Files
wagic/projects/mtg/bin/Res/sets/ICE/todo.dat
wagic.the.homebrew@gmail.com 42e6521155 Erwan
- Added "stack" as a zone in the perser
- Added "fizzle" keyword in the parser for counterspells
2009-05-11 13:23:09 +00:00

3425 lines
89 KiB
Plaintext

[card]
text=Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.
id=2437
name=Abyssal Specter
rarity=U
type=Creature
mana={2}{B}{B}
power=2
subtype=Specter
toughness=3
[/card]
[card]
text={1}: Adarkar Sentinel gets +0/+1 until end of turn.
id=2392
name=Adarkar Sentinel
rarity=U
type=Artifact Creature
mana={5}
power=3
subtype=Soldier
toughness=3
[/card]
[card]
text={T}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.
id=2661
name=Adarkar Unicorn
rarity=C
type=Creature
mana={1}{W}{W}
power=2
subtype=Unicorn
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.
id=2750
name=Adarkar Wastes
rarity=R
type=Land
[/card]
[card]
text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
id=2393
name=Aegis of the Meek
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Enchant non-Wall creature Enchanted creature has first strike and trample. At the end of enchanted creature's controller's turn, destroy that creature if it didn't attack this turn.
id=2605
name=Aggression
rarity=U
type=Enchantment
mana={2}{R}
subtype=Aura
[/card]
[card]
text=As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
id=2717
name=Altar of Bone
rarity=R
type=Sorcery
mana={G}{W}
[/card]
[card]
text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep.
id=2394
name=Amulet of Quoz
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text=Destroy all white permanents.
id=2606
name=Anarchy
rarity=U
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text=Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land.
id=2662
name=Arctic Foxes
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Fox
toughness=1
[/card]
[card]
text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land.
id=2395
name=Arcum's Sleigh
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text={2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow.
id=2396
name=Arcum's Weathervane
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only before attackers are declared.
id=2397
name=Arcum's Whistle
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
id=2663
name=Arenson's Aura
rarity=C
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.
id=2664
name=Armor of Faith
rarity=C
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn.
id=2493
name=Arnjlot's Ascent
rarity=C
type=Enchantment
mana={1}{U}{U}
[/card]
[card]
text=Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
id=2438
name=Ashen Ghoul
rarity=U
type=Creature
mana={3}{B}
power=3
subtype=Zombie
toughness=1
[/card]
[card]
text=Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
id=2549
name=Aurochs
rarity=C
type=Creature
mana={3}{G}
power=2
subtype=Aurochs
toughness=3
[/card]
[card]
text=Destroy X target snow lands.
id=2607
name=Avalanche
rarity=U
type=Sorcery
mana={X}{2}{R}{R}
[/card]
[card]
text=
id=2608
name=Balduvian Barbarians
rarity=C
type=Creature
mana={1}{R}{R}
power=3
subtype=Human Barbarian
toughness=2
[/card]
[card]
text=
id=2550
name=Balduvian Bears
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
id=2494
name=Balduvian Conjurer
rarity=U
type=Creature
mana={1}{U}
power=0
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep.
id=2609
name=Balduvian Hydra
rarity=R
type=Creature
mana={X}{R}{R}
power=0
subtype=Hydra
toughness=1
[/card]
[card]
text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep {1}." (For example, you may change "counters black spells" to "counters blue spells.")
id=2495
name=Balduvian Shaman
rarity=C
type=Creature
mana={U}
power=1
subtype=Human Cleric Shaman
toughness=1
[/card]
[card]
text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn.
id=2610
name=Barbarian Guides
rarity=C
type=Creature
mana={2}{R}
power=1
subtype=Human Barbarian
toughness=2
[/card]
[card]
text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
id=2398
name=Barbed Sextant
rarity=C
type=Artifact
mana={1}
[/card]
[card]
text={2}: Target creature gains banding until end of turn.
id=2399
name=Baton of Morale
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
id=2665
name=Battle Cry
rarity=U
type=Instant
mana={2}{W}
[/card]
[card]
text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
id=2611
name=Battle Frenzy
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1.
id=2496
name=Binding Grasp
rarity=U
type=Enchantment
mana={3}{U}
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
id=2666
name=Black Scarab
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
id=2667
name=Blessed Wine
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text={0}: Return Blinking Spirit to its owner's hand.
id=2668
name=Blinking Spirit
rarity=R
type=Creature
mana={3}{W}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=Play Blizzard only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps.
id=2551
name=Blizzard
rarity=R
type=Enchantment
mana={G}{G}
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
id=2669
name=Blue Scarab
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
id=2612
name=Bone Shaman
rarity=C
type=Creature
mana={2}{R}{R}
power=3
subtype=Giant Shaman
toughness=3
[/card]
[card]
text=Draw three cards, then put two cards from your hand on top of your library in any order.
id=2497
name=Brainstorm
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't play creature spells.
id=2613
name=Brand of Ill Omen
rarity=R
type=Enchantment
mana={3}{R}
subtype=Aura
[/card]
[card]
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}."
id=2498
name=Breath of Dreams
rarity=U
type=Enchantment
mana={2}{U}{U}
[/card]
[card]
text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell.
id=2439
name=Brine Shaman
rarity=C
type=Creature
mana={1}{B}
power=1
subtype=Human Cleric Shaman
toughness=1
[/card]
[card]
text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
id=2552
name=Brown Ouphe
rarity=C
type=Creature
mana={G}
power=1
subtype=Ouphe
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.
id=2751
name=Brushland
rarity=R
type=Land
[/card]
[card]
text=As an additional cost to play Burnt Offering, sacrifice a creature. Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost.
id=2440
name=Burnt Offering
rarity=C
type=Instant
mana={B}
[/card]
[card]
text=As Call to Arms comes into play, choose a color and an opponent. White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen player controls, sacrifice Call to Arms.
id=2670
name=Call to Arms
rarity=R
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Enchant land you control Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token into play." Sacrifice a Caribou token: You gain 1 life.
id=2671
name=Caribou Range
rarity=R
type=Enchantment
mana={2}{W}{W}
subtype=Aura
[/card]
[card]
text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated.
id=2400
name=Celestial Sword
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text={T}: Centaur Archer deals 1 damage to target creature with flying.
id=2718
name=Centaur Archer
rarity=U
type=Creature
mana={1}{R}{G}
power=3
subtype=Centaur Archer
toughness=2
[/card]
[card]
text=First strike, haste At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn.
