After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
434 lines
11 KiB
Plaintext
434 lines
11 KiB
Plaintext
[meta]
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author=Wagic Team
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year=2002
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block=Odyssey
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[/meta]
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[card]
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text=Target creature gains haste until end of turn. Draw a card.
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target=creature
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auto=haste
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auto=draw:1 controller
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id=29857
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name=Accelerate
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rarity=C
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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text={3}: Target player puts the top three cards of his or her library into his or her graveyard.
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id=34378
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name=Ambassador Laquatus
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rarity=R
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mana={1}{U}{U}
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auto={3}:deplete:3 target(player)
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type=Legendary Creature
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subtype=Merfolk Wizard
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power=1
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toughness=3
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[/card]
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[card]
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text=Flying, first strike
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id=32233
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name=Angel of Retribution
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rarity=R
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mana={6}{W}
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type=Creature
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subtype=Angel
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power=5
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toughness=5
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abilities=flying,first strike
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[/card]
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[card]
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text=Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.
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id=5584
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name=Aven Trooper
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rarity=C
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mana={3}{W}
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type=Creature
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subtype=Bird Soldier
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auto={2}{W}{S(*|myHand)}:1/2
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power=1
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toughness=1
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abilities=flying
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[/card]
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[card]
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text=Flying {B}: Balshan Collaborator gets +1/+1 until end of turn.
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id=32915
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name=Balshan Collaborator
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rarity=U
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mana={3}{U}
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type=Creature
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subtype=Bird Soldier
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auto={B}:1/1
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn.
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name=Balthor the Stout
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id=19553
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rarity=R
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mana={1}{R}{R}
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type=Legendary Creature
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subtype=Dwarf Barbarian
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auto=lord(barbarian)1/1 other
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auto={R}:1/0 target(other barbarian)
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power=2
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toughness=2
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[/card]
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[card]
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text={2}, {T}: Add {B} to your mana pool for each Swamp you control.
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name=Cabal Coffers
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id=29896
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auto={2}{T}:foreach(swamp|myBattlefield) add:{B}
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rarity=U
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type=Land
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[/card]
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[card]
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text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.
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id=30564
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auto=Add{B}{B}{B}
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auto=aslongas(*|mygraveyard) add{B}{B} >6
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name=Cabal Ritual
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rarity=C
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mana={1}{B}
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type=Instant
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[/card]
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[card]
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text={B}, {T}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.
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id=32226
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name=Cabal Torturer
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rarity=C
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mana={1}{B}{B}
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type=Creature
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subtype=Human Minion
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auto={B}{T}:-1/-1 target(creature)
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auto=aslongas(*|mygraveyard) {3}{B}{B}{T}:-2/-2 target(creature) >6
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power=1
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toughness=1
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[/card]
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[card]
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text=Trample {G}, Discard a card: Regenerate Centaur Veteran.
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name=Centaur Veteran
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id=29800
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rarity=C
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mana={5}{G}
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type=Creature
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subtype=Centaur
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auto={G}{S(*|myhand)}:regenerate
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power=3
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toughness=3
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abilities=trample
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[/card]
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[card]
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text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.
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name=Cephalid Snitch
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id=31840
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rarity=C
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mana={1}{U}
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type=Creature
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subtype=Cephalid Wizard
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auto={S}:-protection from black target(creature)
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power=1
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toughness=1
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[/card]
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[card]
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text={1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.
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auto={1}{U}{S(*|myhand)}:draw:1 controller
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auto={1}{U}{S}:draw:1 controller
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name=Compulsion
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id=34473
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rarity=U
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mana={1}{U}
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type=Enchantment
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature.
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id=34278
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name=Crackling Club
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target=creature
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auto=1/0
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auto={S}:damage:1 target(creature)
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rarity=C
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mana={R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
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id=32917
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name=Enslaved Dwarf
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rarity=C
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mana={R}
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type=Creature
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subtype=Dwarf
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auto={R}{S}:1/0 && first strike target(creature[black])
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power=1
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toughness=1
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[/card]
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[card]
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text=You gain life equal to the number of creature cards in all graveyards.
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auto=foreach(creature|myGraveyard)life:1 controller
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auto=foreach(creature|opponentGraveyard)life:1 controller
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id=29907
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name=Invigorating Falls
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rarity=C
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mana={2}{G}{G}
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type=Sorcery
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[/card]
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[card]
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text=Kamahl's Sledge deals 4 damage to target creature. Threshold <20>EIf seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
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id=32229
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target=creature
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auto=damage:4
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auto=aslongas(*|mygraveyard) damage:4 targetcontroller >6
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name=Kamahl's Sledge
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rarity=C
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mana={5}{R}{R}
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type=Sorcery
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[/card]
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[card]
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text=Swampwalk {T}: Target black creature gets -2/-0 until end of turn.
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id=29715
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name=Krosan Constrictor
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rarity=C
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mana={3}{G}
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type=Creature
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subtype=Snake
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auto={T}:-2/0 target(creature[black])
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power=2
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toughness=2
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abilities=swampwalk
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[/card]
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[card]
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text=Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.
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id=29912
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name=Major Teroh
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rarity=R
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mana={3}{W}
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type=Legendary Creature
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subtype=Bird Soldier
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auto={3}{W}{W}{S}:moveto(exile) all(creature[black])
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power=2
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toughness=3
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abilities=flying
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[/card]
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[card]
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text=Exile all cards from all graveyards.
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auto=moveto(exile) all(*|graveyard)
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id=34234
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name=Morningtide
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rarity=R
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mana={1}{W}
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type=Sorcery
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[/card]
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[card]
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text={1}{B}, Discard a card: Exile target card from a graveyard. {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.
