After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
1656 lines
39 KiB
Plaintext
1656 lines
39 KiB
Plaintext
[meta]
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author=Wagic Team
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year=2002
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block=Slaughter
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[/meta]
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[card]
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text=When Accursed Centaur enters the battlefield, sacrifice a creature.
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id=26715
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name=Accursed Centaur
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rarity=C
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mana={B}
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type=Creature
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subtype=Zombie Centaur
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auto=bury notatarget(creature|myBattlefield)
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power=2
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toughness=2
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[/card]
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[card]
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text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.
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auto=@movedTo(beast|myBattlefield):may damage:4 opponent
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id=12425
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name=AEher Charge
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rarity=U
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mana={4}{R}
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type=Enchantment
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[/card]
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[card]
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text=Draw a card for each Bird on the battlefield.
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id=39889
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auto=foreach(bird|battlefield) draw:1
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name=Airborne Aid
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rarity=C
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mana={3}{U}
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type=Sorcery
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[/card]
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[card]
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text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)
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auto=may lord(creature|myBattlefield) protection from white
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auto=may lord(creature|myBattlefield) protection from blue
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auto=may lord(creature|myBattlefield) protection from black
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auto=may lord(creature|myBattlefield) protection from red
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auto=may lord(creature|myBattlefield) protection from green
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autohand={W}:cycling
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id=41162
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name=Akroma's Blessing
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rarity=U
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mana={2}{W}
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type=Instant
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[/card]
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[card]
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text=Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
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id=41168
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autohand={3}:cycling
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auto=destroy all(artifact,creature,enchantment)
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name=Akroma's Vengeance
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rarity=R
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mana={4}{W}{W}
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type=Sorcery
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[/card]
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[card]
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text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.
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id=41463
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alias=1194
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target=Land
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name=Annex
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rarity=U
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mana={2}{U}{U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Swampwalk
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id=43638
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name=Anurid Murkdiver
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rarity=C
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mana={4}{B}{B}
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type=Creature
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subtype=Zombie Beast
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power=4
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toughness=3
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abilities=swampwalk
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[/card]
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[card]
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text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
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id=39932
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name=Arcanis the Omnipotent
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rarity=R
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mana={3}{U}{U}{U}
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type=Legendary Creature
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subtype=Wizard
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auto={T}:draw:3
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auto={2}{U}{U}:moveTo(myhand)
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power=3
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toughness=4
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[/card]
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[card]
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text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
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id=35326
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target=enchantment
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auto=moveTo(ownerhand)
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autohand={2}:cycling
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name=Aura Extraction
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rarity=U
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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text=Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn.
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id=43331
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name=Avarax
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rarity=U
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mana={3}{R}{R}
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type=Creature
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subtype=Beast
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auto=may moveTo(myhand) target(Avarax|mylibrary)
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auto={1}{R}:1/0
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power=3
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toughness=3
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abilities=haste
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[/card]
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[card]
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text=Flying All other Birds get +1/+1. All other Soldiers get +1/+1.
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id=40131
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name=Aven Brigadier
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rarity=R
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mana={3}{W}{W}{W}
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type=Creature
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auto=lord(soldier) 1/1 other
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auto=lord(bird) 1/1 other
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subtype=Bird Soldier
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power=3
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toughness=5
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abilities=flying
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[/card]
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[card]
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text=Cycling {2} ({2}, Discard this card: Draw a card.)
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id=34196
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name=Barkhide Mauler
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rarity=C
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mana={4}{G}
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type=Creature
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subtype=Beast
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autohand={2}:cycling
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power=4
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toughness=4
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[/card]
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[card]
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text=Barren Moor enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.)
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id=41139
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name=Barren Moor
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auto=tap
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auto={T}:Add {B}
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autohand={B}:cycling
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rarity=C
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type=Land
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[/card]
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[card]
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text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.)
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id=41156
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target=*|opponentBattlefield
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auto=moveTo(myBattlefield)
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name=Blatant Thievery
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rarity=R
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mana={4}{U}{U}{U}
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type=Sorcery
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[/card]
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[card]
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text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into onto the battlefield. Then shuffle your library.
