Files
wagic/projects/mtg/bin/Res/sets/PTK/_cards.dat
2009-12-29 18:17:06 +00:00

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[card]
text=Vigilance (Attacking doesn't cause this creature to tap.)
id=10487
name=Alert Shu Infantry
rarity=U
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=vigilance
[/card]
[card]
text=You draw three cards and you lose 3 life.
id=10493
auto=draw:3
auto=life:-3
name=Ambition's Cost
rarity=U
mana={3}{B}
type=Sorcery
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10574
name=Barbarian General
rarity=U
mana={4}{R}
type=Creature
subtype=Human Barbarian Soldier
power=3
toughness=2
abilities=horsemanship
[/card]
[card]
id=10578
name=Barbarian Horde
rarity=C
mana={3}{R}
type=Creature
subtype=Human Barbarian Soldier
power=3
toughness=3
[/card]
[card]
text=Blaze deals X damage to target creature or player.
target=creature,player
alias=1291
id=10507
name=Blaze
rarity=U
type=Sorcery
mana={X}{R}
[/card]
[card]
text=Draw a card for each tapped creature target opponent controls.
auto=foreach(creature[tapped]|opponentBattlefield) draw:1 controller
id=10620
auto=draw:3
name=Borrowing 100,000 Arrows
rarity=U
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
id=10549
auto=damage:X all(player)
auto=damage:X all(creature[horsemanship])
name=Borrowing the East Wind
rarity=R
mana={X}{G}{G}
type=Sorcery
[/card]
[card]
text=Draw three cards.
id=10623
auto=draw:3
name=Brilliant Plan
rarity=U
mana={4}{U}
type=Sorcery
[/card]
[card]
text=Burning Fields deals 5 damage to target opponent.
id=10555
auto=Damage:5 opponent
name=Burning Fields
rarity=U
mana={4}{R}
type=Sorcery
[/card]
[card]
text=Play Champion's Victory only during the declare attackers step and only if you are the defending player. Return target attacking creature to its owner's hand.
id=10593
target=creature[attacking]|opponentBattlefield
auto=moveTo(ownerhand)
name=Champion's Victory
rarity=U
mana={U}
type=Instant
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.
id=10712
name=Cao Ren, Wei Commander
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Human Soldier Warrior
auto=life:-3
power=3
toughness=3
abilities=legendary,horsemanship
[/card]
[card]
text=When Council of Advisors enters the battlefield, draw a card.
id=10601
auto=draw:1
name=Council of Advisors
rarity=U
mana={2}{U}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
text=Desert Sandstorm deals 1 damage to each creature.
auto=damage:1 all(creature)
id=10626
name=Desert Sandstorm
rarity=U
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Creatures you control get +2/+0 until end of turn.
auto=lord(creature|myBattlefield) 2/0
id=10512
name=Desperate Charge
rarity=U
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Play Eightfold Maze only during the declare attackers step and only if you are the defending player. Destroy target attacking creature.
id=10553
target=creature[attacking]|opponentBattlefield
auto=destroy
name=Eightfold Maze
rarity=R
mana={2}{W}
type=Instant
[/card]
[card]
text=Counter target sorcery spell.
id=10528
target=sorcery|stack
auto=fizzle
name=Extinguish
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Return target creature card from your graveyard to the battlefield.
id=10509
target=creature|mygraveyard
auto=moveTo(myBattlefield)
name=False Defeat
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Put target card from your graveyard on top of your library.
id=10599
target=creature|mygraveyard
auto=moveTo(mylibrary)
name=False Mourning
rarity=U
mana={G}
type=Sorcery
[/card]
[card]
text=Famine deals 3 damage to each creature and each player.
auto=damage:3 all(creature,player)
id=10518
name=Famine
rarity=U
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Fire Ambush deals 3 damage to target creature or player.
id=10632
target=creature;player
auto=Damage:3
name=Fire Ambush
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
id=10535
name=Fire Bowman
rarity=U
mana={R}
type=Creature
subtype=Human Soldier Archer
text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.
auto={S}:damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Put target creature on top of its owner's library.
id=10622
target=creature|battlefield
auto=moveTo(ownerlibrary)
name=Forced Retreat
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=10640
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=10639
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=10532
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
id=10505
name=Forest Bear
rarity=C
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
[/card]
[card]
text=Destroy target nonblack creature.
