1895 lines
67 KiB
Plaintext
1895 lines
67 KiB
Plaintext
[card]
|
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name=Dark Salvation
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target=player
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auto=token(Zombie,Creature Zombie,2/2,black)*xx targetedplayer
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auto=ability$!name(Darkness) target(<upto:1>creature|Battlefield) foreach(zombie|myBattlefield) -1/-1!$ targetedplayer
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text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
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mana={X}{X}{B}
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type=Sorcery
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[/card]
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[card]
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name=Dusk Feaster
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abilities=flying
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autohand=while(restriction{delirium}) altercost(colorless,-2)
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text=Delirium — Dusk Feaster costs {2} less to cast if there are four or more card types among cards in your graveyard. -- Flying
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mana={5}{B}{B}
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type=Creature
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subtype=Vampire
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power=4
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toughness=5
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[/card]
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[card]
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name=Gavony Unhallowed
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auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1)
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text=Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
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mana={3}{B}
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type=Creature
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subtype=Zombie
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power=2
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toughness=4
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[/card]
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[card]
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name=Graf Harvest
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auto=lord(zombie|myBattlefield) menace
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auto={3}{b}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black)
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text=Zombies you control have menace. (They can't be blocked except by two or more creatures.) -- {3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.
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mana={B}
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type=Enchantment
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[/card]
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[card]
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name=Graf Rats
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auto=@each my combatbegins:target(Midnight Scavengers) meld(Chittering Host)
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text=At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
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mana={1}{B}
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type=Creature
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subtype=Rat
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power=2
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toughness=1
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[/card]
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[card]
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name=Haunted Dead
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abilities=flying
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auto=token(Spirit,Creature Spirit,1/1,white,flying)
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autograveyard={1}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))!
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text=When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
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mana={3}{B}
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type=Creature
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subtype=Zombie
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power=2
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toughness=2
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[/card]
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[card]
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name=Liliana's Elite
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auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic
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text=Liliana's Elite gets +1/+1 for each creature card in your graveyard.
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mana={2}{B}
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type=Creature
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subtype=Zombie
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power=1
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toughness=1
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[/card]
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[card]
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name=Markov Crusader
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abilities=lifelink
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auto=aslongas(other Vampire|myBattlefield) haste
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text=Lifelink -- Markov Crusader has haste as long as you control another Vampire.
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mana={4}{B}
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type=Creature
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subtype=Vampire Knight
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power=4
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toughness=3
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[/card]
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[card]
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name=Midnight Scavengers
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auto=may target(creature[manacost <=3]|mygraveyard) moveto(myhand)
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text=When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.)
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mana={4}{B}
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type=Creature
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subtype=Human Rogue
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power=3
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toughness=3
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[/card]
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[card]
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name=Chittering Host
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abilities=haste
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auto=all(other creature|myBattlefield) menace ueot
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auto=all(other creature|myBattlefield) 1/0 ueot
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auto=meldfrom(Graf Rats|Midnight Scavengers)
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text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.
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type=Creature
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subtype=Eldrazi Horror
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power=5
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toughness=6
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[/card]
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[card]
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name=Noosegraf Mob
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auto=counter(1/1,5)
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auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[token(-370740) controller])) forever
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text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.
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mana={4}{B}{B}
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type=Creature
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subtype=Zombie
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power=0
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toughness=0
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[/card]
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[card]
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name=Oath of Liliana
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auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
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auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then token(-370740)
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text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield.
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mana={2}{B}
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type=Legendary Enchantment
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[/card]
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[card]
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name=Olivia's Dragoon
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auto={discard(*|myhand)}:flying ueot
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text=Discard a card: Olivia's Dragoon gains flying until end of turn.
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mana={1}{B}
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type=Creature
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subtype=Vampire Berserker
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power=2
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toughness=2
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[/card]
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[card]
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name=Prying Questions
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target=opponent
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auto=life:-3 targetedplayer
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auto=ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ targetedplayer
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text=Target opponent loses 3 life and puts a card from his or her hand on top of his or her library.
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mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Ruthless Disposal
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target=<2>creature
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auto=-13/-13 ueot
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text=As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature. -- Two target creatures each get -13/-13 until end of turn.
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mana={4}{B}{S(creature|mybattlefield)}{discard(*|myhand)}
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type=Sorcery
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[/card]
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[card]
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name=Skirsdag Supplicant
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auto={b}{t}{discard(*|myhand)}:all(player) life:-2
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text={B}, {T}, Discard a card: Each player loses 2 life.
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mana={2}{B}
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type=Creature
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subtype=Human Cleric
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power=2
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toughness=3
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[/card]
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[card]
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name=Strange Augmentation
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target=creature
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auto=teach(creature) +1/+1
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auto=while(restriction{delirium}) teach(creature) +2/+2
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text=Enchant creature -- Enchanted creature gets +1/+1. -- Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
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mana={B}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Stromkirk Condemned
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auto={discard(*|myhand)}:all(vampire|mybattlefield) +1/+1 ueot limit:1
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text=Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.
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mana={B}{B}
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type=Creature
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subtype=Vampire Horror
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power=2
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toughness=2
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[/card]
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[card]
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name=Succumb to Temptation
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auto=draw:2
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auto=life:-2
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text=You draw two cards and you lose 2 life.
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mana={1}{B}{B}
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type=Instant
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[/card]
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[card]
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name=Thraben Foulbloods
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auto=while(restriction{delirium}) 1/1
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auto=while(restriction{delirium}) menace
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text=Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
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mana={2}{B}
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type=Creature
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subtype=Zombie Hound
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power=3
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toughness=2
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[/card]
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[card]
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name=Tree of Perdition
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abilities=defender
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auto={t}:count(oplifetotal) && transforms((,newability[lifeset:t opponent})) forever && all(this) transforms((,settoughness=countedamount)) forever
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text=Defender -- {T}: Exchange target opponent's life total with Tree of Perdition's toughness.