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auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller
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id=39505
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name=Bloodstained Mire
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rarity=R
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type=Land
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[/card]
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[card]
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text=Add {R} to your mana pool for each Goblin on the battlefield.
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id=39846
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auto=foreach(goblin|battlefield) Add:{R}
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name=Brightstone Ritual
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rarity=C
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mana={R}
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type=Instant
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[/card]
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[card]
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text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
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auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller
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id=39545
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name=Cabal Archon
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rarity=U
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mana={2}{B}
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type=Creature
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subtype=Human Cleric
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power=2
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toughness=2
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[/card]
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[card]
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text={2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield.
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auto={2}{G}{G}:token(Centaur,creature Centaur token,3/3,green)
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id=39678
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name=Centaur Glade
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rarity=U
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mana={3}{G}{G}
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type=Enchantment
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[/card]
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[card]
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text=As Clone enters the battlefield, you may choose a creature on the battlefield. If you do, Clone comes into play as a copy of that creature.
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id=39533
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name=Clone
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rarity=U
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mana={3}{U}
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type=Creature
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subtype=Shapeshifter
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auto=may copy notatarget(creature)
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power=0
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toughness=0
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[/card]
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[card]
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text={T}: Target creature with power 2 or less is unblockable this turn.
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id=40060
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auto={T}:unblockable target(creature[power<=2])
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name=Crafty Pathmage
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rarity=C
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mana={2}{U}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn.
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id=40653
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name=Crowd Favorites
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rarity=U
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mana={6}{W}
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type=Creature
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subtype=Soldier
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auto={3}{W}:tap target(creature)
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auto={3}{W}:0/5
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power=4
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toughness=4
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[/card]
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[card]
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text=First strike When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.
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id=39523
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name=Daru Cavalier
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rarity=C
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mana={3}{W}
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type=Creature
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subtype=Human Soldier
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auto=may moveTo(myhand) target(daru cavalier|mylibrary)
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power=2
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toughness=2
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abilities=first strike
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn.
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id=13210
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name=Daru Encampment
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rarity=U
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auto={T}:Add {1}
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auto={W}{T}:1/1 target(Soldier)
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type=Land
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[/card]
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[card]
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text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
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id=41142
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target=creature
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auto=-4/-4
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autohand={1}{B}{B}:cycling
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autohand={1}{B}{B}:-1/-1 target(creature) && cycling
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name=Death Pulse
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rarity=U
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mana={2}{B}{B}
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type=Instant
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[/card]
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[card]
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text=Destroy target enchantment.
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id=41152
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name=Demystify
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target=Enchantment
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auto=destroy
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mana={W}
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type=Instant
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rarity=C
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[/card]
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[card]
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text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
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id=41157
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auto=lord(creature) fear
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autohand={1}{B}:cycling
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autohand={1}{B}:fear target(creature) && cycling
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name=Dirge of Dread
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rarity=C
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mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
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id=41133
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name=Disciple of Grace
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Human Cleric
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autohand={2}:cycling
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power=1
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toughness=2
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auto=protection from black
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[/card]
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[card]
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text=Protection from white Cycling {2} ({2}, Discard this card: Draw a card.)
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id=41134
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name=Disciple of Malice
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rarity=C
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mana={1}{B}
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type=Creature
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subtype=Human Cleric
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autohand={2}:cycling
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power=1
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toughness=2
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auto=protection from white
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[/card]
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[card]
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text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
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auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*)
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id=40128
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name=Dispersing Orb
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rarity=U
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mana={3}{U}{U}
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type=Enchantment
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[/card]
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[card]
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text=Flying {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature.
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id=39872
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name=Dive Bomber
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rarity=C
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mana={3}{W}
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type=Creature
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subtype=Bird Soldier
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auto={T}{S}:damage:2 target(creature[attacking;blocking])
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard onto the battlefield.
