Files
wagic/projects/mtg/bin/Res/sets/USG/_cards.dat
2009-12-29 18:17:06 +00:00

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[card]
text=All creatures have protection from black.
auto=lord(creature) protection from black
id=5716
name=Absolute Grace
rarity=U
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All creatures have protection from red.
auto=lord(creature) protection from red
id=8437
name=Absolute Law
rarity=U
mana={1}{W}
type=Enchantment
[/card]
[card]
text=Acidic Soil deals damage to each player equal to the number of lands he or she controls.
id=5722
name=Acidic Soil
auto=foreach(land|myinplay) damage:1 controller
auto=foreach(land|opponentinplay) damage:1 opponent
type=Sorcery
mana={2}{R}
rarity=U
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
id=5603
name=Anaconda
rarity=U
mana={3}{G}
type=Creature
subtype=Snake
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
id=5714
alias=129710
name=Angelic Chorus
rarity=R
type=Enchantment
mana={3}{W}{W}
[/card]
[card]
text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
id=5781
name=Angelic Page
rarity=C
mana={1}{W}
type=Creature
subtype=Angel Spirit
auto={T}:1/1 target(creature[attacking;blocking])
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Counter target artifact or enchantment spell.
id=10420
target=artifact,enchantment|stack
auto=fizzle
name=Annul
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card.
auto=@movedTo(enchantment|mystack):draw:1
id=5686
name=Argothian Enchantress
rarity=R
type=Creature
mana={1}{G}
power=0
subtype=Human Druid
toughness=1
abilities=shroud
[/card]
[card]
text=Trample
id=5862
name=Argothian Swine
rarity=C
mana={3}{G}
type=Creature
subtype=Boar
power=3
toughness=3
abilities=trample
[/card]
[card]
text=Nonbasic lands don't untap during their controllers' untap steps.
auto=lord(land[-basic]) doesnotuntap
id=5711
name=Back to Basics
rarity=R
type=Enchantment
mana={2}{U}
[/card]
[card]
text={2}, Sacrifice a permanent: Return target creature to its owner's hand.
id=9856
name=Barrin, Master Wizard
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature)
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Creatures can't block.
auto=lord(creature) cantblock
id=5727
name=Bedlam
rarity=R
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.
id=5623
target=creature
auto=foreach(forest|myBattlefield) 1/1
name=Blanchwood Armor
rarity=U
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
id=5747
name=Blanchwood Treefolk
rarity=C
mana={4}{G}
type=Creature
subtype=Treefolk
power=4
toughness=5
[/card]
[card]
text={T}: Add {1} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5612
name=Blasted Landscape
auto={T}:Add {1}
autohand={2}:cycling
rarity=U
type=Land
[/card]
[card]
text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool.
id=5737
name=Blood Vassal
rarity=C
mana={2}{B}
type=Creature
subtype=Thrull
auto={S}:Add {B}{B}
power=2
toughness=2
[/card]
[card]
text=Swampwalk
id=5597
name=Bog Raiders
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Enchant creature. Enchanted creature gets +1/+1 for each other creature you control.
target=creature
auto=foreach(creature|myBattlefield) 1/1
auto=-1/-1
id=5848
name=Bravado
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target creature gets +2/+0 and gains fear until end of turn.
target=creature
auto=2/0
auto=fear
id=5633
name=Breach
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Islandwalk
id=5577
name=Bull Hippo
rarity=U
mana={3}{G}
type=Creature
subtype=Hippo
power=3
toughness=3
abilities=islandwalk
[/card]
[card]
text=Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.
name=Cabal Ritual
auto=add {B}{B}{B}
auto=aslongas(*|mygraveyard) add {B}{B} >6
id=30564
mana={1}{B}
type=Instant
rarity=C
[/card]
[card]
text=Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
id=5637
name=Catastrophe
auto=may bury all(creature)
auto=may destroy all(land)
rarity=R
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool.
auto=@movedTo(this|graveyard) from(battlefield):Add{3}
id=10659
name=Cathodion
rarity=U
type=Artifact Creature
mana={3}
power=3
subtype=Construct
toughness=3
[/card]
[card]
text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
id=5762
name=Cave Tiger
rarity=C
mana={2}{G}
type=Creature
subtype=Cat
auto=rampage(1/1,0)
power=2
toughness=2
[/card]
[card]
text=Creatures you control have "{T}: Add {G} to your mana pool."
