- fixed the lib to play WAV file (erased too much things in a previous update) - Updated wav sfx to be playable on the PSP (need to update the lib to accept more formats ?) - There is still a bug with sfx on the PSP, I suspect I'm erasing files while they are being played !
43 lines
684 B
C++
43 lines
684 B
C++
#ifndef _SIMPLEMENU_ITEM_H
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#define _SIMPLEMENU_ITEM_H
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#include <string>
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#include <JLBFont.h>
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#include <JGui.h>
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#include <string>
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using std::string;
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#define SCALE_SELECTED 1.2f
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#define SCALE_NORMAL 1.0f
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class SimpleMenuItem: public JGuiObject
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{
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private:
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bool mHasFocus;
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JLBFont *mFont;
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string mText;
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int mX;
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int mY;
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float mScale;
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float mTargetScale;
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public:
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SimpleMenuItem(int id, JLBFont *font, const char* text, int x, int y, bool hasFocus = false);
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void RenderWithOffset(float yOffset);
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virtual void Render();
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virtual void Update(float dt);
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virtual void Entering();
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virtual bool Leaving(u32 key);
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virtual bool ButtonPressed();
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};
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#endif
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