Files
wagic/projects/mtg/src/CardGui.cpp
Anthony Calosa 4bf5943ac5 show large images on grid deck view user option
also forced border targets and target source
2017-03-05 19:43:49 +08:00

1869 lines
73 KiB
C++

/*
* CardGui.cpp
* This class is in charge of rendering Cards on the screen
*/
#include "PrecompiledHeader.h"
#include "JGE.h"
#include "CardGui.h"
#include "ManaCostHybrid.h"
#include "ExtraCost.h"
#include "Subtypes.h"
#include "Translate.h"
#include "MTGDefinitions.h"
#include "GameObserver.h"
#include <Vector2D.h>
#include "Counters.h"
#include "ModRules.h"
#include "CardDescriptor.h"
#include "GameApp.h"
const float CardGui::Width = 28.0;
const float CardGui::Height = 40.0;
const float CardGui::BigWidth = 200.0;
const float CardGui::BigHeight = 285.0;
const float kWidthScaleFactor = 0.8f;
map<string, string> CardGui::counterGraphics;
namespace
{
inline float SineHelperFunction(const float& value)
{
return sinf(2 * M_PI * (value) / 256.0f);
}
inline float CosineHelperFunction(const float& value)
{
return cosf(2 * M_PI * (value - 35) / 256.0f);
}
}
CardGui::CardGui(MTGCardInstance* card, float x, float y)
: PlayGuiObject(Height, x, y, 0, false), card(card)
{
}
CardGui::CardGui(MTGCardInstance* card, const Pos& ref)
: PlayGuiObject(Height, ref, 0, false), card(card)
{
}
float CardView::GetCenterX()
{
bool largeCard = mHeight == BigHeight;
float centerX = x + (largeCard ? BigWidth : Width) * 0.5f * zoom;
return centerX;
}
float CardView::GetCenterY()
{
bool largeCard = mHeight == BigHeight;
float centerY = y + (largeCard ? BigHeight : Height) * 0.5f * zoom;
return centerY;
}
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, float y)
: CardGui(card, x, y), owner(owner)
{
const Pos* ref = card->view;
while (card)
{
if (ref == card->view)
card->view = this;
card = card->next;
}
}
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, const Pos& ref)
: CardGui(card, ref), owner(owner)
{
const Pos* r = card->view;
while (card)
{
if (r == card->view)
card->view = this;
card = card->next;
}
}
CardView::~CardView()
{
if (card)
{
const Pos* r = this;
while (card)
{
if (r == card->view)
card->view = NULL;
card = card->next;
}
}
}
void CardGui::Update(float dt)
{
PlayGuiObject::Update(dt);
}
void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
{
DrawCard(card, inPosition, inMode, thumb, noborder, gdv);
}
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
{
switch (inMode)
{
case DrawMode::kNormal:
RenderBig(inCard, inPosition, thumb, noborder, gdv);
break;
case DrawMode::kText:
AlternateRender(inCard, inPosition);
break;
default:
break;
}
}
void CardGui::Render()
{
GameObserver * game = card->getObserver();
WFont * mFont = game?game->getResourceManager()->GetWFont(Fonts::MAIN_FONT):WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
JRenderer * renderer = JRenderer::GetInstance();
TargetChooser * tc = NULL;
if (game)
tc = game->getCurrentTargetChooser();
bool alternate = true;
JQuadPtr quad = game? game->getResourceManager()->RetrieveCard(card, CACHE_THUMB):WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB);
if(card && !card->isToken && card->name != card->model->data->name)
{
MTGCard * fcard = MTGCollection()->getCardByName(card->name);
quad = game->getResourceManager()->RetrieveCard(fcard, CACHE_THUMB);
}
if (game && card->hasCopiedToken && !quad.get())
{
MTGCard * tcard = MTGCollection()->getCardById(abs(card->copiedID));
quad = game->getResourceManager()->RetrieveCardToken(tcard, CACHE_THUMB, 1, abs(card->copiedID));
}
if (quad.get())
alternate = false;
else
quad = AlternateThumbQuad(card);
float cardScale = quad ? 38 / quad->mHeight : 1;
//I want the below for melded cards but I dont know how to adjust everything else
//to look neat and clean. leaving this here incase someone else wants to pretty up the p/t box
//and line up the position.
/* if (card->MeldedFrom.size())
cardScale = cardScale + (10 / quad->mHeight);*/
float scale = actZ * cardScale;
JQuadPtr shadow;
if (actZ > 1)
{
shadow = game? game->getResourceManager()->GetQuad("shadow"):WResourceManager::Instance()->GetQuad("shadow");
if (shadow)
{
shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
renderer->RenderQuad(shadow.get(), actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
}
}
JQuadPtr extracostshadow;
if (card->isExtraCostTarget)
{
extracostshadow = card->getObserver()->getResourceManager()->GetQuad("extracostshadow");
if (extracostshadow)
{
extracostshadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,100,0,0));
renderer->RenderQuad(extracostshadow.get(), actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
}
}
if(game && game->connectRule)
{
// Am I a parent of a selected card, or am I a parent and myself being selected?
bool isActiveConnectedParent = mHasFocus && card->childrenCards.size();
if (!isActiveConnectedParent)
{
for (size_t i = 0; i < card->childrenCards.size(); ++i)
{
MTGCardInstance * child = card->childrenCards[i];
if (CardView* cv = dynamic_cast<CardView*>(child->view))
{
if (cv->mHasFocus)
{
isActiveConnectedParent = true;
break;
}
}
}
}
if (isActiveConnectedParent)
{
JQuadPtr white = card->getObserver()->getResourceManager()->GetQuad("white");
if(white)
{
white->SetColor(ARGB(255,230,50,50));
renderer->RenderQuad(white.get(), actX, actY, actT, 30 * actZ / 16, 42 * actZ / 16);
}
}
// Am I a child of a selected card, or am I a child and myself being selected?
bool isActiveConnectedChild = mHasFocus && card->parentCards.size();
if (!isActiveConnectedChild)
{
for (size_t i = 0; i < card->parentCards.size(); ++i)
{
MTGCardInstance * parent = card->parentCards[i];
if (CardView* cv = dynamic_cast<CardView*>(parent->view))
{
if (cv->mHasFocus)
{
isActiveConnectedChild = true;
break;
}
}
}
}
if (isActiveConnectedChild)
{
JQuadPtr white = card->getObserver()->getResourceManager()->GetQuad("white");
if(white)
{
white->SetColor(ARGB(255,0,0,255));
renderer->RenderQuad(white.get(), actX, actY, actT, 30 * actZ / 16, 42 * actZ / 16);
}
}
}
if (quad)
{
quad->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
//fake border...