id=10546
target=creature[-black]
auto=destroy
name=Ghostly Visit
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text=Destroy all tapped creatures.
id=10597
auto=destroy all(creature[tapped])
name=Guan Yu's 1,000-Li March
rarity=R
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.
id=10570
name=Hua Tuo, Honored Physician
rarity=R
mana={1}{G}{G}
type=Creature
subtype=Human
auto={T}:moveTo(mylibrary) target(creature|mygraveyard) myTurnOnly
power=1
toughness=2
abilities=legendary
[/card]
[card]
text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.
auto=@damaged(player) from(this):may moveTo(myHand) target(forest|mylibrary)
id=10572
name=Hunting Cheetah
rarity=U
mana={2}{G}
type=Creature
subtype=Cat
power=2
toughness=3
[/card]
[card]
text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.
auto=may moveTo(myhand) target(creature[power<=2]|mylibrary)
id=10539
name=Imperial Recruiter
rarity=U
mana={2}{R}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
id=10541
name=Independent Troops
rarity=C
mana={1}{R}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=10551
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=10641
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=10642
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Other creatures you control get +1/+1.
id=10490
name=Kongming, "Sleeping Dragon"
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Human Advisor
auto=lord(creature|myBattlefield) 1/1 other
power=2
toughness=2
abilities=legendary
[/card]
[card]
text={T}: Kongming's Contraptions deals 2 damage to target attacking creature. Play this ability only during the declare attackers step, and only on an opponent's turn.
id=10495
name=Kongming's Contraptions
rarity=R
mana={3}{W}
type=Creature
subtype=Human Soldier
auto={T}:damage:2 target(creature[attacking]|opponentBattlefield)
power=2
toughness=4
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10609
name=Lady Zhurong, Warrior Queen
rarity=R
mana={4}{G}
type=Creature
subtype=Human Soldier Warrior
power=4
toughness=3
abilities=legendary,horsemanship
[/card]
[card]
text=Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard onto the battlefield. Play this ability only during your turn, before attackers are declared.
auto={S}:moveTo(myBattlefield) target(creature[legendary]|mygraveyard) myTurnOnly
id=10491
name=Loyal Retainers
rarity=U
mana={2}{W}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
text=Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10536
name=Lu Bu, Master-at-Arms
rarity=R
mana={5}{R}
type=Creature
subtype=Human Soldier Warrior
power=4
toughness=3
abilities=legendary,horsemanship,haste
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10710
name=Lu Meng, Wu General
rarity=U
mana={3}{U}{U}
type=Creature
subtype=Human Soldier
power=4
toughness=4
abilities=legendary,horsemanship
[/card]
[card]
text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared.
id=10614
name=Lu Su, Wu Advisor
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Human Advisor
auto={T}:Draw:1 myTurnOnly
power=1
toughness=2
abilities=legendary
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
auto=@damaged(player) from(this):may draw:1 controller
id=10616
name=Lu Xun, Scholar General
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Human Soldier
power=1
toughness=3
abilities=legendary,horsemanship
[/card]
[card]
text=Other green creatures you control get +1/+1.
id=10732
name=Meng Huo, Barbarian King
rarity=R
mana={3}{G}{G}
type=Creature
subtype=Human Barbarian Soldier
auto=lord(creature[green]|myBattlefield) 1/1 other
power=4
toughness=4
abilities=legendary
[/card]
[card]
id=10503
name=Meng Huo's Horde
rarity=C
mana={4}{G}
type=Creature
subtype=Human Soldier
power=4
toughness=5
[/card]
[card]
text=Destroy target creature. Its owner gains 4 life.
id=10579
target=creature
auto=destroy && life:4 targetController
name=Misfortune's Gain
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=10644
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=10643
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=10563
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Haste
id=10585
name=Mountain Bandit
rarity=C
mana={R}
type=Creature
subtype=Human Soldier Rogue
power=1
toughness=1
abilities=haste
[/card]
[card]
text=Counter target creature or sorcery spell.
id=10565
target=sorcery,creature|stack
auto=fizzle
name=Mystic Denial
rarity=U
mana={1}{U}{U}
type=Instant
[/card]
[card]
text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
id=10713
name=Pang Tong, "Young Phoenix"
rarity=R
mana={1}{W}{W}
type=Creature
subtype=Human Advisor
auto={T}:0/2 target(creature) myTurnOnly
power=1
toughness=2
abilities=legendary
[/card]
[card]
text=You gain 2 life for each creature you control.