id=2614
name=Chaos Lord
rarity=R
type=Creature
mana={4}{R}{R}{R}
power=7
subtype=Human
toughness=7
[/card]
[card]
text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
id=2615
name=Chaos Moon
rarity=R
type=Enchantment
mana={3}{R}
[/card]
[card]
text=Enchant creature As Chromatic Armor comes into play, choose a color. Chromatic Armor comes into play with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
id=2719
name=Chromatic Armor
rarity=R
type=Enchantment
mana={1}{W}{U}
subtype=Aura
[/card]
[card]
text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
id=2553
name=Chub Toad
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Frog
toughness=1
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=2672
name=Circle of Protection: Black
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=2673
name=Circle of Protection: Blue
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=2674
name=Circle of Protection: Green
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=2675
name=Circle of Protection: Red
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=2676
name=Circle of Protection: White
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.
id=2499
name=Clairvoyance
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it deal no combat damage this turn. If you do, defending player discards a card at random.
id=2441
name=Cloak of Confusion
rarity=C
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.
id=2677
name=Cold Snap
rarity=U
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Enchant land You control enchanted land.
id=2616
name=Conquer
rarity=U
type=Enchantment
mana={3}{R}{R}
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature has banding.
id=2678
name=Cooperation
rarity=C
type=Enchantment
mana={2}{W}
subtype=Aura
[/card]
[card]
text={4}, {T}: Attach target Aura attached to a creature to another creature.
id=2401
name=Crown of the Ages
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=When Curse of Marit Lage comes into play, tap all Islands. Islands don't untap during their controllers' untap steps.
id=2617
name=Curse of Marit Lage
rarity=R
type=Enchantment
mana={3}{R}{R}
[/card]
[card]
text=Enchant creature card in a graveyard When Dance of the Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Dance of the Dead." Return enchanted creature card to play tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature.
id=2442
name=Dance of the Dead
rarity=U
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
id=2443
name=Dark Banishing
rarity=C
type=Instant
mana={2}{B}
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
id=2444
name=Dark Ritual
rarity=C
type=Instant
mana={B}
[/card]
[card]
text=Regenerate target creature.
id=2679
name=Death Ward
rarity=C
type=Instant
mana={W}
[/card]
[card]
text=Change the target of target spell with a single target.
id=2501
name=Deflection
rarity=R
type=Instant
mana={3}{U}
[/card]
[card]
text=Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game.
id=2445
name=Demonic Consultation
rarity=U
type=Instant
mana={B}
[/card]
[card]
text={T}: Destroy target permanent you own. It can't be regenerated.
id=2402
name=Despotic Scepter
rarity=R
type=Artifact
mana={1}
[/card]
[card]
text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
id=2720
name=Diabolic Vision
rarity=U
type=Sorcery
mana={U}{B}
[/card]
[card]
text=Destroy target artifact or enchantment.
id=2680
name=Disenchant
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text=At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation counter from this creature."
id=2446
name=Dread Wight
rarity=R
type=Creature
mana={3}{B}{B}
power=3
subtype=Zombie
toughness=4
[/card]
[card]
text={1}{U}: Return target white or black creature card from your graveyard to play. That creature gains "Cumulative upkeep {2}." If the creature would leave play, remove it from the game instead of putting it anywhere else.
id=2502
name=Dreams of the Dead
rarity=U
type=Enchantment
mana={3}{U}
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their activation costs.
id=2681
name=Drought
rarity=U
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step.
id=2618
name=Dwarven Armory
rarity=R
type=Enchantment
mana={2}{R}{R}
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land.
id=2721
name=Earthlink
rarity=R
type=Enchantment
mana={3}{B}{R}{G}
[/card]
[card]
text=Enchant land you control Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn."
id=2555
name=Earthlore
rarity=C
type=Enchantment
mana={G}
subtype=Aura
[/card]
[card]
text={3}{G}, {T}: You may tap or untap target artifact, creature, or land.
id=2556
name=Elder Druid
rarity=R
type=Creature
mana={3}{G}
power=2
subtype=Elf Cleric Druid
toughness=2
[/card]
[card]
text={3}: Look at the top three cards of target player's library, then put them back in any order.
id=2722
name=Elemental Augury
rarity=R
type=Enchantment
mana={U}{B}{R}
[/card]
[card]
text={3}, {T}: Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card.
id=2403
name=Elkin Bottle
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.
id=2682
name=Elvish Healer
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Elf Cleric
toughness=2
[/card]
[card]
text=Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from play, return it to your hand.
id=2683
name=Enduring Renewal
rarity=R
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controller's untap step.
id=2684
name=Energy Storm
rarity=R
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
id=2503
name=Enervate
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {1} or {2}. Errant Minion deals damage to that player equal to 2 minus the amount of mana paid this way.
id=2504
name=Errant Minion
rarity=C
type=Enchantment
mana={2}{U}
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
id=2619
name=Errantry
rarity=C
type=Enchantment
mana={1}{R}
subtype=Aura
[/card]
[card]
text=Destroy all enchantments or all nonwhite enchantments.
id=2557
name=Essence Filter
rarity=C
type=Sorcery
mana={1}{G}{G}
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
id=2505
name=Essence Flare
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
id=2723
name=Essence Vortex
rarity=U
type=Instant
mana={1}{U}{B}
[/card]
[card]
text=Target creature gets +3/+0 and gains trample until end of turn.
id=2558
name=Fanatical Fever
rarity=U
type=Instant
mana={2}{G}{G}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
id=2448
name=Fear
rarity=C
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.
id=2724
name=Fiery Justice
rarity=R
type=Sorcery
mana={R}{G}{W}
[/card]
[card]
text=As an additional cost to play Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.
id=2725
name=Fire Covenant
rarity=U
type=Instant
mana={1}{B}{R}
[/card]
[card]
text={R}: Flame Spirit gets +1/+0 until end of turn.
id=2620
name=Flame Spirit
rarity=U
type=Creature
mana={4}{R}
power=2
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.
id=2621
name=Flare
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=Green creatures have "This creature can't attack unless you sacrifice a land."
id=2726
name=Flooded Woodlands
rarity=R
type=Enchantment
mana={2}{U}{B}
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures.
id=2449
name=Flow of Maggots
rarity=R
type=Creature
mana={2}{B}
power=2
subtype=Insect
toughness=2
[/card]
[card]
text={1}{G}: Folk of the Pines gets +1/+0 until end of turn.