JQuadPtr fakeborder;
JQuadPtr highlightborder;
fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
highlightborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
if(fakeborder)
{
if(game)
{
if((card->has(Constants::CANPLAYFROMEXILE)||card->has(Constants::PAYZERO))||
((card->has(Constants::CANPLAYFROMGRAVEYARD) || card->has(Constants::TEMPFLASHBACK) || card->getManaCost()->getFlashback()) && game->isInGrave(card)))
fakeborder->SetColor(ARGB((int)(actA),7,235,7));//green border
else
fakeborder->SetColor(ARGB((int)(actA),15,15,15));
}
else
fakeborder->SetColor(ARGB((int)(actA),15,15,15));
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
}
//draw border for highlighting
if (game)
{
if (card && (card->isTargetted()||card->forcedBorder) && highlightborder)
{
highlightborder->SetColor(ARGB(95,255,0,0));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
if (card && (card->isTargetter()||card->forcedBorder2) && highlightborder)
{
highlightborder->SetColor(ARGB(95,0,245,0));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
if(card->myPair && card->myPair->isInPlay(game) && highlightborder)
{
if(mHasFocus)
{
highlightborder->SetColor(ARGB(200,7,98,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
if(CardView* cv = dynamic_cast<CardView*>(card->myPair->view))
{
if(cv->mHasFocus)
{
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
}
}
if(card->shackled && card->shackled->isInPlay(game) && highlightborder)
{
if(mHasFocus)
{
if(card->has(Constants::SHACKLER))
highlightborder->SetColor(ARGB(200,7,98,248));
else
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
if(CardView* cv = dynamic_cast<CardView*>(card->shackled->view))
{
if(cv->mHasFocus)
{
if(!card->shackled->has(Constants::SHACKLER))
highlightborder->SetColor(ARGB(200,7,98,248));
else
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
}
}
}
}
//draw the card image
renderer->RenderQuad(quad.get(), actX, actY, actT, scale, scale);
}
if (alternate)
{
mFont->SetColor(ARGB(static_cast<unsigned char>(actA), 0, 0, 0));
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * actZ);
mFont->DrawString(_(card->getName()), actX - actZ * Width / 2 + 1, actY - actZ * Height / 2 + 1);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
JQuadPtr icon;
if (card->hasSubtype("plains"))
icon = game?game->getResourceManager()->GetQuad("c_white"):WResourceManager::Instance()->GetQuad("c_white");
else if (card->hasSubtype("swamp"))
icon = game?game->getResourceManager()->GetQuad("c_black"):WResourceManager::Instance()->GetQuad("c_black");
else if (card->hasSubtype("forest"))
icon = game?game->getResourceManager()->GetQuad("c_green"):WResourceManager::Instance()->GetQuad("c_green");
else if (card->hasSubtype("mountain"))
icon = game?game->getResourceManager()->GetQuad("c_red"):WResourceManager::Instance()->GetQuad("c_red");
else if (card->hasSubtype("island"))
icon = game?game->getResourceManager()->GetQuad("c_blue"):WResourceManager::Instance()->GetQuad("c_blue");
if (icon.get())
{
icon->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
renderer->RenderQuad(icon.get(), actX, actY, actT);
icon->SetColor(ARGB(255,255,255,255)); //Putting color back as this quad is shared
}
}
JQuadPtr mor;
if((card->isMorphed||(card->name == "Morph" && card->isACopier)) && !alternate)
{
mor = card->getObserver()->getResourceManager()->RetrieveTempQuad("morph.jpg");
if (mor && mor->mTex) {
mor->SetHotSpot(static_cast<float> (mor->mTex->mWidth / 2), static_cast<float> (mor->mTex->mHeight / 2));
mor->SetColor(ARGB(255,255,255,255));
renderer->RenderQuad(mor.get(), actX, actY, actT,scale, scale);
}
}
//draw line
if (game)
{
JQuadPtr ssMask = card->getObserver()->getResourceManager()->GetQuad("white");
//choose attacker mask
if(game->currentPlayer->hasPossibleAttackers())
{
if(card->isInPlay(game) && card->isCreature()
&& ((!card->canAttack() || (card->attackCost > 0)) && (!card->canAttack(true) || (card->attackPlaneswalkerCost > 0)))
&& !card->isPhased && !card->didattacked )
{
if(game->getCurrentGamePhase() > MTG_PHASE_FIRSTMAIN
&& game->getCurrentGamePhase() < MTG_PHASE_SECONDMAIN
&& card->controller() == game->currentPlayer )
{
if(card->controller()->isHuman() && ssMask)
{
ssMask->SetColor(ARGB(170,64,64,64));
renderer->RenderQuad(ssMask.get(), actX, actY, actT, (27 * actZ + 1) / 16, 40 * actZ / 16);
}
}
}
}
if (card && (card->isTargetted()||card->forcedBorder))
{
if(card->isTapped())
{
if(mHasFocus)
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,actY - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
}
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,actY - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,255,0,0));
}
if (card && (card->isTargetter()||card->forcedBorder2))
{
if(card->isTapped())
{
if(mHasFocus)
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,actY - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
}
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,actY - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,0,255,0));
}
}
// Render a mask over the card, if set
if (mask && quad)
JRenderer::GetInstance()->FillRect(actX - (scale * quad->mWidth / 2),actY - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, mask);
if ((tc && tc->alreadyHasTarget(card)) || (game && card == game->mLayers->actionLayer()->currentActionCard))//paint targets red.