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mana={3}{B}
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type=Creature
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subtype=Plant
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power=0
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toughness=13
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[/card]
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[card]
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name=Vampire Cutthroat
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abilities=lifelink,skulk
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text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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mana={B}
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type=Creature
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subtype=Vampire Rogue
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power=1
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toughness=1
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[/card]
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[card]
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name=Voldaren Pariah
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abilities=flying,madness
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auto={S(other creature|mybattlefield)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:flip(Abolisher of Bloodlines)
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autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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text=Flying -- Sacrifice three other creatures: Transform Voldaren Pariah. -- Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={3}{B}{B}
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type=Creature
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subtype=Vampire Horror
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power=3
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toughness=3
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[/card]
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[card]
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name=Abolisher of Bloodlines
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abilities=flying
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auto=target(opponent) ability$!name(sacrifice) notatarget(<3>creature|mybattlefield) sacrifice!$ targetedplayer
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text=Flying -- When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
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type=Creature
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subtype=Eldrazi Vampire
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power=6
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toughness=5
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[/card]
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[card]
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name=Wailing Ghoul
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auto=deplete:2
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text=When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard.
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mana={1}{B}
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type=Creature
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subtype=Zombie
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power=1
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toughness=3
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[/card]
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[card]
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name=Weirded Vampire
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abilities=madness
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autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BBB to cast) activate name(pay BBB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={3}{B}
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type=Creature
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subtype=Vampire Horror
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power=3
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toughness=3
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[/card]
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[card]
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name=Whispers of Emrakul
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target=opponent
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auto=discard:1
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auto=while(restriction{delirium}) discard:1
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text=Target opponent discards a card at random. -- Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.
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mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Abandon Reason
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target=<upto:2>creature
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auto=1/0 ueot
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auto=first strike
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abilities=madness
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autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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text=Up to two target creatures each get +1/+0 and gain first strike until end of turn. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={2}{R}
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type=Instant
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[/card]
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[card]
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name=Alchemist's Greeting
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target=creature
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auto=damage:4
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abilities=madness
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autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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text=Alchemist's Greeting deals 4 damage to target creature. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={4}{R}
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type=Sorcery
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[/card]
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[card]
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name=Assembled Alphas
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auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:3 && all(trigger[from]) damage:3 targetController
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text=Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
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mana={5}{R}
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type=Creature
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subtype=Wolf
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power=5
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toughness=5
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[/card]
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[card]
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name=Bedlam Reveler
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autohand=affinity(instant,sorcery|mygraveyard) reduce({1})
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auto=@movedTo(*[-creature]|mystack):1/1 ueot
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auto=reject all(*|myhand) && draw:3
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text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
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mana={6}{R}{R}
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type=Creature
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subtype=Devil Horror
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power=3
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toughness=4
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[/card]
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[card]
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name=Blood Mist
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auto=@each my combatbegins:target(creature|mybattlefield) double strike ueot
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text=At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
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mana={3}{R}
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type=Enchantment
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[/card]
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[card]
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name=Bold Impaler
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auto={2}{R}:+2/0 ueot
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text={2}{R}: Bold Impaler gets +2/+0 until end of turn.
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mana={R}
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type=Creature
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subtype=Vampire Knight
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power=1
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toughness=2
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[/card]
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[card]
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name=Brazen Wolves
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auto=@combat(attacking) source(this):+2/0 ueot
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text=Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
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mana={2}{R}
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type=Creature
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subtype=Wolf
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power=2
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toughness=3
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[/card]
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[card]
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name=Conduit of Storms
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auto=@combat(attacking) source(this):tranforms((,newability[@next my secondmain:add{r})) forever
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auto={3}{r}{r}:flip(Conduit of Emrakul)
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text=Whenever Conduit of Storms attacks, add {R} to your mana pool at the beginning of your next main phase this turn. -- {3}{R}{R}: Transform Conduit of Storms.
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mana={2}{R}
|
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type=Creature
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subtype=Werewolf Horror
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power=2
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toughness=3
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[/card]
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[card]
|
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name=Conduit of Emrakul
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auto=@combat(attacking) source(this):tranforms((,newability[@next my secondmain:add{c}{c})) forever
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text=Whenever Conduit of Emrakul attacks, add {C}{C} to your mana pool at the beginning of your next main phase this turn.
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type=Creature
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subtype=Eldrazi Werewolf
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power=5
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toughness=4
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[/card]
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[card]
|
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name=Deranged Whelp
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abilities=menace
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text=Menace (This creature can't be blocked except by two or more creatures.)
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mana={1}{R}
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type=Creature
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subtype=Wolf
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power=2
|
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toughness=1
|
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[/card]
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[card]
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name=Distemper of the Blood
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target=creature
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auto=2/2 ueot
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auto=trample ueot
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abilities=madness
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autoexile=restriction{discarded} pay({r}) name(pay R to cast) activate name(pay R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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text=Target creature gets +2/+2 and gains trample until end of turn. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
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mana={1}{R}
|
||
type=Sorcery
|
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[/card]
|
||
[card]
|
||
name=Falkenrath Reaver
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=2
|
||
toughness=2
|
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[/card]
|
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[card]
|
||
name=Furyblade Vampire
|
||
abilities=trample
|
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auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may target(*|myhand) reject && +3/0 ueot all(this)
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text=Trample -- At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
|
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mana={1}{R}
|
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type=Creature
|
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subtype=Vampire Berserker
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power=1
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toughness=2
|
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[/card]
|
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[card]
|
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name=Galvanic Bombardment
|
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target=creature
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auto=damage:type:Galvanic Bombardment:mygraveyardplus2plusend
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text=Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
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mana={R}
|
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type=Instant
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[/card]
|
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[card]
|
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name=Hanweir Garrison
|
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auto=@combat(attacking) source(this):token(Human,Creature Human,1/1,red,battleready)*2
|
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text=Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking. -- (Melds with Hanweir Battlements.)
