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wagic/projects/mtg/bin/Res/sets/EVE/_cards.dat
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solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

1044 lines
28 KiB
Plaintext

[meta]
author=Wagic Team
year=2008
block=Shadow
[/meta]
[card]
text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
auto={2}:persist target(creature)
id=158293
name=Antler Skulkin
rarity=C
mana={5}
type=Artifact Creature
subtype=Scarecrow
power=3
toughness=3
[/card]
[card]
text=Flying When Archon of Justice is put into a graveyard from the battlefield, exile target permanent.
abilities=flying
auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield)
id=146006
name=Archon of Justice
rarity=R
mana={3}{W}{W}
type=Creature
subtype=Archon
power=4
toughness=4
abilities=flying
[/card]
[card]
text=Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life.
id=158104
name=Balefire Liege
rarity=R
mana={2}{RW}{RW}{RW}
type=Creature
subtype=Spirit Horror
auto=lord(other creature[red]|myBattlefield) 1/1
auto=lord(other creature[white]|myBattlefield) 1/1
auto=@movedto(*[red]|mystack):damage:3 opponent
auto=@movedto(*[white]|mystack):life:3 controller
power=2
toughness=4
[/card]
[card]
text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper.
id=153480
name=Ballynock Trapper
rarity=C
mana={3}{W}
type=Creature
subtype=Kithkin Soldier
auto={T}:tap target(creature)
auto=@movedTo(*[white]|mystack):may untap
power=2
toughness=2
[/card]
[card]
text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield.
target=*|graveyard
auto=moveTo(exile)
auto=token(Spirit,Token Spirit Creature, 1/1,white black flying)
id=157415
name=Beckon Apparition
rarity=C
mana={WB}
type=Instant
[/card]
[card]
text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
id=153478
name=Belligerent Hatchling
rarity=U
mana={3}{RW}
type=Creature
subtype=Elemental
auto=@movedTo(*[red]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
power=6
toughness=6
abilities=first strike
[/card]
[card]
text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it.
id=151098
name=Bloodied Ghost
rarity=U
mana={1}{WB}{WB}
type=Creature
subtype=Spirit
auto=counter(-1/-1)
power=3
toughness=3
abilities=flying
[/card]
[card]
text=At the beginning of your upkeep, return a permanent you control to its owner's hand.
auto=@each my upkeep:moveTo(ownerhand) notatarget(*|myBattlefield)
id=153419
name=Cache Raiders
rarity=U
mana={3}{U}{U}
type=Creature
subtype=Merfolk Rogue
power=4
toughness=4
[/card]
[card]
text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery
auto=token(Elemental,creature elemental, 5/5,flying red,blue)
id=157400
name=Call the Skybreaker
rarity=R
mana={5}{UR}{UR}
type=Sorcery
[/card]
[card]
text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.
auto={T}:Add {1}
auto={UR}{T}:Add {U}{U}
auto={UR}{T}:Add {U}{R}
auto={UR}{T}:Add {R}{R}
id=153433
name=Cascade Bluffs
rarity=R
type=Land
[/card]
[card]
text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefiels, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
target=creatures
auto=persist
id=151060
name=Cauldron Haze
rarity=U
mana={1}{WB}
type=Instant
[/card]
[card]
text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
id=158903
target=player
auto=foreach(*[white;blue]|opponentBattlefield) damage:2
name=Chaotic Backlash
rarity=U
mana={4}{R}
type=Instant
[/card]
[card]
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=153469
autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery
auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2
name=Cenn's Enlistment
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer.
id=151067
name=Cinder Pyromancer
rarity=C
mana={2}{R}
type=Creature
subtype=Elemental Shaman
auto={T}:damage:1 target(player)
auto=@movedTo(*[red]|mystack):may untap
power=0
toughness=1
[/card]
[card]
text={BG}{BG}: Exile target card in a graveyard. You gain 1 life.
auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller
id=157206
name=Creakwood Ghoul
rarity=U
mana={4}{B}
type=Creature
subtype=Plant Zombie
power=3
toughness=3
[/card]
[card]
text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.