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auto={B}{T}{S}:moveTo(myBattlefield) target(creature|mygraveyard)
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id=39549
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name=Doomed Necromancer
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rarity=R
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mana={2}{B}
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type=Creature
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subtype=Human Cleric Mercenary
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power=2
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toughness=2
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[/card]
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[card]
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text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
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id=39743
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name=Doubtless One
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rarity=U
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mana={3}{W}
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type=Creature
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subtype=Cleric Avatar
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auto=foreach(cleric) 1/1
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power=*
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toughness=*
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abilities=lifelink
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[/card]
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[card]
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text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)
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auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,red flying)
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id=39665
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name=Dragon Roost
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rarity=R
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mana={4}{R}{R}
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type=Enchantment
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[/card]
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[card]
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text=Elven Riders can't be blocked except by Walls and/or creatures with flying.
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id=40056
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name=Elven Riders
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rarity=U
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mana={3}{G}{G}
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type=Creature
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subtype=Elf
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auto=cantbeblocked(creature[-flying;-wall])
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power=3
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toughness=3
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[/card]
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[card]
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text={2}{G}: Target Elf gains forestwalk until end of turn.
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id=39494
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name=Elvish Pathcutter
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rarity=C
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mana={3}{G}
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type=Creature
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subtype=Elf
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auto={2}{G}:forestwalk target(elf)
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power=1
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toughness=2
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[/card]
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[card]
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text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
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auto=may moveTo(myBattlefield) target(land[basic]|myhand) && tap
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id=12463
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name=Elvish Pioneer
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rarity=C
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mana={G}
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type=Creature
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subtype=Elf Druid
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power=1
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toughness=1
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[/card]
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[card]
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text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.
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id=13778
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name=Elvish Scrapper
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rarity=U
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mana={G}
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auto={G}{T}{S}:destroy target(artifact)
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type=Creature
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subtype=Elf
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power=1
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toughness=1
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[/card]
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[card]
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text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
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id=5656
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name=Elvish Vanguard
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rarity=R
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mana={1}{G}
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type=Creature
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subtype=Elf Warrior
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auto=@movedTo(other elf|battlefield):counter(1/1)
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power=1
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toughness=1
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[/card]
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[card]
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id=39927
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name=Elvish Warrior
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rarity=C
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mana={G}{G}
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type=Creature
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subtype=Elf
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power=2
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toughness=3
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[/card]
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[card]
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text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player.
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id=39589
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name=Embermage Goblin
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rarity=U
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mana={3}{R}
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type=Creature
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subtype=Goblin Wizard
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auto=may moveTo(myhand) target(embermage goblin|mylibrary)
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auto={T}:damage:1 target(creature,player)
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power=1
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toughness=1
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[/card]
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[card]
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text=Whenever you play an enchantment spell, draw a card.
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auto=@movedTo(enchantment|myBattlefield) from(mystack):draw:1
|
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id=35514
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name=Enchantress's Presence
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rarity=R
|
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mana={2}{G}
|
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type=Enchantment
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[/card]
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[card]
|
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text=Exile target card in a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
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id=41165
|
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target=*|graveyard
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auto=moveTo(exile)
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autohand={B}:cycling
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name=Fade from Memory
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rarity=U
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mana={B}
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type=Instant
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[/card]
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[card]
|
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text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
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id=41169
|
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target=creature
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auto=foreach(zombie) -1/-1
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name=Feeding Frenzy
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rarity=U
|
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mana={2}{B}
|
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type=Instant
|
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[/card]
|
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[card]
|
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text=When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn.
|
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auto=@movedTo(this|graveyard):-1/-1 target(creature) ueot
|
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id=39905
|
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name=Festering Goblin
|
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rarity=C
|
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mana={B}
|
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type=Creature
|
|
subtype=Zombie Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.
|
|
id=39484
|
|
auto=may haste target(creature)
|
|
auto=may 2/0 target(creature)
|
|
auto=may damage:3 target(creature[wizard])
|
|
name=Fever Charm
|
|
rarity=C
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller
|
|
id=39503
|
|
name=Flooded Strand
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={G}
|
|
id=40106
|
|
name=Forest
|
|
auto={T}:Add {G}
|
|
type=Basic Land
|
|
rarity=L
|
|
subtype=Forest
|
|
[/card]
|
|
[card]
|
|
text={G}
|
|
id=40105
|
|
name=Forest
|
|
auto={T}:Add {G}
|
|
type=Basic Land
|
|
rarity=L
|
|
subtype=Forest
|
|
[/card]
|
|
[card]
|
|
text={G}
|
|
id=40116
|
|
name=Forest
|
|
auto={T}:Add {G}
|
|
type=Basic Land
|
|
rarity=L
|
|
subtype=Forest
|
|
[/card]
|
|
[card]
|
|
text={G}
|
|
id=40115
|
|
name=Forest
|
|
auto={T}:Add {G}
|
|
type=Basic Land
|
|
rarity=L
|
|
subtype=Forest
|
|
[/card]
|
|
[card]
|
|
text=Forgotten Cave enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.)