id=2559
name=Folk of the Pines
rarity=C
type=Creature
mana={4}{G}
power=2
subtype=Dryad
toughness=5
[/card]
[card]
text=Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
id=2560
name=Forbidden Lore
rarity=R
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep.
id=2506
name=Force Void
rarity=U
type=Instant
mana={2}{U}
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2747
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2748
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2746
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
id=2561
name=Forgotten Lore
rarity=U
type=Sorcery
mana={G}
[/card]
[card]
text=Target creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2685
name=Formation
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand.
id=2450
name=Foul Familiar
abilities=cantblock
auto={B}
rarity=C
type=Creature
mana={2}{B}
power=3
subtype=Spirit
toughness=1
[/card]
[card]
text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep.
id=2562
name=Foxfire
rarity=C
type=Instant
mana={2}{G}
[/card]
[card]
text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.
id=2563
name=Freyalise Supplicant
rarity=U
type=Creature
mana={1}{G}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Whenever an opponent plays a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return Freyalise's Charm to its owner's hand.
id=2564
name=Freyalise's Charm
rarity=U
type=Enchantment
mana={G}{G}
[/card]
[card]
text=Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
id=2565
name=Freyalise's Winds
rarity=R
type=Enchantment
mana={2}{G}{G}
[/card]
[card]
text=As an additional cost to play Fumarole, pay 3 life. Destroy target creature and target land.
id=2727
name=Fumarole
rarity=U
type=Sorcery
mana={3}{B}{R}
[/card]
[card]
text=Enchant creature Fylgja comes into play with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja.
id=2686
name=Fylgja
rarity=C
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={3}, {T}: Target creature gains first strike until end of turn.
id=2404
name=Fyndhorn Bow
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={2}{G}, {T}: Untap target creature.
id=2566
name=Fyndhorn Brownie
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Ouphe
toughness=1
[/card]
[card]
text={T}: Add {G}{G} to your mana pool.
id=2567
name=Fyndhorn Elder
rarity=U
type=Creature
mana={2}{G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2568
name=Fyndhorn Elves
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. {1}{G}: All creatures get -1/-0 until end of turn.
id=2569
name=Fyndhorn Pollen
rarity=R
type=Enchantment
mana={2}{G}
[/card]
[card]
text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
id=2622
name=Game of Chaos
rarity=R
type=Sorcery
mana={R}{R}{R}
[/card]
[card]
text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
id=2451
name=Gangrenous Zombies
rarity=C
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it deals no combat damage this turn.
id=2452
name=Gaze of Pain
rarity=C
type=Sorcery
mana={1}{B}
[/card]
[card]
text={T}: Switch the blocking creatures of two target attacking creatures. Play this ability only during the declare blockers step.
id=2687
name=General Jarkeld
rarity=R
type=Legendary Creature
mana={3}{W}
power=1
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Black and/or red permanents and spells are colorless sources of damage.
id=2728
name=Ghostly Flame
rarity=R
type=Enchantment
mana={B}{R}
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
id=2570
name=Giant Growth
rarity=C
type=Instant
mana={G}
[/card]
[card]
text={1}{R}{G}, {T}: Remove from the game Giant Trap Door Spider and target creature without flying that's attacking you.
id=2729
name=Giant Trap Door Spider
rarity=U
type=Creature
mana={1}{R}{G}
power=2
subtype=Spider
toughness=3
[/card]
[card]
text=Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm comes into play, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
id=2752
name=Glacial Chasm
rarity=U
type=Land
[/card]
[card]
text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
id=2623
name=Glacial Crevasses
rarity=R
type=Enchantment
mana={2}{R}
[/card]
[card]
text=Defender (This creature can't attack.)
id=2507
name=Glacial Wall
rarity=U
type=Creature
mana={2}{U}
power=0
subtype=Wall
toughness=7
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains.
id=2730
name=Glaciers
rarity=R
type=Enchantment
mana={2}{W}{U}
[/card]
[card]
text=Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls.
id=2405
name=Goblin Lyre
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater.
id=2624
name=Goblin Mutant
rarity=U
type=Creature
mana={2}{R}{R}
power=5
subtype=Goblin Mutant
toughness=3
[/card]
[card]
text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat.
id=2625
name=Goblin Sappers
rarity=C
type=Creature
mana={1}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text={1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at end of turn. Play this ability only once and only if you control a snow Mountain.
id=2626
name=Goblin Ski Patrol
rarity=C
type=Creature
mana={1}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking.
id=2627
name=Goblin Snowman
rarity=U
type=Creature
mana={3}{R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack.
id=2571
name=Gorilla Pack
rarity=C
type=Creature
mana={2}{G}
power=3
subtype=Ape
toughness=3
[/card]
[card]
text=Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
id=2453
name=Gravebind
rarity=R
type=Instant
mana={B}
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
id=2688
name=Green Scarab
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn.
id=2628
name=Grizzled Wolverine
rarity=C
type=Creature
mana={1}{R}{R}
power=2
subtype=Wolverine
toughness=2
[/card]
[card]
text={W}{W}: Return target nonsnow land you control to its owner's hand.
id=2689
name=Hallowed Ground
rarity=U
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack.
id=2753
name=Halls of Mist
rarity=R
type=Land
[/card]
[card]
text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep.
id=2690
name=Heal
rarity=C
type=Instant
mana={W}
[/card]
[card]
text=When Hecatomb comes into play, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.
id=2454
name=Hecatomb
rarity=R
type=Enchantment
mana={1}{B}{B}
[/card]
[card]
text=Whenever a red spell is played, you may pay {3}. If you do, untap target permanent.
id=2406
name=Hematite Talisman
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Hipparion can't block creatures with power 3 or greater unless you pay {1}.
id=2691
name=Hipparion
rarity=U
type=Creature
mana={1}{W}
power=1
subtype=Horse
toughness=3
[/card]
[card]
text={B}: Hoar Shade gets +1/+1 until end of turn.
id=2455
name=Hoar Shade
rarity=C
type=Creature
mana={3}{B}
power=1
subtype=Shade
toughness=2
[/card]
[card]
text=Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
id=2572
name=Hot Springs
rarity=R
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Target creature gets +X/+0 until end of turn.
id=2456
name=Howl from Beyond
rarity=C
type=Instant
mana={X}{B}
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=2573
name=Hurricane
rarity=U
type=Sorcery
mana={X}{G}
[/card]
[card]
text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
id=2457
name=Hyalopterous Lemure
rarity=U
type=Creature
mana={4}{B}
power=4
subtype=Spirit
toughness=3
[/card]
[card]
text={X}, {T}: Put a charge counter on Ice Cauldron and remove a nonland card in your hand from the game. As long as that card remains removed from the game, you may play it. Note the type and amount of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to play the last card removed from the game with Ice Cauldron.
