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wagic/projects/mtg/bin/Res/sets/RAV/_cards.dat

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[card]
text={R}, Sacrifice Barbarian Riftcutter: Destroy target land.
id=87972
name=Barbarian Riftcutter
rarity=C
mana={4}{R}
type=Creature
subtype=Human Barbarian
auto={R}{S}:Destroy target(land)
power=3
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool.
auto={T}:Add {W}
auto={T}:Add {U}
auto={T}:Add {B}
auto={T}:Add {R}
auto={T}:Add {G}
id=83688
name=Birds of Paradise
rarity=R
mana={G}
type=Creature
subtype=Bird
power=0
toughness=1
abilities=flying
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you.
id=83754
name=Blazing Archon
rarity=R
mana={6}{W}{W}{W}
type=Creature
subtype=Archon
auto=lord(creature|opponentBattlefield) defender
power=5
toughness=6
abilities=flying
[/card]
[card]
text={1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.
auto={1}{R}{S}:damage:3 all(creature[tapped]) && damage:3 all(player)
id=87977
name=Blockbuster
rarity=U
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.
id=87918
name=Boros Guildmage
rarity=U
mana={RW}{RW}
type=Creature
subtype=Human Wizard
auto={1}{R}:haste target(creature)
auto={1}{W}:first strike target(creature)
power=2
toughness=2
[/card]
[card]
text=({RW} can be paid with either {R} or {W}.) First strike
id=88992
name=Boros Recruit
rarity=C
mana={RW}
type=Creature
subtype=Goblin Soldier
power=1
toughness=1
abilities=first strike
[/card]
[card]
text={1}, {T}: Add {R}{W} to your mana pool.
auto={1}{T}:Add {R}{W}
id=95537
name=Boros Signet
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text=Double Strike
id=83588
name=Boros Swiftblade
rarity=U
mana={R}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
abilities=double strike
[/card]
[card]
text=Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
id=88974
name=Carrion Howler
rarity=U
mana={3}{B}
type=Creature
subtype=Zombie Wolf
auto={0}:2/1 && life:-1 controller
power=2
toughness=2
[/card]
[card]
text=Defender (This creature can't attack.) When Carven Caryatid comes into play, draw a card.
id=89048
auto=draw:1
name=Carven Caryatid
rarity=U
mana={1}{G}{G}
type=Creature
subtype=Spirit
power=2
toughness=5
abilities=defender
[/card]
[card]
text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life.
id=87959
auto=@movedto(this|graveyard):may life:3
name=Centaur Safeguard
rarity=C
mana={2}{GW}
type=Creature
subtype=Centaur Warrior
power=3
toughness=1
[/card]
[card]
text=Char deals 4 damage to target creature or player and 2 damage to you.
target=creature,player
auto=Damage:4
auto=Damage:2 controller
id=87942
name=Char
rarity=R
mana={2}{R}
type=Instant
[/card]
[card]
text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(land[basic]|myLibrary)
id=83584
name=Civic Wayfinder
rarity=C
mana={2}{G}
type=Creature
subtype=Elf Warrior Druid
power=2
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature gets -4/-1.
target=creature
auto=-4/-1
id=83822
name=Clinging Darkness
rarity=C
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
id=89037
name=Clutch of the Undercity
rarity=U
target=*
auto=moveto(ownerhand)
auto=life:-3 targetController
autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery
type=Instant
mana={1}{U}{U}{B}
[/card]
[card]
text=Flying, vigilance
id=87913
name=Courier Hawk
rarity=C
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=2
abilities=flying,vigilance
[/card]
[card]
text=Sacrifice a forest: You gain 3 life.
auto={S(forest|myBattlefield)}:life:3
id=89017
name=Dark Heart of the Wood
rarity=U
mana={B}{G}
type=Enchantment
[/card]
[card]
text=Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
id=87926
name=Dimir House Guard
rarity=C
mana={3}{B}
type=Creature
subtype=Skeleton
autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery
power=2
toughness=3
abilities=fear
[/card]
[card]
text=Dimir Infiltrator is unblockable. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
id=87987
name=Dimir Infiltrator
rarity=C
mana={U}{B}
type=Creature
subtype=Spirit
autohand={1}{U}{B}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery
power=1
toughness=3
abilities=unblockable
[/card]
[card]
text={1}, {T}: Add {U}{B} to your mana pool.
