Files
wagic/projects/mtg/bin/Res/sets/TMP/_cards.dat
2009-12-29 18:17:06 +00:00

2072 lines
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[card]
text=First strike {W}: Target creature gains first strike until end of turn.
auto={W}:first strike target(creature)
id=4857
name=Advance Scout
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
target=artifact,creature,land
auto=destroy
auto=damage:3 controller
id=4800
name=Aftershock
rarity=C
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.
id=4801
auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller
auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent
name=Ancient Runes
rarity=U
mana={2}{R}
type=Enchantment
[/card]
[card]
text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.
auto={T}:Add {2} && Damage:2 controller
id=4636
name=Ancient Tomb
rarity=U
type=Land
[/card]
[card]
text=Exile all permanents. You discard your hand.
id=4802
auto=moveTo(exile) all(*|battlefield)
auto=moveTo(mygraveyard) all(*|myhand)
name=Apocalypse
rarity=R
mana={2}{R}{R}{R}
type=Sorcery
[/card]
[card]
text=Flying
id=4861
name=Armored Pegasus
rarity=C
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."
id=4689
name=Armor Sliver
auto=lord(sliver) {2}:0/1
rarity=U
mana={2}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
id=4862
name=Auratog
rarity=R
type=Creature
subtype=Atog
mana={1}{W}
auto={S(enchantment|myBattlefield)}:2/2
power=1
toughness=2
[/card]
[card]
text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."
id=4803
name=Barbed Sliver
auto=lord(sliver) {2}:1/0
rarity=U
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text=Flying, swampwalk
id=4749
name=Bayou Dragonfly
rarity=C
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying,swampwalk
[/card]
[card]
text=Islandwalk
id=4690
name=Benthic Behemoth
rarity=R
mana={5}{U}{U}{U}
type=Creature
subtype=Serpent
power=7
toughness=6
abilities=islandwalk
[/card]
[card]
text=Sacrifice Blood Pet: Add {B} to your mana pool.
id=12342
name=Blood Pet
rarity=C
mana={B}
type=Creature
subtype=Thrull
auto={S}:Add{B}
power=1
toughness=1
[/card]
[card]
text=Destroy all islands.
auto=destroy all(island)
id=4805
name=Boil
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
id=4598
name=Bottle Gnomes
rarity=U
mana={3}
type=Artifact Creature
subtype=Gnome
auto={S}:life:3
power=1
toughness=3
[/card]
[card]
text=Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.
id=4930
name=Caldera Lake
auto=tap
auto={T}:Add{1}
auto={T}:Add{U} && damage:1 controller
auto={T}:Add{R} && damage:1 controller
rarity=R
type=Land
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4751
name=Canopy Spider
rarity=C
mana={1}{G}
type=Creature
subtype=Spider
power=1
toughness=3
abilities=reach
[/card]
[card]
text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
id=4806
name=Canyon Drake
rarity=R
mana={2}{R}{R}
type=Creature
subtype=Drake
auto={1}:2/0 && discard:1
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4807
name=Canyon Wildcat
rarity=C
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=mountainwalk
[/card]
[card]
text=Islands don't untap during their controllers' untap steps.
id=4753
name=Choke
rarity=U
mana={2}{G}
type=Enchantment
auto=lord(island) doesnotuntap
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=4864
alias=1335
name=Circle of Protection: Black
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=4865
alias=1336
name=Circle of Protection: Blue
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=4866
alias=1337
name=Circle of Protection: Green
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=4867
alias=1338
name=Circle of Protection: Red
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=4869
alias=1339
name=Circle of Protection: White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have "{2}: Regenerate this permanent."
id=4640
name=Clot Sliver
rarity=C
mana={1}{B}
type=Creature
subtype=Sliver
auto=lord(sliver) {2}:regenerate
power=1
toughness=1
[/card]
[card]
text=First strike
id=4599
name=Coiled Tinviper
rarity=C
mana={3}
type=Artifact Creature
subtype=Snake
power=2
toughness=1
abilities=first strike
[/card]
[card]
text=Counter target spell.
