Files
wagic/projects/mtg/bin/Res/sets/ICE/_cards.dat
2009-12-29 18:17:06 +00:00

1684 lines
36 KiB
Plaintext

[card]
text={1}: Adarkar Sentinel gets +0/+1 until end of turn.
id=2392
name=Adarkar Sentinel
rarity=U
mana={5}
type=Artifact Creature
subtype=Soldier
auto={1}:0/1
power=3
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.
id=2750
auto={T}:Add {1}
auto={T}:Add {W} && damage:1 controller
auto={T}:Add {U} && damage:1 controller
name=Adarkar Wastes
rarity=R
type=Land
[/card]
[card]
text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
auto={1}{T}: 1/2 target(creature[power=1;toughness=1])
id=2393
name=Aegis of the Meek
rarity=R
mana={3}
type=Artifact
[/card]
[card]
text=Destroy all white permanents.
auto=destroy all(*[white])
id=2606
name=Anarchy
rarity=U
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
id=2663
auto={W}{S(enchantment|myBattlefield)}:destroy target(enchantment)
auto={3}{U}{U}:fizzle target(enchantment|stack)
name=Arenson's Aura
rarity=C
mana={2}{W}
type=Enchantment
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. {W}:Enchanted creature gets +0/+1 until end of turn.
id=2664
name=Armor of Faith
target=creature
rarity=C
mana={W}
auto=1/1
auto={W}:0/1
type=Enchantment
subtype=Aura
[/card]
[card]
id=2608
name=Balduvian Barbarians
rarity=C
mana={1}{R}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=2
[/card]
[card]
id=2550
name=Balduvian Bears
rarity=C
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
[/card]
[card]
text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
id=2611
auto=lord(creature[green]|myBattlefield) 1/1
auto=lord(creature[-green]|myBattlefield) 1/0
name=Battle Frenzy
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=Gain 1 life. Draw a card at the beginning of the next turn's upkeep.
id=2667
name=Blessed Wine
auto=@next upkeep:draw:1
auto=life:1
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
id=2666
target=creature
auto=cantbeblockedby(creature[black])
auto=aslongas(*[black]|opponentBattlefield) 2/2
name=Black Scarab
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={0}: Return Blinking Spirit to its owner's hand.
id=2668
name=Blinking Spirit
auto={0}:moveto(ownerhand)
rarity=R
type=Creature
mana={3}{W}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
id=2669
target=creature
auto=cantbeblockedby(creature[blue])
auto=aslongas(*[blue]|opponentBattlefield) 2/2
name=Blue Scarab
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell.
id=2439
auto={T}{S(creature|myBattlefield)}:2/2 target(creature)
auto={1}{U}{U}{S(creature|myBattlefield)}:fizzle target(creature|stack)
name=Brine Shaman
rarity=C
mana={1}{B}
type=Creature
subtype=Human Cleric Shaman
power=1
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.
id=2751
auto={T}:Add {1}
auto={T}:Add {G} && damage:1 controller
auto={T}:Add {W} && damage:1 controller
name=Brushland
rarity=R
type=Land
[/card]
[card]
text={T}: Centaur Archer deals 1 damage to target creature with flying.
id=2718
name=Centaur Archer
rarity=U
mana={1}{R}{G}
auto={T}:damage:1 target(creature[flying])
type=Creature
subtype=Centaur Archer
power=3
toughness=2
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=2672
alias=1335
name=Circle of Protection: Black
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=2673
alias=1336
name=Circle of Protection: Blue
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=2674
alias=1337
name=Circle of Protection: Green
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=2675
alias=1338
name=Circle of Protection: Red
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=2676
alias=1339
name=Circle of Protection: White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=Enchant land. You control enchanted land.
id=2616
alias=1194
target=land
name=Conquer
rarity=U
mana={3}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Counter target spell.
id=2500
target=*|stack
auto=fizzle
name=Counterspell
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
id=2443
target=creature[-black]
auto=bury
name=Dark Banishing
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
id=2444
auto=Add {B}{B}{B}
name=Dark Ritual
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Regenerate target creature.