auto={1}{T}:Add {U}{B}
id=95535
name=Dimir Signet
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature
id=88975
name=Divebomber Griffin
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Griffin
auto={T}{S}:Damage:3 target(creature[attacking;blocking])
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=87925
target=creature
auto=-3/0
autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=1]|mylibrary) asSorcery
name=Dizzy Spell
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.
id=87921
target=creature,player
auto=foreach(creature[attacking]|myBattlefield) damage:1
name=Dogpile
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
id=88968
name=Dowsing Shaman
rarity=U
mana={4}{G}
type=Creature
subtype=Centaur Shaman
auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard)
power=3
toughness=4
[/card]
[card]
text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent.
target=*[tapped]
alias=1194
id=88945
name=Dream Leash
rarity=R
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
id=87994
name=Drift of Phantasms
rarity=C
mana={2}{U}
type=Creature
subtype=Spirit
autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=3]|mylibrary) asSorcery
power=0
toughness=5
abilities=defender,flying
[/card]
[card]
text=Whenever Dromad Purebred is dealt damage, you gain 1 life.
id=87911
name=Dromad Purebred
rarity=C
mana={4}{W}
type=Creature
subtype=Camel Beast
auto=@damaged(this):life:1 controller
power=1
toughness=5
[/card]
[card]
text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard.
auto={T}:Add {1}
auto={U}{B}{T}:deplete:1 target(player)
id=88943
name=Duskmantle, House of Shadow
rarity=U
type=Land
[/card]
[card]
text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.
id=83833
name=Elves of Deep Shadow
rarity=C
mana={G}
type=Creature
subtype=Elf Druid
auto={T}:Add {B} && damage:1 controller
power=1
toughness=1
[/card]
[card]
text={4}{G}, Sacrifice a creature: Destroy target creature with flying.
id=87928
name=Elvish Skysweeper
rarity=C
mana={G}
type=Creature
subtype=Elf Warrior
auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying])
power=1
toughness=1
[/card]
[card]
text=Each player returns all creature cards from his or her graveyard to his or her hand.
id=89015
name=Empty the Catacombs
auto=moveto(myHand) all(creature|myGraveyard)
auto=moveto(opponentHand) all(creature|opponentGraveyard)
rarity=R
mana={3}{B}
type=Sorcery
[/card]
[card]
text={U}, {T}: Target creature is unblockable this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
id=89023
name=Ethereal Usher
rarity=U
mana={5}{U}
type=Creature
subtype=Spirit
auto={U}{T}:unblockable target(creature)
autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery
power=2
toughness=3
[/card]
[card]
text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
id=87970
target=plains,island,swamp,mountain|mylibrary
auto=moveto(myBattlefield)
auto=tap
name=Farseek
rarity=C
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Play this ability only during your upkeep.
auto=@each my upkeep:may life:1 controller
autograveyard={0}:life:1 controller limit:1 myUpkeepOnly
autograveyard={6}{R}{R}{W}{W}:moveTo(myBattlefield) myUpkeepOnly
id=89074
name=Firemane Angel
rarity=R
mana={3}{R}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=3
abilities=flying,first strike
[/card]
[card]
text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample.
target=creature
auto=token(Saproling,creature saproling, 1/1,green)*2
auto=trample
id=83672
name=Fists of Ironwood
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player."
id=83912
auto=lord(creature|myBattlefield) {T}:damage:1 target(creature,player)
name=Flame Fusillade
rarity=R
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
target=creature
auto=draw:2 controller
auto=flying
id=83677
name=Flight of Fancy
rarity=C
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Draw a card for each Island you control.
id=87978
name=Flow of Ideas
auto=foreach(island|myBattlefield) draw:1
rarity=U
type=Sorcery
mana={5}{U}
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=95097
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=95106
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=95099
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=95098
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
id=83719
name=Glass Golem
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
power=6
toughness=2
[/card]
[card]
text=Target player puts the top ten cards of his or her library into his or her graveyard.
