1759 lines
38 KiB
Plaintext
1759 lines
38 KiB
Plaintext
[card]
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text=Counter target spell. You gain 3 life.
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id=23155
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target=*|stack
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auto=fizzle
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auto=life:3
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name=Absorb
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rarity=R
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mana={W}{U}{U}
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type=Instant
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[/card]
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[card]
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text=Target creature gets +1/+1 until end of turn. Draw a card.
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target=creature
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auto=1/1
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auto=draw:1
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id=24127
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name=Aggressive Urge
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rarity=C
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mana={1}{G}
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type=Instant
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[/card]
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[card]
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text=Ancient Spring comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool.
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auto=tap
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auto={T}:Add{U}
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auto={T}{s}:Add{W}{B}
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id=23236
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name=Ancient Spring
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rarity=C
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type=Land
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life.
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id=22952
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name=Angel of Mercy
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rarity=U
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mana={4}{W}
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type=Creature
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subtype=Angel
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auto=life:3
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power=3
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toughness=3
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abilities=flying
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[/card]
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[card]
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text=Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand.
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auto=lord(creature|myinplay) 0/1
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auto={s}:moveTo(ownerhand) target(creature)
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id=23177
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name=Angelic Shield
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rarity=U
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mana={W}{U}
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type=Enchantment
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[/card]
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[card]
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text=Destroy target nonblack creature. It can't be regenerated. Draw a card.
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target=creature[-black]
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auto=bury
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auto=draw:1
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id=23042
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name=Annihilate
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rarity=U
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mana={3}{B}{B}
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type=Instant
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool.
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auto={T}:Add{1}
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auto={T}{s}:Add{W}
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auto={T}{s}:Add{U}
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auto={T}{s}:Add{B}
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auto={T}{s}:Add{R}
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auto={T}{s}:Add{G}
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id=23245
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name=Archaeological Dig
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rarity=U
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type=Land
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
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target=creature
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auto=2/2
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auto=trample
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auto=lifelink
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id=23164
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name=Armadillo Cloak
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rarity=C
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mana={1}{G}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)
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id=23197
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name=Armored Guardian
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rarity=R
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mana={3}{W}{U}
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type=Creature
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subtype=Cat Soldier
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auto={1}{W}{W}:protection from white target(creature|myinplay)
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auto={1}{W}{W}:protection from blue target(creature|myinplay)
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auto={1}{W}{W}:protection from black target(creature|myinplay)
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auto={1}{W}{W}:protection from red target(creature|myinplay)
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auto={1}{W}{W}:protection from green target(creature|myinplay)
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auto={1}{U}{U}:shroud
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power=2
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toughness=5
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[/card]
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[card]
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text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.
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id=23195
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target=artifact
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name=Artifact Mutation
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rarity=R
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type=Instant
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mana={R}{G}
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[/card]
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[card]
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text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.
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id=23184
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target=aura
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alias=23195
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name=Aura Mutation
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rarity=R
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type=Instant
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mana={G}{W}
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[/card]
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[card]
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text=Whenever a creature comes into play under your control, you may destroy target artifact or enchantment.
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auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment)
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id=23152
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name=Aura Shards
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rarity=U
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type=Enchantment
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mana={1}{G}{W}
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[/card]
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[card]
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text={3}{U},{T}: Draw a card.
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id=22947
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name=Benalish Heralds
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rarity=U
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mana={3}{W}
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type=Creature
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subtype=Human Soldier
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auto={3}{U}{T}:Draw:1
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power=2
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toughness=4
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[/card]
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[card]
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text={W},{T}: Tap target creature.
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id=22937
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name=Benalish Trapper
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Human Soldier
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auto={W}{T}:tap target(creature)
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power=1
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toughness=2
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[/card]
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[card]
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text=Tap all nonwhite creatures.
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auto=tap all(creature[-white])
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id=22955
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name=Blinding Light
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rarity=U
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text={T}: Add {B} or {R} to your mana pool.
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id=23219
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name=Bloodstone Cameo
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rarity=U
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mana={3}
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auto={T}: Add {B}
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auto={T}: Add {R}
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type=Artifact
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[/card]
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[card]
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text={1}: Add {B} to your mana pool.
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id=23024
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name=Bog Initiate
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rarity=C
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mana={1}{B}
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type=Creature
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subtype=Human Wizard
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auto={1}: Add {B}
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power=1
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toughness=1
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[/card]
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[card]
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text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
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id=22936
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name=Capashen Unicorn
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Unicorn
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auto={1}{W}{T}{s}:Destroy target(enchantment,artifact)
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power=1
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toughness=2
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[/card]
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[card]
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text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
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abilities=legendary
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auto={T}:moveTo(myHand) target(*[legendary]|myLibrary)
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id=25976
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name=Captain Sisay
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rarity=R
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type=Creature
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mana={2}{G}{W}
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power=2
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subtype=Human Soldier
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toughness=2
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[/card]
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[card]
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text=Vigilance {G}: Regenerate Charging Troll.
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id=23162
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name=Charging Troll
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rarity=U
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mana={2}{G}{W}
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type=Creature
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subtype=Troll
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auto={G}:regenerate
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power=3
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toughness=3
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abilities=vigilance
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[/card]
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[card]
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text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.