id=2679
target=creature
auto=regenerate
name=Death Ward
rarity=C
mana={W}
type=Instant
[/card]
[card]
text={T}: Destroy target permanent you own. It can't be regenerated.
id=2402
auto={T}:bury target(*|myBattlefield)
name=Despotic Scepter
rarity=R
mana={1}
type=Artifact
[/card]
[card]
text=Destroy target artifact or enchantment.
id=2680
target=artifact,enchantment
auto=destroy
name=Disenchant
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
id=2447
name=Drift of the Dead
auto=foreach(land[snow]|myBattlefield) 1/1
rarity=U
mana={3}{B}
type=Creature
subtype=Wall
power=*
toughness=*
abilities=defender
[/card]
[card]
text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step.
auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) myUpkeepOnly
auto={2}{S(land|myBattlefield):counter(2/2,1) target(creature) OpponentUpkeepOnly
id=2618
name=Dwarven Armory
rarity=R
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
text={3}{G}, {T}: You may tap or untap target artifact, creature, or land.
id=2556
auto={3}{G}{T}:tap target(creature,artifact,land)
auto={3}{G}{T}:untap target(creature,artifact,land)
name=Elder Druid
rarity=R
mana={3}{G}
type=Creature
subtype=Elf Cleric Druid
power=2
toughness=2
[/card]
[card]
text=Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
id=2503
target=artifact,creature,land
auto=tap
auto=@next upkeep:draw:1 controller
name=Enervate
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Target creature gains trample and gets +3/+0 until end of turn.
id=2558
target=creature
auto=trample
auto=3/0
name=Fanatical Fever
rarity=U
mana={2}{G}{G}
type=Instant
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
id=2448
target=creature
auto=fear
name=Fear
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={R}: Flame Spirit gets +1/+0 until end of turn.
id=2620
name=Flame Spirit
rarity=U
mana={4}{R}
type=Creature
subtype=Elemental Spirit
auto={R}:1/0
power=2
toughness=3
[/card]
[card]
text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.
id=2621
target=creature,player
auto=damage:1
auto=@next upkeep:draw:1 controller
name=Flare
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text={1}{G}: Folk of the Pines gets +1/+0 until end of turn.
id=2559
name=Folk of the Pines
rarity=C
mana={4}{G}
type=Creature
subtype=Dryad
auto={1}{G}:1/0
power=2
toughness=5
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=2746
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=2747
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=2748
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand.
id=2450
name=Foul Familiar
rarity=C
mana={2}{B}
type=Creature
subtype=Spirit
auto={B}:moveto(ownerhand) && life:-1 controller
power=3
toughness=1
abilities=cantblock
[/card]
[card]
text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep.
id=2562
target=creature[attacking]
auto=untap
auto=preventAllCombatDamage to(mytgt) ueot
auto=preventAllCombatDamage from(mytgt) ueot
auto=@next upkeep:draw:1 controller
name=Foxfire
rarity=C
mana={2}{G}
type=Instant
[/card]
[card]
text={3}, {T}: Target creature gains first strike until end of turn.
id=2404
name=Fyndhorn Bow
auto={3}{T}:first strike target(creature)
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={2}{G}, {T}: Untap target creature.
id=2566
name=Fyndhorn Brownie
rarity=C
mana={2}{G}
type=Creature
subtype=Ouphe
auto={2}{G}{T}:untap target(creature)
power=1
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2568
auto={T}:Add {G}
name=Fyndhorn Elves
rarity=C
mana={G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
text={T}: Add {G}{G} to your mana pool.
id=2567
name=Fyndhorn Elder
rarity=U
mana={2}{G}
type=Creature
subtype=Elf Druid
auto={T}:Add {G}{G}
power=1
toughness=1
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
id=2570
target=creature
auto=3/3
name=Giant Growth
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
id=2623
auto={S(mountain[snow])}:preventAllcombatDamage ueot
name=Glacial Crevasses
rarity=R
mana={2}{R}
type=Enchantment
[/card]
[card]
text=Defender (This creature can't attack.)