id=83597
target=player
auto=deplete:10
name=Glimpse the Unthinkable
rarity=R
mana={U}{B}
type=Sorcery
[/card]
[card]
text=Mountainwalk
id=83803
name=Goblin Spelunkers
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=mountainwalk
[/card]
[card]
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
id=89069
auto=@movedto(creature|graveyard) from(inplay):token(Saproling,creature saproling, 1/1,green)
name=Golgari Germination
rarity=U
type=Enchantment
mana={1}{B}{G}
[/card]
[card]
text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
id=83838
auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard)
auto={4}{G}:counter(1/1) target(creature)
name=Golgari Guildmage
rarity=U
mana={BG}{BG}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
text={B}, Sacrifice a creature: Target player loses 1 life.
id=89038
auto={B}{S(creature|myBattlefield)}:life:-1 target(player)
name=Golgari Rotwurm
rarity=C
mana={3}{B}{G}
type=Creature
subtype=Zombie Wurm
power=5
toughness=4
[/card]
[card]
text={1}, {T}: Add {B}{G} to your mana pool.
auto={1}{T}:Add {B}{G}
id=95536
name=Golgari Signet
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=88959
name=Goliath Spider
rarity=C
mana={6}{G}{G}
type=Creature
subtype=Spider
power=7
toughness=6
abilities=reach
[/card]
[card]
text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
id=83712
auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player)
name=Hammerfist Giant
rarity=R
type=Creature
mana={4}{R}{R}
power=5
subtype=Giant Warrior
toughness=4
[/card]
[card]
text=Islandwalk
id=87914
name=Grayscaled Gharial
rarity=C
mana={U}
type=Creature
subtype=Crocodile
power=1
toughness=1
abilities=islandwalk
[/card]
[card]
text={1}{R}: Greater Forgeling gets +3/-3 until end of turn.
id=87934
name=Greater Forgeling
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Elemental
auto={1}{R}:3/-3
power=3
toughness=4
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=95113
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=95103
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=95100
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=95107
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Target creature gains forestwalk until end of turn.
id=87916
name=Ivy Dancer
rarity=U
mana={2}{G}
type=Creature
subtype=Dryad Shaman
auto={T}:forestwalk target(creature)
power=1
toughness=2
[/card]
[card]
text=Target creature gets -3/-3 until end of turn.
id=89056
target=creature
auto=-3/-3
name=Last Gasp
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
target=creature,player
auto=Damage:3
auto=life:3 controller
id=87908
name=Lightning Helix
rarity=U
mana={W}{R}
type=Instant
[/card]
[card]
text=Each player shuffles his or her graveyard into his or her library.
id=88963
name=Mnemonic Nexus
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller
rarity=U
type=Instant
mana={3}{U}
[/card]
[card]
text=Flying. At the beginning of your upkeep, you lose 1 life.
auto=@each my upkeep:life:-1 controller
id=83631
name=Moroii
rarity=U
mana={2}{U}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
abilities=flying
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=95102
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=95104
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=95096
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=95109
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
id=88955
target=instant,sorcery
auto=fizzle
autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=2]|mylibrary) asSorcery
name=Muddle the Mixture
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
id=88972
name=Netherborn Phalanx
rarity=U
mana={5}{B}
type=Creature
subtype=Horror
auto=foreach(creature|opponentBattlefield) life:-1 opponent
autohand={1}{B}{B}{S}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery
power=2
toughness=4
[/card]
[card]
text=First strike, vigilance
id=87975
name=Nightguard Patrol
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
abilities=first strike,vigilance
[/card]
[card]
text=Vigilance Other creatures you control get +0/+2 and have vigilance.
id=89012
name=Oathsworn Giant
rarity=U
mana={4}{W}{W}
type=Creature
subtype=Giant Soldier
auto=lord(creature|myBattlefield) 0/2 other
auto=lord(creature|myBattlefield) vigilance other
power=3
toughness=4
abilities=vigilance
[/card]
[card]
text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
id=89072
auto=tap
auto=may untap && life:-2 controller
auto={T}:Add {G}
auto={T}:Add {B}
name=Overgrown Tomb
rarity=R
type=Land
subtype=Swamp Forest
[/card]
[card]
text=Equipped creature has defender, flying, and first strike. Equip {2}
id=89090
name=Peregrine Mask
rarity=U
type=Artifact
mana={1}
auto={2}:equip
auto=defender
auto=first strike
auto=flying
subtype=Equipment
[/card]
[card]
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
id=83744
name=Perilous Forays
rarity=U
mana={3}{G}{G}
type=Enchantment
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=95112
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=95108
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=95115
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=95105
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Whenever you cast a creature spell, you may draw a card.
