Additions:
- Added Avarice Totem. Code works, but uses a trick to circumvent a parser limitation. Feedback welcome.
- Added Fangren Pathcutter. Code works, but will fail if Fangren Pathcutter gets removed during the combatattackers phase (currently unlikely though). Feedback welcome.
- Added Goblin Cannon (spectacularly useless card, but codeable)
- Added Silent Arbiter (code works pretty well imho)
- Added Skullcage (doesn't work correctly yet due to bug; issue will be opened shortly)
- Added Thought Courier (has wrong sequence of actions, but is acceptable imho)
Bugfixes:
- Arachnoid didn't have Reach
- Battered Golem was missing a "may"
- softcoded Beacon of Creation
- Beacon of Destruction was missing an alias
- Beacon of Immortality was missing an alias
- Cackling Imp couldn't use its ability
- removed Crucible of Worlds (didn't work on several accounts)
- Krark-Clan Ironworks had an incorrect {T} cost
- Krark-Clan Ogre had an incorrect cost
- Screaming Fury was missing a target
- Skyhunter Skirmisher had double strike spelled wrong
Other:
- experimented with several more cards but couldn't implement them correctly, check the comments in todo.dat for details.
26 lines
485 B
Plaintext
26 lines
485 B
Plaintext
#NAME: Silent Arbiter
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#DESC: "No more than one creature can attack each combat.
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#DESC: No more than one creature can block each combat."
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Silent Arbiter,Grizzly Bears
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[PLAYER2]
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inplay:Raging Goblin,Earth Elemental
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[DO]
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Grizzly Bears
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Silent Arbiter
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next
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Raging Goblin
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Earth Elemental
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next
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next
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[ASSERT]
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combatend
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[PLAYER1]
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inplay:Silent Arbiter,Grizzly Bears
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[PLAYER2]
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inplay:Earth Elemental
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graveyard:Raging Goblin
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[END]
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