id=4693
target=*|stack
auto=fizzle
name=Counterspell
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.
id=4809
target=creature
name=Crown of Flames
rarity=C
mana={R}
type=Enchantment
subtype=Aura
auto={R}:1/0
auto={R}:moveTo(ownerhand)
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
target=creature[-black]
auto=bury
id=4645
name=Dark Banishing
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=4646
name=Dark Ritual
rarity=C
mana={B}
type=Instant
[/card]
[card]
text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
id=4647
name=Darkling Stalker
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Spirit
auto={B}:regenerate
auto={B}:1/1
power=1
toughness=1
[/card]
[card]
text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
auto={B}{B}:shadow target(creature)
id=4648
name=Dauthi Embrace
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul.
auto=@movedTo(creature[shadow]|graveyard) from(battlefield):counter(1/1)
id=4649
name=Dauthi Ghoul
rarity=U
mana={1}{B}
type=Creature
subtype=Dauthi Zombie
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures.
id=4650
name=Dauthi Horror
rarity=C
mana={1}{B}
type=Creature
subtype=Dauthi Horror
auto=cantbeblockedby(creature[white])
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4651
name=Dauthi Marauder
rarity=C
mana={2}{B}
type=Creature
subtype=Dauthi Minion
power=3
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
id=4652
name=Dauthi Mercenary
rarity=U
mana={2}{B}
type=Creature
subtype=Dauthi Knight Mercenary
auto={1}{B}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able.
id=4654
name=Dauthi Slayer
rarity=C
mana={B}{B}
type=Creature
subtype=Dauthi Soldier
power=2
toughness=2
abilities=shadow,mustattack
[/card]
[card]
text=Whenever an opponent casts a land, put a +1/+1 counter on Dirtcowl Wurm.
auto=@movedTo(land|opponentbattlefield):counter(1/1)
id=4755
name=Dirtcowl Wurm
rarity=R
mana={4}{G}
type=Creature
subtype=Wurm
power=3
toughness=4
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
id=4872
name=Disenchant
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Counter target spell. Draw a card.
id=4695
target=*|stack
auto=fizzle
auto=draw:1 controller
name=Dismiss
rarity=U
mana={2}{U}{U}
type=Instant
[/card]
[card]
text=White creatures get -1/-1.
auto=lord(creature[white]) -1/-1
id=4658
name=Dread of Night
rarity=U
mana={B}
type=Enchantment
[/card]
[card]
text=Other Elf creatures have forestwalk. Other Elve creatures have shroud. (They can't be the targets of spells or abilities.)
id=4757
name=Eladamri, Lord of Leaves
auto=lord(elf) forestwalk other
auto=lord(elf) shroud other
rarity=R
mana={G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
abilities=legendary
[/card]
[card]
text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.
id=4758
name=Eladamri's Vineyard
auto=@each my firstmain:add:{G}{G}
auto=@each opponent firstmain:add:{G}{G} opponent
rarity=R
mana={G}
type=Enchantment
[/card]
[card]
text={2}, {T}: Put a +1/+1 counter on Energizer.
auto={2}{T}:counter(1/1)
id=4605
name=Energizer
rarity=R
mana={4}
type=Artifact Creature
subtype=Juggernaut
power=2
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
id=4661
target=creature
auto=-2/-2
name=Enfeeblement
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={2}{B}{B}: Put a -1/-1 counter on target creature.
id=4664
auto={2}{B}{B}:counter(-1/-1) target(creature)
name=Fevered Convulsions
rarity=R
mana={B}{B}
type=Enchantment
[/card]
[card]
text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white)
id=4874
name=Field of Souls
rarity=R
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
text=Flying
id=4700
name=Fighting Drake
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Drake
power=2
toughness=4
abilities=flying
[/card]
[card]
text=Flying {R}: Firefly gets +1/+0 until end of turn.
id=4813
name=Firefly
rarity=U
mana={3}{R}
type=Creature
subtype=Insect
auto={R}:1/0
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.