id=157406
auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black)
name=Creakwood Liege
rarity=R
mana={1}{BG}{BG}{BG}
type=Creature
subtype=Horror
power=2
toughness=2
[/card]
[card]
text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.
id=157288
auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto=@movedto(*[black]|mystack):may destroy target(creature[tapped])
auto=@movedto(*[white]|mystack):may tap target(creature)
name=Deathbringer Liege
rarity=R
mana={2}{WB}{WB}{WB}
type=Creature
subtype=Horror
power=3
toughness=4
[/card]
[card]
text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
id=153488
name=Deity of Scars
rarity=R
mana={BG}{BG}{BG}{BG}{BG}
type=Creature
subtype=Spirit Avatar
auto=counter(-1/-1,2)
auto={BG}:counter(-1/-1,-1) && regenerate
power=7
toughness=7
abilities=trample
[/card]
[card]
text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
target=creature
auto=double strike
id=153039
name=Double Cleave
rarity=C
mana={1}{RW}
type=Instant
[/card]
[card]
text=Destroy target land. You gain 2 life.
target=land
auto=destroy
auto=life:2 controller
id=151079
name=Drain the Well
rarity=C
mana={2}{BG}{BG}
type=Sorcery
[/card]
[card]
text=Counter target spell. Its controller draws a card. Draw a card.
id=153036
target=*|stack
auto=fizzle
auto=draw:1 controller
auto=draw:1 targetController
name=Dream Fracture
rarity=U
mana={1}{U}{U}
type=Instant
[/card]
[card]
text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.
auto={S}:damage:1 target(creature[attacking;blocking])
id=150975
name=Duergar Assailant
rarity=C
mana={RW}
type=Creature
subtype=Dwarf Soldier
power=1
toughness=1
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn.
id=153437
name=Duergar Cave-Guard
rarity=U
mana={3}{R}
type=Creature
subtype=Dwarf Warrior
auto={RW}:1/0
power=1
toughness=3
abilities=wither
[/card]
[card]
text=Trample
id=151164
name=Duskdale Wurm
rarity=U
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
abilities=trample
[/card]
[card]
text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.
auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green)
auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,flying blue)
id=152087
name=Fable of Wolf and Owl
rarity=R
mana={3}{GU}{GU}{GU}
type=Enchantment
[/card]
[card]
text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
id=158296
name=Fang Skulkin
rarity=C
mana={2}
type=Artifact Creature
subtype=Scarecrow
auto={2}:wither target(creature[black])
power=2
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.
auto={T}:Add {1}
auto={WB}{T}:Add {W}{W}
auto={WB}{T}:Add {W}{B}
auto={WB}{T}:Add {B}{B}
id=153446
name=Fetid Heath
rarity=R
type=Land
[/card]
[card]
text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.
auto={T}:Add {1}
auto={GU}{T}:Add {G}{G}
auto={GU}{T}:Add {G}{U}
auto={GU}{T}:Add {U}{U}
id=153481
name=Flooded Grove
rarity=R
type=Land
[/card]
[card]
text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
id=157977
name=Glen Elendra Archmage
rarity=R
mana={3}{U}
type=Creature
subtype=Faerie Wizard
auto={U}{S}:fizzle target(*[-creature]|stack)
power=2
toughness=2
abilities=flying,persist
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
id=152089
name=Harvest Gwyllion
rarity=C
mana={2}{WB}{WB}
type=Creature
subtype=Hag
power=2
toughness=4
abilities=wither
[/card]
[card]
text=Double strike
id=157201
name=Hearthfire Hobgoblin
rarity=U
mana={RW}{RW}{RW}
type=Creature
subtype=Goblin Soldier
power=2
toughness=2
abilities=double strike
[/card]
[card]
text=Flying, first strike
id=151090
name=Hobgoblin Dragoon
rarity=C
mana={2}{RW}
type=Creature
subtype=Goblin Knight
power=1
toughness=2
abilities=flying,first strike
[/card]
[card]
text={3}: Target green creature gets +1/+1 until end of turn.