id=10531
auto=foreach(creature|myBattlefield) life:2 controller
name=Peach Garden Oath
rarity=U
mana={W}
type=Sorcery
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=10645
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=10646
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=10581
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Destroy target nonblack creature. You gain 3 life.
id=10587
target=creature[-black]
auto=destroy
auto=life:3 controller
name=Poison Arrow
rarity=U
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
text=Counter target creature spell.
id=10530
target=creature|stack
auto=fizzle
name=Preemptive Strike
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Destroy all lands.
id=10500
auto=destroy all(land)
name=Ravages of War
rarity=R
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Red Cliffs Armada can't attack unless defending player controls an Island.
id=10501
name=Red Cliffs Armada
rarity=U
mana={4}{U}
type=Creature
subtype=Human Soldier
auto=aslongas(island|opponentBattlefield) -cantattack
power=5
toughness=4
abilities=cantattack
[/card]
[card]
text=Haste
id=10576
name=Renegade Troops
rarity=U
mana={4}{R}
type=Creature
subtype=Human Soldier
power=4
toughness=2
abilities=haste
[/card]
[card]
text=Return target creature card from your graveyard to your hand.
id=10588
target=creature|mygraveyard
auto=moveTo(myhand)
name=Return to Battle
rarity=C
mana={B}
type=Sorcery
[/card]
[card]
text=Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
id=10496
target=creature
auto=3/3
auto=horsemanship
name=Riding Red Hare
rarity=C
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature.
id=10603
target=creature
auto=foreach(mountain|myBattlefield) damage:1
name=Rockslide Ambush
rarity=U
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Return target sorcery card from your graveyard to your hand.
id=10524
target=sorcery|mygraveyard
auto=moveTo(myhand)
name=Sage's Knowledge
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10635
name=Shu Cavalry
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=horsemanship
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10497
name=Shu Elite Companions
rarity=U
mana={4}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
abilities=horsemanship
[/card]
[card]
id=10627
name=Shu Elite Infantry
rarity=C
mana={3}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.
id=10618
name=Shu Farmer
rarity=C
mana={1}{W}
type=Creature
subtype=Human
auto={T}:life:1 myTurnOnly
power=1
toughness=1
[/card]
[card]
id=10489
name=Shu Foot Soldiers
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10502
name=Shu General
rarity=U
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=horsemanship,vigilance
[/card]
[card]
text=When Shu Grain Caravan enters the battlefield, you gain 2 life.
id=10617
name=Shu Grain Caravan
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
auto=life:2
power=2
toughness=2
[/card]
[card]
text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
id=10488
name=Shu Soldier-Farmers
rarity=U
mana={4}{W}
type=Creature
subtype=Human Soldier
auto=life:4
power=2
toughness=4
[/card]
[card]
text=Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
id=10630
name=Sima Yi, Wei Field Marshal
rarity=R
mana={5}{B}
type=Creature
subtype=Human Soldier
auto=foreach(swamp|myBattlefield) 1/0
power=*
toughness=4
abilities=legendary
[/card]
[card]
id=10545
name=Southern Elephant
rarity=C
mana={3}{G}
type=Creature
subtype=Elephant
power=3
toughness=4
[/card]
[card]
text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.
id=10629
target=plains,island,swamp,mountain,forest|mylibrary
auto=moveTo|myBattlefield
name=Spoils of Victory
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=You gain 8 life.
id=10566
auto=life:8
name=Spring of Eternal Peace
rarity=C
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Stolen Grain deals 5 damage to target opponent. You gain 5 life.
id=10554
auto=Damage:5 opponent
auto=life:5 controller
name=Stolen Grain
rarity=U
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
text=Destroy target land.