id=2407
name=Ice Cauldron
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step as long as Ice Floe remains tapped.
id=2754
name=Ice Floe
rarity=U
type=Land
[/card]
[card]
text=Iceberg comes into play with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {1} to your mana pool.
id=2509
name=Iceberg
rarity=U
type=Enchantment
mana={X}{U}{U}
[/card]
[card]
text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
id=2458
name=Icequake
rarity=U
type=Sorcery
mana={1}{B}{B}
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=2408
name=Icy Manipulator
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text=When Icy Prison comes into play, remove target creature from the game. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. When Icy Prison leaves play, return the removed creature to play under its owner's control.
id=2510
name=Icy Prison
rarity=R
type=Enchantment
mana={U}{U}
[/card]
[card]
text=Flying Cumulative upkeep {U}
id=2511
name=Illusionary Forces
rarity=C
type=Creature
mana={3}{U}
power=4
subtype=Illusion
toughness=4
[/card]
[card]
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.
id=2512
name=Illusionary Presence
rarity=R
type=Creature
mana={1}{U}{U}
power=2
subtype=Illusion
toughness=2
[/card]
[card]
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Illusionary Terrain comes into play, choose two basic land types. Basic lands of the first chosen type are of the second chosen type.
id=2513
name=Illusionary Terrain
rarity=U
type=Enchantment
mana={U}{U}
[/card]
[card]
text=Defender, flying, first strike Cumulative upkeep {U}
id=2514
name=Illusionary Wall
rarity=C
type=Creature
mana={4}{U}
power=7
subtype=Illusion Wall
toughness=4
[/card]
[card]
text=Cumulative upkeep {2} When Illusions of Grandeur comes into play, you gain 20 life. When Illusions of Grandeur leaves play, you lose 20 life.
id=2515
name=Illusions of Grandeur
rarity=R
type=Enchantment
mana={3}{U}
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked except by two or more creatures.
id=2629
name=Imposing Visage
rarity=C
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
id=2630
name=Incinerate
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Cumulative upkeep-Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
id=2459
name=Infernal Darkness
rarity=R
type=Enchantment
mana={2}{B}{B}
[/card]
[card]
text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice. That opponent retains control of that creature as long as Infernal Denizen remains in play. {T}: Gain control of target creature as long as Infernal Denizen remains in play.
id=2460
name=Infernal Denizen
rarity=R
type=Creature
mana={7}{B}
power=5
subtype=Demon
toughness=7
[/card]
[card]
text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may play this ability but only during any upkeep step.
id=2409
name=Infinite Hourglass
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
id=2516
name=Infuse
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=2767
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=2769
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=2768
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and remove them from the game. Then that player shuffles his or her library.
id=2410
name=Jester's Cap
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Jester's Mask comes into play tapped. {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
id=2411
name=Jester's Mask
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.
id=2412
name=Jeweled Amulet
rarity=U
type=Artifact
mana={0}
[/card]
[card]
text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
id=2574
name=Johtull Wurm
rarity=U
type=Creature
mana={5}{G}
power=6
subtype=Wurm
toughness=6
[/card]
[card]
text=Destroy all artifacts, creatures, and lands. They can't be regenerated.
id=2631
name=Jokulhaups
rarity=R
type=Sorcery
mana={4}{R}{R}
[/card]
[card]
text={T}: Untap target land.
id=2575
name=Juniper Order Druid
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Human Cleric Druid
toughness=1
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
id=2692
name=Justice
rarity=U
type=Enchantment
mana={2}{W}{W}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.
id=2755
name=Karplusan Forest
rarity=R
type=Land
[/card]
[card]
text=Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
id=2632
name=Karplusan Giant
rarity=U
type=Creature
mana={6}{R}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text={T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
id=2633
name=Karplusan Yeti
rarity=R
type=Creature
mana={3}{R}{R}
power=3
subtype=Yeti
toughness=3
[/card]
[card]
text={1}{W}: Target green creature gains first strike until end of turn.
id=2693
name=Kelsinko Ranger
rarity=C
type=Creature
mana={W}
power=1
subtype=Human
toughness=1
[/card]
[card]
text=When Kjeldoran Dead comes into play, sacrifice a creature. {B}: Regenerate Kjeldoran Dead.
id=2461
name=Kjeldoran Dead
rarity=C
type=Creature
mana={B}
power=3
subtype=Skeleton
toughness=1
[/card]
[card]
text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Elite Guard. Play this ability only during combat.
id=2694
name=Kjeldoran Elite Guard
rarity=U
type=Creature
mana={3}{W}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Whenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat.
id=2732
name=Kjeldoran Frostbeast
rarity=U
type=Creature
mana={3}{G}{W}
power=2
subtype=Elemental Beast
toughness=4
[/card]
[card]
text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Guard. Play this ability only during combat and only if defending player controls no snow lands.
id=2695
name=Kjeldoran Guard
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Human Soldier
toughness=1
[/card]
[card]
text=Banding {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
id=2696
name=Kjeldoran Knight
rarity=R
type=Creature
mana={W}{W}
power=1
subtype=Human Knight
toughness=1
[/card]
[card]
text=Banding, first strike
id=2697
name=Kjeldoran Phalanx
rarity=R
type=Creature
mana={5}{W}
power=2
subtype=Human Soldier
toughness=5
[/card]
[card]
text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
id=2698
name=Kjeldoran Royal Guard
rarity=R
type=Creature
mana={3}{W}{W}
power=2
subtype=Human Soldier
toughness=5
[/card]
[card]
text=Banding, flying, first strike
id=2699
name=Kjeldoran Skycaptain
rarity=U
type=Creature
mana={4}{W}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Banding, flying, first strike
id=2700
name=Kjeldoran Skyknight
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Human Knight
toughness=1
[/card]
[card]
text=Banding
id=2701
name=Kjeldoran Warrior
rarity=C
type=Creature
mana={W}
power=1
subtype=Human Warrior
toughness=1
[/card]
[card]
text=Protection from white {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
id=2462
name=Knight of Stromgald
rarity=U
type=Creature
mana={B}{B}
power=2
subtype=Human Knight
toughness=1
[/card]
[card]
text={2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at end of turn.