id=5724
name=Citanul Hierophants
rarity=R
mana={3}{G}
type=Creature
subtype=Human Druid
power=3
toughness=2
auto=lord(creature|myBattlefield) {T}:Add{G}
[/card]
[card]
text={1}, Sacrifice a permanent: You gain 1 life.
auto={1}{S(*|myBattlefield)}:life:1
id=8890
name=Claws of Gix
rarity=U
mana={0}
type=Artifact
[/card]
[card]
text=Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5692
target=enchantment
auto=destroy
autohand={2}:cycling
name=Clear
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature is unblockable.
target=creature
auto=unblockable
id=5718
name=Cloak of Mists
rarity=C
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant permanent (Target a permanent as you play this. This card enters the battlefield attached to that permanent.) You control enchanted permanent.
target=*
alias=1194
id=10426
name=Confiscate
rarity=U
mana={4}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target player gains 2 life for each creature on the battlefield.
target=player
auto=foreach(creature) life:2
id=9702
name=Congregate
rarity=C
mana={3}{W}
type=Instant
[/card]
[card]
text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
id=8815
auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand)
name=Copper Gnomes
rarity=R
mana={2}
type=Artifact Creature
subtype=Gnome
power=1
toughness=1
[/card]
[card]
id=5613
name=Coral Merfolk
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk
power=2
toughness=1
[/card]
[card]
text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
id=5853
target=creature,player
auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myBattlefield) life:1 controller
name=Corrupt
rarity=C
mana={5}{B}
type=Sorcery
[/card]
[card]
text=Flying, haste
id=5555
name=Crazed Skirge
rarity=U
mana={3}{B}
type=Creature
subtype=Imp
power=2
toughness=2
abilities=flying,haste
[/card]
[card]
text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard)
id=5742
name=Crystal Chimes
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Creatures with flying get -2/-0.
auto=lord(creature[flying]) -2/0
id=5668
name=Crosswinds
rarity=U
mana={2}{G}
type=Enchantment
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=5626
name=Dark Ritual
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
id=5634
name=Disciple of Grace
rarity=C
mana={1}{W}
type=Creature
subtype=Human Cleric
autohand={2}:cycling
power=1
toughness=2
auto=protection from black
[/card]
[card]
text=Protection from red Cycling {2} ({2}, Discard this card: Draw a card.)
id=5672
name=Disciple of Law
rarity=C
mana={1}{W}
type=Creature
subtype=Human Cleric
autohand={2}:cycling
power=1
toughness=2
auto=protection from red
[/card]
[card]
text=destroy target artifact or enchantment
target=artifact,enchantment
auto=destroy
id=5630
name=Disenchant
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text={1}{U}: Counter target red spell.
id=5723
name=Douse
rarity=U
mana={2}{U}
type=Enchantment
auto={1}{U}:fizzle target(*[red]|stack)
[/card]
[card]
text={3}, {T}: Put a +1/+1 counter on target creature.
auto={3}{T}:counter(1/1) target(creature)
id=8870
name=Dragon Blood
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Drifting Meadow enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5805
name=Drifting Meadow
auto=tap
auto={T}:Add {W}
autohand={2}:cycling
rarity=C
type=Land
[/card]
[card]
text={B}{B}, {T}: Destroy target green creature.
id=5860
name=Eastern Paladin
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
auto={B}{B}{T}:destroy target(creature[green])
power=3
toughness=3
[/card]
[card]
text={T}: Elite Archers deals 3 damage to target attacking or blocking creature.
id=5771
name=Elite Archers
rarity=R
mana={5}{W}
type=Creature
subtype=Human Soldier Archer
auto={T}:damage:3 target(creature[attacking;blocking])
power=3
toughness=3
[/card]
[card]
text={G}: Target creature gains trample until end of turn.
id=5738
name=Elvish Herder
rarity=C
mana={G}
type=Creature
subtype=Elf
auto={G}:trample target(creature)
power=1
toughness=1
[/card]
[card]
text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
id=5774
name=Elvish Lyrist
rarity=C
mana={G}
type=Creature
subtype=Elf
auto={G}{T}{S}:destroy target(enchantment)
power=1
toughness=1
[/card]
[card]
text=Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5819
target=creature[-back;-artifact]
auto=bury
autohand={2}:cycling
name=Expunge
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Creatures without flying can't block this turn.