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auto={1}{T}{S}:Add{G} && Draw:1
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auto={1}{T}{S}:Add{R} && Draw:1
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auto={1}{T}{S}:Add{U} && Draw:1
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auto={1}{T}{S}:Add{B} && Draw:1
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auto={1}{T}{S}:Add{W} && Draw:1
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id=23230
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name=Chromatic Sphere
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rarity=C
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type=Artifact
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mana={1}
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[/card]
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[card]
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text=Coastal Tower comes into play tapped. {T}: Add {W} or {U} to your mana pool.
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auto=tap
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auto={T}:Add{W}
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auto={T}:Add{U}
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id=23240
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name=Coastal Tower
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rarity=U
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type=Land
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[/card]
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[card]
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text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.
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id=23089
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name=Collapsing Borders
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auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller
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auto=@each my upkeep:aslongas(island|myBattlefield) life:1 controller
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auto=@each my upkeep:aslongas(swamp|myBattlefield) life:1 controller
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auto=@each my upkeep:aslongas(mountain|myBattlefield) life:1 controller
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auto=@each my upkeep:aslongas(forest|myBattlefield) life:1 controller
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auto=@each my upkeep:life:-3 controller
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auto=@each opponent upkeep:aslongas(plains|opponentBattlefield) life:1 opponent
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auto=@each opponent upkeep:aslongas(island|opponentBattlefield) life:1 opponent
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auto=@each opponent upkeep:aslongas(swamp|opponentBattlefield) life:1 opponent
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auto=@each opponent upkeep:aslongas(mountain|opponentBattlefield) life:1 opponent
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auto=@each opponent upkeep:aslongas(forest|opponentBattlefield) life:1 opponent
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auto=@each opponent upkeep:life:-3 opponent
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rarity=R
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type=Enchantment
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mana={3}{R}
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[/card]
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[card]
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text=Remove target card in a graveyard from the game. Draw a card.
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target=*|graveyard
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auto=moveto(removedfromgame)
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auto=draw:1
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id=24119
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name=Cremate
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rarity=U
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type=Instant
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mana={B}
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[/card]
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[card]
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text=Protection from red {W}: Target creature gains protection from red until end of turn.
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id=22934
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name=Crimson Acolyte
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Human Cleric
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auto={W}:protection from red target(creature)
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power=1
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toughness=1
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abilities=protection from red
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[/card]
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[card]
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text={1},Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool.
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auto={1}{S}:Add {U}{B}{R}
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id=25837
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name=Crosis's Attendant
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rarity=U
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mana={5}
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type=Artifact Creature
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subtype=Golem
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power=3
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toughness=3
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[/card]
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[card]
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text=Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control.
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id=22963
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auto=foreach(swamp|opponentinplay) 1/1
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name=Crusading Knight
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rarity=R
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mana={2}{W}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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abilities=protection from black
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[/card]
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[card]
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text=Flying, protection from white When Crypt Angel comes into play, return target blue or red creature card from your graveyard to your hand.
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id=23320
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name=Crypt Angel
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auto=may moveTo(myhand) target(creature[blue;red]|mygraveyard)
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rarity=R
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type=Creature
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mana={4}{B}
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power=3
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subtype=Angel
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toughness=3
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abilities=flying
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets -1/-1 and has fear.
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target=creature
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auto=-1/-1
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auto=fear
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id=23044
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name=Cursed Flesh
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rarity=C
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mana={B}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text={1},Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool.
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auto={1}{s}:Add {B}{R}{G}
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id=25838
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name=Darigaaz's Attendant
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rarity=U
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mana={5}
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type=Artifact Creature
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subtype=Golem
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power=3
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toughness=3
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[/card]
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[card]
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text={T}: Add {U} or {B} to your mana pool.
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id=23218
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name=Drake-Skull Cameo
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rarity=U
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mana={3}
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auto={T}: Add {U}
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auto={T}: Add {B}
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type=Artifact
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[/card]
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[card]
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text=Sacrifice a creature or land. Draw a card.
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target=creature,land|mybattlefield
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auto=bury
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auto=draw:1
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id=24124
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name=Dredge
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rarity=U
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type=Instant
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mana={B}
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[/card]
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[card]
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text={1},Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool.
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auto={1}{s}:Add {W}{U}{B}
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id=25836
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name=Dromar's Attendant
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rarity=U
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mana={5}
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type=Artifact Creature
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subtype=Golem
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power=3
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toughness=3
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[/card]
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[card]
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text=Elfhame Palace comes into play tapped. {T}: Add {G} or {W} to your mana pool.
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auto=tap
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auto={T}:Add{G}
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auto={T}:Add{W}
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id=23244
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name=Elfhame Palace
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rarity=U
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type=Land
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[/card]
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[card]
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text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
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id=26445
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name=Elvish Champion
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auto=lord(elf) 1/1 other
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auto=lord(elf) forestwalk other
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rarity=R
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type=Creature
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mana={1}{G}{G}
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power=2
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subtype=Elf
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toughness=2
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[/card]
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[card]
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text={U}{U}, {T}: Gain control of target legendary permanent. (This effect doesn't end at end of turn.)