{
JQuadPtr rMask = card->getObserver()->getResourceManager()->GetQuad("white");
rMask->SetColor(ARGB(128,255,0,0));//red
renderer->RenderQuad(rMask.get(), actX, actY, actT, (27 * actZ + 1) / 16, 40 * actZ / 16);
}
if(tc && tc->source && tc->source->view && tc->source->view->actZ >= 1.3 && card == tc->source)//paint the source green while infocus.
{
JQuadPtr gMask = card->getObserver()->getResourceManager()->GetQuad("white");
gMask->SetColor(ARGB(128,0,255,0));//green
renderer->RenderQuad(gMask.get(), actX, actY, actT, (27 * actZ + 1) / 16, 40 * actZ / 16);
}
//draws the numbers power/toughness
if (card->isCreature())
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i/%i", card->power, card->life);
//move up the p/t box by increasing ymody
float ymody = ((card->isAttacker()||card->isDefenser())&&card->isTapped())?-6.0f:0.0f;
renderer->FillRect(actX - (13 * actZ), actY + ymody + 4 * actZ, 25.5f * actZ, 14 * actZ,
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
renderer->DrawRect(actX - (13 * actZ), actY + ymody + 4 * actZ, 25.5f * actZ, 14 * actZ,
ARGB(((static_cast<unsigned char>(actA))),20,20,20));
//damaged or buffed or powered down
if(card->wasDealtDamage && card->life <= 2)
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,0,0));//red critical and damaged
else if(!card->wasDealtDamage && card->pbonus < 0)
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),216,191,216));//thistle powered down
else if(!card->wasDealtDamage && card->pbonus >= 3)
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,0));//yellow buff
else if(card->hasType("legendary") && card->hasType("eldrazi") && !card->has(Constants::CHANGELING))
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),238,130,238));//violet legendary eldrazi
else
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));//white default
mFont->SetScale(actZ);
mFont->SetScale(actZ);
float halfbufferW = (mFont->GetStringWidth(buffer))/2;
mFont->DrawString(buffer, actX - halfbufferW, actY + ymody + 7 * actZ);
mFont->SetScale(1);
}
string buff = "";
if(card->isToken && !card->isACopier)
buff = "T";
if(card->isToken && card->isACopier)
buff = "CT";
if(!card->isToken && card->isACopier)
buff = "C";
//if(card->has(Constants::PAYZERO))
//buff += "Z";
if(card->chooseacolor >= 1)
{
if(card->chooseacolor == 1)
{
renderer->FillRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(255,0,255,0));
renderer->DrawRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(180,10,10,10));
}
else if(card->chooseacolor == 2)
{
renderer->FillRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(255,0,206,209));
renderer->DrawRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(180,10,10,10));
}
else if(card->chooseacolor == 3)
{
renderer->FillRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(255,255,0,0));
renderer->DrawRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(180,10,10,10));
}
else if(card->chooseacolor == 4)
{
renderer->FillRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(255,20,20,20));
renderer->DrawRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(180,210,210,210));
}
else if(card->chooseacolor == 5)
{
renderer->FillRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(255,250,235,215));
renderer->DrawRect(actX - 10 * actZ, actY - (1 * actZ), 6.f,6.f,ARGB(180,10,10,10));
}
}
if(!alternate && buff != "" && game && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm...
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%s", buff.c_str());
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,215,0));//Gold indicator
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY - (18.3f * actZ));
mFont->SetScale(1);
}
#if !defined (PSP)
if(game && game->gameType() == GAME_TYPE_MOMIR)
{
if(game->isInHand(card) && !card->controller()->isAI())
{
if ((game->currentPlayer != card->controller()) || (card->controller()->game->playRestrictions->canPutIntoZone(card, card->controller()->game->inPlay) == PlayRestriction::CANT_PLAY))
{
mFont->SetScale(0.4f);
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,0,0));
mFont->SetScale(actZ);
mFont->DrawString("+", actX - 12 * actZ, actY - (18.8f * actZ));
mFont->SetScale(1);
}
else
{
mFont->SetScale(0.4f);
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),0,255,0));
mFont->SetScale(actZ);
mFont->DrawString("+", actX - 12 * actZ, actY - (18.8f * actZ));
mFont->SetScale(1);
}
}
}
#endif
if (card->counters->mCount > 0)
{
unsigned c = -1;
for (int i = 0; i < card->counters->mCount; i++)
{
if (card->counters->counters[i]->name != "")
c = i;
break;
}
if (c + 1)
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i", card->counters->counters[0]->nb);
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY - (10.8f * actZ));
mFont->SetScale(1);
}
}
//shadow that covers the whole card for targetchooser...
if (tc && !tc->canTarget(card))
{
if (!shadow)
shadow = card->getObserver()->getResourceManager()->GetQuad("shadow");
if (shadow)
{
shadow->SetColor(ARGB(190,255,255,255));
renderer->RenderQuad(shadow.get(), actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
}
}
//for necro
if(game)
{
if (!shadow)
shadow = card->getObserver()->getResourceManager()->GetQuad("shadow");
if (shadow)
{
int myA = 0;
if(game && card->has(Constants::NECROED))//no peeking...