id=2507
name=Glacial Wall
rarity=U
mana={2}{U}
type=Creature
power=0
toughness=7
abilities=defender
[/card]
[card]
text=Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack.
id=2571
name=Gorilla Pack
rarity=C
mana={2}{G}
type=Creature
subtype=Ape
power=3
toughness=3
abilities=foresthome
[/card]
[card]
text=Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
id=2453
target=creature
auto=cantregenerate
auto=@next upkeep:draw:1 controller
name=Gravebind
rarity=R
mana={B}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
id=2688
target=creature
auto=cantbeblockedby(creature[green])
auto=aslongas(*[green]|opponentBattlefield) 2/2
name=Green Scarab
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={B}: Hoar Shade gets +1/+1 until end of turn.
id=2455
name=Hoar Shade
rarity=C
mana={3}{B}
type=Creature
subtype=Shade
auto={B}:1/1
power=1
toughness=2
[/card]
[card]
text=Target creature gets +X/+0 until end of turn.
id=2456
target=creature
name=Howl from Beyond
rarity=C
mana={X}{B}
auto=X/0
type=Instant
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=2573
auto=damage:X all(creature[flying])
auto=damage:X all(player)
name=Hurricane
rarity=U
mana={X}{G}
type=Sorcery
[/card]
[card]
text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
id=2457
name=Hyalopterous Lemure
auto={0}:-1/0 && flying
rarity=U
mana={4}{B}
type=Creature
subtype=Spirit
power=4
toughness=3
[/card]
[card]
text=Choose one - Counter target spell if it's red; or destroy target permanent if it's red.
id=2508
alias=1191
name=Hydroblast
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Put target creature card in a graveyard onto the battlefield under your control.
id=2731
target=creature|graveyard
auto=moveTo(myBattlefield)
name=Hymn of Rebirth
rarity=U
mana={3}{W}{G}
type=Sorcery
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=2408
name=Icy Manipulator
auto={1}{T}:tap target(artifact,creature,land)
rarity=U
mana={4}
type=Artifact
[/card]
[card]
text=Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
id=2516
auto=untap target(artifact,creature,land)
auto=@next upkeep:draw:1
name=Infuse
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=2767
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=2768
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=2769
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Destroy all artifacts, creatures, and lands. They can't be regenerated.
id=2631
auto=bury all(artifact,creature,land)
name=Jokulhaups
rarity=R
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
text={T}: Untap target land.
id=2575
name=Juniper Order Druid
auto={T}:Untap target(land)
rarity=C
mana={2}{G}
type=Creature
subtype=Human Cleric Druid
power=1
toughness=1
[/card]
[card]
text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
id=2574
name=Johtull Wurm
rarity=U
mana={5}{G}
type=Creature
subtype=Wurm
auto=rampage(-2/-1,1)
power=6
toughness=6
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.
id=2755
auto={T}:Add {1}
auto={T}:Add {R} && damage:1 controller
auto={T}:Add {G} && damage:1 controller
name=Karplusan Forest
rarity=R
type=Land
[/card]
[card]
text={1}{W}: Target green creature gains first strike until end of turn.
id=2693
name=Kelsinko Ranger
rarity=C
mana={W}
type=Creature
subtype=Human
auto={1}{W}:first strike target(creature[green])
power=1
toughness=1
[/card]
[card]
text=Whenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat.
id=2732
alias=1267
name=Kjeldoran Frostbeast
rarity=U
mana={3}{W}{G}
type=Creature
subtype=Elemental Beast
power=2
toughness=4
[/card]
[card]
text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
id=2462
name=Knight of Stromgald
rarity=U
mana={B}{B}
type=Creature
subtype=Human Knight
auto={B}:first strike
auto={B}{B}:1/0
power=2
toughness=1
abilities=protection from white
[/card]
[card]
text=Snow swampwalk
auto=aslongas(swamp[snow]|opponentBattlefield) unblockable
id=2466
name=Legions of Lim-Dul
rarity=C
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
text=Enchant creature Enchanted creature has swampwalk.