id=158294
name=Hoof Skulkin
rarity=C
mana={3}
type=Artifact Creature
subtype=Scarecrow
auto={3}:1/1 target(creature[green])
power=2
toughness=2
[/card]
[card]
text=Return all nonblue creatures to their owners' hands.
id=142010
name=Inundate
auto=moveTo(ownerhand) all(creature[-blue]|battlefield)
rarity=R
mana={3}{U}{U}{U}
type=Sorcery
[/card]
[card]
text={2}: Target red creature gains haste until end of turn.
id=158295
name=Jawbone Skulkin
rarity=C
mana={1}
type=Artifact Creature
subtype=Scarecrow
auto={2}:haste target(creature[red])
power=1
toughness=1
[/card]
[card]
text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
abilities=flying,persist
auto={1}{W}{S}:destroy target(enchantment)
id=152096
name=Kithkin Spellduster
rarity=C
mana={4}{W}
type=Creature
subtype=Kithkin Wizard
power=2
toughness=3
[/card]
[card]
text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
auto=foreach(*[red;black]|opponentbattlefield) life:1
id=154346
name=Kithkin Zealot
rarity=C
mana={1}{W}
type=Creature
subtype=Kithkin Cleric
power=1
toughness=3
[/card]
[card]
text=Whenever you play a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
id=157971
name=Leering Emblem
rarity=R
type=Artifact
mana={2}
subtype=Equipment
auto={2}:equip
auto=@movedTo(*|mystack):2/2 ueot
[/card]
[card]
text=Fear Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
id=147437
name=Lingering Tormentor
rarity=U
mana={3}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=fear,persist
[/card]
[card]
text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
id=151059
name=Loyal Gyrfalcon
rarity=U
mana={3}{W}
type=Creature
subtype=Bird
auto=@movedTo(*[white]|mystack):-defender ueot
power=3
toughness=3
abilities=defender,flying
[/card]
[card]
text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
auto=destroy target(island,swamp|opponentBattlefield)
id=142015
name=Marshdrinker Giant
rarity=U
mana={3}{G}{G}
type=Creature
subtype=Giant Warrior
power=4
toughness=3
[/card]
[card]
text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator.
id=151088
name=Merrow Levitator
rarity=C
mana={3}{U}
type=Creature
subtype=Merfolk Wizard
auto={T}:flying target(creature)
auto=@movedTo(*[blue]|mystack):may untap
power=2
toughness=3
[/card]
[card]
text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield.
id=151132
auto=lord(creature[blue]|myBattlefield) 1/1 other
auto=lord(creature[red]|myBattlefield) 1/1 other
auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand)
name=Mindwrack Liege
rarity=R
mana={3}{UR}{UR}{UR}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]
[card]
text=Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=creature
auto=4/4
autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery
id=153441
name=Monstrify
rarity=C
mana={3}{G}
type=Sorcery
[/card]
[card]
text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield)
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[blue]|myBattlefield) 1/1 other
id=152091
name=Murkfiend Liege
rarity=R
mana={2}{GU}{GU}{GU}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]
[card]
text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.
id=151095
name=Nettle Sentinel
rarity=C
mana={G}
type=Creature
subtype=Elf Warrior
auto=@movedTo(*[green]|mystack):may untap
power=2
toughness=2
abilities=doesnotuntap
[/card]
[card]
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
id=150986
name=Nip Gwyllion
rarity=C
mana={WB}
type=Creature
subtype=Hag
power=1
toughness=1
abilities=lifelink
[/card]
[card]
text=Flying Attacking creatures you control get +2/+0.
auto=lord(creature[attacking]|myBattlefield) 2/0
id=154258
name=Nobilis of War
rarity=R
mana={RW}{RW}{RW}{RW}{RW}
type=Creature
subtype=Spirit Avatar
power=3
toughness=4
abilities=flying
[/card]
[card]
text=Noggle Bandit can't be blocked except by creatures with defender.
id=157286
name=Noggle Bandit
rarity=C
mana={1}{UR}{UR}
type=Creature
subtype=Noggle Rogue
auto=cantbeblockedby(creature[-defender])
power=2
toughness=2
[/card]
[card]
text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.