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auto={U}{U}{T}:moveTo(myBattlefield) target(*[legendary])
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id=23007
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name=Empress Galina
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rarity=R
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type=Creature
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abilities=Legendary
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mana={3}{U}{U}
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power=1
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subtype=Merfolk
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toughness=3
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[/card]
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[card]
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text=Counter target creature spell. Draw a card.
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target=creature|stack
|
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auto=fizzle
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auto=draw:1
|
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id=22986
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name=Exclude
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rarity=C
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type=Instant
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mana={2}{U}
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[/card]
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[card]
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text=Enchant creature Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control.
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target=creature
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auto=aslongas(forest|mybattlefield) -1/-1
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auto=aslongas(mountain|mybattlefield) -1/-1
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auto=aslongas(plains|mybattlefield) -1/-1
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auto=aslongas(swamp|mybattlefield) -1/-1
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auto=aslongas(island|mybattlefield) -1/-1
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id=23032
|
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name=Exotic Curse
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rarity=C
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type=Enchantment
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mana={2}{B}
|
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subtype=Aura
|
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[/card]
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[card]
|
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text=Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
|
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auto=lord(creature|myinplay) haste
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auto={s}:2/2 target(creature)
|
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id=23180
|
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name=Fires of Yavimaya
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rarity=U
|
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mana={1}{R}{G}
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type=Enchantment
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[/card]
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[card]
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text={G}, {T}: You may put a basic land card from your hand into play.
|
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auto={G}{T}:moveTo(myBattlefield) target(land|myhand)
|
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id=23083
|
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name=Firebrand Ranger
|
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rarity=U
|
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type=Creature
|
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mana={1}{R}
|
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power=2
|
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subtype=Human Soldier
|
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toughness=1
|
|
[/card]
|
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[card]
|
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text={R}: Firescreamer gets +1/+0 until end of turn.
|
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id=23017
|
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name=Firescreamer
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rarity=C
|
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mana={3}{B}
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type=Creature
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subtype=Kavu
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auto={R}:1/0
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power=2
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toughness=2
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[/card]
|
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[card]
|
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text={T}: Add {G} to your mana pool.
|
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auto={T}: Add {G}
|
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id=26311
|
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name=Forest
|
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rarity=L
|
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type=Basic Land
|
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subtype=Forest
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[/card]
|
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[card]
|
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text={T}: Add {G} to your mana pool.
|
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auto={T}: Add {G}
|
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id=26310
|
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name=Forest
|
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rarity=L
|
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type=Basic Land
|
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subtype=Forest
|
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[/card]
|
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[card]
|
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text={T}: Add {G} to your mana pool.
|
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auto={T}: Add {G}
|
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id=26312
|
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name=Forest
|
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rarity=L
|
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type=Basic Land
|
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subtype=Forest
|
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[/card]
|
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[card]
|
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text={T}: Add {G} to your mana pool.
|
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auto={T}: Add {G}
|
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id=25967
|
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name=Forest
|
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rarity=L
|
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type=Basic Land
|
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subtype=Forest
|
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[/card]
|
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[card]
|
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text=Protection from red
|
|
id=23158
|
|
name=Galina's Knight
|
|
rarity=C
|
|
mana={W}{U}
|
|
type=Creature
|
|
subtype=Merfolk Knight
|
|
power=2
|
|
toughness=2
|
|
abilities=protection from red
|
|
[/card]
|
|
[card]
|
|
text=Geothermal Crevice comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{R}
|
|
auto={T}{s}:Add{B}{G}
|
|
id=23238
|
|
name=Geothermal Crevice
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
|
|
id=22929
|
|
auto={U}:shroud
|
|
name=Glimmering Angel
|
|
rarity=C
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Legendary {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
|
|
auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard)
|
|
id=25977
|
|
name=Hanna, Ship's Navigator
|
|
rarity=R
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Human Artificer
|
|
power=1
|
|
toughness=2
|
|
abilities=legendary
|
|
[/card]
|
|
[card]
|
|
text={2}: Target blue or red creature gets +1/+0 until end of turn.
|
|
auto={2}:1/0 target(creature[blue;red])
|
|
id=23041
|
|
name=Hate Weaver
|
|
rarity=U
|
|
mana={1}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={B}: Hooded Kavu gains fear until end of turn.
|
|
id=23061
|
|
name=Hooded Kavu
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Kavu
|
|
auto={B}:fear
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
|
|
id=23163
|
|
name=Horned Cheetah
|
|
rarity=U
|
|
mana={2}{G}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
power=2
|
|
toughness=2
|
|
abilities=lifelink
|
|
[/card]
|
|
[card]
|
|
text=Irrigation Ditch comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{W}
|
|
auto={T}{s}:Add{G}{U}
|
|
id=23235
|
|
name=Irrigation Ditch
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {U} to your mana pool.
|
|
auto={T}: Add {U}
|
|
id=26301
|
|
name=Island
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Island
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {U} to your mana pool.
|
|
auto={T}: Add {U}
|
|
id=25964
|
|
name=Island
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Island
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {U} to your mana pool.
|
|
auto={T}: Add {U}
|
|
id=26302
|
|
name=Island
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Island
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {U} to your mana pool.