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mana={2}{R}
|
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type=Creature
|
||
subtype=Human Soldier
|
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power=2
|
||
toughness=3
|
||
[/card]
|
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[card]
|
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name=Hanweir Battlements
|
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auto={T}:Add{C}
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auto={r}{3}{r}{t}:target(Hanweir Garrison) meld(Hanweir the Writhing Township)
|
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text={T}: Add {C} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. -- {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
|
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type=Land
|
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[/card]
|
||
[card]
|
||
name=Hanweir the Writhing Township
|
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auto=meldfrom(Hanweir Battlements|Hanweir Garrison)
|
||
auto=@combat(attacking) source(this):token(Eldrazi Horror)*2
|
||
abilities=haste, trample
|
||
text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.
|
||
type=Legendary Creature
|
||
subtype=Eldrazi Ooze
|
||
power=7
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Harmless Offering
|
||
target=*|myBattlefield
|
||
auto=moveto(opponentbattlefield)
|
||
text=Target opponent gains control of target permanent you control.
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Incendiary Flow
|
||
target=creature,player
|
||
auto=teach(creature) exiledeath ueot
|
||
auto=damage:3
|
||
text=Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
|
||
mana={1}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Insatiable Gorgers
|
||
abilities=madness,mustattack
|
||
autoexile=restriction{discarded} pay({3}{r}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
||
text=Insatiable Gorgers attacks each combat if able. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Vampire Berserker
|
||
power=5
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Eldrazi Horror
|
||
power=3
|
||
toughness=2
|
||
type=creature eldrazi horror
|
||
color=colorless
|
||
[/card]
|
||
[card]
|
||
name=Make Mischief
|
||
auto=token(-410068)
|
||
target=creature,player
|
||
auto=damage:1
|
||
text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player."
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Otherworldly Outburst
|
||
target=creature
|
||
auto=1/0 ueot
|
||
auto=transforms((newability[@movedto(this|graveyard) from(battlefield):token(Eldrazi Horror)])) ueot
|
||
text=Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
|
||
mana={R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Prophetic Ravings
|
||
target=creature
|
||
auto=teach(creature) {t}{d(*|myhand)}:draw:1
|
||
text=Enchant creature -- Enchanted creature has haste and "{T}, Discard a card: Draw a card."
|
||
mana={R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Shreds of Sanity
|
||
target=<upto:1>sorcery|mygraveyard
|
||
auto=moveto(myhand)
|
||
auto=target(*|myhand) reject
|
||
auto=all(this) moveto(exile)
|
||
text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Smoldering Werewolf
|
||
auto=target(<upto:2>creature) damage:1
|
||
auto={4}{r}{r}:flip(Erupting Dreadwolf)
|
||
text=When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf.
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Werewolf Horror
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Erupting Dreadwolf
|
||
auto=@combat(attacking) source(mytgt):damage:2 target(creature,player)
|
||
text=Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player.
|
||
type=Creature
|
||
subtype=Eldrazi Werewolf
|
||
power=6
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Stensia Banquet
|
||
target=opponent
|
||
auto=damage:type:vampire:mybattlefield
|
||
auto=draw:1 controller
|
||
text=Stensia Banquet deals damage to target opponent equal to the number of Vampires you control. -- Draw a card.
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Stensia Innkeeper
|
||
auto=target(land|opponentbattlefield) freeze
|
||
text=When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Thermo-Alchemist
|
||
abilities=defender
|
||
auto=@movedTo(instant,sorcery|mystack):untap
|
||
auto={t}:damage:1 all(opponent)
|
||
text=Defender -- {T}: Thermo-Alchemist deals 1 damage to each opponent. -- Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Human Shaman
|
||
power=0
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Vildin-Pack Outcast
|
||
abilities=trample
|
||
auto={r}:1/0 ueot
|
||
auto={5}{r}{r}:flip(Dronepack Kindred)
|
||
text=Trample -- {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. -- {5}{R}{R}: Transform Vildin-Pack Outcast.
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Werewolf Horror
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Dronepack Kindred
|
||
abilities=trample
|
||
auto={1}:1/0
|
||
text=Trample -- {1}: Dronepack Kindred gets +1/+0 until end of turn.
|
||
type=Creature
|
||
subtype=Eldrazi Werewolf
|
||
power=5
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Weaver of Lightning
|
||
abilities=reach
|
||
auto=@movedTo(instant,sorcery|mystack):damage:1 target(creature|opponentbattlefield)
|
||
text=Reach -- Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Shaman
|
||
power=1
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Backwoods Survivalists
|
||
abilities=trample
|
||
auto=while(restriction{delirium}) 1/1
|
||
auto=while(restriction{delirium}) trample
|
||
text=Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Bloodbriar
|
||
auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this)
|
||
text=Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Plant Elemental
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Clear Shot
|
||
target=creature
|
||
auto=1/1 ueot
|
||
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
|
||
text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Crop Sigil
|
||
auto=@each my upkeep:may deplete:1
|
||
auto=while(restriction{delirium}) {2}{g}{s}:target(creature|mygraveyard) transforms((,newability[moveto(myhand)],newability[target(land|mygraveyard) moveto(myhand)])) forever
|
||
text=At the beginning of your upkeep, you may put the top card of your library into your graveyard. -- Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.
|
||
mana={G}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Crossroads Consecrator
|
||
auto={g}{t}:target(human[attacking]) 1/1 ueot
|
||
text={G}, {T}: Target attacking Human gets +1/+1 until end of turn.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Eldritch Evolution
|
||
auto=target(creature[manacost<=storedmanacostplus2plusend]|mylibrary) moveto(mybattlefield)
|
||
auto=all(this) moveto(exile)
|
||
text=As an additional cost to cast Eldritch Evolution, sacrifice a creature. -- Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
|
||
mana={1}{G}{G}{s(creature|mybattlefield)}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Emrakul's Evangel
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s}{t}:token(Eldrazi Horror)
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 2) token(Eldrazi Horror)*2
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 3) token(Eldrazi Horror)*3
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 4) token(Eldrazi Horror)*4
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 5) token(Eldrazi Horror)*5
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 6) token(Eldrazi Horror)*6
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 7) token(Eldrazi Horror)*7
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 8)token(Eldrazi Horror)*8
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 9) token(Eldrazi Horror)*9
|
||
auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 10) token(Eldrazi Horror)*10
|
||
text={T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield for each creature sacrificed this way.