myA = 255;
else
myA = 0;
shadow->SetColor(ARGB(myA,255,255,255));
if(myA > 0)
renderer->RenderQuad(shadow.get(), actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
}
}
PlayGuiObject::Render();
}
JQuadPtr CardGui::AlternateThumbQuad(MTGCard * card)
{
JQuadPtr q;
vector<ModRulesBackGroundCardGuiItem *>items = gModRules.cardgui.background;
ModRulesBackGroundCardGuiItem * item;
int numItems = (int)items.size();
if (card->data->countColors() > 1)
{
item = items[numItems-1];
}
else
{
item = items[card->data->getColor()];
}
q = WResourceManager::Instance()->RetrieveTempQuad(item->mDisplayThumb);
items.clear();
if (q && q->mTex)
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
return q;
}
void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
{
// Draw the "unknown" card model
JRenderer * renderer = JRenderer::GetInstance();
JQuadPtr q;
MTGCardInstance * thiscard = dynamic_cast<MTGCardInstance*> (card);
int zpos = 0;
float x = pos.actX;
vector<ModRulesBackGroundCardGuiItem *>items = gModRules.cardgui.background;
ModRulesBackGroundCardGuiItem * item;
int numItems = (int)items.size();
if (card->data->countColors() > 1)
{
item = items[numItems-1];
}
else
{
item = items[card->data->getColor()];
}
q = WResourceManager::Instance()->RetrieveTempQuad(item->mDisplayImg,TEXTURE_SUB_5551);
items.clear();
if (q.get() && q->mTex)
{
if(thiscard && thiscard->getObserver())
{
zpos = thiscard->zpos;
}
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
float scale = pos.actZ * 250 / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
//new border
renderer->FillRoundRect(pos.actX - (scale * q->mWidth / 2)-5.8f,pos.actY - (scale * q->mHeight / 2)-5.8f, (scale * q->mWidth)-0.02f, (scale * q->mHeight)-0.02f, 5.8f,ARGB(255,5,5,5));
renderer->DrawRoundRect(pos.actX - (scale * q->mWidth / 2)-5.8f,pos.actY - (scale * q->mHeight / 2)-5.8f, (scale * q->mWidth)-0.02f, (scale * q->mHeight)-0.02f, 5.8f,ARGB(50,240,240,240));
//end
renderer->RenderQuad(q.get(), x, pos.actY, pos.actT, scale, scale);
}
vector<ModRulesRenderCardGuiItem *>Carditems = gModRules.cardgui.renderbig;
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
float backup_scale = font->GetScale();
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
string sFormattedData = "";
for( size_t i =0 ; i < Carditems.size(); i ++)
{
ModRulesRenderCardGuiItem * Carditem = Carditems[i];
if (Carditem->mFilter.length() == 0 || FilterCard(card,Carditem->mFilter.c_str()))
{
if (Carditem->mFont)
{
font->SetColor(Carditem->mFontColor);
font->SetScale(((float)Carditem->mFontSize / 100) * pos.actZ);
}
else
{
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
}
if (Carditem->mName == "description")
{
std::vector<string> txt = card->data->getFormattedText();
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(_(it->c_str()), x + (Carditem->mPosX - BigWidth / 2) * pos.actZ, pos.actY + (-BigHeight / 2 + Carditem->mPosY + h * i) * pos.actZ);
}
else if (Carditem->mName == "mana")
{
// Mana
// Need Create a realy generic struct for mana render
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
ExtraCost* e;
unsigned int j = 0;
unsigned int z = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = (float)Carditem->mPosY;
JQuadPtr quad = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 0, 0, 0, 0, "", RETRIEVE_NORMAL, TEXTURE_SUB_5551, 1);
if (quad.get())
if (quad->mHeight >= 78)
while ((e = manacost->getExtraCost(z)))
{
if(e->mCostRenderString == "Phyrexian Mana")
{
float _color = (float)card->data->getColor() -1;
JQuadPtr ExtraManas = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + _color * 36, 76, 32, 32, "c_extra", RETRIEVE_MANAGE);
ExtraManas->SetHotSpot(16, 16);
renderer->RenderQuad(ExtraManas.get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
}
++j;
++z;
}
z=0;
while ((h = manacost->getHybridCost(z)))
{
float scale = pos.actZ * 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
renderer->RenderQuad(manaIcons[h->color2].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
renderer->RenderQuad(manaIcons[h->color1].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
}
++j;
++z;
}
for (int i = Constants::NB_Colors - 2; i >= 1; --i)
{
int cost;
for (cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i].get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0].get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + (Carditem->mPosX +1) - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
++j;
}
//Has X?
if (manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0].get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + (Carditem->mPosX + 1) - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
}
}
else if (Carditem->mName == "icon")
{
float yOffseticon = (float)Carditem->mPosY;
JQuadPtr ExtraIcons = WResourceManager::Instance()->RetrieveQuad(Carditem->mFileName.c_str(), 2 + (float)(Carditem->mIconPosX - 1) * 36, (float)(Carditem->mIconPosY -1) * 38 , 32, 32, "", RETRIEVE_MANAGE);
ExtraIcons->SetHotSpot(16,16);
renderer->RenderQuad(ExtraIcons.get(), x + (Carditem->mPosX) * pos.actZ, pos.actY + (yOffseticon) * pos.actZ, 0, (float)Carditem->mSizeIcon * 0.4f
* pos.actZ, (float)Carditem->mSizeIcon* 0.4f * pos.actZ);
}
else
{
string formattedfield = Carditem->mFormattedData;
size_t found = Carditem->mName.find("title"); // Write the title
if (found != string::npos)
{
stringstream st;
st << _(card->data->name);
formattedfield = FormattedData(formattedfield, "title", st.str());
}
found = Carditem->mName.find("cardid"); // Write the cardid
if (found != string::npos)
{
stringstream st;
st << "id:" << card->getMTGId() << " zpos:" << zpos;
formattedfield = FormattedData(formattedfield, "mtgid", st.str());
}
found = Carditem->mName.find("power"); // Write the strength
if (found != string::npos)
{
stringstream st;
st << card->data->power;
formattedfield = FormattedData(formattedfield, "power", st.str());
}
found = Carditem->mName.find("life"); // Write the toughness
if (found != string::npos)
{
stringstream st;
st << card->data->toughness;
formattedfield = FormattedData(formattedfield, "life", st.str());
}
found = Carditem->mName.find("types"); //types
if (found != string::npos)
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
if (card->data->basicAbilities[(int)Constants::CHANGELING])
{// this avoids drawing the list of subtypes on changeling cards.
