Files
wagic/projects/mtg/bin/Res/sets/CFX/todo.dat
Psyyringe 3264220b6d Psyringe - added some cards with the nofizzle ability.
Question: I also tried to code Root Sliver (LGN) with the line "auto=lord(sliver|stack) nofizzle", but this didn't work, Slivers could still be countered. Did I choose a wrong approach, or is there a limitation of the lord ability with regard to spells on thee stack?
2009-12-04 04:55:54 +00:00

755 lines
22 KiB
Plaintext

[card]
text=Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
id=179513
name=Absorb Vis
rarity=C
type=Sorcery
mana={6}{B}
[/card]
[card]
text={T}: Add one mana of any color to your mana pool. Spend this mana only to play creature spells.
id=189271
name=Ancient Ziggurat
rarity=U
type=Land
[/card]
[card]
text=Apocalypse Hydra comes into play with X +1/+1 counters on it. If X is 5 or more, it comes into play with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
id=183068
name=Apocalypse Hydra
rarity=M
type=Creature
mana={X}{R}{G}
power=0
subtype=Hydra
toughness=0
[/card]
[card]
text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
id=137936
name=Armillary Sphere
rarity=C
type=Artifact
mana={2}
[/card]
[card]
text=Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
id=186613
name=Banefire
rarity=R
type=Sorcery
mana={X}{R}
[/card]
[card]
text={1}: Target creature with power 5 or greater gains vigilance until end of turn.
id=177931
name=Beacon Behemoth
rarity=C
type=Creature
mana={3}{G}{G}
power=5
subtype=Beast
toughness=3
[/card]
[card]
text=Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
id=189270
name=Bone Saw
rarity=C
type=Artifact
mana={0}
subtype=Equipment
[/card]
[card]
text=When Brackwater Elemental attacks or blocks, sacrifice it at end of turn. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=180147
name=Brackwater Elemental
rarity=C
type=Creature
mana={2}{U}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
id=179437
name=Conflux
rarity=M
type=Sorcery
mana={3}{W}{U}{B}{R}{G}
[/card]
[card]
text=Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
id=180272
name=Constricting Tendrils
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
id=185143
target=creature
auto=aslongas(*[black]|myinplay):destroy
auto=damage:2
name=Dark Temper
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
id=186392
name=Dragonsoul Knight
rarity=U
type=Creature
mana={2}{R}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards.
id=183024
name=Elder Mastery
rarity=U
type=Enchantment
mana={3}{U}{B}{R}
subtype=Aura
[/card]
[card]
text=Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.
id=180158
name=Esperzoa
rarity=U
type=Artifact Creature
mana={2}{U}
power=4
subtype=Jellyfish
toughness=3
[/card]
[card]
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
id=189273
name=Exotic Orchard
rarity=R
type=Land
[/card]
[card]
text=Domain - Search your library for a basic land card, put that card into play tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.
auto=moveTo(myinplay) target(basic|mylibrary) && tap
auto=aslongas(forest|myinplay) damage:1 target(player)
auto=aslongas(plains|myinplay) damage:1 target(player)
auto=aslongas(mountain|myinplay) damage:1 target(player)
auto=aslongas(swamp|myinplay) damage:1 target(player)
auto=aslongas(island|myinplay) damage:1 target(player)
id=189378
name=Exploding Borders
rarity=C
type=Sorcery
mana={2}{R}{G}
[/card]
[card]
text=Flying Whenever another creature leaves play, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=189082
name=Extractor Demon
rarity=R
type=Creature
mana={4}{B}{B}
power=5
subtype=Demon
toughness=5
[/card]
[card]
text=Flying When Faerie Mechanist comes into play, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
id=182608
name=Faerie Mechanist
rarity=C
type=Artifact Creature
mana={3}{U}
power=2
subtype=Faerie Artificer
toughness=2
[/card]
[card]
text=Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
id=179519
name=Fiery Fall
rarity=C
type=Instant
mana={5}{R}
[/card]
[card]
text=Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
id=179439
name=Filigree Fracture
rarity=U
type=Instant
mana={2}{G}
[/card]
[card]
text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn.
id=179884
name=Fleshformer
rarity=U
type=Creature
mana={2}{B}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card.
id=184993
name=Frontline Sage
rarity=C
type=Creature
mana={2}{U}
power=0
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn.
id=186614
name=Giltspire Avenger
rarity=R
type=Creature
mana={G}{W}{U}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
id=179505
name=Gleam of Resistance
rarity=C
type=Instant
mana={4}{W}
[/card]
[card]
text=Flash Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
id=179512
name=Gluttonous Slime
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Ooze
toughness=2
[/card]
[card]
text={1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.
id=179487
name=Goblin Razerunners
rarity=R
type=Creature
mana={2}{R}{R}
power=3
subtype=Goblin Warrior
toughness=4
[/card]
[card]
text={T}: Target land you control becomes the basic land type of your choice until end of turn.