|
|
auto={T}: Add {U}
|
|
id=26303
|
|
name=Island
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Island
|
|
[/card]
|
|
[card]
|
|
text=When Kavu Climber comes into play, draw a card.
|
|
id=23109
|
|
name=Kavu Climber
|
|
auto=draw:1
|
|
rarity=C
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Kavu creatures have trample. Whenever another Kavu comes into play, put a +1/+1 counter on Kavu Monarch.
|
|
auto=lord(kavu) trample
|
|
auto=@movedTo(kavu|inplay):counter(1/1)
|
|
id=23097
|
|
name=Kavu Monarch
|
|
rarity=R
|
|
type=Creature
|
|
mana={2}{R}{R}
|
|
power=3
|
|
subtype=Kavu
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Kavu Runner has haste as long as no opponent controls a white or blue creature.
|
|
id=23079
|
|
name=Kavu Runner
|
|
rarity=U
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Kavu
|
|
auto=aslongas(creature[blue;white]|opponentinplay) -haste
|
|
power=3
|
|
toughness=3
|
|
abilities=haste
|
|
[/card]
|
|
[card]
|
|
text=Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control.
|
|
id=23323
|
|
name=Kavu Scout
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Kavu
|
|
auto=aslongas(forest|myinplay) 1/0
|
|
auto=aslongas(island|myinplay) 1/0
|
|
auto=aslongas(plains|myinplay) 1/0
|
|
auto=aslongas(mountain|myinplay) 1/0
|
|
auto=aslongas(swamp|myinplay) 1/0
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Legendary {T}: Add {1} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.
|
|
auto={T}:Add {1}
|
|
auto={4}{R}{T}{S(creature|myinplay)}:Damage:2 target(creature,player)
|
|
id=25930
|
|
name=Keldon Necropolis
|
|
rarity=R
|
|
type=Land
|
|
abilities=legendary
|
|
[/card]
|
|
[card]
|
|
text={W}: Llanowar Cavalry gains vigilance until end of turn.
|
|
id=23322
|
|
name=Llanowar Cavalry
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
auto={W}:vigilance
|
|
power=1
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Protection from black
|
|
id=23157
|
|
name=Llanowar Knight
|
|
rarity=C
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Elf Knight
|
|
power=2
|
|
toughness=2
|
|
abilities=protection from black
|
|
[/card]
|
|
[card]
|
|
text={T}: Llanowar Vanguard gets +0/+4 until end of turn.
|
|
id=23123
|
|
name=Llanowar Vanguard
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Dryad
|
|
auto={T}:0/4
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Flying {T}: Add one mana of any color to your mana pool.
|
|
id=23233
|
|
name=Lotus Guardian
|
|
rarity=R
|
|
mana={7}
|
|
type=Artifact Creature
|
|
subtype=Dragon
|
|
auto={T}:Add {W}
|
|
auto={T}:Add {U}
|
|
auto={T}:Add {B}
|
|
auto={T}:Add {R}
|
|
auto={T}:Add {G}
|
|
power=4
|
|
toughness=4
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets +2/+2 and can't block.
|
|
id=23072
|
|
name=Maniacal Rage
|
|
target=creature
|
|
auto=2/2
|
|
auto=cantblock
|
|
rarity=C
|
|
type=Enchantment
|
|
mana={1}{R}
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control.
|
|
id=23053
|
|
auto=foreach(Plains|opponentinplay) 1/1
|
|
name=Marauding Knight
|
|
rarity=R
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Knight
|
|
power=2
|
|
toughness=2
|
|
abilities=protection from white
|
|
[/card]
|
|
[card]
|
|
text={B}: Regenerate Metathran Zombie.
|
|
id=22973
|
|
name=Metathran Zombie
|
|
rarity=C
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Metathran Zombie
|
|
auto={B}:regenerate
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
|
|
id=23124
|
|
name=Might Weaver
|
|
rarity=U
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
auto={2}:trample target(creature[red;white])
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Legendary Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
|
|
id=23138
|
|
auto=foreach(land|myinplay) 1/1
|
|
name=Molimo, Maro-Sorcerer
|
|
rarity=R
|
|
mana={4}{G}{G}{G}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=*
|
|
toughness=*
|
|
abilities=legendary,trample
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=25966
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=26307
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=26309
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=26308
|
|
name=Mountain
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn.
|
|
auto={U}{T}:moveTo(ownerLibrary) target(creature|myInPlay)
|
|
auto={R}{T}:first strike target(creature)
|
|
id=23016
|
|
name=Nightscape Apprentice
|
|
rarity=C
|
|
type=Creature
|
|
mana={B}
|
|
power=1
|
|
subtype=Zombie Wizard
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={U}{U}, {T}: Return target creature to its owner's hand. . {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
|
|
id=23049
|
|
name=Nightscape Master
|
|
rarity=R
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Wizard
|
|
auto={U}{U}{T}:moveTo(ownerhand) target(creature)
|
|
auto={R}{R}{T}:Damage:2 target(creature)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={1}: Noble Panther gains first strike until end of turn.