id=2467
target=creature
auto=swampwalk
name=Leshrac's Rite
rarity=U
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
id=2576
name=Lhurgoyf
auto=foreach(creature|graveyard) 1/1
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Lhurgoyf
power=*
toughness=1
[/card]
[card]
text=Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
target=creature
id=2702
auto=first strike
auto=@next upkeep:draw:1
name=Lightning Blow
rarity=R
mana={1}{W}
type=Instant
[/card]
[card]
text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
id=2703
auto=foreach(creature|opponentbattlefield) 1/1
name=Lost Order of Jarkeld
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
text=Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land.
id=2474
name=Minion of Leshrac
rarity=R
mana={4}{B}{B}{B}
type=Creature
subtype=Demon Minion
auto={T}:destroy target(creature,land)
power=5
toughness=5
abilities=protection from black
[/card]
[card]
text=At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
id=2734
auto=@each my endofturn:foreach(island[-tapped]|myBattlefield) damage:1 controller
auto=@each opponent endofturn:foreach(island[-tapped]|opponentBattlefield) damage:1 opponent
auto=@each my cleanup:tap all(island[-tapped]|myBattlefield)
auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield)
name=Monsoon
rarity=R
mana={2}{R}{G}
type=Enchantment
[/card]
[card]
text=Swampwalk
id=2477
name=Moor Fiend
rarity=C
mana={3}{B}
type=Creature
subtype=Horror
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2763
auto={T}:Add {R}
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2764
auto={T}:Add {R}
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2765
auto={T}:Add {R}
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Mountainwalk
id=2639
name=Mountain Goat
rarity=C
mana={R}
type=Creature
subtype=Goat
power=1
toughness=1
abilities=mountainwalk
[/card]
[card]
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
target=forest|myLibrary
auto=moveTo(myBattlefield)
id=2579
name=Nature's Lore
rarity=U
mana={1}{G}
type=Sorcery
[/card]
[card]
text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.
auto={T}:damage:2 target(creature,player) && damage:3 controller
id=2641
name=Orcish Cannoneers
rarity=U
mana={1}{R}{R}
type=Creature
power=1
subtype=Orc Warrior
toughness=3
[/card]
[card]
text={R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature.
id=2644
name=Orcish Healer
rarity=U
mana={R}{R}
type=Creature
subtype=Orc Cleric
auto={R}{R}{T}:cantregenerate target(creature)
auto={B}{B}{R}{T}:regenerate target(creature[black;green])
auto={R}{G}{G}{T}:regenerate target(creature[black;green])
power=1
toughness=1
[/card]
[card]
text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.
id=2646
auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G}
auto={T}{S(forest|myBattlefield)}:Add {G}{G}{R}
auto={T}{S(forest|myBattlefield)}:Add {G}{R}{R}
auto={T}{S(forest|myBattlefield)}:Add {R}{R}{R}
name=Orcish Lumberjack
rarity=C
mana={R}
type=Creature
subtype=Orc
power=1
toughness=1
[/card]
[card]
text={T}, Pay 1 life: Counter target black spell.
id=2705
name=Order of the Sacred Torch
rarity=R
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto={T}:fizzle(*[black]|stack) && life:-1
power=2
toughness=2
[/card]
[card]
text=Protection from black. {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn.
