Files
wagic/projects/mtg/include/MTGGamePhase.h
jean.chalard dd054c4963 J :
* ostream printing of JGui objects.
2009-05-23 08:34:50 +00:00

26 lines
443 B
C++

#ifndef _MTGGAMEPHASE_H_
#define _MTGGAMEPHASE_H_
#include "ActionElement.h"
#include "GameObserver.h"
#include <JGui.h>
#include <JLBFont.h>
class MTGGamePhase: public ActionElement {
protected:
float animation;
int currentState;
JLBFont * mFont;
public:
MTGGamePhase(int id);
virtual void Render();
virtual void Update(float dt);
bool CheckUserInput(u32 key);
virtual ostream& toString(ostream& out) const;
};
#endif