Limitations: - Operators for "greater than", "less than", "unequal" have not been implemented, but if a card actually needs them, you can use a preceding minus sign to negate a comparison. Example: -power=3 means "power not equal to 3", -toughness<=3 means "toughness>3". - You can't use spaces when specifying such restrictions. Write "power<=3" instead of "power <= 3" - You now need to use a space before the "<" and ">" commands that count the matches for lord(), foreach(), all() and aslongas(). So far we always did use spaces in front of them without actually needing to, now we need to. - manacost restrictions don't take "X" costs into account. Example: Mistmeadow Skulkin (FUT) has protection from manacost>=3. Blaze has a converted manacost of 1, but when you cast it with an X of 2, then it actually has a converted manacost of 3 while on the stack, and Mistmeadow Skulkin would be protected from it, but currently it isn't. Please review the code, I'll add a few remarks/questions of my own.
704 lines
20 KiB
Plaintext
704 lines
20 KiB
Plaintext
[card]
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id=2935
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name=Aether Storm
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mana={3}{U}
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type=Enchantment
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text=Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
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rarity=U
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[/card]
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[card]
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id=2990
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name=An-Zerrin Ruins
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mana={2}{R}{R}
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type=Enchantment
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text=As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.
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rarity=R
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[/card]
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[card]
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id=2900
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name=Apocalypse Chime
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mana={2}
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type=Artifact
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text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated.
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rarity=R
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[/card]
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[card]
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id=2936
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name=Baki's Curse
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mana={2}{U}{U}
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type=Sorcery
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text=Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
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rarity=R
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[/card]
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[card]
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id=2910
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name=Baron Sengir
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mana={5}{B}{B}{B}
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type=Legendary Creature
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subtype=Vampire
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power=5
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toughness=5
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text=Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire.
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rarity=R
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[/card]
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[card]
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id=3017
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name=Beast Walkers
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mana={1}{W}{W}
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type=Creature
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subtype=Human Beast Soldier
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power=2
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toughness=2
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text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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rarity=R
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[/card]
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[card]
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#require testing
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id=2912
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name=Broken Visage
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mana={4}{B}
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type=Instant
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text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
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target=creature[attacking,-artifact]
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auto=bury
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auto=token(Spirit,Creature Spirit ofielskdh,p/t,black)
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auto=@next end:destroy all(ofielskdh)
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rarity=U
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[/card]
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[card]
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id=2937
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name=Chain Stasis
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mana={U}
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type=Instant
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text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.
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rarity=R
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[/card]
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[card]
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id=2902
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name=Clockwork Steed
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mana={4}
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type=Artifact Creature
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subtype=Horse
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power=0
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toughness=3
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text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
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#not 100% correct all this Clockwork cards could be hardcoded
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auto=counter(1/0,-3)
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alias=1101
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rarity=U
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[/card]
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[card]
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id=2903
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name=Clockwork Swarm
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mana={4}
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type=Artifact Creature
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subtype=Insect
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power=0
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toughness=3
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text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.
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rarity=C
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[/card]
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[card]
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id=2938
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name=Coral Reef
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mana={U}{U}
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type=Enchantment
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text=Coral Reef enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.
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rarity=C
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[/card]
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[card]
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id=2939
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name=Dark Maze
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mana={4}{U}
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type=Creature
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subtype=Wall
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power=4
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toughness=5
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text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
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abilities=defender
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auto={0}:defender && @next end:moveto(exile)
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rarity=C
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[/card]
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[card]
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id=2940
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name=Dark Maze
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mana={4}{U}
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type=Creature
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subtype=Wall
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power=4
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toughness=5
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text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
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abilities=defender
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auto={0}:defender && @next end:moveto(exile)
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rarity=C
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[/card]
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[card]
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id=2965
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name=Daughter of Autumn
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mana={2}{G}{G}
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type=Creature
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subtype=Avatar
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power=2
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toughness=4
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text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
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abilities=legendary
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rarity=R
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[/card]
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[card]
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id=2915
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name=Drudge Spell
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mana={B}{B}
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type=Enchantment
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text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
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rarity=U
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[/card]
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[card]
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id=2999
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name=Dwarven Sea Clan
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mana={2}{R}
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type=Creature
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subtype=Dwarf
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power=1
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toughness=1
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text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.
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rarity=R
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[/card]
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[card]
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id=2906
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name=Feroz's Ban
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mana={6}
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type=Artifact
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text=Creature spells cost {2} more to cast.