|
|
id=41140
|
|
name=Forgotten Cave
|
|
auto=tap
|
|
auto={T}:Add {R}
|
|
autohand={R}:cycling
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
|
|
autograveyard={S(*|myhand)}:moveTo(myhand) myUpkeepOnly
|
|
id=39578
|
|
name=Gigapede
|
|
rarity=R
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=6
|
|
toughness=1
|
|
abilities=shroud
|
|
[/card]
|
|
[card]
|
|
id=39712
|
|
name=Glory Seeker
|
|
rarity=C
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Soldier
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
id=33713
|
|
name=Gluttonous Zombie
|
|
rarity=U
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=3
|
|
toughness=3
|
|
abilities=fear
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn.
|
|
id=13012
|
|
name=Goblin Burrows
|
|
rarity=U
|
|
auto={T}:Add {1}
|
|
auto={1}{R}{T}:2/0 target(goblin)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins.
|
|
id=39840
|
|
name=Goblin Pyromancer
|
|
rarity=R
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Wizard
|
|
auto=lord(goblin) 3/0 ueot
|
|
auto=@next my endofturn:destroy all(goblin)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from the battlefield, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player.
|
|
id=33695
|
|
name=Goblin Sharpshooter
|
|
rarity=R
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
auto={T}:Damage:1 target(creature,player)
|
|
auto=@movedTo(graveyard) from(creature|battlefield):untap
|
|
power=1
|
|
toughness=1
|
|
abilities=doesnotuntap
|
|
[/card]
|
|
[card]
|
|
text=Flying
|
|
id=39477
|
|
name=Goblin Sky Raider
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
|
|
id=39826
|
|
name=Goblin Sledder
|
|
rarity=C
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
auto={S(goblin|mybattlefield)}:1/1 target(creature)
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Grand Coliseum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.
|
|
id=39647
|
|
name=Grand Coliseum
|
|
auto=tap
|
|
auto={T}:Add {1}
|
|
auto={T}:Add {B} && damage:1 controller
|
|
auto={T}:Add {G} && damage:1 controller
|
|
auto={T}:Add {R} && damage:1 controller
|
|
auto={T}:Add {U} && damage:1 controller
|
|
auto={T}:Add {W} && damage:1 controller
|
|
type=Land
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
text={T}: Target Elf or Soldier gets +2/+2 until end of turn.
|
|
id=39715
|
|
name=Grassland Crusader
|
|
rarity=C
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Cleric Soldier
|
|
auto={T}:2/2 target(elf,soldier)
|
|
power=2
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
|
|
id=39744
|
|
name=Heedless One
|
|
rarity=U
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf Avatar
|
|
auto=foreach(elf) 1/1
|
|
power=*
|
|
toughness=*
|
|
abilities=trample
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
id=41163
|
|
target=creature
|
|
auto=2/5
|
|
autohand={3}:cycling
|
|
name=Improvised Armor
|
|
rarity=U
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=All creatures get -2/-2 until end of turn.
|
|
auto=lord(creature) -2/-2
|
|
id=23280
|
|
name=Infest
|
|
rarity=U
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Untap target creature. It gets +2/+4 until end of turn.
|
|
id=41154
|
|
target=creature
|
|
auto=untap
|
|
auto=2/4
|
|
name=Inspirit
|
|
rarity=U
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40119
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40118
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40117
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={U}
|
|
id=40120
|
|
name=Island
|
|
auto={T}:Add {U}
|
|
type=Basic Land
|
|
subtype=Island
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1)
|
|
text=Whenever Jareth Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.