auto=@movedTo(creature|mystack):may draw:1
id=89083
name=Primordial Sage
rarity=R
mana={4}{G}{G}
type=Creature
subtype=Spirit
power=4
toughness=5
[/card]
[card]
text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control.
auto=lord(*|mybattlefield) opponentshroud other
id=83720
name=Privileged Position
rarity=R
mana={2}{GW}{GW}{GW}
type=Enchantment
[/card]
[card]
text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.
id=89114
target=player
name=Psychic Drain
rarity=U
type=Sorcery
mana={X}{U}{B}
[/card]
[card]
text=Destroy target artifact or creature. It can't be regenerated.
target=creature,artifact
auto=bury
id=89063
name=Putrefy
rarity=U
mana={1}{B}{G}
type=Instant
[/card]
[card]
text=Rain of Embers deals 1 damage to each creature and each player.
id=87943
auto=damage:1 all(creature,player)
name=Rain of Embers
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Return target card from your graveyard to your hand.
auto=moveto(myHand) target(*|myGraveyard)
id=88966
name=Recollect
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text={1}{U}: Roofstalker Wight gains flying until end of turn.
id=87945
name=Roofstalker Wight
rarity=C
mana={1}{B}
type=Creature
subtype=Zombie
auto={1}{U}:flying
power=2
toughness=1
[/card]
[card]
text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
id=89066
auto=tap
auto=may untap && life:-2 controller
auto={T}:Add {R}
auto={T}:Add {W}
name=Sacred Foundry
rarity=R
type=Land
subtype=Mountain Plains
[/card]
[card]
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
id=83647
auto=foreach(creature|myBattlefield) 1/1
name=Scion of the Wild
rarity=R
mana={1}{G}{G}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
text=Destroy target land. Add {R}{R} to your mana pool.
target=land
auto=destroy
auto=Add{R}{R} controller
id=83829
name=Seismic Spike
rarity=C
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn.
id=87988
auto={3}{G}:token(saproling,creature saproling,1/1,green)
auto={3}{W}:lord(creature|myBattlefield) 1/1
name=Selesnya Guildmage
rarity=U
mana={GW}{GW}
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
text={1}, {T}: Add {G}{W} to your mana pool.
auto={1}{T}:Add {G}{W}
id=95538
name=Selesnya Signet
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you.
id=87909
name=Sell-Sword Brute
auto=@movedto(this|graveyard) from(batlefield):damage:2 controller
rarity=C
mana={1}{R}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game.
id=88995
name=Sewerdreg
rarity=C
mana={3}{B}{B}
type=Creature
subtype=Spirit
auto={S}:moveTo(removedfromgame) target(*|graveyard)
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Flying, haste
id=109082
name=Skyknight Legionnaire
rarity=C
mana={1}{R}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
abilities=flying,haste
[/card]
[card]
text=Destroy target artifact. Draw a card.
target=artifact
auto=destroy
auto=draw:1
id=83646
name=Smash
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=87986
name=Snapping Drake
rarity=C
mana={3}{U}
type=Creature
subtype=Drake
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
id=89041
name=Stone-Seeder Hierophant
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Human Druid
auto=@movedto(land|myBattlefield):untap
auto={T}:untap target(land)
power=1
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
id=83794
auto={T}:Add {1}
auto={2}{R}{W}{T}:double strike target(creature)
name=Sunhome, Fortress of the Legion
rarity=U
type=Land
[/card]
[card]
text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card.
id=87904
auto=@movedto(this|graveyard) from(battlefield):may draw:1
name=Surveilling Sprite
rarity=C
mana={1}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=95114
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=95101
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=95110
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=95111
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Flying {B}: Regenerate Tattered Drake.
id=87930
name=Tattered Drake
rarity=C
mana={4}{U}
type=Creature
subtype=Zombie Drake
auto={B}:regenerate
power=2
toughness=2
abilities=flying
[/card]
[card]
text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped.
