29 lines
595 B
C++
29 lines
595 B
C++
#ifndef _GAME_STATE_STORY_H_
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#define _GAME_STATE_STORY_H_
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#include "GameState.h"
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#include <JGui.h>
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class StoryFlow;
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class SimpleMenu;
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class GameStateStory: public GameState, public JGuiListener
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{
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private:
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StoryFlow * flow;
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SimpleMenu * menu;
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vector<string> stories;
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void loadStoriesMenu(const char * root);
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public:
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GameStateStory(GameApp* parent);
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~GameStateStory();
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void Start();
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void End();
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void Update(float dt);
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void Render();
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void ButtonPressed(int controllerId, int controlId);
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void OnScroll(int inXVelocity, int inYVelocity);
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};
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#endif
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