id=5542
name=Falter
auto=lord(creature[-flying]) cantblock
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Fault Line deals X damage to each creature without flying and each player.
id=8867
auto=damage:X all(creature[-flying])
auto=damage:X all(player)
name=Fault Line
rarity=R
mana={X}{R}{R}
type=Instant
[/card]
[card]
text={T}: Fire Ants deals 1 damage to each other creature without flying.
auto={T}:damage:1 all(creature[-flying]) other
id=5568
name=Fire Ants
rarity=U
mana={2}{R}
type=Creature
subtype=Insect
power=2
toughness=1
[/card]
[card]
text=Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by Fog Bank
auto=preventAllCombatDamage to(this)
auto=preventAllCombatDamage from(this)
id=5753
name=Fog Bank
rarity=U
mana={1}{U}
type=Creature
subtype=Wall
power=0
toughness=2
abilities=flying,defender
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=8340
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=8341
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=8338
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=8339
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool for each creature you control.
id=10422
auto={T}:foreach(creature|myBattlefield) add:{G}
name=Gaea's Cradle
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature.
target=creature
auto=3/3
auto=trample
auto={G}:regenerate
id=5720
name=Gaea's Embrace
rarity=U
mana={2}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library.
target=*|myLibrary
auto=moveTo(myHand)
auto=discard:1
id=10654
name=Gamble
rarity=R
type=Sorcery
mana={R}
[/card]
[card]
text=Creatures you control get +1/+1.
auto=lord(creature|myBattlefield) 1/1
id=5835
name=Glorious Anthem
rarity=R
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand into play.
auto=@damaged(player) from(this):may moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myHand)
id=9851
name=Goblin Lackey
rarity=U
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(goblin|myLibrary)
id=8824
name=Goblin Matron
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
text=Put X 1/1 red Goblin creature tokens onto the battlefield.
id=8818
name=Goblin Offensive
auto=token(Goblin,Creature Goblin,1/1,red)*x
rarity=U
mana={X}{1}{R}{R}
type=Sorcery
[/card]
[card]
text=Goblin Raider can't block.
id=5701
name=Goblin Raider
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Mountainwalk
id=5543
name=Goblin Spelunkers
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=mountainwalk
[/card]
[card]
id=5683
name=Gorilla Warrior
rarity=C
mana={2}{G}
type=Creature
subtype=Ape Warrior
power=3
toughness=2
[/card]
[card]
text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand.
auto=@each my draw:draw:1
auto=@each my end:moveTo(graveyard) all(*|myhand)
id=7169
name=Grafted Skullcap
rarity=R
mana={4}
type=Artifact
[/card]
[card]
text=Protection from blue
id=8806
name=Guma
rarity=U
mana={2}{R}
type=Creature
subtype=Cat
power=2
toughness=2
abilities=protection from blue
[/card]
[card]
text=Flying, shroud (This permanent can't be the target of spells or abilities.)
id=9710
name=Hawkeater Moth
rarity=U
mana={3}{G}
type=Creature
subtype=Insect
power=1
toughness=2
abilities=flying,shroud
[/card]
[card]
text=Attacking creatures gain first strike until end of turn.
id=8805
name=Headlong Rush
auto=lord(creature[attacking]) first strike
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Heat Ray deals X damage to target creature.
target=creature
alias=1291
id=10464
name=Heat Ray
rarity=C
type=Instant
mana={X}{R}
[/card]
[card]
text=Return all green permanents to their owners' hands.
id=5674
name=Hibernation
auto=moveTo(ownerhand) all(*[green])
rarity=U
mana={2}{U}
type=Instant
[/card]
[card]
text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.
id=5700
name=Hopping Automaton
auto={0}:-1/-1 && flying
rarity=U
mana={3}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
text={U}: Untap Horseshoe Crab.