|
|
id=23147
|
|
name=Noble Panther
|
|
rarity=R
|
|
mana={1}{G}{W}
|
|
type=Creature
|
|
subtype=Cat
|
|
auto={1}:first strike
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={1}{G}: Add one mana of any color to your mana pool.
|
|
id=23111
|
|
name=Nomadic Elf
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf Nomad
|
|
auto={1}{G}:Add {W}
|
|
auto={1}{G}:Add {U}
|
|
auto={1}{G}:Add {B}
|
|
auto={1}{G}:Add {R}
|
|
auto={1}{G}:Add {G}
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Protection from black {W}: Target creature gains protection from black until end of turn.
|
|
id=22935
|
|
name=Obsidian Acolyte
|
|
rarity=C
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
auto={W}:protection from black target(creature)
|
|
power=1
|
|
toughness=1
|
|
abilities=protection from black
|
|
[/card]
|
|
[card]
|
|
text=Domain - Put a 1/1 blue Bird creature token with flying into play for each basic land type among lands you control.
|
|
auto=aslongas(forest|mybattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
|
auto=aslongas(mountain|mybattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
|
auto=aslongas(island|mybattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
|
auto=aslongas(swamp|mybattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
|
auto=aslongas(plains|mybattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
|
id=23187
|
|
name=Ordered Migration
|
|
rarity=U
|
|
type=Sorcery
|
|
mana={3}{W}{U}
|
|
[/card]
|
|
[card]
|
|
text=Sacrifice a creature: Add one mana of any color to your mana pool.
|
|
id=23226
|
|
name=Phyrexian Altar
|
|
rarity=R
|
|
mana={3}
|
|
type=Artifact
|
|
auto={S(creature|myinplay)}:Add {W}
|
|
auto={S(creature|myinplay)}:Add {U}
|
|
auto={S(creature|myinplay)}:Add {B}
|
|
auto={S(creature|myinplay)}:Add {R}
|
|
auto={S(creature|myinplay)}:Add {G}
|
|
[/card]
|
|
[card]
|
|
text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Play this ability no more than twice each turn.
|
|
auto={B}:1/0 limit:2
|
|
id=23023
|
|
name=Phyrexian Battleflies
|
|
rarity=C
|
|
mana={B}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=0
|
|
toughness=1
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text={T}, Pay 1 life: Add one mana of any color to your mana pool.
|
|
id=23231
|
|
auto={T}:add{B} && life:-1
|
|
auto={T}:add{U} && life:-1
|
|
auto={T}:add{G} && life:-1
|
|
auto={T}:add{R} && life:-1
|
|
auto={T}:add{W} && life:-1
|
|
name=Phyrexian Lens
|
|
rarity=R
|
|
type=Artifact
|
|
mana={3}
|
|
[/card]
|
|
[card]
|
|
text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter is put into a graveyard from play, Plague Spitter deals 1 damage to each creature and each player.
|
|
auto=@each my upkeep:damage:1 all(creature,player)
|
|
auto=@movedTo(this|graveyard):damage:1 all(creature,player)
|
|
id=23021
|
|
name=Plague Spitter
|
|
rarity=U
|
|
type=Creature
|
|
mana={2}{B}
|
|
power=2
|
|
subtype=Horror
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=26299
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=25963
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=26300
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=26298
|
|
name=Plains
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library.
|
|
auto={6}{T}:moveTo(myHand) target(*|myLibrary)
|
|
id=23234
|
|
name=Planar Portal
|
|
rarity=R
|
|
type=Artifact
|
|
mana={6}
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
|
|
auto=aslongas(*[red]|mybattlefield) protection from red
|
|
auto=aslongas(*[green]|mybattlefield) protection from green
|
|
auto=aslongas(*[blue]|mybattlefield) protection from blue
|
|
auto=aslongas(*[black]|mybattlefield) protection from black
|
|
auto=aslongas(*[white]|mybattlefield) protection from white
|
|
id=22958
|
|
name=Pledge of Loyalty
|
|
rarity=U
|
|
type=Enchantment
|
|
mana={1}{W}
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
|
|
id=23081
|
|
name=Rage Weaver
|
|
rarity=U
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
auto={2}:haste target(creature[green;black])
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Flash, Haste
|
|
id=23148
|
|
name=Raging Kavu
|
|
rarity=R
|
|
mana={1}{R}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=3
|
|
toughness=1
|
|
abilities=flash,haste
|
|
[/card]
|
|
[card]
|
|
text=Flying, first strike
|
|
id=22933
|
|
name=Razorfoot Griffin
|
|
rarity=C
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Griffin
|
|
power=2
|
|
toughness=2
|
|
abilities=flying,first strike
|
|
[/card]
|
|
[card]
|
|
text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.
|
|
auto={1}:life:-2 && damage:1 target(creature,player)
|
|
id=23191
|
|
name=Reckless Assault
|
|
rarity=R
|
|
type=Enchantment
|
|
mana={2}{B}{R}
|
|
[/card]
|
|
[card]
|
|
text=Return target creature card from your graveyard to your hand. Draw a card.
|
|
target=creature|myGraveyard
|
|
auto=moveTo(myhand)
|
|
auto=draw:1
|
|
id=23029
|
|
name=Recover
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Return target creature to its owner's hand. Draw a card.