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Human Horror
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Emrakul's Influence
|
||
auto=@movedto(creature[eldrazi;manacost>=7]|mystack):draw:2
|
||
text=Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.
|
||
mana={2}{G}{G}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Gnarlwood Dryad
|
||
abilities=deathtouch
|
||
auto=while(restriction{delirium}) 2/2
|
||
text=Deathtouch -- Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Dryad Horror
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Grapple with the Past
|
||
auto=deplete:3
|
||
auto=moveto(myhand) target(creature,land|mygraveyard)
|
||
text=Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.
|
||
mana={1}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Ishkanah, Grafwidow
|
||
abilities=reach
|
||
auto=if delirium then token(Spider,creature spider,1/2,green,reach)*3
|
||
auto={6}{b}:target(opponent) life:-type:spider:mybattlefield
|
||
text=Reach -- Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control.
|
||
mana={4}{G}
|
||
type=Legendary Creature
|
||
subtype=Spider
|
||
power=3
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Kessig Prowler
|
||
auto={4}{g}:flip(Sinuous Predator)
|
||
text={4}{G}: Transform Kessig Prowler.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Werewolf Horror
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Sinuous Predator
|
||
abilities=oneblocker
|
||
text=Sinuous Predator can't be blocked by more than one creature.
|
||
type=Creature
|
||
subtype=Eldrazi Werewolf
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Noose Constrictor
|
||
abilities=reach
|
||
auto={discard(*|myhand)}:1/1 ueot
|
||
text=Reach -- Discard a card: Noose Constrictor gets +1/+1 until end of turn.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Snake
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Permeating Mass
|
||
auto=@combatdamaged(creature) from(this):all(trigger[to]) flip(Permeating Mass)
|
||
text=Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=1
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Primal Druid
|
||
auto=@movedTo(this|graveyard) from(battlefield):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap(noevent))!
|
||
text=When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Human Druid
|
||
power=0
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Shrill Howler
|
||
abilities=strong
|
||
auto={5}{g}:flip(Howling Chorus)
|
||
text=Creatures with power less than Shrill Howler's power can't block it. -- {5}{G}: Transform Shrill Howler.
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Werewolf Horror
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Howling Chorus
|
||
abilities=strong
|
||
auto=@combatdamaged(player) from(this):token(Eldrazi Horror)
|
||
text=Creatures with power less than Howling Chorus's power can't block it. -- Whenever Howling Chorus deals combat damage to a player, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
|
||
type=Creature
|
||
subtype=Eldrazi Werewolf
|
||
power=3
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Somberwald Stag
|
||
auto=may target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
||
text=When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.
|
||
mana={3}{G}{G}
|
||
type=Creature
|
||
subtype=Elk
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Spirit of the Hunt
|
||
abilities=flash
|
||
auto=lord(other wolf|mybattlefield) 0/3
|
||
auto=lord(other werewolf|mybattlefield) 0/3
|
||
text=Flash -- When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
|
||
mana={1}{G}{G}
|
||
type=Creature
|
||
subtype=Wolf Spirit
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Splendid Reclamation
|
||
auto=all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))!
|
||
text=Return all land cards from your graveyard to the battlefield tapped.
|
||
mana={3}{G}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Springsage Ritual
|
||
target=artifact,enchantment
|
||
auto=destroy
|
||
auto=life:4 controller
|
||
text=Destroy target artifact or enchantment. You gain 4 life.
|
||
mana={3}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Swift Spinner
|
||
abilities=flash, reach
|
||
text=Flash (You may cast this spell any time you could cast an instant.) -- Reach (This creature can block creatures with flying.)
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Spider
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Ulvenwald Captive
|
||
abilities=defender
|
||
auto={t}:add{g}
|
||
auto={5}{g}{g}:flip(Ulvenwald Abomination)
|
||
text=Defender -- {T}: Add {G} to your mana pool. -- {5}{G}{G}: Transform Ulvenwald Captive.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Werewolf Horror
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Ulvenwald Abomination
|
||
auto={t}:add{c}{c}
|
||
text={T}: Add {C}{C} to your mana pool.
|
||
type=Creature
|
||
subtype=Eldrazi Werewolf
|
||
power=4
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Ulvenwald Observer
|
||
auto=@movedTo(graveyard) from(creature[toughness>=4]|mybattlefield):draw:1
|
||
text=Whenever a creature you control with toughness 4 or greater dies, draw a card.
|
||
mana={4}{G}{G}
|
||
type=Creature
|
||
subtype=Treefolk
|
||
power=6
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Wolfkin Bond
|
||
auto=token(Wolf,Creature Wolf,2/2,green)
|
||
target=creature
|
||
auto=teach(creature) 2/2
|
||
text=Enchant creature -- When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2.
|
||
mana={4}{G}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Woodcutter's Grit
|
||
target=creature|mybattlefield
|
||
auto=3/3 ueot
|
||
auto=opponentshroud ueot
|
||
text=Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Woodland Patrol
|
||
abilities=vigilance
|
||
text=Vigilance
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Human Scout
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Bloodhall Priest
|
||
auto=target(creature,player) damage:2
|
||
auto=@combat(attacking) source(this) restriction{type(*|myhand)~lessthan~1}:target(creature,player) damage:2
|
||
abilities=madness
|
||
autoexile=restriction{discarded} pay({1}{b}{r}) name(pay 1BR to cast) activate name(pay 1BR to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
||
text=Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
||
mana={2}{B}{R}
|
||
type=Creature
|
||
subtype=Vampire Cleric
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Campaign of Vengeance
|
||
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller
|
||
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
|
||
mana={3}{W}{B}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Gisa and Geralf
|
||
auto=while(restriction{myturnonly}) {0}:target(zombie|mygraveyard) castcard(normal) limit:1
|
||
auto=deplete:4
|
||
text=When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard.