|
|
id=39861
|
|
name=Jareth Leonine Titan
|
|
rarity=R
|
|
mana={3}{W}{W}{W}
|
|
type=Legendary Creature
|
|
auto=aslongas(jareth leonine titan[blocking]|mybattlefield) 7/7
|
|
auto={W}:protection from white
|
|
auto={W}:protection from blue
|
|
auto={W}:protection from black
|
|
auto={W}:protection from red
|
|
auto={W}:protection from green
|
|
subtype=Cat Giant
|
|
power=4
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
text={G}: Target Beast gains trample until end of turn.
|
|
id=41056
|
|
name=Krosan Groundshaker
|
|
rarity=U
|
|
mana={4}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto={G}:trample target(beast)
|
|
power=6
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
|
|
id=43479
|
|
name=Krosan Tusker
|
|
rarity=C
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Boar Beast
|
|
autohand={2}{G}:cycling
|
|
autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling
|
|
power=6
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
id=41158
|
|
target=land
|
|
auto=destroy
|
|
autohand={2}:cycling
|
|
name=Lay Waste
|
|
rarity=C
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Lonely Sandbar enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
id=41138
|
|
name=Lonely Sandbar
|
|
auto=tap
|
|
auto={T}:Add {U}
|
|
autohand={U}:cycling
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
|
|
id=41155
|
|
target=creature
|
|
auto=shroud
|
|
autohand={U}:cycling
|
|
name=Mage's Guile
|
|
rarity=C
|
|
mana={1}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Choose one: Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.
|
|
id=39466
|
|
auto=may destroy target(cleric)
|
|
auto=may moveTo(myHand) target(cleric|myGraveyard)
|
|
auto=may life:-2 opponent
|
|
name=Misery Charm
|
|
rarity=C
|
|
mana={B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.
|
|
id=39699
|
|
name=Mobilization
|
|
auto=lord(soldier) vigilance
|
|
auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white)
|
|
rarity=R
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40107
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40108
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40109
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={R}
|
|
id=40110
|
|
name=Mountain
|
|
auto={T}:Add {R}
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets +8/+8 and has trample.
|
|
id=34684
|
|
target=creature
|
|
auto=8/8
|
|
auto=trample
|
|
name=Mythic Proportions
|
|
rarity=R
|
|
mana={4}{G}{G}{G}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
|
|
id=42186
|
|
name=Nantuko Husk
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Insect
|
|
auto={S(creature|myBattlefield)}:2/2
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Destroy target artifact or enchantment.
|
|
id=35414
|
|
name=Naturalize
|
|
target=artifact,enchantment
|
|
auto=destroy
|
|
mana={1}{G}
|
|
type=Instant
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.
|
|
id=39732
|
|
name=Nova Cleric
|
|
rarity=U
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
auto={2}{W}{T}{S}:destroy all(enchantment)
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature can't attack or block.
|
|
id=19729
|
|
target=creature
|
|
auto=cantattack
|
|
auto=cantblock
|
|
name=Pacifism
|
|
rarity=C
|
|
mana={1}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
|
|
id=39433
|
|
auto=may destroy target(aura)
|
|
auto=may target(creature[soldier]) 2/2
|
|
auto=may lord(creature|myBattlefield) vigilance ueot
|
|
name=Piety Charm
|
|
rarity=C
|
|
mana={W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40121
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40122
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40123
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={W}
|
|
id=40124
|
|
name=Plains
|
|
auto={T}:Add {W}
|
|
type=Basic Land
|
|
subtype=Plains
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller
|
|
id=39504
|
|
name=Polluted Delta
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
|
|
id=41145
|
|
target=creature
|
|
auto=4/4
|
|
autohand={2}{G}:cycling
|
|
autohand={2}{G}:1/1 target(creature) && cycling
|
|
name=Primal Boost
|
|
rarity=U
|
|
mana={2}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.
|
|
id=39845
|
|
target=creature,player
|
|
auto=foreach(cleric) damage:1
|
|
auto=foreach(cleric) life:1 controller
|
|
name=Profane Prayers
|
|
rarity=C
|
|
mana={2}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Until end of turn, Wizards you control gain "{T}: Counter target spell."
|
|
auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack)
|
|
id=40173
|
|
name=Psychic Trance
|
|
rarity=R
|
|
mana={2}{U}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Beast: You gain 4 life.