auto={T}:damage:1 target(creature,player) && damage:1 controller
id=4814
name=Fireslinger
rarity=C
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
text={R}: Flowstone Giant gets +2/-2 until end of turn.
id=4816
name=Flowstone Giant
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
auto={R}:2/-2
power=3
toughness=3
[/card]
[card]
text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
id=4818
name=Flowstone Wyvern
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Drake
auto={R}:2/-2
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4927
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4928
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4929
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4926
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
target=creature
auto=reach
auto=draw:1 controller
id=4762
name=Frog Tongue
rarity=C
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target blocking creature gets +4/+4 until end of turn. Draw a card.
target=creature[blocking]
auto=4/4
auto=draw:1 controller
id=4876
name=Gallantry
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
id=4702
target=creature
auto=preventAllCombatDamage from(mytgt)
auto=preventAllCombatDamage to(mytgt)
name=Gaseous Form
rarity=C
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text={2}{W}: Creatures you control get +1/+1 until end of turn.
auto={2}{W}:lord(creature|mybattlefield) 1/1
id=4877
name=Gerrard's Battle Cry
rarity=R
mana={W}
type=Enchantment
[/card]
[card]
text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=4703
name=Giant Crab
rarity=C
mana={4}{U}
type=Creature
subtype=Crab
auto={U}:shroud
power=3
toughness=3
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2.
id=4820
target=creature
auto=2/2
name=Giant Strength
rarity=C
mana={R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
id=4821
name=Goblin Bombardment
auto={S(creature|myBattlefield)}:damage:1 target(creature,player)
rarity=U
mana={1}{R}
type=Enchantment
[/card]
[card]
text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
id=4665
name=Gravedigger
auto=may moveTo(myhand) target(creature|mygraveyard)
rarity=C
mana={3}{B}
subtype=Zombie
type=Creature
power=2
toughness=2
[/card]
[card]
text=Artifacts have shroud. (They can't be the targets of spells or abilities.)
auto=lord(artifact) shroud
id=4878
name=Hanna's Custody
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text=Whenever an opponent casts a white spell, he or she loses 2 life.
auto=@movedTo(*[white]|opponentStack):life:-2 opponent
id=4823
name=Havoc
rarity=U
mana={1}{R}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have haste.
id=4824
auto=lord(sliver) haste
name=Heart Sliver
rarity=C
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow.
id=4765
name=Heartwood Dryad
rarity=C
mana={1}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=reachshadow
[/card]
[card]
text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.
id=4766
name=Heartwood Giant
auto={T}{S(forest|myBattlefield)}:damage:2 target(player)
rarity=R
mana={3}{G}{G}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
text=Forestwalk
id=4767
name=Heartwood Treefolk
rarity=U
mana={2}{G}{G}
type=Creature
subtype=Treefolk
power=3
toughness=4
abilities=forestwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+5.
target=creature
auto=1/5
id=4879
name=Hero's Resolve
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=All Sliver creatures have trample.
auto=lord(sliver) trample
id=4768
name=Horned Sliver
rarity=U
mana={2}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
id=4704
name=Horned Turtle
rarity=C
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
text=Whenever an opponent casts a green spell, you draw a card.
auto=@movedTo(*[green]|opponentstack):draw:1 controller
id=4705
name=Insight
rarity=U
mana={2}{U}
type=Enchantment
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4949
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4951
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4950
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4952
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.)
auto=@each my upkeep:damage:2 controller
auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield)
id=4613
name=Jinxed Idol
rarity=R
mana={2}
type=Artifact
[/card]
[card]
text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.
target=creature,player
auto=foreach(kindle|graveyard) damage:1
auto=damage:2
id=4826
name=Kindle
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
id=4883
name=Knight of Dawn
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto={W}{W}:protection from white
auto={W}{W}:protection from blue
auto={W}{W}:protection from black
auto={W}{W}:protection from red
auto={W}{W}:protection from green
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=Black creatures can't attack or block.