id=2463
name=Krovikan Elementalist
rarity=U
type=Creature
mana={B}{B}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Enchant creature When Krovikan Fetish comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
id=2464
name=Krovikan Fetish
rarity=C
type=Enchantment
mana={2}{B}
subtype=Aura
[/card]
[card]
text={T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them.
id=2517
name=Krovikan Sorcerer
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=At end of turn, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card into play under your control. Sacrifice it when you lose control of Krovikan Vampire.
id=2465
name=Krovikan Vampire
rarity=U
type=Creature
mana={3}{B}{B}
power=3
subtype=Vampire
toughness=3
[/card]
[card]
text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. {T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap.
id=2756
name=Land Cap
rarity=R
type=Land
[/card]
[card]
text=Whenever a blue spell is played, you may pay {3}. If you do, untap target permanent.
id=2413
name=Lapis Lazuli Talisman
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.
id=2634
name=Lava Burst
rarity=C
type=Sorcery
mana={X}{R}
[/card]
[card]
text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Lava Tubes. {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.
id=2757
name=Lava Tubes
rarity=R
type=Land
[/card]
[card]
text=Snow swampwalk
id=2466
name=Legions of Lim-Dul
rarity=C
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=3
[/card]
[card]
text=Enchant creature Enchanted creature has swampwalk.
id=2467
name=Leshrac's Rite
rarity=U
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Whenever an opponent plays a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand.
id=2468
name=Leshrac's Sigil
rarity=U
type=Enchantment
mana={B}{B}
[/card]
[card]
text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
id=2576
name=Lhurgoyf
rarity=R
type=Creature
mana={2}{G}{G}
power=*
subtype=Lhurgoyf
toughness=1+*
[/card]
[card]
text=Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2702
name=Lightning Blow
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
id=2469
name=Lim-Dul's Cohort
rarity=C
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=3
[/card]
[card]
text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}.
id=2470
name=Lim-Dul's Hex
rarity=U
type=Enchantment
mana={1}{B}
[/card]
[card]
text=As Lost Order of Jarkeld comes into play, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
id=2703
name=Lost Order of Jarkeld
rarity=R
type=Creature
mana={2}{W}{W}
power=1+*
subtype=Human Knight
toughness=1+*
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so.
id=2577
name=Lure
rarity=U
type=Enchantment
mana={1}{G}{G}
subtype=Aura
[/card]
[card]
text=Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
id=2578
name=Maddening Wind
rarity=U
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text={1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
id=2518
name=Magus of the Unseen
rarity=R
type=Creature
mana={1}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Whenever a green spell is played, you may pay {3}. If you do, untap target permanent.
id=2414
name=Malachite Talisman
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald.
id=2635
name=Marton Stromgald
rarity=R
type=Legendary Creature
mana={2}{R}{R}
power=1
subtype=Human Knight
toughness=1
[/card]
[card]
text=Play Melee only during your combat phase before blockers are declared. Instead of defending player, you choose how each creature blocks this turn. Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat.
id=2636
name=Melee
rarity=U
type=Instant
mana={4}{R}
[/card]
[card]
text=All lands are no longer snow.
id=2637
name=Melting
rarity=U
type=Enchantment
mana={3}{R}
[/card]
[card]
text={3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may play this ability.
id=2704
name=Mercenaries
rarity=R
type=Creature
mana={3}{W}
power=3
subtype=Human Mercenary
toughness=3
[/card]
[card]
text=Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves play or becomes untapped, destroy that creature. It can't be regenerated.
id=2733
name=Merieke Ri Berit
rarity=R
type=Legendary Creature
mana={W}{U}{B}
power=1
subtype=Human
toughness=1
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card.
id=2519
name=Mesmeric Trance
rarity=R
type=Enchantment
mana={1}{U}{U}
[/card]
[card]
text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.
id=2638
name=Meteor Shower
rarity=C
type=Sorcery
mana={X}{X}{R}
[/card]
[card]
text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
id=2471
name=Mind Ravel
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Look at target player's hand and choose X cards from it. That player discards them.
id=2472
name=Mind Warp
rarity=U
type=Sorcery
mana={X}{3}{B}
[/card]
[card]
text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.
id=2473
name=Mind Whip
rarity=R
type=Enchantment
mana={2}{B}{B}
subtype=Aura
[/card]
[card]
text=Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land.
id=2474
name=Minion of Leshrac
rarity=R
type=Creature
mana={4}{B}{B}{B}
power=5
subtype=Demon Minion
toughness=5
[/card]
[card]
text=At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn.
id=2475
name=Minion of Tevesh Szat
rarity=R
type=Creature
mana={4}{B}{B}{B}
power=4
subtype=Demon Minion
toughness=4
[/card]
[card]
text={U}: Counter target spell that targets Mistfolk.
id=2520
name=Mistfolk
rarity=C
type=Creature
mana={U}{U}
power=1
subtype=Illusion
toughness=2
[/card]
[card]
text=You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step as long as Mole Worms remains tapped.
id=2476
name=Mole Worms
rarity=U
type=Creature
mana={2}{B}
power=1
subtype=Worm
toughness=1
[/card]
[card]
text=At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
id=2734
name=Monsoon
rarity=R
type=Enchantment
mana={2}{R}{G}
[/card]
[card]
text=Swampwalk
id=2477
name=Moor Fiend
rarity=C
type=Creature
mana={3}{B}
power=3
subtype=Horror
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2764
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2765
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2763
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Mountainwalk
id=2639
name=Mountain Goat
rarity=C
type=Creature
mana={R}
power=1
subtype=Goat
toughness=1
[/card]
[card]
text={1}{R}{R}: Until end of turn, whenever you play a black spell, put a +1/+1 counter on Mountain Titan.
id=2735
name=Mountain Titan
rarity=R
type=Creature
mana={2}{B}{R}
power=2
subtype=Giant
toughness=2
[/card]
[card]
text=Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
id=2640
name=Mudslide
rarity=R
type=Enchantment
mana={2}{R}
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
id=2521
name=Musician
rarity=R
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
id=2522
name=Mystic Might
rarity=R
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Cumulative upkeep {1} Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays {4}.
id=2523
name=Mystic Remora
rarity=C
type=Enchantment
mana={U}
[/card]
[card]
text=Whenever a white spell is played, you may pay {3}. If you do, untap target permanent.
id=2415
name=Nacre Talisman
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
id=2416
name=Naked Singularity
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text=Search your library for a Forest card and put that card into play. Then shuffle your library.