id=2706
name=Order of the White Shield
rarity=U
mana={W}{W}
type=Creature
subtype=Human Knight
auto={W}:first strike
auto={W}{W}:1/0
power=2
toughness=1
abilities=protection from black
[/card]
[card]
text=Islandwalk
id=2580
name=Pale Bears
rarity=R
mana={2}{G}
type=Creature
subtype=Bear
power=2
toughness=2
abilities=islandwalk
[/card]
[card]
text=Play Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
id=2648
target=creature
auto=cantblock
auto=@next upkeep:draw:1
name=Panic
rarity=C
mana={R}
type=Instant
[/card]
[card]
text=Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)
id=2481
auto=foreach(other rat) 1/0
name=Pestilence Rats
rarity=C
mana={2}{B}
type=Creature
subtype=Rat
power=*
toughness=3
[/card]
[card]
text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
auto={2}{T}{S}:bury target(creature[-flying;attacking])
id=2419
name=Pit Trap
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2771
auto={T}:Add {W}
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2772
auto={T}:Add {W}
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2773
auto={T}:Add {W}
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Swampwalk
id=2581
name=Pygmy Allosaurus
rarity=R
mana={2}{G}
type=Creature
subtype=Lizard
power=2
toughness=2
abilities=swampwalk
[/card]
[card]
text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.
id=2582
name=Pyknite
auto=@next upkeep:draw:1
rarity=C
mana={2}{G}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
text=Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue.
id=2649
alias=1312
name=Pyroblast
rarity=C
mana={R}
type=Instant
[/card]
[card]
text=Pyroclasm deals 2 damage to each creature.
id=2650
name=Pyroclasm
auto=damage:2 all(creature)
rarity=U
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Blocking creatures get +1/+1 until end of turn.
id=2708
auto=lord(creature[blocking]) 1/1
name=Rally
rarity=C
mana={W}{W}
type=Instant
[/card]
[card]
text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
id=2528
alias=129767
target=creature|opponentBattlefield
auto=untap
auto=haste
auto=@next endofturn:tap
name=Ray of Command
rarity=C
mana={3}{U}
type=Instant
[/card]
[card]
text=Target player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep.
id=2529
target=player
auto=deplete:1
auto=@next upkeep:draw:1 controller
name=Ray of Erasure
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
id=2709
target=creature
auto=cantbeblockedby(creature[red])
auto=aslongas(*[red]|opponentBattlefield) 2/2
name=Red Scarab
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
target=creature
auto={G}:regenerate
id=2583
name=Regeneration
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Snow forestwalk
id=2584
name=Rime Dryad
rarity=C
mana={G}
type=Creature
subtype=Dryad
auto=aslongas(forest[snow]|opponentBattlefield) unblockable
power=1
toughness=2
[/card]
[card]
text=First strike
id=2651
name=Sabretooth Tiger
rarity=C
mana={2}{R}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=first strike
[/card]
[card]
id=2586
name=Scaled Wurm
rarity=C
mana={7}{G}
type=Creature
subtype=Wurm
power=7
toughness=6
[/card]
[card]
text={U}: Sea Spirit gets +1/+0 until end of turn.
id=2531
auto={U}:1/0
name=Sea Spirit
rarity=U
mana={4}{U}
type=Creature
subtype=Elemental Spirit
power=2
toughness=3
[/card]
[card]
text=Destroy target artifact.
target=artifact
auto=destroy
id=2652
name=Shatter
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text={R}{G}: Shambling Strider gets +1/-1 until end of turn.
id=2587
auto={R}{G}:1/-1
name=Shambling Strider
rarity=C
mana={4}{G}{G}
type=Creature
subtype=Yeti
power=5
toughness=5
[/card]
[card]
text={2}: Prevent the next 1 damage that would be dealt to you this turn.
id=2421
name=Shield of the Ages
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text=Flying, trample
id=2534
name=Silver Erne
rarity=U
mana={3}{U}
type=Creature
subtype=Bird
power=2
toughness=2
abilities=flying,trample
[/card]
[card]
text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.