id=158899
name=Noggle Bridgebreaker
auto=moveTo(ownerhand) notatarget(land|myBattlefield)
rarity=C
mana={2}{UR}{UR}
type=Creature
subtype=Noggle Rogue
power=4
toughness=3
[/card]
[card]
text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
id=152032
auto=draw:2 controller
auto=draw:2 opponent
auto=discard:1 controller
auto=discard:1 opponent
name=Noggle Ransacker
rarity=U
mana={2}{UR}
type=Creature
subtype=Noggle Rogue
power=2
toughness=1
[/card]
[card]
text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.
id=153448
name=Noxious Hatchling
rarity=U
mana={3}{BG}
type=Creature
subtype=Elemental
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
power=6
toughness=6
abilities=wither
[/card]
[card]
text={1}{BG}: Regenerate Odious Trow.
id=150977
name=Odious Trow
rarity=C
mana={BG}
type=Creature
subtype=Troll
auto={1}{BG}:regenerate
power=1
toughness=1
[/card]
[card]
text=Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=player
auto=draw:1
autograveyard={2}{U}{S(land|myhand)}:draw:1 target(player)
id=153475
name=Oona's Grace
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.
id=151151
name=Overbeing of Myth
rarity=R
mana={GU}{GU}{GU}{GU}{GU}
type=Creature
subtype=Spirit Avatar
auto=foreach(*|myhand) 1/1
auto=@each my draw:draw:1
power=*
toughness=*
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player.
target=creature,player
auto=damage:3
id=152034
name=Puncture Blast
rarity=C
mana={2}{R}
type=Instant
abilities=wither
[/card]
[card]
text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
target=creature
auto=cantattack
auto=cantblock
auto=@each my upkeep:may life:1 controller
id=153435
name=Recumbent Bliss
rarity=C
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=When Regal Force enters the battlefield, draw a card for each green creature you control.
id=147373
name=Regal Force
auto=foreach(creature[green]|myBattlefield) draw:1
rarity=R
mana={4}{G}{G}{G}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
id=158902
name=Rendclaw Trow
rarity=C
mana={2}{BG}
type=Creature
subtype=Troll
power=2
toughness=2
abilities=wither,persist
[/card]
[card]
text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
id=157291
name=Restless Apparition
rarity=U
mana={WB}{WB}{WB}
type=Creature
subtype=Spirit
auto={WB}{WB}{WB}:3/3
power=2
toughness=2
abilities=persist
[/card]
[card]
text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
auto={RW}:lord(creature[white;red]|myBattlefield) first strike
auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x
id=151114
name=Rise of the Hobgoblins
rarity=R
mana={X}{RW}{RW}
type=Enchantment
[/card]
[card]
text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool.
auto={T}:Add {1}
auto={RW}{T}:Add {R}{R}
auto={RW}{T}:Add {R}{W}
auto={RW}{T}:Add {W}{W}
id=153434
name=Rugged Prairie
rarity=R
type=Land
[/card]
[card]
text=Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=153438
autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery
auto=token(Beast,creature beast, 3/3,green)
name=Savage Conception
rarity=U
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
auto={1}{S(scarecrow|myBattlefield)}:draw:1
auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard)
id=157979
name=Scarecrone
rarity=R
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=2
[/card]
[card]
text={3}: Target blue creature gains shroud until end of turn.
auto={3}:shroud target(creature[blue])
id=158297
name=Shell Skulkin
rarity=C
mana={4}
type=Artifact Creature
subtype=Scarecrow
power=3
toughness=2
[/card]
[card]
text=Slippery Bogle can't be the target of spells or abilities your opponents control.
id=150999
name=Slippery Bogle
rarity=C
mana={GU}
type=Creature
subtype=Beast
power=1
toughness=1
abilities=opponentshroud
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
id=157211
name=Smoldering Butcher
rarity=C
mana={3}{B}
type=Creature
subtype=Elemental Warrior
power=4
toughness=2
abilities=wither
[/card]
[card]
text=Flying Whenever a player casts a nonblack spell, that player loses 1 life.