s += _("Shapeshifter - ");
break;
}
else
{
s += _(MTGAllCards::findType(card->data->types[i]));
s += _(" - ");
}
}
if (card->data->types.size())
s += _(MTGAllCards::findType(card->data->types[0]));
else
{
DebugTrace("Typeless card: " << setlist[card->setId].c_str() << card->data->getName() << card->getId());
}
formattedfield = FormattedData(formattedfield, "types", s);
}
found = Carditem->mName.find("rarity");
if (found != string::npos)
{
string sRarity;
switch(card->getRarity())
{
case Constants::RARITY_M:
sRarity =_("Mythic");
break;
case Constants::RARITY_R:
sRarity =_("Rare");
break;
case Constants::RARITY_U:
sRarity =_("Uncommon");
break;
case Constants::RARITY_C:
sRarity =_("Common");
break;
case Constants::RARITY_L:
sRarity =_("Land");
break;
case Constants::RARITY_T:
sRarity =_("Token");
break;
default:
case Constants::RARITY_S:
sRarity =_("Special");
break;
}
formattedfield = FormattedData(formattedfield, "rarity", sRarity);
}
found = Carditem->mName.find("expansion");
if (found != string::npos)
{
formattedfield = FormattedData(formattedfield, "expansion", setlist[card->setId].c_str());
}
if (!Carditem->mFont)
{
float w = font->GetStringWidth(formattedfield.c_str()) * kWidthScaleFactor * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
}
font->DrawString(formattedfield.c_str(), x + (Carditem->mPosX - BigWidth / 2) * pos.actZ, pos.actY + (Carditem->mPosY - BigHeight / 2) * pos.actZ);
}
}
}
font->SetScale(backup_scale);
RenderCountersBig(card, pos, DrawMode::kText);
}
void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
{
if (!quad)
return;
JRenderer * renderer = JRenderer::GetInstance();
JQuadPtr q;
float x = pos.actX;
float displayScale = 250 / BigHeight;
vector<ModRulesBackGroundCardGuiItem *>items = gModRules.cardgui.background;
ModRulesBackGroundCardGuiItem * item;
int numItems = (int)items.size();
if (card->data->countColors() > 1)
{
item = items[numItems-1];
}
else
{
item = items[card->data->getColor()];
}
q = WResourceManager::Instance()->RetrieveTempQuad(item->mDisplayImg,TEXTURE_SUB_5551);
items.clear();
if (q.get() && q->mTex)
{
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
float scale = pos.actZ * displayScale * BigHeight / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(q.get(), x, pos.actY, pos.actT, scale, scale);
}
std::vector<string> txt = card->data->getFormattedText();
size_t nbTextLines = txt.size();
//Render the image on top of that
quad->SetColor(ARGB((int)pos.actA,255,255,255));
float imgScale = pos.actZ * (displayScale * (BigWidth - 15)) / quad->mWidth;
float imgY = pos.actY - (20 * imgScale);
if (nbTextLines > 6)
{
imgY -= 10 * imgScale;
imgScale *= 0.75;
}
renderer->RenderQuad(quad, x, imgY, pos.actT, imgScale, imgScale);
vector<ModRulesRenderCardGuiItem *>Carditems = gModRules.cardgui.rendertinycrop;
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
float backup_scale = font->GetScale();
string sFormattedData = "";
for( size_t i =0 ; i < Carditems.size(); i ++)
{
ModRulesRenderCardGuiItem * Carditem = Carditems[i];
if (Carditem->mFilter.length() == 0 || FilterCard(card,Carditem->mFilter.c_str()))
{
if (Carditem->mFont)
{
font->SetColor(Carditem->mFontColor);
font->SetScale(((float)Carditem->mFontSize / 100) * pos.actZ);
}
else
{
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
}
if (Carditem->mName == "description")
{
std::vector<string> txt = card->data->getFormattedText();
float imgBottom = imgY + (imgScale * quad->mHeight / 2);
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(it->c_str(), x + (Carditem->mPosX - BigWidth / 2) * pos.actZ, imgBottom + (Carditem->mPosY + h * i) * pos.actZ);
}
else if (Carditem->mName == "mana")
{
// Mana
// Need Create a realy generic struct for mana render
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
ExtraCost* e;
unsigned int j = 0;
unsigned int z = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = (float)Carditem->mPosY;
JQuadPtr quad = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 0, 0, 0, 0, "", RETRIEVE_NORMAL, TEXTURE_SUB_5551, 1);
if (quad.get())
if (quad->mHeight >= 78)
while ((e = manacost->getExtraCost(z)))
{
if(e->mCostRenderString == "Phyrexian Mana")
{
float _color = (float)card->data->getColor() -1;
JQuadPtr ExtraManas = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + _color * 36, 76, 32, 32, "c_extra", RETRIEVE_MANAGE);
ExtraManas->SetHotSpot(16, 16);
renderer->RenderQuad(ExtraManas.get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
}
++j;
++z;
}
z=0;
while ((h = manacost->getHybridCost(z)))
{
float scale = pos.actZ * 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
renderer->RenderQuad(manaIcons[h->color2].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
renderer->RenderQuad(manaIcons[h->color1].get(), x + (-12 * j + Carditem->mPosX + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
}
++j;
++z;
}
for (int i = Constants::NB_Colors - 2; i >= 1; --i)
{
int cost;
for (cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i].get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0].get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + (Carditem->mPosX +1) - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
++j;
}
//Has X?
if (manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0].get(), x + (-12 * j + Carditem->mPosX) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + (Carditem->mPosX + 1) - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
}
}
else if (Carditem->mName == "icon")
{
float yOffseticon = (float)Carditem->mPosY;
JQuadPtr ExtraIcons = WResourceManager::Instance()->RetrieveQuad(Carditem->mFileName.c_str(), 2 + (float)(Carditem->mIconPosX - 1) * 36, (float)(Carditem->mIconPosY -1) * 38 , 32, 32, "", RETRIEVE_MANAGE);
ExtraIcons->SetHotSpot(16,16);
renderer->RenderQuad(ExtraIcons.get(), x + (Carditem->mPosX) * pos.actZ, pos.actY + (yOffseticon) * pos.actZ, 0, (float)Carditem->mSizeIcon * 0.4f
* pos.actZ, (float)Carditem->mSizeIcon* 0.4f * pos.actZ);
}
else
{
string formattedfield = Carditem->mFormattedData;
size_t found = Carditem->mName.find("title"); // Write the title
if (found != string::npos)
{
stringstream st;
st << card->data->name;
formattedfield = FormattedData(formattedfield, "title", st.str());
}
found = Carditem->mName.find("power"); // Write the strength
if (found != string::npos)
{
stringstream st;
st << card->data->power;
formattedfield = FormattedData(formattedfield, "power", st.str());
}
found = Carditem->mName.find("life"); // Write the toughness
if (found != string::npos)
{
stringstream st;
st << card->data->toughness;
formattedfield = FormattedData(formattedfield, "life", st.str());
}
found = Carditem->mName.find("types"); //types
if (found != string::npos)
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
if (card->data->basicAbilities[(int)Constants::CHANGELING])
{// this avoids drawing the list of subtypes on changeling cards.
