303 lines
14 KiB
Plaintext
303 lines
14 KiB
Plaintext
#Conspiracy Set for Wagic the Homebrew
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#coded by the Wagic Community
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#
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#Missing Cards
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#------------------
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# Conspiracy's
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# Draft styled cards unless ability is relevant to regular play or rarity is decent for the card without the draft ability
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# Will of the Council cards until I find a good way to do this ability
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# Additional Vote cards since if I do Will of the Council they will not work
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# Grenzo, Dungeon Warden (not sure how to do his ability)
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# Marchesa, the Black Rose (can not get third ability to work)
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# Muzzio, Visionary Architect
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# Reign of the Pit (No idea on that one)
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# Parley cards (I am working on a code for it)
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#
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#
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#
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#
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#
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[card]
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name=Academy Elite
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auto=counter(1/1,type:*[instant;sorcery]:graveyard)
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auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
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mana={3}{U}
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type=Creature
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subtype=Human Wizard
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power=0
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toughness=0
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[/card]
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[card]
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name=Agent of Acquisitions
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text=Draft Agent of Acquisitions face up. -- Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
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mana={2}
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type=Artifact Creature
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subtype=Construct
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power=2
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toughness=1
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[/card]
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[card]
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name=Brago, King Eternal
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abilities=flying
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auto=@combatdamaged(player) from(this):(blink) target(<anyamount>*[-land]|mybattlefield)
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text=Flying -- When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
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mana={2}{W}{U}
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type=Legendary Creature
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subtype=Spirit
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power=2
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toughness=4
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[/card]
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[card]
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name=Canal Dredger
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auto={T}:bottomoflibrary target(*|mygraveyard)
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text=Draft Canal Dredger face up. -- Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. -- Tap: Put target card from your graveyard on the bottom of your library.
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mana={4}
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type=Artifact Creature
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subtype=Construct
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power=1
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toughness=4
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[/card]
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[card]
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name=Cogwork Librarian
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text=Draft Cogwork Librarian face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
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mana={4}
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type=Artifact Creature
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subtype=Construct
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power=3
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toughness=3
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[/card]
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[card]
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name=Cogwork Spy
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abilities=flying
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text=Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. -- Flying
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mana={3}
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type=Artifact Creature
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subtype=Bird Construct
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power=2
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toughness=1
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[/card]
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[card]
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name=Cogwork Tracker
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abilities=mustattack
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text=Reveal Cogwork Tracker as you draft it and note the player who passed it to you. -- Cogwork Tracker attacks each turn if able. -- Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.
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mana={4}
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type=Artifact Creature
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subtype=Hound Construct
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power=4
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toughness=4
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[/card]
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[card]
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name=Custodi Soulbinders
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auto=counter(1/1,type:other creature:battlefield)
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auto={2}{W}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white,flying) controller
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text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield.
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mana={3}{W}
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type=Creature
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subtype=Human Cleric
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power=0
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toughness=0
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[/card]
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[card]
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name=Dack Fayden
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Target Player Draw 2 and discard 2) target(player) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ targetedplayer
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auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of target Artifact) moveto(mybattlefield) target(artifact)
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auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|myhand):all(trigger[to[) moveto(mybattlefield)],newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|mygraveyard):all(trigger[to[) moveto(mybattlefield)])) forever dontremove
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text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." -- Starting Loyalty 3
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mana={1}{U}{R}
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type=Planeswalker
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subtype=Dack
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[/card]
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[card]
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name=Dack's Duplicate
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auto=transforms((,newability[haste],newability[@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)],newability[@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)])) forever
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auto=may copy NotATarget(creature)
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text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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mana={2}{U}{R}
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type=Creature
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subtype=Shapeshifter
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power=0
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toughness=0
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[/card]
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[card]
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name=Deal Broker
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auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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text=Draft Deal Broker face up. -- Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer. -- Tap: Draw a card, then discard a card.