id=2579
name=Nature's Lore
rarity=U
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Skip your draw step. Whenever you discard a card, remove that card in your graveyard from the game. Pay 1 life: Remove the top card of your library from the game face down. Put that card into your hand at the end of your turn.
id=2478
name=Necropotence
rarity=R
type=Enchantment
mana={B}{B}{B}
[/card]
[card]
text={T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at end of turn. Play this ability only before attackers are declared.
id=2479
name=Norritt
rarity=C
type=Creature
mana={3}{B}
power=1
subtype=Imp
toughness=1
[/card]
[card]
text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card.
id=2480
name=Oath of Lim-Dul
rarity=R
type=Enchantment
mana={3}{B}
[/card]
[card]
text=Whenever a black spell is played, you may pay {3}. If you do, untap target permanent.
id=2417
name=Onyx Talisman
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.
id=2641
name=Orcish Cannoneers
rarity=U
type=Creature
mana={1}{R}{R}
power=1
subtype=Orc Warrior
toughness=3
[/card]
[card]
text=Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block.
id=2642
name=Orcish Conscripts
rarity=C
type=Creature
mana={R}
power=2
subtype=Orc
toughness=2
[/card]
[card]
text={T}: Target land becomes a Swamp until its controller's next untap step.
id=2643
name=Orcish Farmer
rarity=C
type=Creature
mana={1}{R}{R}
power=2
subtype=Orc
toughness=2
[/card]
[card]
text={R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature.
id=2644
name=Orcish Healer
rarity=U
type=Creature
mana={R}{R}
power=1
subtype=Orc Cleric
toughness=1
[/card]
[card]
text={R}, {T}: Look at the top eight cards of your library. Remove four of them at random from the game, then put the rest on top of your library in any order.
id=2645
name=Orcish Librarian
rarity=R
type=Creature
mana={1}{R}
power=1
subtype=Orc
toughness=1
[/card]
[card]
text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.
id=2646
name=Orcish Lumberjack
rarity=C
type=Creature
mana={R}
power=1
subtype=Orc
toughness=1
[/card]
[card]
text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters deals no combat damage this turn.
id=2647
name=Orcish Squatters
rarity=R
type=Creature
mana={4}{R}
power=2
subtype=Orc
toughness=3
[/card]
[card]
text={T}, Pay 1 life: Counter target black spell.
id=2705
name=Order of the Sacred Torch
rarity=R
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Protection from black {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn.
id=2706
name=Order of the White Shield
rarity=U
type=Creature
mana={W}{W}
power=2
subtype=Human Knight
toughness=1
[/card]
[card]
text=Islandwalk
id=2580
name=Pale Bears
rarity=R
type=Creature
mana={2}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text=Play Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
id=2648
name=Panic
rarity=C
type=Instant
mana={R}
[/card]
[card]
text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
id=2418
name=Pentagram of the Ages
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves play this turn, sacrifice that creature. When the creature leaves play this turn, sacrifice Phantasmal Mount.
id=2524
name=Phantasmal Mount
rarity=U
type=Creature
mana={1}{U}
power=1
subtype=Illusion Horse
toughness=1
[/card]
[card]
text={2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
id=2419
name=Pit Trap
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2771
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2773
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2772
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Trample Polar Kraken comes into play tapped. Cumulative upkeep-Sacrifice a land.
id=2525
name=Polar Kraken
rarity=R
type=Creature
mana={8}{U}{U}{U}
power=11
subtype=Kraken
toughness=11
[/card]
[card]
text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. Draw a card at the beginning of the next turn's upkeep.
id=2526
name=Portent
rarity=C
type=Sorcery
mana={U}
[/card]
[card]
text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool.
id=2527
name=Power Sink
rarity=C
type=Instant
mana={X}{U}
[/card]
[card]
text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
id=2482
name=Pox
rarity=R
type=Sorcery
mana={B}{B}{B}
[/card]
[card]
text=Enchant creature As Prismatic Ward comes into play, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
id=2707
name=Prismatic Ward
rarity=C
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=Swampwalk
id=2581
name=Pygmy Allosaurus
rarity=R
type=Creature
mana={2}{G}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text=When Pyknite comes into play, draw a card at the beginning of the next turn's upkeep.
id=2582
name=Pyknite
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Ouphe
toughness=1
[/card]
[card]
text=Blocking creatures get +1/+1 until end of turn.
id=2708
name=Rally
rarity=C
type=Instant
mana={W}{W}
[/card]
[card]
text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
id=2528
name=Ray of Command
rarity=C
type=Instant
mana={3}{U}
[/card]
[card]
text=Target player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep.
id=2529
name=Ray of Erasure
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
id=2530
name=Reality Twist
rarity=R
type=Enchantment
mana={U}{U}{U}
[/card]
[card]
text=Black creatures have "This creature can't attack unless you sacrifice a land."
id=2736
name=Reclamation
rarity=R
type=Enchantment
mana={2}{G}{W}
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
id=2709
name=Red Scarab
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=2583
name=Regeneration
rarity=C
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Snow forestwalk
id=2584
name=Rime Dryad
rarity=C
type=Creature
mana={G}
power=1
subtype=Dryad
toughness=2
[/card]
[card]
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.
id=2585
name=Ritual of Subdual
rarity=R
type=Enchantment
mana={4}{G}{G}
[/card]
[card]
text=River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. {T}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta.
id=2758
name=River Delta
rarity=R
type=Land
[/card]
[card]
text=Runed Arch comes into play tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn.
id=2420
name=Runed Arch
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=First strike
id=2651
name=Sabretooth Tiger
rarity=C
type=Creature
mana={2}{R}
power=2
subtype=Cat
toughness=1
[/card]
[card]
text=Prevent the next 3 damage that would be dealt to target creature this turn. At end of turn, put a +0/+1 counter on that creature for each 1 damage prevented this way.
id=2710
name=Sacred Boon
rarity=U
type=Instant
mana={1}{W}
[/card]
[card]
text=
id=2586
name=Scaled Wurm
rarity=C
type=Creature
mana={7}{G}
power=7
subtype=Wurm
toughness=6
[/card]
[card]
text={U}: Sea Spirit gets +1/+0 until end of turn.
id=2531
name=Sea Spirit
rarity=U
type=Creature
mana={4}{U}
power=2
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text=Enchant creature Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
id=2483
name=Seizures
rarity=C
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=Flying Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card into play under your control at end of turn. Sacrifice the creature when you lose control of Seraph.