id=10606
target=land
auto=Destroy
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
id=10613
name=Straw Soldiers
rarity=C
mana={1}{U}
type=Creature
subtype=Scarecrow Soldier
power=1
toughness=3
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
id=10709
name=Sun Ce, Young Conquerer
rarity=U
mana={3}{U}{U}
type=Creature
subtype=Human Soldier
auto=may moveto(ownerhand) target(creature|battlefield)
power=3
toughness=3
abilities=legendary,horsemanship
[/card]
[card]
text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
id=10513
name=Sun Quan, Lord of Wu
rarity=R
mana={4}{U}{U}
type=Creature
subtype=Human Soldier
auto=lord(creature|battlefield) horsemanship
power=4
toughness=4
abilities=legendary
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=10647
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=10648
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=10607
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Taoist Mystic can't be blocked by creatures with horsemanship.
id=10733
name=Taoist Mystic
rarity=R
mana={2}{G}
type=Creature
subtype=Human Mystic
auto=cantbeblockedby(creature[horsemanship])
power=2
toughness=2
[/card]
[card]
text=Taoist Hermit can't be the target of spells or abilities your opponents control.
id=10569
name=Taoist Hermit
rarity=U
mana={2}{G}
type=Creature
subtype=Human Mystic
power=2
toughness=2
abilities=opponentshroud
[/card]
[card]
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
id=10567
target=forest|mylibrary
auto=moveTo|myBattlefield
name=Three Visits
rarity=U
mana={1}{G}
type=Sorcery
[/card]
[card]
id=10571
name=Trained Jackal
rarity=C
mana={G}
type=Creature
subtype=Hound
power=1
toughness=2
[/card]
[card]
text=Destroy target creature with horsemanship.
id=10625
target=creature[horsemanship]
auto=destroy
name=Trip Wire
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Destroy target tapped creature.
id=10631
target=creature[tapped]
auto=Destroy
name=Vengeance
rarity=U
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creature|myBattlefield) 1/1
id=10596
name=Virtuous Charge
rarity=C
mana={2}{W}
type=Sorcery
[/card]
[card]
id=10483
name=Volunteer Militia
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10511
name=Wei Elite Companions
rarity=U
mana={4}{B}
type=Creature
subtype=Human Soldier
power=3
toughness=3
abilities=horsemanship
[/card]
[card]
id=10519
name=Wei Infantry
rarity=C
mana={1}{B}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10517
name=Wei Scout
rarity=C
mana={1}{B}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
abilities=horsemanship
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10561
name=Wei Strike Force
rarity=C
mana={2}{B}
type=Creature
subtype=Human Soldier
power=2
toughness=1
abilities=horsemanship
[/card]
[card]
text=Target creature gets +4/+4 until end of turn.
id=10562
target=creature
auto=4/4
name=Wielding the Green Dragon
rarity=U
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Wu Admiral gets +1/+1 as long as an opponent controls an Island.
id=10485
name=Wu Admiral
rarity=U
mana={4}{U}
type=Creature
subtype=Human Soldier
auto=aslongas(island|opponentBattlefield) 1/1
power=3
toughness=3
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10611
name=Wu Elite Cavalry
rarity=C
mana={3}{U}
type=Creature
subtype=Human Soldier
power=2
toughness=3
abilities=horsemanship
[/card]
[card]
id=10600
name=Wu Infantry
rarity=C
mana={1}{U}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10615
name=Wu Light Cavalry
rarity=C
mana={1}{U}
type=Creature
subtype=Human Soldier
power=1
toughness=2
abilities=horsemanship
[/card]
[card]
text={T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.
id=10498
name=Wu Longbowman
rarity=U
mana={2}{U}
type=Creature
subtype=Human Soldier
auto={T}:damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Wu Warship can't attack unless defending player controls an Island.
id=10605
name=Wu Warship
rarity=C
mana={2}{U}
type=Creature
subtype=Human Soldier
auto=aslongas(island|opponentBattlefield) -cantattack
power=3
toughness=3
abilities=cantattack
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.
id=10590
name=Xiahou Dun, the One-Eyed
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Human Soldier
auto={S}:moveTo(ownerhand) target(*[black]|mygraveyard) myTurnOnly
power=3
toughness=2
abilities=legendary,horsemanship
[/card]
[card]
text={T}: Target creature gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.
id=13831
name=Xun Yu, Wei Advisor
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Human Advisor
auto={T}:2/0 target(creature|myBattlefield) myTurnOnly
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block.
id=10537
name=Yellow Scarves Cavalry
rarity=C
mana={1}{R}
type=Creature
subtype=Human Soldier
power=1
toughness=1
abilities=horsemanship,cantblock
[/card]
[card]
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block.
