-1/-1 target(creature)
auto=aslongas(*|mygraveyard) {3}{B}{B}{T}:-2/-2 target(creature) >6
power=1
toughness=1
[/card]
[card]
text=Trample {G}, Discard a card: Regenerate Centaur Veteran.
name=Centaur Veteran
id=29800
rarity=C
mana={5}{G}
type=Creature
subtype=Centaur
auto={G}{S(*|myhand)}:regenerate
power=3
toughness=3
abilities=trample
[/card]
[card]
text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.
name=Cephalid Snitch
id=31840
rarity=C
mana={1}{U}
type=Creature
subtype=Cephalid Wizard
auto={S}:-protection from black target(creature)
power=1
toughness=1
[/card]
[card]
text={1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.
auto={1}{U}{S(*|myhand)}:draw:1 controller
auto={1}{U}{S}:draw:1 controller
name=Compulsion
id=34473
rarity=U
mana={1}{U}
type=Enchantment
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature.
id=34278
name=Crackling Club
target=creature
auto=1/0
auto={S}:damage:1 target(creature)
rarity=C
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
id=32917
name=Enslaved Dwarf
rarity=C
mana={R}
type=Creature
subtype=Dwarf
auto={R}{S}:1/0 && first strike target(creature[black])
power=1
toughness=1
[/card]
[card]
text=You gain life equal to the number of creature cards in all graveyards.
auto=foreach(creature|myGraveyard)life:1 controller
auto=foreach(creature|opponentGraveyard)life:1 controller
id=29907
name=Invigorating Falls
rarity=C
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
text=Kamahl's Sledge deals 4 damage to target creature. Threshold <20>EIf seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
id=32229
target=creature
auto=damage:4
auto=aslongas(*|mygraveyard) damage:4 targetcontroller >6
name=Kamahl's Sledge
rarity=C
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
text=Swampwalk {T}: Target black creature gets -2/-0 until end of turn.
id=29715
name=Krosan Constrictor
rarity=C
mana={3}{G}
type=Creature
subtype=Snake
auto={T}:-2/0 target(creature[black])
power=2
toughness=2
abilities=swampwalk
[/card]
[card]
text=Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.
id=29912
name=Major Teroh
rarity=R
mana={3}{W}
type=Legendary Creature
subtype=Bird Soldier
auto={3}{W}{W}{S}:moveto(exile) all(creature[black])
power=2
toughness=3
abilities=flying
[/card]
[card]
text=Exile all cards from all graveyards.
auto=moveto(exile) all(*|graveyard)
id=34234
name=Morningtide
rarity=R
mana={1}{W}
type=Sorcery
[/card]
[card]
text={1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.
auto={1}{B}{S(*|myHand)}:moveto(exile) target(*|graveyard)
auto={1}{B}{S}:moveto(exile) target(*|graveyard)
id=36433
name=Mortiphobia
rarity=U
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
text=All creatures get -1/-1 until end of turn for each Swamp you control.
auto=foreach(swamp|myBattlefield)-1/-1 all(creature)
id=35194
name=Mutilate
rarity=R
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
text=Flying Threshold <20>EAs long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
id=30607
name=Mystic Familiar
rarity=C
mana={1}{W}
type=Creature
subtype=Bird
auto=aslongas(*|mygraveyard) 1/1 >6
auto=aslongas(*|mygraveyard) protection from black >6
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Protection from black Threshold <20>ENantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
id=32243
name=Nantuko Blightcutter
rarity=R
mana={2}{G}
type=Creature
subtype=Insect Druid
auto=aslongas(*|mygraveyard) foreach(*[black]|opponentBattlefield) 1/1 >6
power=2
toughness=2
abilities=protection from black
[/card]
[card]
text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold <20>ENantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.
id=31851
name=Nantuko Calmer
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Insect Druid
auto={G}{T}{S}:destroy target(enchantment)
auto=aslongas(*|mygraveyard) 1/1 >6
power=2
toughness=3
[/card]
[card]
text={B}: Nantuko Shade gets +1/+1 until end of turn.
id=35053
name=Nantuko Shade
rarity=R
mana={B}{B}
type=Creature
subtype=Insect Shade
auto={B}:1/1
power=2
toughness=1
[/card]
[card]
text={G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
auto={G}{S(*|myHand)}:2/2 target(creature)
auto={G}{S}:2/2 target(creature)
id=5663
name=Narcissism
rarity=U
mana={2}{G}
type=Enchantment
[/card]
[card]
text=First strike {B}: Pardic Collaborator gets +1/+1 until end of turn.
id=35054
name=Pardic Collaborator
rarity=U
mana={3}{R}
type=Creature
subtype=Human Barbarian
auto={B}:1/1
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=Discard a card: Putrid Imp gains flying until end of turn. Threshold <20>EAs long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
id=34470
name=Putrid Imp
rarity=C
mana={B}
type=Creature
subtype=Zombie Imp
auto={S(*|myHand)}:flying
auto=aslongas(*|mygraveyard) 1/1 >6
auto=aslongas(*|mygraveyard) cantblock >6
power=1
toughness=1
[/card]
[card]
text=Destroy target land. Threshold <20>EIf seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
id=31598
target=land
auto=destroy
auto=aslongas(*|mygraveyard) damage:1 all(creature,player) >6
name=Rancid Earth
rarity=C
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=Reach (This creature can block creatures with flying.) Threshold <20>ESeton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
id=32244
name=Seton's Scout
rarity=U
mana={1}{G}
type=Creature
subtype=Centaur Druid Scout Archer
auto=aslongas(*|mygraveyard) 2/2 >6
power=2
toughness=1
abilities=reach
[/card]
[card]
text=Flying Discard a card: Return Skywing Aven to its owner's hand.
id=29713
name=Skywing Aven
rarity=C
mana={2}{U}
type=Creature
subtype=Bird Soldier
auto={S(*|myHand)}:moveto(ownerhand)
power=2
toughness=1
abilities=flying
[/card]
[card]
text={T}: Each player loses 1 life for each Swamp he or she controls.
id=35082
name=Stern Judge
rarity=U
mana={2}{W}
type=Creature
subtype=Human Cleric
auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent
power=2
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.
id=31757
name=Tainted Field
rarity=U
type=Land
auto={T}:Add {1}
auto=aslongas(swamp|myBattlefield) {T}:add{B}
auto=aslongas(swamp|myBattlefield) {T}:add{W}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp.
id=31758
name=Tainted Isle
rarity=U
type=Land
auto={T}:Add {1}
auto=aslongas(swamp|myBattlefield) {T}:add{B}
auto=aslongas(swamp|myBattlefield) {T}:add{U}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp.
id=31759
name=Tainted Peak
rarity=U
type=Land
auto={T}:Add {1}
auto=aslongas(swamp|myBattlefield) {T}:add{B}
auto=aslongas(swamp|myBattlefield) {T}:add{R}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.
id=31760
name=Tainted Wood
rarity=U
type=Land
auto={T}:Add {1}
auto=aslongas(swamp|myBattlefield) {T}:add{B}
auto=aslongas(swamp|myBattlefield) {T}:add{G}
[/card]
[card]
text=When Teroh's Faithful enters the battlefield, you gain 4 life.
id=12345
name=Teroh's Faithful
rarity=C
mana={3}{W}
type=Creature
subtype=Human Cleric
auto=life:4 controller
power=1
toughness=4
[/card]