|
|
id=12444
|
|
name=Ravenous Baloth
|
|
rarity=R
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Beast
|
|
auto={S(beast|myBattlefield)}:life:4
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
|
|
id=39746
|
|
name=Reckless One
|
|
rarity=U
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Goblin Avatar
|
|
auto=foreach(goblin) 1/1
|
|
power=*
|
|
toughness=*
|
|
abilities=haste
|
|
[/card]
|
|
[card]
|
|
text=Target player shuffles his or her graveyard into his or her library.
|
|
id=41462
|
|
target=player
|
|
auto=moveTo(ownerlibrary) all(*|ownergraveyard)
|
|
name=Reminisce
|
|
rarity=U
|
|
mana={2}{U}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.
|
|
id=41153
|
|
auto=life:6
|
|
autohand={1}{W}:cycling
|
|
autohand={1}{W}:life:2 && cycling
|
|
name=Renewed Faith
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Whenever a creature attacks, you gain 1 life.
|
|
auto=@each blockers:foreach(creature[attacking]) life:1
|
|
id=40656
|
|
name=Righteous Cause
|
|
rarity=U
|
|
mana={3}{W}{W}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
|
|
id=10704
|
|
name=Riptide Laboratory
|
|
rarity=R
|
|
auto={T}:Add {1}
|
|
auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield)
|
|
type=Basic Land
|
|
[/card]
|
|
[card]
|
|
text=Flying, haste
|
|
id=39859
|
|
name=Rorix Bladewing
|
|
rarity=R
|
|
mana={3}{R}{R}{R}
|
|
type=Legendary Creature
|
|
subtype=Dragon
|
|
power=6
|
|
toughness=5
|
|
abilities=flying,haste
|
|
[/card]
|
|
[card]
|
|
text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
|
|
id=39640
|
|
name=Rotlung Reanimator
|
|
rarity=R
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,creature token Zombie, 2/2,black)
|
|
auto=@movedTo(graveyard) from(other cleric|battlefield):token(Zombie,creature token Zombie, 2/2,black)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
|
|
id=41170
|
|
target=creature
|
|
auto=preventAllCombatDamage from(mytgt)
|
|
auto=preventAllCombatDamage to(mytgt)
|
|
name=Sandskin
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.
|
|
id=39445
|
|
name=Screaming Seahawk
|
|
rarity=C
|
|
mana={4}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
auto=may moveTo(myhand) target(screaming seahawk|mylibrary)
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Searing Flesh deals 7 damage to target opponent.
|
|
id=35386
|
|
name=Searing Flesh
|
|
auto=damage:7 opponent
|
|
rarity=U
|
|
mana={6}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
|
|
id=40539
|
|
name=Seaside Haven
|
|
rarity=U
|
|
auto={T}:Add {1}
|
|
auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1
|
|
type=Basic Land
|
|
[/card]
|
|
[card]
|
|
text=Secluded Steppe enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.)
|
|
id=41137
|
|
name=Secluded Steppe
|
|
auto=tap
|
|
auto={T}:Add {W}
|
|
autohand={W}:cycling
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
id=13204
|
|
name=Severed Legion
|
|
rarity=C
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie
|
|
power=2
|
|
toughness=2
|
|
abilities=fear
|
|
[/card]
|
|
[card]
|
|
text={T}: Each player loses 1 life for each Zombie on the battlefield.
|
|
auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller
|
|
id=39464
|
|
name=Shepherd of Rot
|
|
rarity=C
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Cleric
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Shock deals 2 damage to target creature or player.
|
|
id=39482
|
|
target=creature,player
|
|
auto=damage:2
|
|
name=Shock
|
|
rarity=C
|
|
mana={R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Trample {G}: Regenerate Silvos, Rogue Elemental.
|
|
id=39860
|
|
name=Silvos, Rogue Elemental
|
|
rarity=R
|
|
mana={3}{G}{G}{G}
|
|
type=Legendary Creature
|
|
subtype=Elemental
|
|
auto={G}:regenerate
|
|
power=8
|
|
toughness=5
|
|
abilities=trample
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a Goblin: Add {R} to your mana pool.