id=4884
name=Light of Day
auto=lord(creature[black]) cantattack
auto=lord(creature[black]) cantblock
rarity=U
mana={3}{W}
type=Enchantment
[/card]
[card]
text=Lightning Blast deals 4 damage to target creature or player.
target=creature,player
auto=Damage:4
id=4827
name=Lightning Blast
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=4828
name=Lightning Elemental
rarity=C
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=1
abilities=haste
[/card]
[card]
text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{B}
auto={T}{S}:Add{W}
id=4614
name=Lotus Petal
rarity=C
mana={0}
type=Artifact
[/card]
[card]
id=4829
name=Lowland Giant
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.
auto={T}:Add {1}
id=4616
name=Manakin
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
text={U}: Manta Riders gains flying until end of turn.
id=4711
name=Manta Riders
rarity=C
mana={U}
type=Creature
subtype=Merfolk
auto={U}:flying
power=1
toughness=1
[/card]
[card]
text=Creatures with power 3 or greater don't untap during their controllers' untap steps.
id=4886
name=Marble Titan
rarity=R
mana={3}{W}
type=Creature
subtype=Giant
auto=lord(creature[power>=3]) doesnotuntap
power=3
toughness=3
[/card]
[card]
text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn.
id=4673
name=Marsh Lurker
auto={S(swamp|myBattlefield)}:fear
rarity=C
mana={3}{B}
type=Creature
subtype=Beast
power=3
toughness=2
[/card]
[card]
text={W}, {T}: Tap target creature.
auto={W}{T}:tap target(creature)
id=4887
name=Master Decoy
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text=Flying {T}: Mawcor deals 1 damage to target creature or player.
auto={T}:damage:1 target(creature,player)
id=4712
name=Mawcor
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Beast
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
id=4933
name=Maze of Shadows
auto={T}:Add {1}
auto={T}:untap target(creature[attacking;shadow]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot
rarity=U
type=Land
[/card]
[card]
id=4617
name=Metallic Sliver
rarity=C
mana={1}
type=Artifact Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=All Slivers have "{2}, Sacrifice this permanent: Draw a card."
id=4714
name=Mnemonic Sliver
auto=lord(sliver) {2}{S}:draw:1
rarity=U
mana={2}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text=Mogg Conscripts can't attack unless you've played a creature spell this turn.
id=4831
name=Mogg Conscripts
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto=@movedTo(creature|mystack):-cantattack ueot
power=2
toughness=2
abilities=cantattack
[/card]
[card]
text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
id=4832
name=Mogg Fanatic
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto={S}:damage:1 target(creature,player)
power=1
toughness=1
[/card]
[card]
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
id=4833
name=Mogg Raider
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto={S(goblin|myBattlefield)}:1/1 target(creature)
power=1
toughness=1
[/card]
[card]
text=Mogg Squad gets -1/-1 for each other creature on the battlefield.
id=4834
name=Mogg Squad
rarity=U
mana={1}{R}
type=Creature
subtype=Goblin
auto=foreach(creature|battlefield) -1/-1 other
power=3
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4945
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4946
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4947
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4948
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=4772
name=Muscle Sliver
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) 1/1
power=1
toughness=1
[/card]
[card]
text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1
id=4891
name=Orim's Prayer
rarity=U
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
text=Target player gains 8 life.
target=player
auto=life:8
id=4773
name=Natural Spring
rarity=C
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Needle Storm deals 4 damage to each creature with flying.
auto=damage:4 all(creature[flying])
id=4775
name=Needle Storm
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto=lord(creature|myBattlefield) 3/3
auto=lord(creature|myBattlefield) trample
id=4777
name=Overrun
rarity=U
mana={2}{G}{G}{G}
type=Sorcery
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block.
id=4892
target=creature
auto=cantattack
auto=cantblock
name=Pacifism
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls.
id=4837
name=Pallimud
auto=foreach(land[tapped]|opponentBattlefield) 1/0
rarity=R
mana={2}{R}
type=Creature
subtype=Beast
power=*
toughness=3
[/card]
[card]
text=Discard a card: Regenerate Patchwork Gnomes.