id=2422
name=Skull Catapult
auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player)
rarity=U
mana={4}
type=Artifact
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2749
auto={T}:Add {G}
name=Snow-Covered Forest
rarity=L
type=Basic Land
subtype=Forest Snow
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=2770
auto={T}:Add {U}
name=Snow-Covered Island
rarity=L
type=Basic Land
subtype=Island Snow
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2766
auto={T}:Add {R}
name=Snow-Covered Mountain
rarity=L
type=Basic Land
subtype=Mountain Snow
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2774
auto={T}:Add {W}
name=Snow-Covered Plains
rarity=L
type=Basic Land
subtype=Plains Snow
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2742
auto={T}:Add {B}
name=Snow-Covered Swamp
rarity=L
type=Basic Land
subtype=Swamp Snow
[/card]
[card]
text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
id=2423
auto={1}:1/0
auto={1}:0/1
auto={3}:damage:1 target(creature[attacking;-flying])
name=Snow Fortress
rarity=R
mana={5}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
abilities=defender
[/card]
[card]
text=Add {B} to your mana pool for each creature card in your graveyard.
id=2484
name=Songs of the Damned
rarity=C
mana={B}
auto=foreach(creature|mygraveyard) add:{B}
type=Instant
[/card]
[card]
text=For each artifact or creature card in an opponent's graveyard, add {1} to your mana pool and you gain 1 life.
id=2487
auto=foreach(artifact,creature|opponentgraveyard) add:{1} controller
auto=foreach(artifact,creature|opponentgraveyard) life:1 controller
name=Spoils of Evil
rarity=R
mana={2}{B}
type=Instant
[/card]
[card]
text=Attacking creatures get +1/+0 and gain trample until end of turn.
id=2589
auto=lord(creature|attacking) 1/0
auto=lord(creature|attacking) trample
name=Stampede
rarity=R
mana={1}{G}{G}
type=Instant
[/card]
[card]
text=Destroy target land.
id=2653
target=land
auto=destroy
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text=Stone Spirit can't be blocked by creatures with flying.
id=2654
name=Stone Spirit
rarity=U
mana={4}{R}
type=Creature
subtype=Elemental Spirit
auto=cantbeblockedby(creature[flying])
power=4
toughness=3
[/card]
[card]
text=Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
id=2655
target=creature
auto=0/2
auto={R}:1/0
name=Stonehands
rarity=C
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying {T}: Storm Spirit deals 2 damage to target creature.
id=2739
auto={T}:damage 2 target(creature)
name=Storm Spirit
rarity=R
mana={3}{W}{U}{G}
type=Creature
subtype=Elemental Spirit
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}, Pay 1 life: Counter target white spell.
id=2490
name=Stromgald Cabal
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Human Knight
auto={T}:fizzle(*[white]|stack) && life:-1 controller
power=2
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.
id=2759
auto={T}:Add {1}
auto={T}:Add {B} && damage:1 controller
auto={T}:Add {R} && damage:1 controller
name=Sulfurous Springs
rarity=R
type=Land
[/card]
[card]
text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
auto={2}{S(land[snow])}:preventAllcombatDamage ueot
id=2427
name=Sunstone
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2743
auto={T}:Add {B}
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2744
auto={T}:Add {B}
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2745
auto={T}:Add {B}
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Exile target creature. That creature's controller gains life equal to its power.
id=2714
target=creature
auto=moveto(exile)
auto=life:p targetController
name=Swords to Plowshares
rarity=U
mana={W}
type=Instant
[/card]
[card]
text=When Tarpan is put into a graveyard from the battlefield, you gain 1 life.
id=2591
auto=@movedTo(this|graveyard):life:1 controller
name=Tarpan
rarity=C
mana={G}
type=Creature
subtype=Horse
power=1
toughness=1
[/card]
[card]
text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
auto=@tapped(island|opponentBattlefield):may life:1 controller
id=2593
name=Thoughtleech
rarity=U
mana={G}{G}
type=Enchantment
[/card]
[card]
text=Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn.
id=2540
auto={U}:1/1
name=Thunder Wall
rarity=U
mana={1}{U}{U}
type=Creature
subtype=Wall
power=0
toughness=2
abilities=defender,flying
[/card]
[card]
text=Touch of Death deals 1 damage to target player, and you gain 1 life. Draw a card at the beginning of the next turn's upkeep.