|
|
id=39563
|
|
name=Skirk Prospector
|
|
rarity=C
|
|
mana={R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
auto={S(goblin|myBattlefield)}:Add {R}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={4}, {T}, Discard your hand: Draw a card for each creature you control.
|
|
auto={4}{T}:moveTo(mygraveyard) all(*|myhand) && foreach(creature|myBattlefield) draw:1
|
|
id=39696
|
|
name=Slate of Ancestry
|
|
rarity=R
|
|
mana={4}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
|
|
id=41171
|
|
auto=damage:4 all(creature)
|
|
autohand={2}{R}:cycling
|
|
autohand={2}{R}:damage:1 all(creature) && cycling
|
|
name=Slice and Dice
|
|
rarity=U
|
|
mana={4}{R}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
|
|
id=39706
|
|
name=Slipstream Eel
|
|
rarity=C
|
|
mana={5}{U}{U}
|
|
type=Creature
|
|
subtype=Fish Beast
|
|
auto=aslongas(island|opponentbattlefield) -cantattack
|
|
autohand={1}{U}:cycling
|
|
power=6
|
|
toughness=6
|
|
abilities=cantattack
|
|
[/card]
|
|
[card]
|
|
text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
|
|
id=41023
|
|
target=creature[manacost<=3]
|
|
auto=bury
|
|
name=Smother
|
|
rarity=U
|
|
mana={1}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
|
|
id=41143
|
|
target=creature,player
|
|
auto=damage:3
|
|
autohand={1}{R}{R}:cycling
|
|
autohand={1}{R}{R}:damage:1 target(creature,player) && cycling
|
|
name=Solar Blast
|
|
rarity=C
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
|
|
id=39745
|
|
name=Soulless One
|
|
rarity=U
|
|
mana={3}{B}
|
|
type=Creature
|
|
subtype=Zombie Avatar
|
|
auto=foreach(zombie|graveyard) 1/1
|
|
auto=foreach(zombie) 1/1
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
|
|
auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller
|
|
id=39476
|
|
name=Sparksmith
|
|
rarity=C
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Goblin
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
|
|
auto=foreach(other creature|battlefield) counter(1/1,1)
|
|
id=39676
|
|
name=Stag Beetle
|
|
rarity=R
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=0
|
|
[/card]
|
|
[card]
|
|
text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
id=41167
|
|
auto=damage:X all(creature)
|
|
autohand={3}:cycling
|
|
name=Starstorm
|
|
rarity=R
|
|
mana={X}{R}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40111
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40112
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40113
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text={B}
|
|
id=40114
|
|
name=Swamp
|
|
auto={T}:Add {B}
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
rarity=L
|
|
[/card]
|
|
[card]
|
|
text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
id=41136
|
|
target=creature[power<=2]
|
|
auto=destroy
|
|
autohand={2}:cycling
|
|
name=Swat
|
|
rarity=C
|
|
mana={1}{B}{B}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=When Symbiotic Beast is put into a graveyard from the battlefield, put four 1/1 green Insect creature tokens onto the battlefield.
|
|
id=39924
|
|
name=Symbiotic Beast
|
|
rarity=U
|
|
mana={4}{G}{G}
|
|
type=Creature
|
|
subtype=Insect Beast
|
|
auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*4
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=When Symbiotic Elf is put into a graveyard from the battlefield, put two 1/1 green Insect creature tokens onto the battlefield.
|
|
id=32216
|
|
name=Symbiotic Elf
|
|
rarity=C
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*2
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield.
|
|
id=39925
|
|
name=Symbiotic Wurm
|
|
rarity=R
|
|
mana={5}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
auto=@movedTo(this|graveyard) from(battlefield):token(Insect,creature insect, 1/1,green)*7
|
|
power=7
|
|
toughness=7
|
|
[/card]
|
|
[card]
|
|
text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
|
|
id=39468
|
|
auto=life:-2 opponent
|
|
auto=life:2 controller
|
|
name=Syphon Soul
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
|
|
id=43736
|
|
target=creature
|
|
alias=129767
|
|
auto=haste
|
|
auto=untap
|
|
name=Threaten
|
|
mana={2}{R}
|
|
rarity=U
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the Battlefield.