|
|
target=creature
|
|
auto=moveTo(ownerhand)
|
|
id=22985
|
|
name=Repulse
|
|
auto=draw:1
|
|
rarity=C
|
|
mana={2}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=You gain 3 life. Draw a card.
|
|
id=22941
|
|
auto=life:3
|
|
auto=draw:1
|
|
name=Reviving Dose
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play.
|
|
auto=@each my upkeep:may moveTo(myBattlefield) target(creature|mygraveyard)
|
|
id=22965
|
|
name=Reya Dawnbringer
|
|
abilities=legendary,flying
|
|
rarity=R
|
|
type=Creature
|
|
mana={6}{W}{W}{W}
|
|
power=4
|
|
subtype=Angel
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text=Vigilance When Riptide Crab is put into a graveyard from play, draw a card.
|
|
auto=@movedTo(this|graveyard):draw:1
|
|
id=23150
|
|
name=Riptide Crab
|
|
rarity=U
|
|
type=Creature
|
|
mana={1}{W}{U}
|
|
power=1
|
|
subtype=Crab
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={1},Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool.
|
|
auto={1}{s}:Add {R}{G}{W}
|
|
id=25839
|
|
name=Rith's Attendant
|
|
rarity=U
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Trample, protection from blue, protection from red
|
|
id=23205
|
|
name=Sabertooth Nishoba
|
|
rarity=R
|
|
mana={4}{G}{W}
|
|
type=Creature
|
|
subtype=Cat Beast Warrior
|
|
power=5
|
|
toughness=5
|
|
abilities=trample,protection from blue,protection from red
|
|
[/card]
|
|
[card]
|
|
text=Salt Marsh comes into play tapped. {T}: Add {U} or {B} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{U}
|
|
auto={T}:Add{B}
|
|
id=23241
|
|
name=Salt Marsh
|
|
rarity=U
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature When Scavenged Weaponry comes into play, draw a card. Enchanted creature gets +1/+1.
|
|
target=creature
|
|
auto=1/1
|
|
auto=draw:1
|
|
id=23028
|
|
name=Scavenged Weaponry
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} or {U} to your mana pool.
|
|
id=23217
|
|
name=Seashell Cameo
|
|
rarity=U
|
|
mana={3}
|
|
auto={T}: Add {W}
|
|
auto={T}: Add {U}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
text={R}: Serpentine Kavu gains haste until end of turn.
|
|
id=23105
|
|
name=Serpentine Kavu
|
|
rarity=C
|
|
mana={4}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
auto={R}:haste
|
|
power=4
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text={1}{R}, Sacrifice a creature: Destroy target nonbasic land.
|
|
auto={1}{R}{S(creature|mybattlefield)}:destroy target(land[-basic])
|
|
id=23091
|
|
name=Shivan Harvest
|
|
rarity=U
|
|
type=Enchantment
|
|
mana={1}{R}
|
|
[/card]
|
|
[card]
|
|
text=Shivan Oasis comes into play tapped. {T}: Add {R} or {G} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{R}
|
|
auto={T}:Add{G}
|
|
id=23243
|
|
name=Shivan Oasis
|
|
rarity=U
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Protection from white
|
|
id=23160
|
|
name=Shivan Zombie
|
|
rarity=C
|
|
mana={B}{R}
|
|
type=Creature
|
|
subtype=Barbarian Zombie
|
|
power=2
|
|
toughness=2
|
|
abilities=protection from white
|
|
[/card]
|
|
[card]
|
|
text=Simoon deals 1 damage to each creature target opponent controls.
|
|
auto=damage:1 all(creature|opponentbattlefield)
|
|
id=23175
|
|
name=Simoon
|
|
rarity=U
|
|
type=Instant
|
|
mana={R}{G}
|
|
[/card]
|
|
[card]
|
|
text=Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
|
|
id=23080
|
|
name=Skittish Kavu
|
|
rarity=U
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Kavu
|
|
auto=aslongas(creature[blue;white]|opponentinplay) -1/-1
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
|
|
id=23225
|
|
auto=rampage(1/1,0)
|
|
name=Sparring Golem
|
|
rarity=U
|
|
type=Artifact Creature
|
|
mana={3}
|
|
power=2
|
|
subtype=Golem
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
|
|
id=22996
|
|
name=Sky Weaver
|
|
rarity=U
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Metathran Wizard
|
|
auto={2}:flying target(creature[white;black])
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Forestwalk
|
|
id=23149
|
|
name=Slinking Serpent
|
|
rarity=U
|
|
mana={2}{U}{B}
|
|
type=Creature
|
|
subtype=Serpent
|
|
power=2
|
|
toughness=3
|
|
abilities=forestwalk
|
|
[/card]
|
|
[card]
|
|
text={2}: Target green or blue creature gets +0/+1 until end of turn.
|
|
id=22950
|
|
name=Spirit Weaver
|
|
rarity=U
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
auto={2}:0/1 target(creature[green;blue])
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature.
|
|
id=25752
|
|
name=Stalking Assassin
|
|
rarity=R
|
|
mana={1}{U}{B}
|
|
type=Creature
|
|
subtype=Human Assassin
|
|
auto={3}{U}{T}:tap target(creature)
|
|
auto={3}{B}{T}:destroy target(creature[tapped])
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control.