id=4619
name=Patchwork Gnomes
rarity=U
mana={3}
type=Artifact Creature
subtype=Gnome
auto={S(*|myhand)}:regenerate
power=2
toughness=1
[/card]
[card]
text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield.
auto={2}{S(*|myhand)}:token(Pegasus,Pegasus Token Creature, 1/1,flying white)
id=4893
name=Pegasus Refuge
rarity=R
mana={3}{W}
type=Enchantment
[/card]
[card]
text=Destroy all green creatures. Those creatures cannot be regenerated.
auto=bury all(creature[green])
id=4676
name=Perish
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
id=4622
name=Phyrexian Hulk
rarity=U
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=4
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
id=4778
name=Pincher Beetles
rarity=C
mana={2}{G}
type=Creature
subtype=Insect
power=3
toughness=1
abilities=shroud
[/card]
[card]
text=Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.
id=4935
auto=tap
auto={T}:Add{1}
auto={T}:Add{B} && damage:1 controller
auto={T}:Add{G} && damage:1 controller
name=Pine Barrens
rarity=R
type=Land
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
target=basic|mylibrary
auto=moveTo(myBattlefield) && tap
id=4779
name=Rampant Growth
rarity=C
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Target creature deals damage to itself equal to its power.
id=4895
target=creature
auto=damage:p
name=Repentance
rarity=U
mana={2}{W}
type=Sorcery
[/card]
[card]
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
id=4897
name=Safeguard
auto={2}{W}:preventAllCombatDamage from target(creature) ueot
rarity=R
mana={3}{W}{W}
type=Enchantment
[/card]
[card]
text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player.
id=4852
target=player
alias=129750
name=Sudden Impact
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn.
id=4677
name=Pit Imp
auto={B}:1/0 limit:2
rarity=C
mana={B}
type=Creature
subtype=Imp
power=0
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4955
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4953
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4954
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4956
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={2}, {T}: Tap or untap target creature.
auto={2}{T}:tap target(creature)
auto={2}{T}:untap target(creature)
id=4624
name=Puppet Strings
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4678
name=Rain of Tears
rarity=U
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=First strike {G}: Regenerate Ranger en-Vec.
id=4914
name=Ranger en-Vec
rarity=U
mana={1}{W}{G}
type=Creature
subtype=Human Soldier Archer
auto={G}:regenerate
power=2
toughness=2
abilities=first strike
[/card]
[card]
text={B}: Destroy target artifact, creature, or land you control.
id=4679
name=Rats of Rath
rarity=C
mana={1}{B}
type=Creature
subtype=Rat
auto={B}:destroy target(artifact,creature,land|myBattlefield)
power=2
toughness=1
[/card]
[card]
text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
id=4680
target=creature|graveyard
auto=moveTo(myBattlefield)
auto=damage:manacost controller
name=Reanimate
rarity=U
mana={B}
type=Sorcery
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
auto=preventAllcombatDamage ueot
auto=foreach(creature[attacking]) life:1 controller
id=4783
name=Respite
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Target creature loses shadow until end of turn. Draw a card.
target=creature
auto=-shadow
auto=draw:1 controller
id=4780
name=Reality Anchor
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=4785
name=Rootbreaker Wurm
rarity=C
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
abilities=trample
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=4786
name=Rootwalla
rarity=C
mana={2}{G}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
id=4720
name=Rootwater Diver
auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard)
rarity=U
mana={U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text={T}: Rootwater Hunter deals 1 damage to target creature or player.
id=4721
name=Rootwater Hunter
auto={T}:damage:1 target(creature,player)
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text=Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature.
target=creature
auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1)
id=4682
name=Sadistic Glee
rarity=C
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Salt Flats comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.
id=4938
auto=tap
auto={T}:Add {1}
auto={T}:Add {W} && damage:1 controller
auto={T}:Add {B} && damage:1 controller
name=Salt Flats
rarity=R
type=Land
[/card]
[card]
text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
id=4841
name=Sandstone Warrior
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Human Soldier Warrior
auto={R}:1/0
power=1
toughness=3
abilities=first strike
[/card]
[card]
text=Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.