id=9849
name=Horseshoe Crab
rarity=C
mana={2}{U}
type=Creature
subtype=Crab
auto={U}:untap
power=1
toughness=3
[/card]
[card]
text=Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5820
auto=destroy all(enchantment)
autohand={2}:cycling
name=Hush
rarity=C
mana={3}{G}
type=Sorcery
[/card]
[card]
text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand)
id=5772
name=Imaginary Pet
rarity=R
mana={1}{U}
type=Creature
subtype=Illusion
power=4
toughness=4
[/card]
[card]
text={T}: Destroy target creature with power 4 or greater.
id=5678
name=Intrepid Hero
rarity=R
mana={2}{W}
type=Creature
subtype=Human Soldier
auto=destroy target(creature[power>=4])
power=1
toughness=1
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8326
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8329
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8328
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=8327
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5817
target=land
auto=destroy
autohand={2}:cycling
name=Lay Waste
rarity=C
mana={3}{R}
type=Sorcery
[/card]
[card]
text={B}: Looming Shade gets +1/+1 until end of turn.
auto={B}:1/1
id=5591
name=Looming Shade
rarity=C
mana={2}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5756
auto=preventAllcombatDamage ueot
autohand={2}:cycling
name=Lull
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn.
auto={3}:3/-1 && -defender limit:1
id=5550
name=Mobile Fort
rarity=U
mana={4}
type=Artifact Creature
subtype=Wall
power=0
toughness=6
abilities=defender
[/card]
[card]
text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.
id=5863
name=Morphling
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
auto={U}:untap
auto={U}:flying
auto={U}:shroud
auto={1}:1/-1
auto={1}:-1/1
power=3
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=8334
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=8337
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=8335
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=8336
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block.
id=5748
name=Pacifism
target=creature
auto=cantattack
auto=cantblock
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target creature. Its owner gains 4 life.
id=5684
target=creature
auto=destroy && life:4 targetController
name=Path of Peace
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Flying, first strike
id=5729
name=Pegasus Charger
rarity=C
mana={2}{W}
type=Creature
subtype=Pegasus
power=2
toughness=1
abilities=flying,first strike
[/card]
[card]
text=Flying Cycling {2} ({2}, Discard this card: Draw a card.)
id=5575
name=Pendrell Drake
rarity=C
mana={3}{U}
type=Creature
subtype=Drake
autohand={2}:cycling
power=2
toughness=3
auto=flying
[/card]
[card]
text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player.
alias=1172
id=5619
name=Pestilence
rarity=C
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
auto={S(creature|myBattlefield)}:2/2
id=5652
name=Phyrexian Ghoul
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool.
id=10677
name=Phyrexian Tower
auto={T}:Add {1}
auto={T}{s(creature|myBattlefield)}:Add {B}{B}
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
auto={2}{T}{S}:bury target(creature[-flying;attacking])
id=8801
name=Pit Trap
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8325
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8324
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8323
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=8322
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Polluted Mire enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5808
name=Polluted Mire
auto=tap
auto={T}:Add {B}
autohand={2}:cycling
rarity=C
type=Land
[/card]
[card]
text=Whenever a player plays an enchantment spell, counter it.
auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack)
id=8811
name=Presence of the Master
rarity=U
type=Enchantment
mana={3}{W}
[/card]
[card]
text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool.
auto=Add:{B}{B}{B}
id=9724
name=Priest of Gix
rarity=U
mana={2}{B}
type=Creature
subtype=Human Cleric Minion
power=2
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool for each Elf on the battlefield.
auto={T}:foreach(elf)add:{G}
id=5823
name=Priest of Titania
rarity=C
type=Creature
mana={1}{G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool."
auto=lord(land|mybattlefield) {S}:Add{B}
id=5831
name=Rain of Filth
rarity=U
type=Instant
mana={B}
[/card]
[card]
text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
auto=@each my upkeep:aslongas(*[-land]|mybattlefield) other bury
id=8803
name=Reclusive Wight
rarity=U
mana={3}{B}
type=Creature
subtype=Zombie Minion
power=4
toughness=4
[/card]
[card]
text=Enchant creature Enchanted creature has first strike.