|
||
mana={2}{U}{B}
|
||
type=Legendary Creature
|
||
subtype=Human Wizard
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Grim Flayer
|
||
abilities=trample
|
||
auto=@combatdamaged(player) from(this):reveal:3 optionone name(Put In Graveyard) target(<upto:3>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
auto=while(restriction{delirium}) 2/2
|
||
text=Trample -- Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
|
||
mana={B}{G}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Heron's Grace Champion
|
||
abilities=flash, lifelink
|
||
auto=all(human|mybattlefield) 1/1 ueot && all(human|mybattlefield) lifelink ueot
|
||
text=Flash -- Lifelink -- When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
|
||
mana={2}{G}{W}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Mercurial Geists
|
||
abilities=flying
|
||
auto=@movedTo(instant,sorcery|mystack):3/0 ueot
|
||
text=Flying -- Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
|
||
mana={2}{U}{R}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=1
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Mournwillow
|
||
abilities=haste
|
||
auto=while(restriction{delirium}) all(creature[power<=2]) cantblock ueot
|
||
text=Haste -- Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
|
||
mana={1}{B}{G}
|
||
type=Creature
|
||
subtype=Plant Skeleton
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Ulrich of the Krallenhorde
|
||
auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ulrich, Uncontested Alpha)
|
||
auto=target(creature) 4/4 ueot
|
||
text=Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
|
||
mana={3}{R}{G}
|
||
type=Legendary Creature
|
||
subtype=Human Werewolf
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Ulrich, Uncontested Alpha
|
||
auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Ulrich of the Krallenhorde)
|
||
auto=may target(creature[-werewolf]|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
||
text=Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
|
||
type=Legendary Creature
|
||
subtype=Werewolf
|
||
power=6
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Cathar's Shield
|
||
auto=teach(creature) vigilence
|
||
auto=teach(creature) 0/3
|
||
auto={3}:equip
|
||
text=Equipped creature gets +0/+3 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
||
mana={0}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Cryptolith Fragment
|
||
auto={T}:add{G}
|
||
auto={T}:add{R}
|
||
auto={T}:add{U}
|
||
auto={T}:add{B}
|
||
auto={T}:add{W}
|
||
auto=tap(noevent)
|
||
auto=@each my upkeep:this(controllerlife < 11) this(opponentlife < 11) flip(Aurora of Emrakul)
|
||
text=Cryptolith Fragment enters the battlefield tapped. -- {T}: Add one mana of any color to your mana pool. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Aurora of Emrakul
|
||
abilities=flying, deathtouch
|
||
auto=@combat(attacking) source(this):life:-3 opponent
|
||
text=Flying, deathtouch -- Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
|
||
type=Creature
|
||
subtype=Eldrazi Reflection
|
||
power=1
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Cultist's Staff
|
||
auto=teach(creature) 2/2
|
||
auto={3}:equip
|
||
text=Equipped creature gets +2/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
||
mana={2}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Field Creeper
|
||
mana={2}
|
||
type=Artifact Creature
|
||
subtype=Scarecrow
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Geist-Fueled Scarecrow
|
||
auto=lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,+1)
|
||
text=Creature spells you cast cost {1} more to cast.
|
||
mana={4}
|
||
type=Artifact Creature
|
||
subtype=Scarecrow
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Lupine Prototype
|
||
abilities=cantattack,cantblock
|
||
auto=while(restriction{type(*|myhand)~lessthan~1}) -cantblock
|
||
auto=while(restriction{type(*|myhand)~lessthan~1}) -cantattack
|
||
auto=while(restriction{type(*|opponenthand)~lessthan~1}) -cantblock
|
||
auto=while(restriction{type(*|opponenthand)~lessthan~1}) -cantattack
|
||
text=Lupine Prototype can't attack or block unless a player has no cards in hand.
|
||
mana={2}
|
||
type=Artifact Creature
|
||
subtype=Wolf Construct
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Thirsting Axe
|
||
auto={2}:equip
|
||
auto=teach(creature) 4/0
|
||
auto=teach(creature) treason
|
||
auto=@combatdamaged(player) from(mytgt):all(trigger[from]) -treason ueot
|
||
auto=@combatdamaged(creature) from(mytgt):all(trigger[from]) -treason ueot
|
||
text=Equipped creature gets +4/+0. -- At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. -- Equip {2}
|
||
mana={3}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Geier Reach Sanitarium
|
||
auto={T}:Add{C}
|
||
auto={2}{T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notatarget(*|myhand) reject)!$ controller],newability[ability$!notatarget(*|myhand) reject)!$ opponent])) all(this)
|
||
text={T}: Add {C} to your mana pool. -- {2}, {T}: Each player draws a card, then discards a card.
|
||
type=Legendary Land
|
||
[/card]
|
||
[card]
|
||
name=Liliana, the Last Hope
|
||
auto=counter(0/0,3,Loyalty)
|
||
auto={C(0/0,1,Loyalty)}:name(+1: dread) transforms((,newability[-2/-1])) uynt
|
||
auto={C(0/0,-2,Loyalty)}:name(-2: Deplete and fetch) deplete:2 && may moveto(myhand) target(creature|mygraveyard)
|
||
auto={C(0/0,-7,Loyalty)}:name(-7: Zombie Overrun) emblem transforms((,newability[@each my endofturn:token(-19707)*type:zombie:mybattlefieldplus2plusend controller])) forever dontremove
|
||
text=+1: Up to one target creature gets -2/-1 until your next turn. -- −2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- −7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
|
||
mana={1}{B}{B}
|
||
type=Planeswalker
|
||
subtype=Liliana
|
||
[/card]
|
||
|
||
[card]
|
||
name=Soul Separator
|
||
auto={5}{t}{s}:target(creature|mygraveyard) transforms((,newability[moveto(exile)],newability[clone with(flying) addtype(spirit) set(p=1,t=1)])) forever
|
||
text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Stitcher's Graft
|
||
auto={2}:equip
|
||
text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. -- Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. -- Equip {2}
|
||
mana={1}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Choking Restraints
|
||
target=creature
|
||
auto=cantattack
|
||
auto=cantblock
|
||
auto={3}{w}{w}{s}:sacrifice all(mytgt)
|
||
text=Enchant creature -- Enchanted creature can't attack or block. -- {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature.