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rarity=R
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[/card]
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[card]
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id=2967
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name=Folk of An-Havva
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mana={G}
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type=Creature
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subtype=Human
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power=1
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toughness=1
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text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
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auto=@blocked(creature) from(this):2/0
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#or
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auto=aslongas(this[blocking]|myBattlefield)2/0
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rarity=C
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[/card]
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[card]
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id=2968
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name=Folk of An-Havva
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mana={G}
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type=Creature
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subtype=Human
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power=1
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toughness=1
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text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
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auto=@blocked(creature) from(this):2/0
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#or
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auto=aslongas(this[blocking]|myBattlefield)2/0
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rarity=C
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[/card]
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[card]
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id=2941
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name=Forget
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mana={U}{U}
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type=Sorcery
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text=Target player discards two cards, then draws as many cards as he or she discarded this way.
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target=player
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auto=discard:2
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auto=draw:2
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rarity=R
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[/card]
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[card]
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id=2920
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name=Funeral March
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mana={1}{B}{B}
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type=Enchantment
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subtype=Aura
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text=Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature.
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target=creature
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rarity=C
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[/card]
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[card]
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id=2921
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name=Ghost Hounds
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mana={1}{B}
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type=Creature
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subtype=Hound Spirit
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power=1
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toughness=1
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text=Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
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auto=@blocked(this) from(creature[white]):first strike
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auto=@blocked(creature[white]) from(this):first strike
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rarity=U
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[/card]
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[card]
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id=2942
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name=Giant Albatross
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mana={1}{U}
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type=Creature
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subtype=Bird
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power=1
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toughness=1
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text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
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auto=@movedto(this|graveyard) from(battlefield):may
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rarity=C
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[/card]
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[card]
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id=2943
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name=Giant Albatross
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mana={1}{U}
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type=Creature
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subtype=Bird
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power=1
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toughness=1
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text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
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auto=@movedto(this|graveyard) from(battlefield):may
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rarity=C
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[/card]
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[card]
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id=2944
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name=Giant Oyster
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mana={2}{U}{U}
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type=Creature
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subtype=Oyster
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power=0
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toughness=3
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text=You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
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rarity=U
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[/card]
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[card]
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id=2923
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name=Greater Werewolf
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mana={4}{B}
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type=Creature
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subtype=Human Wolf
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power=2
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toughness=4
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text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf.
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rarity=U
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[/card]
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[card]
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id=3019
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name=Hazduhr the Abbot
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mana={3}{W}{W}
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type=Legendary Creature
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subtype=Human Cleric
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power=2
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toughness=5
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text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
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rarity=R
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[/card]
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[card]
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id=3004
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name=Heart Wolf
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mana={3}{R}
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type=Creature
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subtype=Wolf
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power=2
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toughness=2
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text=First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.
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rarity=R
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[/card]
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[card]
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id=2969
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name=Hungry Mist
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mana={2}{G}{G}
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type=Creature
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subtype=Elemental
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power=6
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toughness=2
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text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
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rarity=C
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[/card]
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[card]
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id=2970
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name=Hungry Mist
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mana={2}{G}{G}
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type=Creature
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subtype=Elemental
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power=6
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toughness=2
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text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
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rarity=C
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[/card]
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[card]
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id=2926
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name=Irini Sengir
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mana={2}{B}{B}
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type=Creature
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subtype=Vampire Dwarf
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power=2
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toughness=2
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text=White enchantment spells and green enchantment spells cost {2} more to cast.
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abilities=legendary
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rarity=U
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[/card]
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[card]
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id=3005
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name=Ironclaw Curse
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mana={R}
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type=Enchantment
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subtype=Aura
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text=Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
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rarity=R
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[/card]
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[card]
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id=2945
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name=Jinx
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mana={1}{U}
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type=Instant
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text=Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
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target=land
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auto=@next upkeep:draw:1 controller
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rarity=C
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[/card]
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[card]
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id=2971
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name=Joven's Ferrets
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mana={G}
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type=Creature
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subtype=Ferret
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power=1
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toughness=1
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text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.
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rarity=U
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[/card]
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[card]
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id=2907
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name=Joven's Tools
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mana={6}
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type=Artifact
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text={4}, {T}: Target creature can't be blocked this turn except by Walls.
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rarity=U
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[/card]
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[card]
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id=2927
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name=Koskun Falls
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mana={2}{B}{B}
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type=World Enchantment
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text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
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rarity=R
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[/card]
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[card]
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id=2946
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name=Labyrinth Minotaur
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mana={3}{U}
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type=Creature
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subtype=Minotaur
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power=1
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toughness=4
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text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
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rarity=C
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[/card]
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[card]
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id=2947
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name=Labyrinth Minotaur
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mana={3}{U}
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type=Creature
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subtype=Minotaur
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power=1
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toughness=4
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text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
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rarity=C
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[/card]
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[card]
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id=3020
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name=Leeches
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mana={1}{W}{W}
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type=Sorcery
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text=Target player loses all poison counters. Leeches deals that much damage to that player.