target=creature
auto=first strike
id=10465
name=Reflexes
rarity=C
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5818
auto=life:6
autohand={2}:cycling
name=Rejuvenate
rarity=C
mana={3}{G}
type=Sorcery
[/card]
[card]
text=Remote Isle enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5807
name=Remote Isle
auto=tap
auto={T}:Add {U}
autohand={2}:cycling
rarity=C
type=Land
[/card]
[card]
text=Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5809
target=*
auto=moveTo(ownerhand)
autohand={2}:cycling
name=Rescind
rarity=C
mana={1}{U}{U}
type=Instant
[/card]
[card]
text=Cycling {2} ({2}, Discard this card: Draw a card.)
id=5815
name=Sandbar Merfolk
rarity=C
mana={U}
type=Creature
subtype=Merfolk
autohand={2}:cycling
power=1
toughness=1
[/card]
[card]
text=Cycling {2} ({2}, Discard this card: Draw a card.)
id=9722
name=Sandbar Serpent
rarity=U
mana={4}{U}
type=Creature
subtype=Serpent
autohand={2}:cycling
power=3
toughness=4
[/card]
[card]
text=First strike {1}{B}: Regenerate Sanguine Guard.
auto={1}{B}:regenerate
id=5627
name=Sanguine Guard
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5816
target=artifact
auto=destroy
autohand={2}:cycling
name=Scrap
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=First strike
id=5707
name=Serra Zealot
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.)
target=creature
auto=2/2
auto=flying
auto=vigilance
id=9682
name=Serra's Embrace
rarity=U
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: Add {W} to your mana pool for each enchantment you control.
auto={T}:foreach(enchantment|myBattlefield)add:{W}
id=9674
name=Serra's Sanctum
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.)
id=5743
name=Shimmering Barrier
rarity=U
mana={1}{W}
type=Creature
subtype=Wall
autohand={2}:cycling
power=1
toughness=3
auto=defender,first strike
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player.
auto={1}{R}:damage:1 target(creature,player)
id=5660
name=Shivan Hellkite
rarity=R
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
abilities=flying
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature
auto=2/2
auto=flying
auto={R}:1/0
id=5721
name=Shivan Embrace
rarity=U
mana={2}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
id=10482
name=Shivan Gorge
auto={T}:Add {1}
auto={2}{R}{T}:damage:1 opponent
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5553
target=creature
auto=-1/-1
autohand={2}:cycling
name=Sicken
rarity=C
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: You gain 1 life.
auto={T}:life:1
id=5651
name=Silent Attendant
rarity=C
mana={2}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=2
[/card]
[card]
text=Flying. Discard a card: Add {B} to your mana pool.
id=5851
name=Skirge Familiar
auto={s(*|myhand)}:Add {B}
rarity=U
mana={4}{B}
type=Creature
subtype=Imp
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Flying When you play a creature spell, sacrifice Skittering Skirge.
abilities=flying
auto=@movedTo(creature|mystack):bury
id=5573
name=Skittering Skirge
rarity=C
type=Creature
mana={B}{B}
power=3
subtype=Imp
toughness=2
[/card]
[card]
text=When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
id=5751
name=Sleeper Agent
rarity=R
mana={B}
type=Creature
subtype=Minion
auto=moveTo(opponentBattlefield)
auto=@each my upkeep:Damage:2 controller
power=3
toughness=3
[/card]
[card]
text=Slippery Karst enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5803
auto=tap
auto={T}:Add {G}
autohand={2}:cycling
name=Slippery Karst
rarity=C
type=Land
[/card]
[card]
text=Smoldering Crater enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)
id=5804
name=Smoldering Crater
auto=tap
auto={T}:Add {R}
autohand={2}:cycling
rarity=C
type=Land
[/card]
[card]
text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
auto={1}{W}:preventAllCombatDamage from target(creature[attacking;flying]) ueot
id=5669
name=Songstitcher
rarity=U
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
text=Steam Blast deals 2 damage to each creature and each player.
id=5563
name=Steam Blast
auto=damage:2 all(creature,player)
rarity=U
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Target player draws X cards.
target=player
auto=draw:X
id=5677
name=Stroke of Genius
rarity=R
mana={X}{2}{U}
type=Instant
[/card]
[card]
text=Return all lands to their owners' hands.
id=5599
name=Sunder
auto=moveTo(ownerhand) all(land)
rarity=R
mana={3}{U}{U}
type=Instant
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8332
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8333
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8330
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=8331
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=5759
name=Thundering Giant
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=3
abilities=haste
[/card]
[card]
text=Put a +1/+1 counter on each creature you control.
