Also added two scripts that don't demonstrate bugs (apparently the bug reports that I used to write the scripts were either false or outdated). nevertheless it doesn't hurt to have these scripts in the test suite, it prevents us from breaking something for the respective cards in the future and not noticing it. The script fear_i147.txt has been moved into the "generic" folder and added to the regular test sequence for the same reason. Also fixed the script generic/tokens.txt. It was referencing The Hive once via name and once via ID. This caused problems when (unofficial) Beta edition _cards.dat was installed.
42 lines
755 B
Plaintext
42 lines
755 B
Plaintext
#NAME: Fear i147
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#DESC: Creatures with fear should be
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#DESC: blockable by artifacts and black
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#DESC: creatures, but unblockable by others.
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:prickly boggart,severed legion,gluttonous zombie,ratcatcher
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graveyard:
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[PLAYER2]
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inplay:scathe zombies,cathodion,gosta dirk,ant queen
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graveyard:
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life:20
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[DO]
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prickly boggart
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severed legion
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gluttonous zombie
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ratcatcher
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next
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scathe zombies
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cathodion
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cathodion
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gosta dirk
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gosta dirk
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gosta dirk
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ant queen
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ant queen
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ant queen
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ant queen
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next
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next
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[ASSERT]
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combatend
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[PLAYER1]
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inplay:gluttonous zombie,ratcatcher
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graveyard:prickly boggart,severed legion
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[PLAYER2]
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inplay:scathe zombies,cathodion,gosta dirk,ant queen
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graveyard:
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life:13
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[END]
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