id=10577
name=Yellow Scarves General
rarity=R
mana={3}{R}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=horsemanship,cantblock
[/card]
[card]
text=Yellow Scarves Troops can't block.
id=10542
name=Yellow Scarves Troops
rarity=C
mana={1}{R}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Young Wei Recruits can't block.
id=10584
name=Young Wei Recruits
rarity=C
mana={1}{B}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat.
id=10559
name=Yuan Shao's Infantry
rarity=U
mana={3}{R}
type=Creature
subtype=Human Soldier
auto=aslongas(other creature[attacking](creature|myBattlefield) -unblockable
power=2
toughness=2
abilities=unblockable
[/card]
[card]
text=Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
id=10604
name=Zhang Fei, Fierce Warrior
rarity=U
mana={4}{W}{W}
type=Creature
subtype=Human Soldier Warrior
power=4
toughness=4
abilities=legendary,horsemanship,vigilance
[/card]
[card]
text=Zhou Yu, Chief Commander can't attack unless defending player controls an Island.
id=10525
name=Zhou Yu, Chief Commander
rarity=R
mana={5}{U}{U}
type=Creature
subtype=Human Soldier
auto=aslongas(island|opponentBattlefield) -cantattack
power=8
toughness=8
abilities=cantattack
[/card]
[card]
text={T}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared.
id=10711
name=Zhuge Jin, Wu Strategist
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Human Advisor
auto={T}:unblockable target(creature) myTurnOnly
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Mountainwalk
id=10534
name=Zodiac Dog
rarity=C
mana={2}{R}
type=Creature
subtype=Hound
power=2
toughness=2
abilities=mountainwalk
[/card]
[card]
text=When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
auto=@movedTo(this|mygraveyard) from(mybattlefield):may moveTo(ownerhand)
id=10510
name=Zodiac Dragon
rarity=R
mana={7}{R}{R}
type=Creature
subtype=Dragon
power=8
toughness=8
[/card]
[card]
text=Mountainwalk
id=10540
name=Zodiac Goat
rarity=C
mana={R}
type=Creature
subtype=Goat
power=1
toughness=1
abilities=mountainwalk
[/card]
[card]
text=Islandwalk
id=10598
name=Zodiac Horse
rarity=U
mana={3}{G}
type=Creature
subtype=Horse
power=3
toughness=3
abilities=islandwalk
[/card]
[card]
text=Forestwalk
id=10558
name=Zodiac Monkey
rarity=C
mana={1}{G}
type=Creature
subtype=Ape
power=2
toughness=1
abilities=forestwalk
[/card]
[card]
text=Swampwalk
id=10636
name=Zodiac Ox
rarity=U
mana={3}{G}
type=Creature
subtype=Ox
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Swampwalk
id=10586
name=Zodiac Pig
rarity=U
mana={3}{B}
type=Creature
subtype=Boar
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Forestwalk
id=10582
name=Zodiac Rabbit
rarity=C
mana={G}
type=Creature
subtype=Rabbit
power=1
toughness=1
abilities=forestwalk
[/card]
[card]
text=Swampwalk
id=10564
name=Zodiac Rat
rarity=C
mana={B}
type=Creature
subtype=Rat
power=1
toughness=1
abilities=swampwalk
[/card]
[card]
text=Plainswalk
id=10506
name=Zodiac Rooster
rarity=C
mana={1}{G}
type=Creature
subtype=Bird
power=2
toughness=1
abilities=plainswalk
[/card]
[card]
text=Swampwalk
id=10608
name=Zodiac Snake
rarity=C
mana={2}{B}
type=Creature
subtype=Snake
power=2
toughness=2
abilities=swampwalk
[/card]
[card]
text=Forestwalk
id=10594
name=Zodiac Tiger
rarity=U
mana={2}{G}{G}
type=Creature
subtype=Tiger
power=3
toughness=4
abilities=forestwalk
[/card]
[card]
text=Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. Zuo Ci can't be the target of spells or abilities your opponents control.
id=10610
name=Zuo Ci, the Mocking Sage
rarity=R
mana={1}{G}{G}
type=Creature
subtype=Human Advisor
auto=cantbeblockedby(creature[horsemanship])
power=1
toughness=2
abilities=legendary,opponentshroud
[/card]