|
|
id=22939
|
|
name=Strength of Unity
|
|
rarity=C
|
|
mana={3}{W}
|
|
type=Enchantment
|
|
target=creature
|
|
subtype=Aura
|
|
auto=aslongas(forest|myinplay) 1/1
|
|
auto=aslongas(island|myinplay) 1/1
|
|
auto=aslongas(plains|myinplay) 1/1
|
|
auto=aslongas(mountain|myinplay) 1/1
|
|
auto=aslongas(swamp|myinplay) 1/1
|
|
[/card]
|
|
[card]
|
|
text=Target creature can't block this turn. Draw a card.
|
|
id=23073
|
|
name=Stun
|
|
target=creature
|
|
auto=cantattack
|
|
auto=draw:1
|
|
rarity=C
|
|
type=Instant
|
|
mana={1}{R}
|
|
[/card]
|
|
[card]
|
|
text=Sulfur Vent comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {U}{R} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{B}
|
|
auto={T}{s}:Add{U}{R}
|
|
id=23237
|
|
name=Sulfur Vent
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.
|
|
auto={G}{T}:1/1 target(creature)
|
|
auto={U}{T}:moveTo(ownerLibrary) target(creature|myInplay)
|
|
id=22928
|
|
name=Sunscape Apprentice
|
|
rarity=C
|
|
type=Creature
|
|
mana={W}
|
|
power=1
|
|
subtype=Human Wizard
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand.
|
|
auto={G}{G}{T}:lord(creature|myinplay) 2/2
|
|
auto={U}{U}{T}:moveTo(ownerhand) target(creature)
|
|
id=22961
|
|
name=Sunscape Master
|
|
rarity=R
|
|
type=Creature
|
|
mana={2}{W}{W}
|
|
power=2
|
|
subtype=Human Wizard
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=26305
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=26306
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=26304
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=25965
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text=Whenever a land comes into play, tap all lands its controller controls.
|
|
auto=@movedTo(land|opponentinplay):tap all(land|opponentinplay)
|
|
auto=@movedTo(land|myinplay):tap all(land|myinplay)
|
|
id=23100
|
|
name=Tectonic Instability
|
|
rarity=R
|
|
type=Enchantment
|
|
mana={2}{R}
|
|
[/card]
|
|
[card]
|
|
text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
|
|
auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment)
|
|
auto={3}{U}{U}:fizzle target(enchantment|stack)
|
|
id=22959
|
|
name=Teferi's Care
|
|
rarity=U
|
|
type=Enchantment
|
|
mana={2}{W}
|
|
[/card]
|
|
[card]
|
|
text=Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
|
|
id=23229
|
|
name=Tek
|
|
rarity=R
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Dragon
|
|
auto=aslongas(forest|myinplay) trample
|
|
auto=aslongas(island|myinplay) flying
|
|
auto=aslongas(plains|myinplay) 0/2
|
|
auto=aslongas(mountain|myinplay) first strike
|
|
auto=aslongas(swamp|myinplay) 2/0
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={W}, {T}: Tap target creature. {R}, {T}: Target creature gains first strike until end of turn.
|
|
auto={W}{T}:tap target(creature)
|
|
auto={R}{T}:first strike target(creature)
|
|
id=23104
|
|
name=Thornscape Apprentice
|
|
rarity=C
|
|
type=Creature
|
|
mana={G}
|
|
power=1
|
|
subtype=Human Wizard
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
|
|
id=23136
|
|
name=Thornscape Master
|
|
rarity=R
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Human Wizard
|
|
auto={R}{R}{T}:Damage:2 target(creature)
|
|
auto={W}{W}{T}:protection from white target(creature)
|
|
auto={W}{W}{T}:protection from blue target(creature)
|
|
auto={W}{W}{T}:protection from black target(creature)
|
|
auto={W}{W}{T}:protection from red target(creature)
|
|
auto={W}{W}{T}:protection from green target(creature)
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {G} or {W} to your mana pool.
|
|
id=23221
|
|
name=Tigereye Cameo
|
|
rarity=U
|
|
mana={3}
|
|
auto={T}: Add {G}
|
|
auto={T}: Add {W}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
text=Tinder Farm comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {R}{W} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{G}
|
|
auto={T}{s}:Add{R}{W}
|
|
id=23239
|
|
name=Tinder Farm
|
|
rarity=C
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Flying {W}: Tower Drake gets +0/+1 until end of turn.
|
|
id=22974
|
|
name=Tower Drake
|
|
rarity=C
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
auto={W}:0/1
|
|
power=2
|
|
toughness=1
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Destroy all enchantments.
|
|
auto=Destroy all(enchantment)
|
|
id=23116
|
|
name=Tranquility
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text={2}{R}, {T}: Destroy target nonbasic land.
|
|
id=23039
|
|
auto={2}{R}{T}:destroy target(land[-basic])
|
|
name=Trench Wurm
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{B}
|
|
power=3
|
|
subtype=Wurm
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={1},Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool.