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rarity=R
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[/card]
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[card]
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id=2973
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name=Mammoth Harness
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mana={3}{G}
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type=Enchantment
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subtype=Aura
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text=Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
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target=creature
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auto=-flying
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rarity=R
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[/card]
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[card]
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#Require testing
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id=2949
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name=Memory Lapse
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mana={1}{U}
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type=Instant
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text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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target=*|stack
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auto=fizzle
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auto=moveTo(ownerlibrary)
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rarity=C
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[/card]
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[card]
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#Require testing
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id=2950
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name=Memory Lapse
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mana={1}{U}
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type=Instant
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text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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target=*|stack
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auto=fizzle
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auto=moveTo(ownerlibrary)
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rarity=C
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[/card]
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[card]
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id=3007
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name=Orcish Mine
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mana={1}{R}{R}
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type=Enchantment
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subtype=Aura
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text=Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller.
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rarity=U
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[/card]
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[card]
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id=3023
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name=Prophecy
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mana={W}
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type=Sorcery
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text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep.
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rarity=C
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[/card]
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[card]
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id=3024
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name=Rashka the Slayer
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mana={3}{W}{W}
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type=Creature
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subtype=Human Archer
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power=3
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toughness=3
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text=Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
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abilities=legendary,reach
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auto=@blocked(creature[black]) from(this):1/2
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rarity=U
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[/card]
|
|
[card]
|
|
id=2975
|
|
name=Renewal
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
text=As an additional cost to cast Renewal, sacrifice a land. Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep.
|
|
auto={s(land|myinplay)}:moveTo(myHand) target(land[basic]|myLibrary)
|
|
auto=@next upkeep:draw:1
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=3008
|
|
name=Retribution
|
|
mana={2}{R}{R}
|
|
type=Sorcery
|
|
text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2956
|
|
name=Reveka, Wizard Savant
|
|
mana={2}{U}{U}
|
|
type=Legendary Creature
|
|
subtype=Dwarf Wizard
|
|
power=0
|
|
toughness=1
|
|
text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.
|
|
auto={T}:damage:2 target(creature,player) && doesnotuntap
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2976
|
|
name=Root Spider
|
|
mana={3}{G}
|
|
type=Creature
|
|
subtype=Spider
|
|
power=2
|
|
toughness=2
|
|
text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
|
|
auto=@blocked(creature) from(this):1/0 && first strike
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2978
|
|
name=Rysorian Badger
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Badger
|
|
power=2
|
|
toughness=2
|
|
text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=3025
|
|
name=Samite Alchemist
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=0
|
|
toughness=2
|
|
text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=3026
|
|
name=Samite Alchemist
|
|
mana={3}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=0
|
|
toughness=2
|
|
text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=2958
|
|
name=Sea Troll
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Troll
|
|
power=2
|
|
toughness=1
|
|
text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2929
|
|
name=Sengir Bats
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Bat
|
|
power=1
|
|
toughness=2
|
|
text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=2930
|
|
name=Sengir Bats
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Bat
|
|
power=1
|
|
toughness=2
|
|
text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=3028
|
|
name=Serra Bestiary
|
|
mana={W}{W}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
text=Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=3029
|
|
name=Serra Inquisitors
|
|
mana={4}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
power=3
|
|
toughness=3
|
|
text=Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
|
|
auto=@blocked(this) from(creature[black]):2/0
|
|
auto=@blocked(creature[black]) from(this):2/0
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=3030
|
|
name=Serra Paladin
|
|
mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=2
|
|
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2909
|
|
name=Serrated Arrows
|
|
mana={4}
|
|
type=Artifact
|
|
text=Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=3031
|
|
name=Soraya the Falconer
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human
|
|
power=2
|
|
toughness=2
|
|
text=Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
abilities=legendary
|
|
auto=lord(bird) 1/1
|
|
auto={1}{W}:target(bird) banding
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=2981
|
|
name=Spectral Bears
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Bear Spirit
|
|
power=3
|
|
toughness=3
|
|
text=Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2931
|
|
name=Timmerian Fiends
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Horror
|
|
power=1
|
|
toughness=1
|
|
text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=3032
|
|
name=Trade Caravan
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Nomad
|
|
power=1
|
|
toughness=1
|
|
text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=3033
|
|
name=Trade Caravan
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Human Nomad
|
|
power=1
|
|
toughness=1
|
|
text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=3034
|
|
name=Truce
|
|
mana={2}{W}
|
|
type=Instant
|
|
text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=3009
|
|
name=Winter Sky
|
|
mana={R}
|
|
type=Sorcery
|
|
text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
|
|
rarity=R
|
|
[/card]
|
|
|