auto=lord(creature|mybattlefield) counter(1/1)
id=8819
name=Titania's Boon
rarity=U
type=Sorcery
mana={3}{G}
[/card]
[card]
text=Whenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen.
auto=@movedTo(*[green]|opponentStack):counter(1/1)
auto=@movedTo(*[green]|myStack):counter(1/1)
id=5838
name=Titania's Chosen
rarity=U
mana={2}{G}
type=Creature
subtype=Elf Archer
power=1
toughness=1
[/card]
[card]
text={T}: Add {U} to your mana pool for each artifact you control.
auto={T}:foreach(artifact|myBattlefield)add:{U}
id=8883
name=Tolarian Academy
rarity=R
type=Land
abilities=legendary
[/card]
[card]
text=Treefolk Seedlings's toughness is equal to the number of Forests you control.
id=5866
auto=foreach(forest|myBattlefield) 0/1
name=Treefolk Seedlings
rarity=U
mana={2}{G}
type=Creature
subtype=Treefolk
power=2
toughness=*
[/card]
[card]
text=Treetop Rangers can't be blocked except by creatures with flying.
id=5681
name=Treetop Rangers
rarity=C
mana={2}{G}
type=Creature
subtype=Elf
auto=cantbeblockedby(creature[-flying])
power=2
toughness=2
[/card]
[card]
text={B}: Regenerate Unworthy Dead.
auto={B}:regenerate
id=5780
name=Unworthy Dead
rarity=C
mana={1}{B}
type=Creature
subtype=Skeleton
power=1
toughness=1
[/card]
[card]
text=Enchant creature. Enchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)
id=8908
name=Venomous Fangs
target=creature
auto=deathtouch
type=Enchantment
mana={2}{G}
subtype=Aura
rarity=C
[/card]
[card]
text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
id=5590
name=Viashino Weaponsmith
rarity=C
mana={3}{R}
type=Creature
subtype=Viashino
auto=rampage(2/2,0)
power=2
toughness=2
[/card]
[card]
text=Flying, protection from black
id=5635
name=Voice of Grace
rarity=U
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
abilities=flying,protection from black
[/card]
[card]
text=Flying, protection from red
id=5673
name=Voice of Law
rarity=U
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
abilities=flying,protection from red
[/card]
[card]
text={1}, {T}: Untap target artifact.
auto={1}{T}:untap target(artifact)
id=5547
name=Voltaic Key
rarity=U
mana={1}
type=Artifact
[/card]
[card]
text={B}{B}, {T}: Destroy target white creature.
id=5861
name=Western Paladin
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
auto={B}{B}{T}:destroy target(creature[white])
power=3
toughness=3
[/card]
[card]
text=Destroy all creatures with flying.
id=8849
auto=destroy all(creature[flying])
name=Whirlwind
rarity=R
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
text=Wirecat can't attack or block if an enchantment is in play.
id=8834
auto=aslongas(enchantment|battlefield) cantattack
auto=aslongas(enchantment|battlefield) cantblock
name=Wirecat
rarity=U
mana={4}
type=Artifact Creature
subtype=Cat
power=4
toughness=3
[/card]
[card]
text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.)
auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield)
id=5836
name=Witch Engine
rarity=R
mana={5}{B}
type=Creature
subtype=Horror
power=4
toughness=4
abilities=swampwalk
[/card]
[card]
text=Worn Powerstone enters the battlefield tapped. {T}: Add 2 Mana to your mana pool.
auto=tap
auto={T}:Add {2}
id=8876
name=Worn Powerstone
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life.
auto=@movedTo(*[white]|opponentStack): life:-1 opponent
auto=@movedTo(*[white]|opponentStack): life:1 controller
id=5696
name=Yawgmoth's Edict
rarity=U
mana={1}{B}
type=Enchantment
[/card]
[card]
text=Flying, shroud
id=5825
name=Zephid
rarity=R
mana={4}{U}{U}
type=Creature
subtype=Illusion
power=3
toughness=4
abilities=flying,shroud
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)
target=creature
auto=2/2
auto=flying
auto=shroud
id=8787
name=Zephid's Embrace
rarity=U
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]