|
|
auto={1}{s}:Add {G}{W}{U}
|
|
id=25840
|
|
name=Treva's Attendant
|
|
rarity=U
|
|
mana={5}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.
|
|
target=creature,player
|
|
auto=aslongas(forest|myinplay):damage:1
|
|
auto=aslongas(mountain|myinplay):damage:1
|
|
auto=aslongas(plains|myinplay):damage:1
|
|
auto=aslongas(island|myinplay):damage:1
|
|
auto=aslongas(swamp|myinplay):damage:1
|
|
id=23076
|
|
name=Tribal Flames
|
|
rarity=C
|
|
type=Sorcery
|
|
mana={1}{R}
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} or {G} to your mana pool.
|
|
id=23220
|
|
name=Troll-Horn Cameo
|
|
rarity=U
|
|
mana={3}
|
|
auto={T}: Add {R}
|
|
auto={T}: Add {G}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
text=Flying Urborg Drake attacks each turn if able.
|
|
abilities=flying,mustattack
|
|
id=25975
|
|
name=Urborg Drake
|
|
rarity=U
|
|
type=Creature
|
|
mana={1}{U}{B}
|
|
power=2
|
|
subtype=Drake
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Other black creatures get -1/-1
|
|
auto=lord(creature[black]) -1/-1 other
|
|
id=23035
|
|
name=Urborg Shambler
|
|
rarity=U
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Urborg Volcano comes into play tapped. {T}: Add {B} or {R} to your mana pool.
|
|
auto=tap
|
|
auto={T}:Add{B}
|
|
auto={T}:Add{R}
|
|
id=23242
|
|
name=Urborg Volcano
|
|
rarity=U
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={T}: Add one mana of any color to your mana pool.
|
|
id=12605
|
|
name=Utopia Tree
|
|
rarity=R
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Plant
|
|
auto={T}:Add {W}
|
|
auto={T}:Add {U}
|
|
auto={T}:Add {B}
|
|
auto={T}:Add {R}
|
|
auto={T}:Add {G}
|
|
power=0
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={G}: Viashino Grappler gains trample until end of turn.
|
|
id=22930
|
|
name=Viashino Grappler
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Viashino
|
|
auto={G}:trample
|
|
power=3
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Protection from green
|
|
id=23159
|
|
name=Vodalian Zombie
|
|
rarity=C
|
|
mana={U}{B}
|
|
type=Creature
|
|
subtype=Merfolk Zombie
|
|
power=2
|
|
toughness=2
|
|
abilities=protection from green
|
|
[/card]
|
|
[card]
|
|
text=Destroy target blue or black creature with flying.
|
|
target=creature[black;blue;flying]
|
|
auto=destroy
|
|
id=23130
|
|
name=Wallop
|
|
rarity=U
|
|
mana={1}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Domain - You gain 2 life for each basic land type among lands you control.
|
|
auto=aslongas(forest|myinplay) life:2
|
|
auto=aslongas(mountain|myinplay) life:2
|
|
auto=aslongas(swamp|myinplay) life:2
|
|
auto=aslongas(island|myinplay) life:2
|
|
auto=aslongas(plains|myinplay) life:2
|
|
id=23119
|
|
name=Wandering Stream
|
|
rarity=C
|
|
type=Sorcery
|
|
mana={2}{G}
|
|
[/card]
|
|
[card]
|
|
text=Domain - Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
|
|
id=23211
|
|
name=Wayfaring Giant
|
|
rarity=U
|
|
mana={5}{W}
|
|
type=Creature
|
|
subtype=Giant
|
|
auto=aslongas(forest|myinplay) 1/1
|
|
auto=aslongas(island|myinplay) 1/1
|
|
auto=aslongas(plains|myinplay) 1/1
|
|
auto=aslongas(mountain|myinplay) 1/1
|
|
auto=aslongas(swamp|myinplay) 1/1
|
|
power=1
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets +1/+3 and has flying.
|
|
target=creature
|
|
auto=1/3
|
|
auto=flying
|
|
id=24118
|
|
name=Wings of Hope
|
|
rarity=C
|
|
mana={W}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Protection from blue
|
|
id=23161
|
|
name=Yavimaya Barbarian
|
|
rarity=C
|
|
mana={R}{G}
|
|
type=Creature
|
|
subtype=Elf Barbarian
|
|
power=2
|
|
toughness=2
|
|
abilities=protection from blue
|
|
[/card]
|
|
[card]
|
|
text=Yavimaya Kavu's power is equal to the number of red creatures in play. Yavimaya Kavu's toughness is equal to the number of green creatures in play.
|
|
id=23174
|
|
auto=foreach(creature[red]|inplay) 1/0
|
|
auto=foreach(creature[green]|inplay) 0/1
|
|
name=Yavimaya Kavu
|
|
rarity=U
|
|
mana={2}{R}{G}
|
|
type=Creature
|
|
subtype=Kavu
|
|
power=*
|
|
toughness=*
|
|
[/card]
|
|
[card]
|
|
text=Zap deals 1 damage to target creature or player. Draw a card.
|
|
target=creature,player
|
|
auto=damage:1
|
|
auto=draw:1 controller
|
|
id=23075
|
|
name=Zap
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Instant
|
|
[/card]
|