id=4939
name=Scabland
auto=tap
auto={T}:Add {1}
auto={T}:Add {R} && damage:1 controller
auto={T}:Add {W} && damage:1 controller
rarity=R
type=Land
[/card]
[card]
text=Scragnoth can't be countered. Protection from blue
id=4787
name=Scragnoth
rarity=U
mana={4}{G}
type=Creature
subtype=Beast
power=3
toughness=4
abilities=nofizzle,protection from blue
[/card]
[card]
text=Flying {1}{B}: Regenerate Screeching Harpy.
id=4684
name=Screeching Harpy
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Harpy Beast
auto={1}{B}:regenerate
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Sea Monster can't attack unless defending player controls an Island.
id=4724
name=Sea Monster
auto=aslongas(Island|opponentbattlefield) -cantattack
rarity=C
mana={4}{U}{U}
type=Creature
subtype=Serpent
power=6
toughness=6
abilities=cantattack
[/card]
[card]
text={T}: Untap target creature.
id=4788
name=Seeker of Skybreak
rarity=C
mana={1}{G}
type=Creature
subtype=Elf
auto={T}:untap target(creature)
power=2
toughness=1
[/card]
[card]
text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
id=4916
name=Selenia, Dark Angel
rarity=R
mana={3}{W}{B}
type=Creature
subtype=Angel
auto={0}:moveTo(ownerhand) && life:-2 controller
power=3
toughness=3
abilities=legendary,flying
[/card]
[card]
text=Destroy target enchantment. You gain life equal to its converted mana cost.
id=4898
target=enchantment
alias=1607
name=Serene Offering
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Target creature gains shadow until end of turn. Draw a card.
target=creature
auto=shadow
auto=draw:1 controller
id=4725
name=Shadow Rift
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Shadowstorm deals 2 damage to each creature with shadow.
id=4846
name=Shadowstorm
rarity=U
mana={R}
auto=damage:2 all(creature[shadow])
type=Sorcery
[/card]
[card]
text=Destroy target artifact.
id=4847
name=Shatter
target=artifact
auto=destroy
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
id=4726
name=Shimmering Wings
target=creature
auto=flying
auto={U}:moveTo(ownerhand)
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying, first strike
id=4917
name=Sky Spirit
rarity=U
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool.
id=4789
name=Skyshroud Elf
rarity=C
mana={1}{G}
type=Creature
subtype=Elf Druid
auto={T}:Add {G}
auto={1}:Add {W}
auto={1}:Add {R}
power=1
toughness=1
[/card]
[card]
text=Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you.
id=4940
name=Skyshroud Forest
auto=tap
auto={T}:Add {1}
auto={T}:Add {U} && damage:1 controller
auto={T}:Add {G} && damage:1 controller
rarity=R
type=Land
[/card]
[card]
text={T}: You may put a land card from your hand onto the battlefield. Cast this ability only any time you could cast a sorcery.
id=4790
name=Skyshroud Ranger
rarity=C
mana={G}
type=Creature
subtype=Elf
auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery
power=1
toughness=1
[/card]
[card]
text={1}{G}: Regenerate Skyshroud Troll.
id=4791
name=Skyshroud Troll
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Troll Giant
auto={1}{G}:regenerate
power=3
toughness=3
[/card]
[card]
text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
id=4686
name=Skyshroud Vampire
auto={S(creature|myhand)}:2/2
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
id=4899
name=Soltari Crusader
rarity=U
mana={2}{W}
type=Creature
subtype=Soltari Knight
auto={1}{W}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text={W}: Soltari Emissary gains shadow until end of turn.
id=4900
name=Soltari Emissary
rarity=R
mana={1}{W}
type=Creature
subtype=Soltari Soldier
auto={W}:shadow
power=2
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4901
name=Soltari Foot Soldier
rarity=C
mana={W}
type=Creature
subtype=Soltari Soldier
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4903
name=Soltari Monk
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Monk Cleric
power=2
toughness=1
abilities=shadow,protection from black
[/card]
[card]
text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4904
name=Soltari Priest
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Cleric
power=2
toughness=1
abilities=shadow,protection from red
[/card]
[card]
text=Pay 3 life: Put a +1/+1 counter on Souldrinker.
