349de34106
- Fixed MP3 play bug on the psp. MP3 files need to have NO Id3v2 tag, or they won't play. Also, volume control is broken - added dt to moving W's easter egg movement. - Added fullscreen for windows version - other stuff ?
233 lines
5.5 KiB
C++
233 lines
5.5 KiB
C++
#include <pspkernel.h>
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#include <pspdebug.h>
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#include <stdio.h>
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#include <pspaudio.h>
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#include <pspmp3.h>
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#include <psputility.h>
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#include "../include/JAudio.h"
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#include "../include/JFileSystem.h"
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#include "../include/JMP3.h"
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JMP3* JMP3::mInstance = NULL;
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void JMP3::init() {
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loadModules();
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}
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JMP3::JMP3(const std::string& filename, int inBufferSize, int outBufferSize) :
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m_volume(PSP_AUDIO_VOLUME_MAX), m_paused(true), m_samplesPlayed(0) {
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load(filename, inBufferSize,outBufferSize);
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}
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JMP3::~JMP3() {
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unload();
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}
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bool JMP3::loadModules() {
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int loadAvCodec = sceUtilityLoadModule(PSP_MODULE_AV_AVCODEC);
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if (loadAvCodec < 0) {
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return false;
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}
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int loadMp3 = sceUtilityLoadModule(PSP_MODULE_AV_MP3);
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if (loadMp3 < 0) {
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return false;
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}
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return true;
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}
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bool JMP3::fillBuffers() {
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SceUChar8* dest;
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SceInt32 length;
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SceInt32 pos;
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int ret = sceMp3GetInfoToAddStreamData(m_mp3Handle, &dest, &length, &pos);
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if (ret < 0)
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return false;
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if (sceIoLseek32(m_fileHandle, pos, SEEK_SET) < 0) {
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return false;
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}
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int readLength = sceIoRead(m_fileHandle, dest, length);
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if (readLength < 0)
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return false;
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ret = sceMp3NotifyAddStreamData(m_mp3Handle, readLength);
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if (ret < 0)
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return false;
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return true;
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}
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bool JMP3::load(const std::string& filename, int inBufferSize, int outBufferSize) {
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printf("load\n");
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m_inBufferSize = inBufferSize;
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printf("1\n");
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//m_inBuffer = new char[m_inBufferSize];
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//if (!m_inBuffer)
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// return false;
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m_outBufferSize = outBufferSize;
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printf("2\n");
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//m_outBuffer = new short[outBufferSize];
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//if (!m_outBuffer)
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// return false;
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printf("3:%s\n",filename.c_str());
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m_fileHandle = sceIoOpen(filename.c_str(), PSP_O_RDONLY, 0777);
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if (m_fileHandle < 0)
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return false;
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printf("4\n");
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int ret = sceMp3InitResource();
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if (ret < 0)
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return false;
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SceMp3InitArg initArgs;
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int fileSize = sceIoLseek32(m_fileHandle, 0, SEEK_END);
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sceIoLseek32(m_fileHandle, 0, SEEK_SET);
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unsigned char* testbuffer = new unsigned char[7456];
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sceIoRead(m_fileHandle, testbuffer, 7456);
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delete testbuffer;
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initArgs.unk1 = 0;
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initArgs.unk2 = 0;
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initArgs.mp3StreamStart = 0;
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initArgs.mp3StreamEnd = fileSize;
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initArgs.mp3BufSize = m_inBufferSize;
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initArgs.mp3Buf = (SceVoid*) m_inBuffer;
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initArgs.pcmBufSize = m_outBufferSize;
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initArgs.pcmBuf = (SceVoid*) m_outBuffer;
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printf("5\n");
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m_mp3Handle = sceMp3ReserveMp3Handle(&initArgs);
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if (m_mp3Handle < 0)
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return false;
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// Alright we are all set up, let's fill the first buffer.
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printf("5.5\n");
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bool _filled= fillBuffers();
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if (! _filled) return false;
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printf("end = %i, bufsize = %i, outSize = %i\n", fileSize, m_inBufferSize, m_outBufferSize);
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// Start this bitch up!
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printf("6\n");
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int start = sceMp3Init(m_mp3Handle);
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if (start < 0)
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return false;
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printf("7\n");
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m_numChannels = sceMp3GetMp3ChannelNum(m_mp3Handle);
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printf("8\n");
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m_samplingRate = sceMp3GetSamplingRate(m_mp3Handle);
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return true;
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}
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bool JMP3::unload() {
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printf("unload 1\n");
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if (m_channel >= 0)
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sceAudioSRCChRelease();
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printf("unload 2\n");
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sceMp3ReleaseMp3Handle(m_mp3Handle);
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printf("unload 3\n");
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sceMp3TermResource();
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printf("unload 4\n");
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sceIoClose(m_fileHandle);
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printf("unload 5\n");
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//delete[] m_inBuffer;
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printf("unload 6\n");
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//delete[] m_outBuffer;
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printf("unload 7\n");
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return true;
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}
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bool JMP3::update() {
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if (!m_paused) {
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if (sceMp3CheckStreamDataNeeded(m_mp3Handle) > 0) {
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fillBuffers();
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}
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short* tempBuffer;
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int numDecoded = 0;
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while (true) {
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numDecoded = sceMp3Decode(m_mp3Handle, &tempBuffer);
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if (numDecoded > 0)
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break;
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int ret = sceMp3CheckStreamDataNeeded(m_mp3Handle);
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if (ret <= 0)
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break;
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fillBuffers();
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}
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// Okay, let's see if we can't get something outputted :/
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if (numDecoded == 0 || numDecoded == 0x80671402) {
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sceMp3ResetPlayPosition(m_mp3Handle);
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if (!m_loop)
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m_paused = true;
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m_samplesPlayed = 0;
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} else {
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if (m_channel < 0 || m_lastDecoded != numDecoded) {
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if (m_channel >= 0)
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sceAudioSRCChRelease();
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m_channel = sceAudioSRCChReserve(numDecoded / (2 * m_numChannels), m_samplingRate, m_numChannels);
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}
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// Output
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m_samplesPlayed += sceAudioSRCOutputBlocking(m_volume, tempBuffer);
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m_playTime = (m_samplingRate > 0) ? (m_samplesPlayed / m_samplingRate) : 0;
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}
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}
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return true;
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}
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bool JMP3::play() {
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return (m_paused = false);
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}
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bool JMP3::pause() {
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return (m_paused = true);
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}
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bool JMP3::setLoop(bool loop) {
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sceMp3SetLoopNum(m_mp3Handle, (loop == true) ? -1 : 0);
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return (m_loop = loop);
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}
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int JMP3::setVolume(int volume) {
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return (m_volume = volume);
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}
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int JMP3::playTime() const {
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return m_playTime;
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}
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int JMP3::playTimeMinutes() {
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return m_playTime / 60;
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}
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int JMP3::playTimeSeconds() {
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return m_playTime % 60;
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}
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