id=177927
name=Grixis Illusionist
rarity=C
type=Creature
mana={U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=When Grixis Slavedriver leaves play, put a 2/2 black Zombie creature token into play. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=179804
name=Grixis Slavedriver
rarity=U
type=Creature
mana={5}{B}
power=4
subtype=Zombie Giant
toughness=4
[/card]
[card]
text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.
id=185811
name=Gwafa Hazid, Profiteer
rarity=R
type=Legendary Creature
mana={1}{W}{U}
power=2
subtype=Human Rogue
toughness=2
[/card]
[card]
text=Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature.
id=189146
name=Hellkite Hatchling
rarity=U
type=Creature
mana={2}{R}{G}
power=2
subtype=Dragon
toughness=2
[/card]
[card]
text=Trample, haste At end of turn, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174799
name=Hellspark Elemental
rarity=U
type=Creature
mana={1}{R}
power=3
subtype=Elemental
toughness=1
[/card]
[card]
text=Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.
id=183056
name=Ignite Disorder
rarity=U
type=Instant
mana={1}{R}
[/card]
[card]
text=Whenever Infectious Horror attacks, each opponent loses 2 life.
id=157732
name=Infectious Horror
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Zombie Horror
toughness=2
[/card]
[card]
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Target creature is unblockable this turn.
id=174791
name=Jhessian Balmgiver
rarity=U
type=Creature
mana={1}{W}{U}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
id=175026
name=Lapse of Certainty
rarity=C
type=Instant
mana={2}{W}
[/card]
[card]
text=Flying Whenever Maelstrom Archangel deals combat damage to a player, you may play a nonland card from your hand without paying its mana cost.
id=185136
name=Maelstrom Archangel
rarity=M
type=Creature
mana={W}{U}{B}{R}{G}
power=5
subtype=Angel
toughness=5
[/card]
[card]
text=Flying When Magister Sphinx comes into play, target player's life total becomes 10.
id=179892
name=Magister Sphinx
rarity=R
type=Artifact Creature
mana={4}{W}{U}{B}
power=5
subtype=Sphinx
toughness=5
[/card]
[card]
text=Flying When Malfegor comes into play, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
id=185812
name=Malfegor
rarity=M
type=Legendary Creature
mana={2}{B}{B}{R}{R}
power=6
subtype=Demon Dragon
toughness=6
[/card]
[card]
text=Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3}
id=180159
name=Manaforce Mace
rarity=U
type=Artifact
mana={4}
subtype=Equipment
[/card]
[card]
text=Prevent all noncombat damage that would be dealt to creatures you control.
id=186615
name=Mark of Asylum
rarity=R
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures.
id=178560
name=Martial Coup
rarity=R
type=Sorcery
mana={X}{W}{W}
[/card]
[card]
text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand into play.
id=179252
name=Master Transmuter
rarity=R
type=Artifact Creature
mana={3}{U}
power=1
subtype=Human Artificer
toughness=2
[/card]
[card]
text=Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
id=179886
name=Meglonoth
rarity=R
type=Creature
mana={3}{R}{G}{W}
power=6
subtype=Beast
toughness=6
[/card]
[card]
text=Trample At the beginning of your upkeep, if you control a blue permanent, you may put a token into play that's a copy of Mirror-Sigil Sergeant.
id=158598
auto=@each my upkeep:aslongas(*[blue]|myinplay) may token(Mirror-Sigil Sergeant,Creature Rhino Soldier,4/4,white)
name=Mirror-Sigil Sergeant
rarity=M
type=Creature
mana={5}{W}
power=4
subtype=Rhino Soldier
toughness=4
[/card]
[card]
text=Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.)
id=184988
name=Molten Frame
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able.
abilities=vigilance
auto={R}{T}:cantblock target(creature)
auto={G}{T}:mustblock target(creature) #Not yet in the engine
id=138571
name=Nacatl Hunt-Pride
rarity=U
type=Creature
mana={5}{W}
power=5
subtype=Cat Warrior
toughness=4
[/card]
[card]
text=+3: Destroy target noncreature permanent. -2: Gain control of target creature. -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.
id=179441
name=Nicol Bolas, Planeswalker
rarity=M
type=Planeswalker
mana={4}{U}{B}{B}{R}
subtype=Bolas
toughness=5
[/card]
[card]
text={1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: Obelisk of Alara deals 3 damage to target player. {1}{G}, {T}: Target creature gets +4/+4 until end of turn.
auto={1}{W}{T}:life:5
auto={1}{U}{T}:moveto(graveyard) target(*|myhand) && Draw:1
#Draw a card, then discard a card works but discard happen first, which is incorrect
auto={1}{B}{T}:-2/-2 target(creature)
auto={1}{R}{T}:damage:3 target(player)
auto={1}{G}{T}:4/4 target(creature)
id=183018
name=Obelisk of Alara
rarity=R
type=Artifact
mana={6}
[/card]
[card]
text=Whenever another creature with power 5 or greater comes into play under your control, you may return target creature card from your graveyard to your hand.