id=4687
name=Souldrinker
rarity=U
mana={3}{B}
type=Creature
subtype=Spirit
auto={0}:counter(1/1) && life:-3 controller
power=2
toughness=2
[/card]
[card]
text=Counter target spell with converted mana cost X.
id=4728
alias=1224
name=Spell Blast
rarity=C
mana={X}{U}
type=Instant
[/card]
[card]
text=When Staunch Defenders enters the battlefield, you gain 4 life.
id=4907
name=Staunch Defenders
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
auto=life:4
power=3
toughness=4
[/card]
[card]
text=Enchant enchantment You control enchanted enchantment.
target=enchantment
alias=1194
id=4729
name=Steal Enchantment
rarity=U
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4850
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text={G}{G}: Tap target creature with flying.
id=4793
auto={G}{G}:tap target(creature[flying])
name=Storm Front
rarity=U
mana={G}
type=Enchantment
[/card]
[card]
text=Target creature can't block this turn. Draw a card.
id=4851
name=Stun
target=creature
auto=cantblock
auto=draw:1 controller
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4925
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4922
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4923
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4924
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=All Sliver creatures have first strike.
id=4908
name=Talon Sliver
rarity=C
mana={1}{W}
type=Creature
subtype=Sliver
auto=lord(sliver) first strike
power=1
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library.
id=4733
name=Thalakos Mistfolk
rarity=C
mana={2}{U}
type=Creature
subtype=Thalakos Illusion
auto={U}:moveTo(ownerLibrary)
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card.
auto=@movedTo(this|graveyard,exile,library,hand):draw:1
id=4734
name=Thalakos Seer
rarity=C
mana={U}{U}
type=Creature
subtype=Thalakos Wizard
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow)
id=4735
name=Thalakos Sentry
rarity=C
mana={1}{U}
type=Creature
subtype=Thalakos Soldier
power=1
toughness=2
abilities=shadow
[/card]
[card]
text=Put target creature on top of its owner's library.
target=creature
auto=moveTo(ownerLibrary)
id=4736
name=Time Ebb
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
id=4794
name=Trained Armodon
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
text=Destroy all enchantments.
id=4795
auto=destroy all(enchantment)
name=Tranquility
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=You may tap or untap target artifact, creature, or land. Draw a card.
id=4739
name=Twitch
auto=may tap target(artifact,creature,land)
auto=may untap target(artifact,creature,land)
auto=draw:1 controller
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control.
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
id=4797
name=Verdant Force
rarity=R
mana={5}{G}{G}{G}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
text=Destroy target artifact.
id=4798
target=artifact
auto=destroy
name=Verdigris
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
id=4855
name=Wall of Diffusion
rarity=C
mana={1}{R}
type=Creature
subtype=Wall
power=0
toughness=5
abilities=defender,reachshadow
[/card]
[card]
text=Whenever an opponent casts a red spell, you gain 2 life.
auto=@movedTo(*[red]|opponentstack):life:2
id=4909
name=Warmth
rarity=U
type=Enchantment
mana={1}{W}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land.
id=4944
name=Wasteland
auto={T}:Add {1}
auto={T}{S}:destroy target(land[-basic])
rarity=U
type=Land
[/card]
[card]
text={T}: Target creature gains flying until end of turn.
id=4744
name=Wind Dancer
rarity=U
mana={1}{U}
type=Creature
subtype=Faerie
auto={T}:flying target(creature)
power=1
toughness=1
[/card]
[card]
text=Flying
id=4745
name=Wind Drake
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have flying.
id=4746
name=Winged Sliver
rarity=C
mana={1}{U}
type=Creature
subtype=Sliver
auto=lord(sliver) flying
power=1
toughness=1
[/card]
[card]
text=Destroy target land.
id=4799
target=land
auto=destroy
name=Winter's Grasp
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]