s += _("Shapeshifter - ");
break;
}
else
{
s += _(MTGAllCards::findType(card->data->types[i]));
s += _(" - ");
}
}
if (card->data->types.size())
s += _(MTGAllCards::findType(card->data->types[0]));
else
{
DebugTrace("Typeless card: " << setlist[card->setId].c_str() << card->data->getName() << card->getId());
}
formattedfield = FormattedData(formattedfield, "types", s);
}
found = Carditem->mName.find("rarity");
if (found != string::npos)
{
string sRarity;
switch(card->getRarity())
{
case Constants::RARITY_M:
sRarity ="Mythic";
break;
case Constants::RARITY_R:
sRarity ="Rare";
break;
case Constants::RARITY_U:
sRarity ="Uncommon";
break;
case Constants::RARITY_C:
sRarity ="Common";
break;
case Constants::RARITY_L:
sRarity ="Land";
break;
case Constants::RARITY_T:
sRarity ="Token";
break;
default:
case Constants::RARITY_S:
sRarity ="Special";
break;
}
formattedfield = FormattedData(formattedfield, "rarity", sRarity);
}
found = Carditem->mName.find("expansion");
if (found != string::npos)
{
formattedfield = FormattedData(formattedfield, "expansion", setlist[card->setId].c_str());
}
if (!Carditem->mFont)
{
float w = font->GetStringWidth(formattedfield.c_str()) * kWidthScaleFactor * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
}
font->DrawString(formattedfield.c_str(), x + (Carditem->mPosX - BigWidth / 2) * pos.actZ, pos.actY + (Carditem->mPosY - BigHeight / 2) * pos.actZ);
}
}
}
font->SetScale(backup_scale);
RenderCountersBig(card, pos);
}
//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder, bool gdv)
{
JRenderer * renderer = JRenderer::GetInstance();
//GameObserver * game = GameObserver::GetInstance();
//if((MTGCard*)game->mLayers->actionLayer()->currentActionCard != NULL)
// card = (MTGCard*)game->mLayers->actionLayer()->currentActionCard;
//i want this but ai targets cards so quickly that it can crash the game.
float x = pos.actX;
JQuadPtr alphabeta = WResourceManager::Instance()->RetrieveTempQuad("alphabeta.png");
JQuadPtr quad = thumb ? WResourceManager::Instance()->RetrieveCard(card, RETRIEVE_THUMB)
: WResourceManager::Instance()->RetrieveCard(card);
MTGCardInstance * kcard = dynamic_cast<MTGCardInstance*>(card);
GameObserver * game = NULL;
//TargetChooser * tc = NULL;
bool myA = true;
if(kcard)
{
game = kcard->getObserver();
if(game)
{
if(kcard->has(Constants::NECROED))
myA = false;
else
myA = true;
}
}
if(kcard && !kcard->isToken && kcard->name != kcard->model->data->name)
{
MTGCard * fcard = MTGCollection()->getCardByName(kcard->name);
quad = WResourceManager::Instance()->RetrieveCard(fcard);
}
if (kcard && kcard->hasCopiedToken && !quad.get())
{
MTGCard * tcard = MTGCollection()->getCardById(abs(kcard->copiedID));
quad = thumb ? WResourceManager::Instance()->RetrieveCardToken(tcard, RETRIEVE_THUMB, 1, abs(kcard->copiedID))
: WResourceManager::Instance()->RetrieveCardToken(tcard, RETRIEVE_NORMAL, 1, abs(kcard->copiedID));
}
if (quad.get() && myA)
{
if (quad->mHeight < quad->mWidth)
{
return TinyCropRender(card, pos, quad.get());
}
quad->SetColor(ARGB(255,255,255,255));
float scale = pos.actZ * 250.f / quad->mHeight;
//init setname
string cardsetname = setlist[card->setId].c_str();
/*if(!noborder)
{
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
{//Draw white border
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(255,248,248,255));
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(150,20,20,20));
}
else
{
if(cardsetname == "LEA")
{//BETA HAS REGULAR BORDER
//Draw more rounder black border
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-10.f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f - 0.5f,pos.actZ * 239.4f + 8.f,10.f,ARGB(255,5,5,5));
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-10.f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f - 0.5f,pos.actZ * 239.4f + 8.f,10.f,ARGB(50,240,240,240));
}
else
{//draw black border
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(255,5,5,5));
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240));
}
}
}*///disabled this for universal border across game, deck editor, etc...