|
||
mana={2}{W}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Courageous Outrider
|
||
auto=reveal:4 optionone name(Get a Human card) target(<1>*[human]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
||
text=When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Scout
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Dawn Gryff
|
||
abilities=flying
|
||
text=Flying
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Hippogriff
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Deploy the Gatewatch
|
||
auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*[planeswalker]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend
|
||
text=Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
||
mana={4}{W}{W}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Desperate Sentry
|
||
auto=while(restriction{delirium}) +3/0
|
||
auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Horror)
|
||
text=When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Drogskol Shieldmate
|
||
abilities=flash
|
||
auto=all(other creature|mybattlefield) 0/1 ueot
|
||
text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Spirit Soldier
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Extricator of Sin
|
||
auto=may sacrifice target(*|mybattlefield) && token(Eldrazi Horror) controller
|
||
auto==@each upkeep restriction{delirium}:flip(Extricator of Flesh)
|
||
text=When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=0
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Extricator of Flesh
|
||
auto=lord(eldrazi|mybattlefield) vigilance
|
||
auto={2}{t}{s(creature[-eldrazi]|mybattlefield)}:token(Eldrazi Horror) controller
|
||
text=Eldrazi you control have vigilance. -- {2}, {T}, Sacrifice a non-Eldrazi creature: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
|
||
type=Creature
|
||
subtype=Eldrazi Horror
|
||
power=3
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Faith Unbroken
|
||
#auto=target(creature|opponentbattlefield) (blink)forsrc
|
||
auto=(blink)forsrc target(creature|opponentbattlefield)
|
||
#auto=teach(creature) 2/2
|
||
auto=2/2
|
||
target=creature|mybattlefield
|
||
text=Enchant creature you control -- When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2.
|
||
mana={3}{W}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Faithbearer Paladin
|
||
abilities=lifelink
|
||
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
||
mana={4}{W}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Fiend Binder
|
||
auto=@combat(attacking) source(this):target(creature|opponentbattlefield) tap
|
||
text=Whenever Fiend Binder attacks, tap target creature defending player controls.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Geist of the Lonely Vigil
|
||
abilities=defender, flying
|
||
auto=while(restriction{delirium}) canattack
|
||
text=Defender, flying -- Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Spirit Cleric
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Gisela the Broken Blade
|
||
abilities=flying, first strike, lifelink
|
||
auto=@each my endofturn:target(Bruna the Fading Light) meld(Brisela Voice of Nightmares)
|
||
text=Flying, first strike, lifelink -- At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
|
||
mana={2}{W}{W}
|
||
type=Legendary Creature
|
||
subtype=Angel Horror
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Guardian of Pilgrims
|
||
auto=target(creature) 1/1 ueot
|
||
text=When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Spirit Cleric
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Ironclad Slayer
|
||
auto=may moveto(myhand) target(aura,equipment|mygraveyard)
|
||
text=When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Ironwright's Cleansing
|
||
target=artifact,enchantment
|
||
auto=moveto(exile)
|
||
text=Exile target artifact or enchantment.
|
||
mana={2}{W}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Lone Rider
|
||
abilities=first strike, lifelink
|
||
auto=@each endofturn restriction{compare(lifegain)~morethan~2}:flip(It That Rides as One)
|
||
text=First strike, lifelink -- At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=It That Rides as One
|
||
abilities=first strike, trample, lifelink
|
||
text=First strike, trample, lifelink
|
||
type=Creature
|
||
subtype=Eldrazi Horror
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Long Road Home
|
||
target=creature
|
||
auto=(blink)ueot return(counter(1/1,1))
|
||
text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
|
||
mana={1}{W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Lunarch Mantle
|
||
target=creature
|
||
auto=2/2
|
||
auto=teach(creature) {1}{s(*|mybattlefield)}:flying ueot
|
||
text=Enchant creature -- Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
|
||
mana={1}{W}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Repel the Abominable
|
||
auto=preventAllCombatDamage from(creature[-human]) ueot
|
||
text=Prevent all damage that would be dealt this turn by non-Human sources.
|
||
mana={1}{W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Sanctifier of Souls
|
||
abilities=flying
|
||
auto=@movedto(other creature|mybattlefield):1/1 ueot
|
||
auto={2}{w}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying)
|
||
text=Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Selfless Spirit
|
||
abilities=flying
|
||
auto={s}:all(creature|mybattlefield) indestructible ueot
|
||
text=Flying -- Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Spirit Cleric
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Sigarda's Aid
|
||
auto=lord(Aura|myhand) flash
|
||
auto=lord(Equipment|myhand) flash
|
||
auto=@movedto(equipment|mybattlefield):may all(trigger[to]) retarget
|
||
text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
|
||
mana={W}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Sigardian Priest
|
||
auto={1}{t}:tap target(creature[-human])
|
||
text={1}, {T}: Tap target non-Human creature.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Spectral Reserves
|
||
auto=token(Spirit,Creature Spirit,1/1,white,flying)*2
|
||
auto=life:2
|
||
text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. You gain 2 life.
|
||
mana={3}{W}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Steadfast Cathar
|
||
auto=@combat(attacking) source(this): +0/+2 ueot
|
||
text=Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Subjugator Angel
|
||
abilities=flying
|
||
auto=all(creature|opponentbattlefield) tap
|
||
text=Flying -- When Subjugator Angel enters the battlefield, tap all creatures your opponents control.
|
||
mana={4}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Thalia, Heretic Cathar
|
||
abilities=first strike
|
||
auto=@movedTo(land[-basic]|opponentBattlefield):all(trigger) tap(noevent)
|
||
auto=@movedTo(creature|opponentBattlefield):all(trigger) tap(noevent)
|
||
text=First strike -- Creatures and nonbasic lands your opponents control enter the battlefield tapped.