id=189873
name=Paleoloth
rarity=R
type=Creature
mana={4}{G}{G}
power=5
subtype=Beast
toughness=5
[/card]
[card]
text=First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.
id=179878
name=Paragon of the Amesha
rarity=U
type=Creature
mana={2}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.
id=179235
name=Path to Exile
rarity=U
type=Instant
mana={W}
[/card]
[card]
####
####The auto-line does not work for now! :( (0.9.1)
####
text=Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
auto=@movedTo(this|graveyard):moveTo(ownerlibrary) && shuffle
id=179496
name=Progenitus
rarity=M
mana={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
type=Creature
subtype=Hydra Avatar
power=10
toughness=10
abilities=legendary,shroud,unblockable,protection from white,protection from blue,protection from black,protection from red,protection from green
[/card]
[card]
text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.
id=179440
name=Quenchable Fire
rarity=C
type=Sorcery
mana={3}{R}
[/card]
[card]
text=You have no maximum hand size. {T}: Add {1} to your mana pool.
id=150807
name=Reliquary Tower
rarity=U
type=Land
[/card]
[card]
text=When Rotting Rats comes into play, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=150833
name=Rotting Rats
rarity=C
type=Creature
mana={1}{B}
power=1
subtype=Zombie Rat
toughness=1
[/card]
[card]
text=Rupture Spire comes into play tapped. When Rupture Spire comes into play, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool.
id=142301
name=Rupture Spire
rarity=C
type=Land
[/card]
[card]
text={1}{B}, {T}: Target player discards a card. Play this ability only during your turn.
id=189084
name=Scepter of Fugue
rarity=R
type=Artifact
mana={B}{B}
[/card]
[card]
text=When Sedraxis Alchemist comes into play, if you control a blue permanent, return target nonland permanent to its owner's hand.
id=182306
name=Sedraxis Alchemist
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Zombie Wizard
toughness=2
[/card]
[card]
text=Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=184991
name=Shambling Remains
rarity=U
type=Creature
mana={1}{B}{R}
power=4
subtype=Zombie Horror
toughness=3
[/card]
[card]
text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
id=175034
name=Shard Convergence
rarity=U
type=Sorcery
mana={3}{G}
[/card]
[card]
text=Vigilance {T}: Reveal the top card of your library. If it's a land card, put it into play. Otherwise, put it into your hand.
id=174953
name=Skyward Eye Prophets
rarity=U
type=Creature
mana={3}{G}{W}{U}
power=3
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Whenever another artifact comes into play under your control or another artifact you control leaves play, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
id=183019
name=Sludge Strider
rarity=U
type=Artifact Creature
mana={1}{W}{U}{B}
power=3
subtype=Insect
toughness=3
[/card]
[card]
text=Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
id=179523
name=Sylvan Bounty
rarity=C
type=Instant
mana={5}{G}
[/card]
[card]
text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card into play under your control.
id=189085
name=Telemin Performance
rarity=R
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
id=179508
name=Traumatic Visions
rarity=C
type=Instant
mana={3}{U}{U}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Target land you control becomes the basic land type of your choice until end of turn.
id=189078
name=Unstable Frontier
rarity=U
type=Land
[/card]
[card]
text={1}: Regenerate target creature with power 5 or greater.
id=180344
name=Vagrant Plowbeasts
rarity=U
type=Creature
mana={5}{G}{W}
power=6
subtype=Beast
toughness=6
[/card]
[card]
text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
id=183058
name=View from Above
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=Domain - Target player discards a card for each basic land type among lands you control.
id=150847
name=Voices from the Void
rarity=U
type=Sorcery
mana={4}{B}
[/card]
[card]
text=Flying Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Voracious Dragon comes into play, it deals damage to target creature or player equal to twice the number of Goblins it devoured.
id=186329
name=Voracious Dragon
rarity=R
type=Creature
mana={3}{R}{R}
power=4
subtype=Dragon
toughness=4
[/card]
[card]
text=Defender, flying At the end of your turn, you may gain life equal to the power of target creature you control.
id=189874
name=Wall of Reverence
rarity=R
type=Creature
mana={3}{W}
power=1
subtype=Spirit Wall
toughness=6
[/card]
[card]
text=Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
id=180279
name=Wandering Goblins
rarity=C
type=Creature
mana={2}{R}
power=0
subtype=Goblin Warrior
toughness=3
[/card]
[card]
text=At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
id=179489
name=Wild Leotau
rarity=C
type=Creature
mana={2}{G}{G}
power=5
subtype=Cat
toughness=4
[/card]
[card]
text=Flying You may play Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it comes into play with two +1/+1 counters on it.
id=175401
name=Worldheart Phoenix
rarity=R
type=Creature
mana={3}{R}
power=2
subtype=Phoenix
toughness=2
[/card]
[card]
text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
id=142298
name=Worldly Counsel
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=Destroy target creature if it has the least power or is tied for least power among creatures in play.
id=174907
name=Wretched Banquet
rarity=C
type=Sorcery
mana={B}
[/card]