id=158900
auto=@movedTo(*[-black]|mystack):life:-1 controller
auto=@movedTo(*[-black]|opponentstack):life:-1 opponent
name=Soot Imp
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Imp
power=1
toughness=2
abilities=flying
[/card]
[card]
text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.
auto=all(creature) counter(-1/-1)
id=142054
name=Soul Snuffers
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Elemental Shaman
power=3
toughness=3
[/card]
[card]
text=Swampwalk, forestwalk
id=151120
name=Stalker Hag
rarity=U
mana={BG}{BG}{BG}
type=Creature
subtype=Hag
power=3
toughness=2
abilities=swampwalk,forestwalk
[/card]
[card]
text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn.
id=153037
name=Stillmoon Cavalier
rarity=R
mana={1}{WB}{WB}
type=Creature
subtype=Zombie Knight
auto={WB}:flying
auto={WB}:first strike
auto={WB}{WB}:+1/+0
power=2
toughness=1
abilities=protection from black,protection from white
[/card]
[card]
text={UR}: Stream Hopper gains flying until end of turn.
id=151124
name=Stream Hopper
rarity=C
mana={UR}
type=Creature
subtype=Goblin
auto={UR}:flying
power=1
toughness=1
[/card]
[card]
text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
id=153477
name=Sturdy Hatchling
rarity=U
mana={3}{GU}
type=Creature
subtype=Elemental
auto={GU}:shroud
auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
power=6
toughness=6
[/card]
[card]
text=Flying {WB}{WB}{WB}: Regenerate target creature.
auto={WB}{WB}{WB}:Regenerate target(creature)
id=153420
name=Suture Spirit
rarity=U
mana={1}{W}
type=Creature
subtype=Spirit
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=player
auto=life:-2 && life:2 controller
autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery
id=153447
name=Syphon Life
rarity=U
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=Flying {UR}: Talonrend gets +1/-1 until end of turn.
id=153430
name=Talonrend
rarity=U
mana={4}{U}
type=Creature
subtype=Elemental
auto={UR}:1/-1
power=0
toughness=5
abilities=flying
[/card]
[card]
text=Flash Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
id=152140
name=Trapjaw Kelpie
rarity=C
mana={4}{GU}{GU}
type=Creature
subtype=Beast
power=3
toughness=3
abilities=flash,persist
[/card]
[card]
text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool.
auto={T}:Add {1}
auto={BG}{T}:Add {B}{B}
auto={BG}{T}:Add {B}{G}
auto={BG}{T}:Add {G}{G}
id=153425
name=Twilight Mire
rarity=R
type=Land
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=153436
name=Twinblade Slasher
rarity=U
mana={G}
type=Creature
subtype=Elf Warrior
power=1
toughness=1
abilities=wither
[/card]
[card]
text=Exile target creature.
target=creature
auto=moveTo(exile)
id=151083
name=Unmake
rarity=C
mana={WB}{WB}{WB}
type=Instant
[/card]
[card]
text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
id=157202
alias=129767
target=creature
auto=haste
auto=untap
auto=X/0
name=Unwilling Recruit
rarity=U
mana={X}{R}{R}{R}
type=Sorcery
[/card]
[card]
text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
id=153444
name=Voracious Hatchling
rarity=U
mana={3}{WB}
type=Creature
subtype=Elemental
auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
power=6
toughness=6
abilities=lifelink
[/card]
[card]
text={T}: Target red or green creature gets -2/-0 until end of turn.
id=153476
name=Wilderness Hypnotist
rarity=C
mana={2}{U}{U}
type=Creature
subtype=Merfolk Wizard
auto={T}:-2/0 target(creature[red;green])
power=1
toughness=3
[/card]
[card]
text=When Wistful Selkie enters the battlefield, draw a card.
id=151143
name=Wistful Selkie
rarity=U
mana={GU}{GU}{GU}
type=Creature
subtype=Merfolk Wizard
auto=draw:1
power=2
toughness=2
[/card]
[card]
text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=151135
auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green)
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery
name=Worm Harvest
rarity=R
mana={2}{BG}{BG}{BG}
type=Sorcery
[/card]