//universal border
if((cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
&& !options[Options::BLKBORDER].number)
{//white border
renderer->FillRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(255,248,248,255));
renderer->DrawRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(150,20,20,20));
}
else
{//black border
renderer->FillRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(255,5,5,5));
renderer->DrawRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(50,240,240,240));
}
//end new border
//draw inner border
if(cardsetname == "LEA"||cardsetname == "LEB")
{
if(alphabeta.get())
{
alphabeta->SetHotSpot(static_cast<float> (alphabeta->mWidth / 2), static_cast<float> (alphabeta->mHeight / 2));
float myscale = pos.actZ * 255 / alphabeta->mHeight;
alphabeta->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(alphabeta.get(), x, pos.actY+0.2f, pos.actT, myscale, myscale);
}
}
float modxscale = (cardsetname =="UNH")?0.015f:0.0f;
float modyscale = (cardsetname =="UNH")?0.010f:0.0f;
float gdvadd = gdv?0.008f:0.0f;//scale add grid deck view
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, (scale-0.005f)+modxscale+gdvadd, (scale-0.005f)+modyscale+gdvadd);
RenderCountersBig(card, pos);
return;
}
//DebugTrace("Unable to fetch image: " << card->getImageName());
// If we come here, we do not have the picture.
if(myA)
AlternateRender(card, pos);
}
string CardGui::FormattedData(string data, string replace, string value)
{
size_t found = data.find(replace.c_str());
if (found != string::npos)
{
size_t len = replace.length();
string teste = data.replace(found,len,value);
return teste;
}
else
{
return value;
}
}
bool CardGui::FilterCard(MTGCard * _card,string filter)
{
CardDescriptor cd;
MTGCardInstance * card = (MTGCardInstance*) _card->data;
cd.init();
cd.mode = CardDescriptor::CD_OR;
while (filter.size())
{
string typeName;
//Advanced cards caracteristics ?
size_t found = filter.find("[");
if (found != string::npos)
{
int nbminuses = 0;
int end = filter.find("]");
string attributes = filter.substr(found + 1, end - found - 1);
while (attributes.size())
{
size_t found2 = attributes.find(";");
size_t foundAnd = attributes.find("&");
string attribute;
if (found2 != string::npos)
{
cd.mode = CardDescriptor::CD_OR;
attribute = attributes.substr(0, found2);
attributes = attributes.substr(found2 + 1);
}
else if (foundAnd != string::npos)
{
cd.mode = CardDescriptor::CD_AND;
attribute = attributes.substr(0, foundAnd);
attributes = attributes.substr(foundAnd + 1);
}
else
{
attribute = attributes;
attributes = "";
}
int minus = 0;
if (attribute[0] == '-')
{
minus = 1;
nbminuses++;
attribute = attribute.substr(1);
}
int comparisonMode = COMPARISON_NONE;
int comparisonCriterion = 0;
if (attribute.size() > 1)
{
size_t operatorPosition = attribute.find("=", 1);
if (operatorPosition != string::npos)
{
string numberCD = attribute.substr(operatorPosition + 1, attribute.size() - operatorPosition - 1);
switch (attribute[operatorPosition - 1])
{
case '<':
if (minus)
{
comparisonMode = COMPARISON_GREATER;
}
else
{
comparisonMode = COMPARISON_AT_MOST;
}
operatorPosition--;
break;
case '>':
if (minus)
{
comparisonMode = COMPARISON_LESS;
}
else
{
comparisonMode = COMPARISON_AT_LEAST;
}
operatorPosition--;
break;
default:
if (minus)
{
comparisonMode = COMPARISON_UNEQUAL;
}
else
{
comparisonMode = COMPARISON_EQUAL;
}
}
attribute = attribute.substr(0, operatorPosition);
}
}
//Attacker
if (attribute.find("attacking") != string::npos)
{
if (minus)
{
cd.attacker = -1;
}
else
{
cd.attacker = 1;
}
}
//Blocker
else if (attribute.find("blocking") != string::npos)
{
if (minus)
{
cd.defenser = &MTGCardInstance::NoCard;
}
else
{
cd.defenser = &MTGCardInstance::AnyCard;
}
}
//Tapped, untapped
else if (attribute.find("tapped") != string::npos)
{
if (minus)
{
cd.unsecureSetTapped(-1);
}
else
{
cd.unsecureSetTapped(1);
}
//Token
}
else if (attribute.find("token") != string::npos)
{
if (minus)
{
cd.isToken = -1;
}
else
{
cd.isToken = 1;
}
//put in its zone this turn
}
else if (attribute.find("fresh") != string::npos)
{
if (minus)
{
cd.unsecuresetfresh(-1);
}
else
{
cd.unsecuresetfresh(1);
}
}
else if (attribute.find("recent") != string::npos)
{
if (minus)
{
cd.unsecuresetrecent(-1);
}
else
{
cd.unsecuresetrecent(1);
}
}
else if (attribute.find("geared") != string::npos)
{
if (minus)
{
cd.CDgeared = -1;
}
else
{
cd.CDgeared = 1;
}
}
//creature is a level up creature
else if (attribute.find("leveler") != string::npos)
{
if (minus)
{
cd.isLeveler = -1;
}
else
{
cd.isLeveler = 1;
}
}
//creature is enchanted
else if (attribute.find("enchanted") != string::npos)
{
if (minus)
{
cd.CDenchanted = -1;
}
else
{
cd.CDenchanted = 1;
}
}
//creature was damaged
else if (attribute.find("damaged") != string::npos)
{
if (minus)
{
cd.CDdamaged = -1;
}
else
{
cd.CDdamaged = 1;
}
}
//creature dealt damage to opponent
else if (attribute.find("opponentdamager") != string::npos)
{
if (minus)
{
cd.CDopponentDamaged = -1;
}
else
{
cd.CDopponentDamaged = 1;
}
}
//creature dealt damage to controller
else if (attribute.find("controllerdamager") != string::npos)
{
if (minus)
{
cd.CDcontrollerDamaged = -1;
}
else
{
cd.CDcontrollerDamaged = 1;
}
}
//creature dealt damage to anything
else if (attribute.find("damager") != string::npos)
{
if (minus)
{
cd.CDdamager = -1;
}
else
{
cd.CDdamager = 1;
}
}
else if (attribute.find("multicolor") != string::npos)
{
//card is multicolored?