id=2711
name=Seraph
rarity=R
type=Creature
mana={6}{W}
power=4
subtype=Angel
toughness=4
[/card]
[card]
text={R}{G}: Shambling Strider gets +1/-1 until end of turn.
id=2587
name=Shambling Strider
rarity=C
type=Creature
mana={4}{G}{G}
power=5
subtype=Yeti
toughness=5
[/card]
[card]
text=Destroy target artifact.
id=2652
name=Shatter
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Banding
id=2712
name=Shield Bearer
rarity=C
type=Creature
mana={1}{W}
power=0
subtype=Human Soldier
toughness=3
[/card]
[card]
text={2}: Prevent the next 1 damage that would be dealt to you this turn.
id=2421
name=Shield of the Ages
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect doesn't end at end of turn.)
id=2532
name=Shyft
rarity=R
type=Creature
mana={4}{U}
power=4
subtype=Shapeshifter
toughness=2
[/card]
[card]
text=Flying Whenever Sibilant Spirit attacks, defending player may draw a card.
id=2533
name=Sibilant Spirit
rarity=R
type=Creature
mana={5}{U}
power=5
subtype=Spirit
toughness=6
[/card]
[card]
text=Flying, trample
id=2534
name=Silver Erne
rarity=U
type=Creature
mana={3}{U}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text=When you control no Islands, sacrifice Skeleton Ship. {T}: Put a -1/-1 counter on target creature.
id=2737
name=Skeleton Ship
rarity=R
type=Legendary Creature
mana={3}{U}{B}
power=0
subtype=Skeleton
toughness=3
[/card]
[card]
text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.
id=2422
name=Skull Catapult
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell.") (This effect doesn't end at end of turn.)
id=2535
name=Sleight of Mind
rarity=U
type=Instant
mana={U}
[/card]
[card]
text=Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land.
id=2536
name=Snow Devil
rarity=C
type=Enchantment
mana={1}{U}
subtype=Aura
[/card]
[card]
text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
id=2423
name=Snow Fortress
rarity=R
type=Artifact Creature
mana={5}
power=0
subtype=Wall
toughness=4
[/card]
[card]
text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand.
id=2713
name=Snow Hound
rarity=U
type=Creature
mana={2}{W}
power=1
subtype=Hound
toughness=1
[/card]
[card]
text=Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
id=2588
name=Snowblind
rarity=R
type=Enchantment
mana={3}{G}
subtype=Aura
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2749
name=Snow-Covered Forest
rarity=C
type=Basic Snow Land
subtype=Forest
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=2770
name=Snow-Covered Island
rarity=C
type=Basic Snow Land
subtype=Island
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2766
name=Snow-Covered Mountain
rarity=C
type=Basic Snow Land
subtype=Mountain
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2774
name=Snow-Covered Plains
rarity=C
type=Basic Snow Land
subtype=Plains
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2742
name=Snow-Covered Swamp
rarity=C
type=Basic Snow Land
subtype=Swamp
[/card]
[card]
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.
id=2537
name=Snowfall
rarity=C
type=Enchantment
mana={2}{U}
[/card]
[card]
text=Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.
id=2424
name=Soldevi Golem
rarity=R
type=Artifact Creature
mana={4}
power=5
subtype=Golem
toughness=3
[/card]
[card]
text={T}: Add {2} to your mana pool. Spend this mana only to play activated abilities of artifacts.
id=2538
name=Soldevi Machinist
rarity=U
type=Creature
mana={1}{U}
power=1
subtype=Human Wizard Artificer
toughness=1
[/card]
[card]
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn.
id=2425
name=Soldevi Simulacrum
rarity=U
type=Artifact Creature
mana={4}
power=2
subtype=Soldier
toughness=4
[/card]
[card]
text=Add {B} to your mana pool for each creature card in your graveyard.
id=2484
name=Songs of the Damned
rarity=C
type=Instant
mana={B}
[/card]
[card]
text=Whenever an opponent plays a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.
id=2539
name=Soul Barrier
rarity=U
type=Enchantment
mana={2}{U}
[/card]
[card]
text=Spend only black and/or red mana on X. Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.
id=2485
name=Soul Burn
rarity=C
type=Sorcery
mana={X}{2}{B}
[/card]
[card]
text=Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Play this ability no more than three times each turn.
id=2486
name=Soul Kiss
rarity=C
type=Enchantment
mana={2}{B}
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells.
id=2738
name=Spectral Shield
rarity=U
type=Enchantment
mana={1}{W}{U}
subtype=Aura
[/card]
[card]
text=For each artifact or creature card in an opponent's graveyard, add {1} to your mana pool and you gain 1 life.
id=2487
name=Spoils of Evil
rarity=R
type=Instant
mana={2}{B}
[/card]
[card]
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you play Spoils of War. Distribute X +1/+1 counters among any number of target creatures.
id=2488
name=Spoils of War
rarity=R
type=Sorcery
mana={X}{B}
[/card]
[card]
text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
id=2426
name=Staff of the Ages
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Attacking creatures get +1/+0 and gain trample until end of turn.
id=2589
name=Stampede
rarity=R
type=Instant
mana={1}{G}{G}
[/card]
[card]
text=Destroy all Plains. For each land put into a graveyard this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.
id=2489
name=Stench of Evil
rarity=U
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text=Destroy target land.
id=2653
name=Stone Rain
rarity=C
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Stone Spirit can't be blocked by creatures with flying.
id=2654
name=Stone Spirit
rarity=U
type=Creature
mana={4}{R}
power=4
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text=Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
id=2655
name=Stonehands
rarity=C
type=Enchantment
mana={2}{R}
subtype=Aura
[/card]
[card]
text=Flying {T}: Storm Spirit deals 2 damage to target creature.
id=2739
name=Storm Spirit
rarity=R
type=Creature
mana={3}{G}{W}{U}
power=3
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.
id=2740
name=Stormbind
rarity=R
type=Enchantment
mana={1}{R}{G}
[/card]
[card]
text={T}, Pay 1 life: Counter target white spell.
id=2490
name=Stromgald Cabal
rarity=R
type=Creature
mana={1}{B}{B}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.
id=2590
name=Stunted Growth
rarity=R
type=Sorcery
mana={3}{G}{G}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.
id=2759
name=Sulfurous Springs
rarity=R
type=Land
[/card]
[card]
text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
id=2427
name=Sunstone
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2745
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2743
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2744
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Remove target creature from the game. Its controller gains life equal to its power.