id=2491
name=Touch of Death
target=player
auto=damage:1
auto=@next upkeep:draw:1 controller
auto=life:1 controller
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text=Target creature gains haste and "{0}: Untap this creature. Activate this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2595
target=creature
alias=1252
name=Touch of Vitae
auto=@next upkeep:draw:1
rarity=U
mana={2}{G}
type=Instant
[/card]
[card]
id=2656
name=Tor Giant
rarity=C
mana={3}{R}
type=Creature
subtype=Giant
power=3
toughness=3
[/card]
[card]
text=Target creature is unblockable this turn.
id=2596
target=creature
auto=unblockable
name=Trailblazer
rarity=R
mana={2}{G}{G}
type=Instant
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
id=2761
auto={T}:Add {1}
auto={T}:Add {U} && damage:1 controller
auto={T}:Add {B} && damage:1 controller
name=Underground River
rarity=R
type=Land
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2541
target=creature
auto=flying
auto=@next upkeep:draw:1
name=Updraft
rarity=U
mana={1}{U}
type=Instant
[/card]
[card]
text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
id=2658
name=Vertigo
target=creature[flying]
auto=damage:2
auto=-flying
rarity=U
mana={R}
type=Instant
[/card]
[card]
text=Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.
id=2432
name=Walking Wall
rarity=U
mana={4}
type=Artifact Creature
subtype=Wall
auto={3}:-defender && 3/-1 limit:1
power=0
toughness=6
abilities=defender
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn.
id=2659
name=Wall of Lava
rarity=U
mana={1}{R}{R}
type=Creature
subtype=Wall
auto={R}:1/1
power=1
toughness=3
abilities=defender
[/card]
[card]
text=Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles.
id=2598
name=Wall of Pine Needles
rarity=U
mana={3}{G}
type=Creature
subtype=Plant Wall
auto={G}:regenerate
power=3
toughness=3
abilities=defender
[/card]
[card]
text={3}, {T}: Target creature gains trample until end of turn.
id=2434
auto={3}{T}:trample target(creature)
name=War Chariot
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Prevent all combat damage that would be dealt by target attacking creature this turn.
id=2715
target=creature[attacking]
auto=preventAllCombatDamage from(mytgt) ueot
name=Warning
rarity=C
mana={W}
type=Instant
[/card]
[card]
text={2}, {T}: Target creature with power 3 or less gains flying until end of turn.
auto={2}{T}: flying target(creature[power<=3])
id=2435
name=Whalebone Glider
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
id=2716
target=creature
auto=cantbeblockedby(creature[white])
auto=aslongas(*[white]|opponentBattlefield) 2/2
name=White Scarab
rarity=U
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+0 and has flying and first strike.
id=2741
target=creature
auto=flying
auto=first strike
auto=1/0
name=Wings of Aesthir
rarity=U
mana={W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Woolly Mammoths has trample as long as you control a snow land.
id=2602
name=Woolly Mammoths
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Elephant
auto=aslongas(land[snow]|myBattlefield) trample
power=3
toughness=2
[/card]
[card]
text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.
id=2660
target=Wall
auto=bury
auto=damage:manacost targetcontroller
name=Word of Blasting
rarity=U
mana={1}{R}
type=Instant
[/card]
[card]
text=Flying {G}: Regenerate Yavimaya Gnats.
id=2604
name=Yavimaya Gnats
rarity=U
mana={2}{G}
type=Creature
subtype=Insect
auto={G}:regenerate
power=0
toughness=1
abilities=flying
[/card]
[card]
text=Sacrifice a land: You gain 2 life.
id=2436
auto={S(land|myBattlefield)}:life:2
name=Zuran Orb
rarity=U
mana={0}
type=Artifact
[/card]
[card]
text={T}: Zuran Spellcaster deals 1 damage to target creature or player.
id=2548
name=Zuran Spellcaster
auto={T}:damage:1 target(creature,player)
rarity=C
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]