|
||
mana={2}{W}
|
||
type=Legendary Creature
|
||
subtype=Human Soldier
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Thalia's Lancers
|
||
abilities=first strike
|
||
auto=may moveTo(myHand) target(*[legendary]|myLibrary)
|
||
text=First strike -- When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.
|
||
mana={3}{W}{W}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Thraben Standard Bearer
|
||
auto={1}{W}{t}{discard(*|myhand)}:token(Human Soldier,creature Human Soldier,1/1,white)
|
||
text={1}{W}, {T}, Discard a card: Put a 1/1 white Human Soldier creature token onto the battlefield.
|
||
mana={W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Advanced Stitchwing
|
||
abilities=flying
|
||
autograveyard={2}{u}{discard(*|myhand)}{discard(*|myhand)}:moveTo(mybattlefield) and!(tap(noevent))!
|
||
text=Flying -- {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
|
||
mana={3}{U}{U}
|
||
type=Creature
|
||
subtype=Zombie Horror
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Chilling Grasp
|
||
target=<upto:2>creature
|
||
auto=freeze
|
||
abilities=madness
|
||
autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
|
||
text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
||
mana={2}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Contingency Plan
|
||
auto=reveal:5 optionone name(Discard cards) target(<anyamount>*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||
text=Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
|
||
mana={1}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Displace
|
||
target=<upto:2>creature|mybattlefield
|
||
auto=(blink)
|
||
text=Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
|
||
mana={2}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Docent of Perfection
|
||
abilities=flying
|
||
auto=@movedto(instant,sorcery|mystack):token(Wizard,Creature Human Wizard,1/1,blue)
|
||
auto=while(restriction{type(wizard|myBattlefield)~morethan~3}) flip(Final Iteration)
|
||
text=Flying -- Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.
|
||
mana={3}{U}{U}
|
||
type=Creature
|
||
subtype=Insect Horror
|
||
power=5
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Final Iteration
|
||
abilities=flying
|
||
auto=@movedto(instant,sorcery|mystack):token(Wizard,Creature Human Wizard,1/1,blue)
|
||
auto=lord(wizard|mybattlefield) 2/1
|
||
auto=lord(wizard|mybattlefield) flying
|
||
text=Flying -- Wizards you control get +2/+1 and have flying. -- Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield.
|
||
type=Creature
|
||
subtype=Eldrazi Insect
|
||
power=6
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Drag Under
|
||
target=creature
|
||
auto=moveTo(ownerhand)
|
||
auto=draw:1 controller
|
||
text=Return target creature to its owner's hand. -- Draw a card.
|
||
mana={2}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Enlightened Maniac
|
||
auto=token(Eldrazi Horror) controller
|
||
text=When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
|
||
mana={3}{U}
|
||
type=Creature
|
||
subtype=Human
|
||
power=0
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Exultant Cultist
|
||
auto=@movedTo(this|graveyard) from(battlefield):draw:1
|
||
text=When Exultant Cultist dies, draw a card.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Fogwalker
|
||
auto=target(creature|opponentbattlefield) frozen
|
||
abilities=skulk
|
||
text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=1
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Geist of the Archives
|
||
abilities=defender
|
||
auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
|
||
text=Defender -- At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=0
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Grizzled Angler
|
||
auto={t}:deplete:2 && if type(creature[colorless]|mygraveyard)~morethan~0 then flip(Grisly Anglerfish)
|
||
text={T}: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Human
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Grisly Anglerfish
|
||
auto={6}:all(creature|opponentbattlefield) mustattack ueot
|
||
text={6}: Creatures your opponents control attack this turn if able.
|
||
type=Creature
|
||
subtype=Eldrazi Fish
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
##this might not work as expected below.
|
||
[card]
|
||
name=Imprisoned in the Moon
|
||
auto=teach(*) transforms((,newability[loseabilities],newability[losesubtypesof(planeswalker)],colorless))
|
||
auto=teach(*) transforms((,newability[loseabilities],newability[losesubtypesof(creature)],colorless))
|
||
auto=teach(*) transforms((,Land,newability[{T}:Add{C}],colorless))
|
||
target=creature,land,planeswalker
|
||
text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities.
|
||
mana={2}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Ingenious Skaab
|
||
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
||
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {U}: Ingenious Skaab gets +1/-1 until end of turn.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Zombie Horror
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Laboratory Brute
|
||
auto=deplete:4
|
||
text=When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.
|
||
mana={3}{U}
|
||
type=Creature
|
||
subtype=Zombie Horror
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Lunar Force
|
||
auto=@movedto(*|opponentstack):all(trigger[to]) transforms((,newability[fizzle])) forever && sacrifice all(this)
|
||
text=When an opponent casts a spell, sacrifice Lunar Force and counter that spell.
|
||
mana={2}{U}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Mausoleum Wanderer
|
||
abilities=flying
|
||
auto=@moveto(spirit|mybattlefield):1/1 ueot
|
||
auto={s}:target(instant,sorcery|opponentstack) transforms((,newability[pay[[{value:storedpower}]] name(pay {value} mana) donothing?fizzle])) forever
|
||
text=Flying -- Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.
|
||
mana={U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Mind's Dilation
|
||
auto=@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~1}:transforms((,newability[@movedto(*[-land]|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~1}:all(trigger[to]) may castcard(normal)])) ueot && ingest:1 opponent
|
||
text=Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.
|
||
mana={5}{U}{U}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Nebelgast Herald
|
||
abilities=flash, flying
|
||
auto=target(creature|opponentBattlefield) tap
|
||
auto=@movedto(spirit|mybattlefield):target(creature|opponentBattlefield) tap
|
||
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Niblis of Frost
|
||
abilities=flying
|
||
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
||
auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) freeze
|
||
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
||
mana={2}{U}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Scour the Laboratory
|
||
autohand=while(restriction{delirium}) altercost(colorless,-2)
|
||
auto=draw:3
|
||
text=Delirium — Scour the Laboratory costs {2} less to cast if there are four or more card types among cards in your graveyard. -- Draw three cards.
|
||
mana={4}{U}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Spontaneous Mutation
|
||
abilities=flash
|
||
target=creature
|
||
auto=foreach(*|mygraveyard) -1/0
|
||
text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
|
||
mana={U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Take Inventory
|
||
auto=draw:1
|
||
auto=foreach(Take Inventory|mygraveyard) draw:1
|
||
text=Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
|
||
mana={1}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Tattered Haunter
|
||
abilities=flying, cloud
|
||
text=Flying -- Tattered Haunter can block only creatures with flying.