|
|
auto=foreach(beast) damage:1 all(player,creature[-flying])
|
|
id=39847
|
|
name=Thunder of Hooves
|
|
rarity=U
|
|
mana={3}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Tranquil Thicket enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.)
|
|
id=41141
|
|
name=Tranquil Thicket
|
|
auto=tap
|
|
auto={T}:Add {G}
|
|
autohand={G}:cycling
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
|
|
id=30764
|
|
name=Tribal Golem
|
|
rarity=R
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
auto=aslongas(beast|myBattlefield) trample
|
|
auto=aslongas(goblin|myBattlefield) haste
|
|
auto=aslongas(soldier|myBattlefield) first strike
|
|
auto=aslongas(wizard|myBattlefield) flying
|
|
auto=aslongas(zombie|myBattlefield) {B}:regenerate
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
|
|
autograveyard={1}{B}{S(*|myhand):moveTo(myBattlefield) myUpkeepOnly
|
|
autohand={1}{B}:cycling
|
|
id=41166
|
|
name=Undead Gladiator
|
|
rarity=R
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Barbarian
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
|
|
id=40541
|
|
name=Unholy Grotto
|
|
rarity=R
|
|
type=Land
|
|
auto={T}:Add {1}
|
|
auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard)
|
|
[/card]
|
|
[card]
|
|
text=Flying {T}: Destroy target creature. It can't be regenerated.
|
|
id=39863
|
|
name=Visara the Dreadful
|
|
rarity=R
|
|
mana={3}{B}{B}{B}
|
|
type=Legendary Creature
|
|
subtype=Gorgon
|
|
auto={T}:bury target(creature)
|
|
power=5
|
|
toughness=5
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Choose one: Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
|
|
id=39501
|
|
auto=may token(Insect,creature insect, 1/1,green)
|
|
auto=may 1/1 && trample target(creature)
|
|
auto=may regenerate target(beast)
|
|
name=Vitality Charm
|
|
rarity=C
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card.
|
|
id=39495
|
|
name=Wall of Mulch
|
|
rarity=U
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Wall
|
|
auto={G}{S(wall|myBattlefield)}:draw:1
|
|
power=0
|
|
toughness=4
|
|
abilities=defender
|
|
[/card]
|
|
[card]
|
|
text={T}: You gain 1 life for each Elf on the battlefield.
|
|
id=39497
|
|
name=Wellwisher
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto={T}:foreach(elf) life:1 controller
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card.
|
|
id=42184
|
|
name=Wheel and Deal
|
|
rarity=R
|
|
mana={3}{U}
|
|
auto=moveto(graveyard) all(*|opponenthand)
|
|
auto=draw:7 opponent
|
|
auto=draw:1 controller
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(forest,plains|mylibrary) && life:-1 controller
|
|
id=39507
|
|
name=Windswept Heath
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {G} to your mana pool.
|
|
id=39828
|
|
name=Wirewood Elf
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto={T}:Add {G}
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Wirewood Herald is put into a graveyard from the battlefield, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.
|
|
auto=@movedto(this|graveyard) from(battlefield):may moveto(myhand) target(elf|mylibrary)
|
|
id=39907
|
|
name=Wirewood Herald
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf.
|
|
id=34764
|
|
name=Wirewood Lodge
|
|
rarity=U
|
|
auto={T}:Add {1}
|
|
auto={G}{T}:untap target(elf)
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
|
|
id=39841
|
|
target=creature
|
|
auto=foreach(elf) 1/1
|
|
name=Wirewood Pride
|
|
rarity=C
|
|
mana={G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Whenever a Beast enters the battlefield, you may draw a card.
|
|
id=39703
|
|
name=Wirewood Savage
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto=@movedTo(beast|battlefield):may draw:1
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.
|
|
auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|mylibrary) && life:-1 controller
|
|
id=39506
|
|
name=Wooded Foothills
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Whenever another creature enters the battlefield, you lose 1 life.
|
|
auto=@movedTo(other creature|battlefield):life:-1 controller
|
|
id=26689
|
|
name=Wretched Anurid
|
|
rarity=C
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Frog Beast
|
|
power=3
|
|
toughness=3
|
|
[/card] |