Files
wagic/projects/mtg/include/ExtraCost.h
wagic.the.homebrew@gmail.com 47c9ad1b65 Erwan
- new features by Zethfox:
-- "oneshot" optional parameters for lords (helps fixing issues with bouncelands)
-- Life as a cost (avoids using a dirty trick of paying life as an effect)
-- set life total abilitiy (lifeset
-- new auto lines: autostack, autoexile

The test suite passes with these changes, also no test using these abilities has been added yet
2010-08-08 14:04:37 +00:00

103 lines
2.6 KiB
C++

#ifndef _EXTRACOST_H_
#define _EXTRACOST_H_
#include <vector>
#include "Counters.h"
using std::vector;
class TargetChooser;
class MTGCardInstance;
class MTGAbility;
class ExtraCost{
public:
TargetChooser * tc;
MTGCardInstance * source;
ExtraCost(TargetChooser *_tc = NULL);
virtual ~ExtraCost();
virtual int setPayment(MTGCardInstance * card) = 0;
virtual int isPaymentSet() = 0;
virtual int canPay() = 0;
virtual int doPay() = 0;
virtual void Render(){};
virtual int setSource(MTGCardInstance * _source);
virtual ExtraCost* clone() const = 0;
};
class ExtraCosts{
public:
vector<ExtraCost *>costs;
MTGCardInstance * source;
MTGAbility * action;
ExtraCosts();
~ExtraCosts();
void Render();
int tryToSetPayment(MTGCardInstance * card);
int isPaymentSet();
int canPay();
int doPay();
int reset();
int setAction(MTGAbility * _action, MTGCardInstance * _source);
void Dump();
ExtraCosts * clone() const;
};
class SacrificeCost: public ExtraCost{
public:
MTGCardInstance * target;
SacrificeCost(TargetChooser *_tc = NULL);
virtual int setPayment(MTGCardInstance * card);
virtual int isPaymentSet();
virtual int canPay();
virtual int doPay();
virtual void Render();
virtual int setSource(MTGCardInstance * _source);
virtual SacrificeCost * clone() const;
};
//life cost
class LifeCost: public ExtraCost{
public:
MTGCardInstance * target;
LifeCost(TargetChooser *_tc = NULL);
virtual int setPayment(MTGCardInstance * card);
virtual int isPaymentSet();
virtual int canPay();
virtual int doPay();
virtual void Render();
virtual int setSource(MTGCardInstance * _source);
virtual LifeCost * clone() const;
};
//tap other cost
class TapTargetCost: public ExtraCost{
public:
MTGCardInstance * target;
TapTargetCost(TargetChooser *_tc = NULL);
virtual int setPayment(MTGCardInstance * card);
virtual int isPaymentSet();
virtual int canPay();
virtual int doPay();
virtual void Render();
virtual int setSource(MTGCardInstance * _source);
virtual TapTargetCost * clone() const;
};
class CounterCost: public ExtraCost{
public:
Counter * counter;
MTGCardInstance * target;
int hasCounters;
CounterCost(Counter * _counter,TargetChooser *_tc = NULL);
~CounterCost();
virtual int setPayment(MTGCardInstance * card);
virtual int isPaymentSet();
virtual int canPay();
virtual int doPay();
virtual void Render();
virtual int setSource(MTGCardInstance * _source);
virtual CounterCost * clone() const;
};
#endif