if (minus)
{
cd.setisMultiColored(-1);
cd.SetExclusionColor(0);//not multicolored is monocolored not colorless, use iscolorless attribute
cd.SetExclusionColor(6);//restriction... green, red, blue, black or white colored only
cd.mode = CardDescriptor::CD_OR;
}
else
{
cd.setisMultiColored(1);
}
}
else if (attribute.find("power") != string::npos)
{
//Power restrictions
cd.setPower(comparisonCriterion);
cd.powerComparisonMode = comparisonMode;
//Toughness restrictions
}
else if (attribute.find("toughness") != string::npos)
{
cd.setToughness(comparisonCriterion);
cd.toughnessComparisonMode = comparisonMode;
//zpos restrictions
}
else if (attribute.find("zpos") != string::npos)
{//using > or < don't have effect unless like this: >= or <= or =
cd.zposition = comparisonCriterion;
cd.zposComparisonMode = comparisonMode;
//Manacost restrictions
}
else if (attribute.find("manacost") != string::npos)
{
cd.convertedManacost = comparisonCriterion;
cd.manacostComparisonMode = comparisonMode;
//Counter Restrictions
}
else
{
int attributefound = 0;
////Colors - remove Artifact and Land from the loop
for (int cid = 1; cid < Constants::NB_Colors - 1; cid++)
{
if (attribute.find(Constants::MTGColorStrings[cid]) != string::npos)
{
attributefound = 1;
if (minus)
cd.SetExclusionColor(cid);
else
cd.setColor(cid);
}
}
if (!attributefound)
{
//Abilities
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++)
{
if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos)
{
attributefound = 1;
if (minus)
cd.mAbilityExclusions.set(j);
else
cd.basicAbilities.set(j);
}
}
}
if (!attributefound)
{
//Subtypes
if (minus)
{
cd.setNegativeSubtype(attribute);
}
else
{
cd.setSubtype(attribute);
}
}
}
}
if (nbminuses)
cd.mode = CardDescriptor::CD_AND;
filter = filter.substr(0, found);
}
else
{
found = filter.find(",");
if (found != string::npos)
{
cd.mode = CardDescriptor::CD_OR;
typeName = filter.substr(0, found);
filter = filter.substr(found + 1);
}
else
{
typeName = filter;
filter = "";
}
cd.setSubtype(typeName);
}
}
if(cd.match(card))
return true;
return false;
}
void CardGui::RenderCountersBig(MTGCard * mtgcard, const Pos& pos, int drawMode)
{
MTGCardInstance * card = dynamic_cast<MTGCardInstance*> (mtgcard);
if (!card)
return;
if (!card->counters)
return;
if (!card->counters->mCount)
return;
// Write Named Counters
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
unsigned i = 0;
if (drawMode == DrawMode::kText)
{
std::vector<string> txt = card->data->getFormattedText();
i = txt.size() + 1;
}
for (size_t t = 0; t < card->counters->counters.size(); t++)
{
Counter * c = card->counters->counters[t];
if (!c || c->nb <= 0)
continue;
char buf[512];
bool renderText = true;
string gfx = "";
//TODO cache the gfx fetch results?
if (c->name.size())
{
if (c->nb < 6) //we only render a counter's specific quad if there are 5 counters of this type or less. Otherwise we will use the generic one
{
if (counterGraphics.find(c->name) == counterGraphics.end())
{
string gfxRelativeName = "counters/";
gfxRelativeName.append(c->name);
gfxRelativeName.append(".png");
string _gfx = WResourceManager::Instance()->graphicsFile(gfxRelativeName);
if (!fileExists(_gfx.c_str()))
_gfx = "";
counterGraphics[c->name] = _gfx;
}
gfx = counterGraphics[c->name];
if (gfx.size())
renderText = false;
}
if (renderText)
{
std::string s = c->name;
s[0] = toupper(s[0]);
sprintf(buf, _("%s: %i").c_str(), s.c_str(), c->nb);
}
}
else
{
sprintf(buf, _("%s%i/%s%i").c_str(), ((c->power > 0) ? "+": ""), c->power * c->nb, ((c->toughness > 0) ? "+": ""),c->toughness* c->nb);
}
if (!gfx.size())
{
gfx = "counters/default.png";
}
float x = pos.actX + (22 - BigWidth / 2) * pos.actZ;
float y = pos.actY + (-BigHeight / 2 + 80 + 11 * i + 21 * t) * pos.actZ;
if (y > pos.actY + 105)
{
y = (-BigHeight / 2 + 80 + 11 * i) * pos.actZ + (y - 105 - 21);
x += (BigWidth / 2) * pos.actZ;
}
if (gfx.size())
{
JQuadPtr q = WResourceManager::Instance()->RetrieveTempQuad(gfx);
if (q.get() && q->mTex)
{
float scale = 20.f / q->mHeight;
if (renderText)
{
float scaleX = (font->GetStringWidth(buf) + 20) / q->mWidth;
JRenderer::GetInstance()->RenderQuad(q.get(), x, y, 0, scaleX, scale);
}
else
{
for (int j = 0; j < c->nb; ++j)
{
JRenderer::GetInstance()->RenderQuad(q.get(), x + (scale * q->mWidth * j), y, 0, scale, scale);
}
}
}
}
if (renderText)
{
font->SetColor(ARGB(255,0,0,0));
font->DrawString(buf, x + 5, y + 5);
}
}
}
MTGCardInstance* CardView::getCard()
{
return card;
}
TransientCardView::TransientCardView(MTGCardInstance* card, float x, float y)
: CardGui(card, x, y)
{
}
TransientCardView::TransientCardView(MTGCardInstance* card, const Pos& ref)
: CardGui(card, ref)
{
}
;
ostream& CardView::toString(ostream& out) const
{
return (CardGui::toString(out) << " : CardView ::: card : " << card << "; actX,actY : " << actX << "," << actY << "; t : "
<< t << " ; actT : " << actT);
}
ostream& CardGui::toString(ostream& out) const
{
return (out << "CardGui ::: x,y " << x << "," << y);
}
SimpleCardEffectRotate::SimpleCardEffectRotate(float rotation): mRotation(rotation)
{
}
void SimpleCardEffectRotate::doEffect(Pos * card)
{
card->t = mRotation;
}
void SimpleCardEffectRotate::undoEffect(Pos * card)
{
card->t = 0;
}
SimpleCardEffectMask::SimpleCardEffectMask(PIXEL_TYPE mask): mMask(mask)
{
}
void SimpleCardEffectMask::doEffect(Pos * card)
{
card->mask = mMask;
}
void SimpleCardEffectMask::undoEffect(Pos * card)
{
card->mask = 0;
}