id=89093
name=Temple Garden
rarity=R
auto=tap
auto=may untap && life:-2 controller
auto={T}:Add {G}
auto={T}:Add {W}
type=Land
subtype=Forest Plains
[/card]
[card]
text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
auto=tap
auto={2}{T}{S}:Add {G}{G}
auto={2}{T}{S}:Add {G}{R}
auto={2}{T}{S}:Add {G}{U}
auto={2}{T}{S}:Add {G}{B}
auto={2}{T}{S}:Add {G}{W}
auto={2}{T}{S}:Add {R}{R}
auto={2}{T}{S}:Add {R}{U}
auto={2}{T}{S}:Add {R}{B}
auto={2}{T}{S}:Add {R}{W}
auto={2}{T}{S}:Add {U}{U}
auto={2}{T}{S}:Add {U}{B}
auto={2}{T}{S}:Add {U}{W}
auto={2}{T}{S}:Add {B}{B}
auto={2}{T}{S}:Add {B}{W}
auto={2}{T}{S}:Add {W}{W}
auto=@movedTo(this|graveyard) from(battlefield):draw:1
id=83629
name=Terrarion
rarity=C
mana={1}
type=Artifact
[/card]
[card]
text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent.
id=83679
name=Tidewater Minion
rarity=C
mana={3}{U}{U}
type=Creature
subtype=Elemental
auto={4}:-defender
auto={T}:untap target(*)
power=4
toughness=4
abilities=defender
[/card]
[card]
text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
id=89110
name=Tolsimir Wolfblood
rarity=R
mana={4}{G}{W}
type=Creature
subtype=Elf Warrior
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto={T}:token(Voja,creature wolf, 2/2,green white legendary)
power=3
toughness=4
abilities=legendary
[/card]
[card]
text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn.
id=87946
name=Transluminant
rarity=C
mana={1}{G}
type=Creature
subtype=Dryad Shaman
auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white)
power=2
toughness=2
[/card]
[card]
text=Fear {B}: Undercity Shade gets +1/+1 until end of turn.
id=88951
name=Undercity Shade
rarity=U
mana={4}{B}
type=Creature
subtype=Shade
auto={B}:1/1
power=1
toughness=1
abilities=fear
[/card]
[card]
text={G}: Target creature gets +1/+1 until end of turn.
id=88979
name=Ursapine
rarity=R
mana={3}{G}{G}
type=Creature
subtype=Beast
auto={G}:1/1 target(creature)
power=3
toughness=3
[/card]
[card]
text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.
id=89028
auto={U}{T}:deplete:2 target(player)
name=Vedalken Entrancer
rarity=C
mana={3}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=4
[/card]
[card]
text=Other creatures you control get +0/+1.
id=87950
name=Veteran Armorer
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
auto=lord(creature|myBattlefield) 0/1 other
power=2
toughness=2
[/card]
[card]
text={T}: Viashino Fangtail deals 1 damage to target creature or player.
id=87974
name=Viashino Fangtail
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Viashino Warrior
auto={T}:Damage:1 target(creature,player)
power=3
toughness=3
[/card]
[card]
text={R}: Viashino Slasher gets +1/-1 until end of turn.
id=83605
name=Viashino Slasher
rarity=C
mana={1}{R}
type=Creature
subtype=Viashino Warrior
auto={R}:1/-1
power=1
toughness=2
[/card]
[card]
text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
auto=@movedTo(land|myBattlefield):counter(1/1)
id=83559
name=Vinelasher Kudzu
rarity=R
mana={1}{G}
type=Creature
subtype=Plant
power=1
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.
id=89016
auto={T}:Add {1}
auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green)
name=Vitu-Ghazi, the City-Tree
rarity=U
type=Land
[/card]
[card]
text={2}{G}: Regenerate Votary of the Conclave.
id=87948
name=Votary of the Conclave
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
auto={2}{G}:regenerate
power=1
toughness=1
[/card]
[card]
text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
auto=@movedTo(*|opponentgraveyard):counter(1/1)
id=89082
name=Vulturous Zombie
rarity=R
mana={3}{B}{G}
type=Creature
subtype=Plant Zombie
power=3
toughness=3
abilities=flying
[/card]
[card]
text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.
id=87971
name=War-Torch Goblin
rarity=C
mana={R}
type=Creature
subtype=Goblin Warrior
auto={R}{S}:Damage:2 target(creature[attacking;blocking])
power=1
toughness=1
[/card]
[card]
id=83625
name=Watchwolf
rarity=U
mana={G}{W}
type=Creature
subtype=Wolf
power=3
toughness=3
[/card]
[card]
text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
id=83731
name=Watery Grave
rarity=R
auto=tap
auto=may untap && life:-2 controller
auto={T}:Add {U}
auto={T}:Add {B}
type=Land
subtype=Island Swamp
[/card]