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Wharf Infiltrator
|
||
abilities=skulk
|
||
auto=@discarded(creature|myhand):pay({2}) token(Eldrazi Horror) controller
|
||
auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
|
||
text=Skulk (This creature can't be blocked by creatures with greater power.) -- Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. -- Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Human Horror
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Boon of Emrakul
|
||
target=creature
|
||
auto=teach(creature) +3/-3
|
||
text=Enchant creature -- Enchanted creature gets +3/-3.
|
||
mana={2}{B}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Cemetery Recruitment
|
||
target=creature|mygraveyard
|
||
auto=teach(zombie) draw:1
|
||
auto=moveto(myhand)
|
||
text=Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
|
||
mana={1}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Certain Death
|
||
target=creature
|
||
auto=destroy
|
||
auto=life:2
|
||
auto=life:-2 targetController
|
||
text=Destroy target creature. Its controller loses 2 life and you gain 2 life.
|
||
mana={5}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Cryptbreaker
|
||
auto={b}{1}{T}{discard(*|myhand)}:token(Zombie,Creature Zombie,2/2,black)
|
||
auto={T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}:draw:1 controller && life:-1 controller
|
||
text={1}{B}, {T}, Discard a card: Put a 2/2 black Zombie creature token onto the battlefield. -- Tap three untapped Zombies you control: You draw a card and you lose 1 life.
|
||
mana={B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Fevered Visions
|
||
auto=@each my endofturn:draw:1
|
||
auto=@each opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent
|
||
text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.
|
||
mana={1}{U}{R}
|
||
type=Enchantment
|
||
[/card]
|
||
|
||
[card]
|
||
name=Angel of Finality
|
||
abilities=flying
|
||
auto=target(player) moveto(exile) all(*|targetedpersonsgraveyard)
|
||
text=Flying -- When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Afflicted Deserter
|
||
uto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Killer)
|
||
text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Human Werewolf
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Abundant Maw
|
||
auto=if casted(this) then target(opponent) life:-3 && life:3 controller
|
||
text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.
|
||
mana={8}
|
||
other={emerge}{6}{B} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Leech
|
||
power=6
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Decimator of the Provinces
|
||
abilities=haste, trample
|
||
auto=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot
|
||
text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste
|
||
mana={10}
|
||
other={emerge}{6}{G}{G}{G} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Boar
|
||
power=7
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Distended Mindbender
|
||
auto=if casted(this) then choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discard 3 or less) target(<1>*[manacost<4]]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*[manacost>3]]|reveal) moveto(ownerhand) and!(reject)! optiontwoend afterrevealed all(*|reveal) moveto(ownerhand) afterrevealedend revealend
|
||
text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.
|
||
mana={8}
|
||
other={emerge}{5}{B}{B} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Insect
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Drownyard Behemoth
|
||
abilities=flash
|
||
auto=opponentshroud ueot
|
||
text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
|
||
mana={9}
|
||
other={emerge}{7}{U} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Crab
|
||
power=5
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Elder Deep-Fiend
|
||
abilities=flash
|
||
auto=if casted(this) then target(<upto:4>*|battlefield) tap
|
||
text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents.
|
||
mana={8}
|
||
other={emerge}{5}{U}{U} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Octopus
|
||
power=5
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Eternal Scourge
|
||
autoexile={3}:castcard(normal)
|
||
auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):all(this) moveto(exile)
|
||
text=You may cast Eternal Scourge from exile. -- When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.
|
||
mana={3}
|
||
type=Creature
|
||
subtype=Eldrazi Horror
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=It of the Horrid Swarm
|
||
auto=if casted(this) then token(Insect,creature insect, 1/1,green)*2
|
||
text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield.
|
||
mana={8}
|
||
other={emerge}{6}{G} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Insect
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Lashweed Lurker
|
||
auto=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary)
|
||
text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library.
|
||
mana={8}
|
||
other={emerge}{5}{G}{U} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Horror
|
||
power=5
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Mockery of Nature
|
||
auto=if casted(this) then may destroy target(artifact,enchantment)
|
||
text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment.
|
||
mana={9}
|
||
other={emerge}{7}{G} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Beast
|
||
power=6
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Vexing Scuttler
|
||
auto=if casted(this) then may moveTo(myhand) target(instant,sorcery|mygraveyard)
|
||
text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand.
|
||
mana={8}
|
||
other={emerge}{6}{U} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Crab
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Wretched Gryff
|
||
abilities=flying
|
||
auto=if casted(this) then draw:1
|
||
text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Wretched Gryff, draw a card. -- Flying
|
||
mana={7}
|
||
other={emerge}{5}{U} name(Emerge)
|
||
type=Creature
|
||
subtype=Eldrazi Hippogriff
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Bruna the Fading Light
|
||
abilities=flying, vigilance
|
||
auto=if casted(this) then may moveTo(mybattlefield) target(creature[angel;human]|mygraveyard)
|
||
text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.)
|
||
mana={5}{W}{W}
|
||
type=Legendary Creature
|
||
subtype=Angel Horror
|
||
power=5
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Brisela Voice of Nightmares
|
||
auto=meldfrom(Gisela the Broken Blade|Bruna the Fading Light)
|
||
abilities=flying, first strike, vigilance, lifelink
|
||
auto=maxcast(*[manacost<4])0 opponent
|
||
text=Flying, first strike, vigilance, lifelink -- Your opponents can't cast spells with converted mana cost 3 or less.
|
||
type=Legendary Creature
|
||
subtype=Eldrazi Angel
|
||
power=9
|
||
toughness=10
|
||
[/card] |