id=2714
name=Swords to Plowshares
rarity=U
type=Instant
mana={W}
[/card]
[card]
text=When Tarpan is put into a graveyard from play, you gain 1 life.
id=2591
name=Tarpan
rarity=C
type=Creature
mana={G}
power=1
subtype=Horse
toughness=1
[/card]
[card]
text=Destroy target land. If that land was a snow land, you gain 1 life.
id=2592
name=Thermokarst
rarity=U
type=Sorcery
mana={1}{G}{G}
[/card]
[card]
text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
id=2593
name=Thoughtleech
rarity=U
type=Enchantment
mana={G}{G}
[/card]
[card]
text=Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn.
id=2540
name=Thunder Wall
rarity=U
type=Creature
mana={1}{U}{U}
power=0
subtype=Wall
toughness=2
[/card]
[card]
text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge.
id=2760
name=Timberline Ridge
rarity=R
type=Land
[/card]
[card]
text=At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb.
id=2428
name=Time Bomb
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R} to your mana pool. {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.
id=2594
name=Tinder Wall
rarity=C
type=Creature
mana={G}
power=0
subtype=Plant Wall
toughness=3
[/card]
[card]
text=
id=2656
name=Tor Giant
rarity=C
type=Creature
mana={3}{R}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
id=2657
name=Total War
rarity=R
type=Enchantment
mana={3}{R}
[/card]
[card]
text=Touch of Death deals 1 damage to target player. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
id=2491
name=Touch of Death
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Target creature gains haste and "{0}: Untap this creature. Play this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2595
name=Touch of Vitae
rarity=U
type=Instant
mana={2}{G}
[/card]
[card]
text=Target creature is unblockable this turn.
id=2596
name=Trailblazer
rarity=R
type=Instant
mana={2}{G}{G}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
id=2761
name=Underground River
rarity=R
type=Land
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2541
name=Updraft
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
id=2429
name=Urza's Bauble
rarity=U
type=Artifact
mana={0}
[/card]
[card]
text=Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt.
id=2762
name=Veldt
rarity=R
type=Land
[/card]
[card]
text=At end of combat, destroy all creatures that blocked or were blocked by target creature this turn.
id=2597
name=Venomous Breath
rarity=U
type=Instant
mana={3}{G}
[/card]
[card]
text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
id=2658
name=Vertigo
rarity=U
type=Instant
mana={R}
[/card]
[card]
text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.
id=2430
name=Vexing Arcanix
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2.
id=2431
name=Vibrating Sphere
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn.
id=2432
name=Walking Wall
rarity=U
type=Artifact Creature
mana={4}
power=0
subtype=Wall
toughness=6
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn.
id=2659
name=Wall of Lava
rarity=U
type=Creature
mana={1}{R}{R}
power=1
subtype=Wall
toughness=3
[/card]
[card]
text=Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles.
id=2598
name=Wall of Pine Needles
rarity=U
type=Creature
mana={3}{G}
power=3
subtype=Plant Wall
toughness=3
[/card]
[card]
text=Defender (This creature can't attack.) Banding
id=2433
name=Wall of Shields
rarity=U
type=Artifact Creature
mana={3}
power=0
subtype=Wall
toughness=4
[/card]
[card]
text={3}, {T}: Target creature gains trample until end of turn.
id=2434
name=War Chariot
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text=Prevent all combat damage that would be dealt by target attacking creature this turn.
id=2715
name=Warning
rarity=C
type=Instant
mana={W}
[/card]
[card]
text={2}, {T}: Target creature with power 3 or less gains flying until end of turn.
id=2435
name=Whalebone Glider
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
id=2716
name=White Scarab
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
id=2599
name=Whiteout
rarity=U
type=Instant
mana={1}{G}
[/card]
[card]
text=Wiitigo comes into play with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
id=2600
name=Wiitigo
rarity=R
type=Creature
mana={3}{G}{G}{G}
power=0
subtype=Yeti
toughness=0
[/card]
[card]
text=Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
id=2601
name=Wild Growth
rarity=C
type=Enchantment
mana={G}
subtype=Aura
[/card]
[card]
text=Flying Wind Spirit can't be blocked except by two or more creatures.
id=2542
name=Wind Spirit
rarity=U
type=Creature
mana={4}{U}
power=3
subtype=Elemental Spirit
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+0 and has flying and first strike.
id=2741
name=Wings of Aesthir
rarity=U
type=Enchantment
mana={W}{U}
subtype=Aura
[/card]
[card]
text=Play Winter's Chill only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn.
id=2543
name=Winter's Chill
rarity=R
type=Instant
mana={X}{U}
[/card]
[card]
text=At end of turn, if no creatures are in play, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Play this ability no more times each turn than the number of snow Swamps you control.
id=2492
name=Withering Wisps
rarity=U
type=Enchantment
mana={1}{B}{B}
[/card]
[card]
text=Woolly Mammoths has trample as long as you control a snow land.
id=2602
name=Woolly Mammoths
rarity=C
type=Creature
mana={1}{G}{G}
power=3
subtype=Elephant
toughness=2
[/card]
[card]
text=Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
id=2603
name=Woolly Spider
rarity=C
type=Creature
mana={1}{G}{G}
power=2
subtype=Spider
toughness=3
[/card]
[card]
text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.
id=2660
name=Word of Blasting
rarity=U
type=Instant
mana={1}{R}
[/card]
[card]
text=Return target creature and all white Auras you own attached to it to their owners' hands.
id=2544
name=Word of Undoing
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=When Wrath of Marit Lage comes into play, tap all red creatures. Red creatures don't untap during their controllers' untap steps.
id=2545
name=Wrath of Marit Lage
rarity=R
type=Enchantment
mana={3}{U}{U}
[/card]
[card]
text=Flying {G}: Regenerate Yavimaya Gnats.
id=2604
name=Yavimaya Gnats
rarity=U
type=Creature
mana={2}{G}
power=0
subtype=Insect
toughness=1
[/card]
[card]
text={2}{B}, {T}: Target player discards a card. Play this ability only during your turn.
id=2547
name=Zuran Enchanter
rarity=C
type=Creature
mana={1}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Sacrifice a land: You gain 2 life.
id=2436
name=Zuran Orb
rarity=U
type=Artifact
mana={0}
[/card]
[card]
text={T}: Zuran Spellcaster deals 1 damage to target creature or player.
id=2548
name=Zuran Spellcaster
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
id=2546
name=Zur's Weirding
rarity=R
type=Enchantment
mana={3}{U}
[/card]