Files
wagic/projects/mtg/include/GameStateShop.h

54 lines
966 B
C++

#ifndef _GAME_STATE_SHOP_H_
#define _GAME_STATE_SHOP_H_
#include <JGE.h>
#include "../include/GameState.h"
#include "../include/SimpleMenu.h"
#include "../include/ShopItem.h"
#define STATE_BUY 1
#define STATE_SELL 2
#define STAGE_SHOP_MENU 3
#define STAGE_SHOP_SHOP 4
class GameStateShop: public GameState, public JGuiListener
{
private:
ShopItems * shop;
JLBFont * menuFont;
JLBFont * itemFont;
JQuad * mBg;
JTexture * bgTexture;
JTexture * altThumb[7];
JQuad * mBack;
SimpleMenu * menu;
int mStage;
char starterBuffer[128], boosterBuffer[128];
char setNames[SHOP_BOOSTERS][128];
int setIds[SHOP_BOOSTERS];
void load();
public:
GameStateShop(GameApp* parent);
virtual ~GameStateShop();
virtual void Start();
virtual void End();
virtual void Create();
virtual void Destroy();
virtual void Update(float dt);
virtual void Render();
virtual void ButtonPressed(int controllerId, int controlId);
};
#endif