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auto={1}{B}{S(*|myHand)}:moveto(exile) target(*|graveyard)
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auto={1}{B}{S}:moveto(exile) target(*|graveyard)
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id=36433
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name=Mortiphobia
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rarity=U
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mana={1}{B}{B}
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type=Enchantment
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[/card]
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[card]
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text=All creatures get -1/-1 until end of turn for each Swamp you control.
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auto=foreach(swamp|myBattlefield)-1/-1 all(creature)
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id=35194
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name=Mutilate
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rarity=R
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mana={2}{B}{B}
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type=Sorcery
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[/card]
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[card]
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text=Flying Threshold <20>EAs long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
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id=30607
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name=Mystic Familiar
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Bird
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auto=aslongas(*|mygraveyard) 1/1 >6
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auto=aslongas(*|mygraveyard) protection from black >6
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power=1
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Protection from black Threshold <20>ENantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
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id=32243
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name=Nantuko Blightcutter
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rarity=R
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mana={2}{G}
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type=Creature
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subtype=Insect Druid
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auto=aslongas(*|mygraveyard) foreach(*[black]|opponentBattlefield) 1/1 >6
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power=2
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toughness=2
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abilities=protection from black
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[/card]
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[card]
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text={G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold <20>ENantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.
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id=31851
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name=Nantuko Calmer
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rarity=C
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mana={2}{G}{G}
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type=Creature
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subtype=Insect Druid
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auto={G}{T}{S}:destroy target(enchantment)
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auto=aslongas(*|mygraveyard) 1/1 >6
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power=2
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toughness=3
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[/card]
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[card]
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text={B}: Nantuko Shade gets +1/+1 until end of turn.
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id=35053
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name=Nantuko Shade
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rarity=R
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mana={B}{B}
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type=Creature
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subtype=Insect Shade
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auto={B}:1/1
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power=2
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toughness=1
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[/card]
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[card]
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text={G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
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auto={G}{S(*|myHand)}:2/2 target(creature)
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auto={G}{S}:2/2 target(creature)
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id=5663
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name=Narcissism
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rarity=U
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mana={2}{G}
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type=Enchantment
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[/card]
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[card]
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text=First strike {B}: Pardic Collaborator gets +1/+1 until end of turn.
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id=35054
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name=Pardic Collaborator
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rarity=U
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mana={3}{R}
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type=Creature
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subtype=Human Barbarian
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auto={B}:1/1
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power=2
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toughness=2
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abilities=first strike
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[/card]
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[card]
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text=Discard a card: Putrid Imp gains flying until end of turn. Threshold <20>EAs long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
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id=34470
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name=Putrid Imp
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rarity=C
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mana={B}
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type=Creature
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subtype=Zombie Imp
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auto={S(*|myHand)}:flying
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auto=aslongas(*|mygraveyard) 1/1 >6
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auto=aslongas(*|mygraveyard) cantblock >6
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power=1
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toughness=1
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[/card]
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[card]
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text=Destroy target land. Threshold <20>EIf seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
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id=31598
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target=land
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auto=destroy
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auto=aslongas(*|mygraveyard) damage:1 all(creature,player) >6
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name=Rancid Earth
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rarity=C
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mana={1}{B}{B}
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type=Sorcery
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[/card]
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[card]
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text=Reach (This creature can block creatures with flying.) Threshold <20>ESeton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
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id=32244
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name=Seton's Scout
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rarity=U
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mana={1}{G}
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type=Creature
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subtype=Centaur Druid Scout Archer
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auto=aslongas(*|mygraveyard) 2/2 >6
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power=2
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toughness=1
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abilities=reach
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[/card]
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[card]
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text=Flying Discard a card: Return Skywing Aven to its owner's hand.
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id=29713
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name=Skywing Aven
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rarity=C
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mana={2}{U}
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type=Creature
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subtype=Bird Soldier
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auto={S(*|myHand)}:moveto(ownerhand)
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power=2
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toughness=1
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abilities=flying
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[/card]
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[card]
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text={T}: Each player loses 1 life for each Swamp he or she controls.
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id=35082
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name=Stern Judge
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rarity=U
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mana={2}{W}
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type=Creature
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subtype=Human Cleric
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auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent
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power=2
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toughness=2
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.
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id=31757
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name=Tainted Field
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rarity=U
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type=Land
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auto={T}:Add {1}
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auto=aslongas(swamp|myBattlefield) {T}:add{B}
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auto=aslongas(swamp|myBattlefield) {T}:add{W}
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp.
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id=31758
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name=Tainted Isle
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rarity=U
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type=Land
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auto={T}:Add {1}
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auto=aslongas(swamp|myBattlefield) {T}:add{B}
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auto=aslongas(swamp|myBattlefield) {T}:add{U}
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp.
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id=31759
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name=Tainted Peak
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rarity=U
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type=Land
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auto={T}:Add {1}
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auto=aslongas(swamp|myBattlefield) {T}:add{B}
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auto=aslongas(swamp|myBattlefield) {T}:add{R}
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.
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id=31760
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name=Tainted Wood
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rarity=U
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type=Land
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auto={T}:Add {1}
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auto=aslongas(swamp|myBattlefield) {T}:add{B}
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auto=aslongas(swamp|myBattlefield) {T}:add{G}
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[/card]
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[card]
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text=When Teroh's Faithful enters the battlefield, you gain 4 life.
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id=12345
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name=Teroh's Faithful
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rarity=C
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mana={3}{W}
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type=Creature
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subtype=Human Cleric
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auto=life:4 controller
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power=1
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toughness=4
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[/card] |