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mana={3}
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type=Artifact Creature
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subtype=Construct
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power=2
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toughness=3
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[/card]
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[card]
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name=Deathreap Ritual
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auto=@each end restriction{morbid}:draw:1
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text=Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
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mana={2}{B}{G}
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type=Enchantment
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[/card]
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[card]
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name=Drakestown Forgotten
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auto=counter(1/1,type:creature:graveyard)
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auto={2}{B}{C(1/1,-1)}:target(creature) -1/-1 ueot
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text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
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mana={4}{B}
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type=Creature
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subtype=Zombie
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power=0
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toughness=0
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[/card]
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[card]
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name=Enraged Revolutionary
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auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)
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text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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mana={2}{R}
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type=Creature
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subtype=Human Warrior
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power=2
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toughness=1
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[/card]
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[card]
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name=Extract from Darkness
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auto=deplete:2 all(player)
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auto=moveto(mybattlefield) notatarget(creature|graveyard)
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text=Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.
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mana={3}{U}{B}
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type=Sorcery
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[/card]
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[card]
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name=Flamewright
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auto={1}{T}:token(Construct,Artifact Creature Construct,1/1,defender)
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auto={T}{S(creature[defender]|mybattlefield)}:damage:1 target(creature,player)
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text={1},{T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.
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mana={R}{W}
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type=Creature
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subtype=Human Artificer
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power=1
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toughness=1
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[/card]
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[card]
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name=Grenzo's Cutthroat
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abilities=first strike
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auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)
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text=First Strike -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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mana={1}{R}
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type=Creature
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subtype=Goblin Rogue
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power=1
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toughness=1
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[/card]
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[card]
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name=Ignition Team
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auto=counter(1/1,type:land[tapped]:battlefield)
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auto={2}{R}{C(1.1,-1)}:target(land) becomes(Elemental,Creature Elemental,4/4,red) ueot
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text=Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. -- {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
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mana={5}{R}{R}
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type=Creature
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subtype=Goblin Warrior
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power=0
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toughness=0
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[/card]
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[card]
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name=Marchesa's Emissary
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abilities=opponentshroud
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auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)
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text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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mana={3}{U}
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type=Creature
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subtype=Human Rogue
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power=2
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toughness=2
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[/card]
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[card]
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name=Marchesa's Smuggler
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auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)
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auto={1}{U}{R}:target(creature|mybattlefield) transforms((,newability[haste],newability[unblockable])) ueot
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text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn.
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mana={U}{R}
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type=Creature
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subtype=Human Rogue
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power=1
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toughness=1
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[/card]
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[card]
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name=Predator's Howl
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auto=ifnot morbid then token(Wolf,Creature Wolf,2/2,green) controller
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auto=if morbid then token(Wolf,Creature Wolf,2/2,green)*3 controller
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text=Put a 2/2 green Wolf creature token onto the battlefield. -- Morbid — Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn.
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mana={3}{G}
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type=Instant
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[/card]
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[card]
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name=Realm Seekers
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auto=counter(1/1,type:*:hand)
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auto={2}{G}{C(1/1,-1)}:moveto(myhand) notatarget(land|mylibrary)
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text=Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. -- {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.
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mana={4}{G}{G}
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type=Creature
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subtype=Elf Scout
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power=0
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toughness=0
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[/card]
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[card]
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name=Scourge of the Throne
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abilities=Flying
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auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this) turnlimited:if compare(lifetotal)~equalto~compare(opponentlifetotal) then untap all(this) && untap all(creature[attacking]|mybattlefield) && nextphasealter(add,combatphases,controller,after<combatends>)
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auto=@combat(attacking) source(this) turnlimited:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then untap all(this) && untap all(creature[attacking]|mybattlefield) && nextphasealter(add,combatphases,controller,after<combatends>)
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text=Flying -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
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mana={4}{R}{R}
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type=Creature
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subtype=Dragon
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power=5
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toughness=5
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[/card]
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[card]
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name=Treasonous Ogre
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auto=@combat(attacking) source(this):if compare(lifetotal)~equalto~compare(opponentlifetotal) then counter(1/1) all(this)
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auto=@combat(attacking) source(this):if compare(lifetotal)~lessthan~compare(opponentlifetotal) then counter(1/1) all(this)
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auto={L}{L}{L}:add{R}
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text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Pay 3 life: Add Red to your mana pool.
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mana={3}{R}
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type=Creature
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subtype=Ogre Shaman
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power=2
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toughness=3
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[/card]
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[card]
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name=Whispergear Sneak
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text=Draft Whispergear Sneak face up. -- During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.
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mana={1}
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type=Artifact Creature
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subtype=Construct
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power=1
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toughness=1
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[/card]
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