759 lines
23 KiB
Plaintext
759 lines
23 KiB
Plaintext
[card]
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id=1828
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name=Balm of Restoration
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mana={2}
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type=Artifact
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text={1}, {T}, Sacrifice Balm of Restoration: Choose one : You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn.
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rarity=R
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[/card]
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[card]
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id=2003
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name=Bottomless Vault
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mana=
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type=Land
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text=Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.
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rarity=R
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[/card]
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[card]
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id=1940
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name=Brassclaw Orcs
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mana={2}{R}
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type=Creature
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subtype=Orc
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power=3
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toughness=2
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text=Brassclaw Orcs can't block creatures with power 2 or greater.
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rarity=C
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[/card]
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[card]
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id=1846
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name=Breeding Pit
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mana={3}{B}
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type=Enchantment
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text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull creature token into play.
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rarity=U
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[/card]
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[card]
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id=1970
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name=Combat Medic
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mana={2}{W}
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type=Creature
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subtype=Human Cleric Soldier
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power=0
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toughness=2
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text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
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rarity=C
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[/card]
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[card]
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id=1829
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name=Conch Horn
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mana={2}
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type=Artifact
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text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
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rarity=R
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[/card]
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[card]
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id=1871
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name=Deep Spawn
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mana={5}{U}{U}{U}
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type=Creature
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subtype=Homarid
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power=6
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toughness=6
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text=Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)
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rarity=U
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[/card]
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[card]
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id=1830
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name=Delif's Cone
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mana={0}
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type=Artifact
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text={T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
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rarity=C
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[/card]
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[card]
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id=1831
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name=Delif's Cube
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mana={1}
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type=Artifact
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text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
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rarity=R
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[/card]
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[card]
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id=1847
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name=Derelor
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mana={3}{B}
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type=Creature
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subtype=Thrull
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power=4
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toughness=4
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text=Black spells you play cost {B} more to play.
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rarity=U
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[/card]
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[card]
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id=1942
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name=Dwarven Catapult
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mana={X}{R}
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type=Instant
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text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
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rarity=U
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[/card]
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[card]
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id=2004
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name=Dwarven Hold
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mana=
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type=Land
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text=Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.
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rarity=R
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[/card]
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[card]
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id=1946
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name=Dwarven Soldier
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mana={1}{R}
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type=Creature
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subtype=Dwarf Soldier
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power=2
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toughness=1
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text=Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
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rarity=C
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[/card]
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[card]
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#Require Testing
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id=1848
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name=Ebon Praetor
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mana={4}{B}{B}
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type=Creature
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subtype=Avatar
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power=5
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toughness=5
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text=First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Play this ability only during your upkeep and only once each turn.
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rarity=R
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abilities=first strike,trample
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auto=@each my upkeep:counter(-2/-2,1)
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auto={S(creature|myinplay)}:counter(-2/-2,-1) limit:1 myUpkeepOnly
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auto={S(creature[thrull]|myBattlefield)}:counter(-2/-2,-1) && counter(1/0,1) limit:1 myUpkeepOnly
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[/card]
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[card]
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id=1908
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name=Elvish Farmer
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mana={1}{G}
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type=Creature
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subtype=Elf
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power=0
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toughness=2
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text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life.
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rarity=R
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[/card]
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[card]
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id=1911
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name=Elvish Hunter
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mana={1}{G}
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type=Creature
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subtype=Elf Archer
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power=1
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toughness=1
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text={1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.
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auto={1}{G}:doesnotuntap target(creature)
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rarity=C
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[/card]
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[card]
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id=1978
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name=Farrelite Priest
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mana={1}{W}{W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=3
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text={1}: Add {W} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Farrelite Priest.
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rarity=U
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[/card]
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[card]
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id=1974
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name=Farrel's Mantle
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mana={2}{W}
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type=Enchantment
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subtype=Aura
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text=Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.
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rarity=U
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[/card]
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[card]
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id=1976
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name=Farrel's Zealot
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mana={1}{W}{W}
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type=Creature
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subtype=Human
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power=2
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toughness=2
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text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
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rarity=U
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[/card]
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[card]
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id=1915
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name=Feral Thallid
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mana={3}{G}{G}{G}
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type=Creature
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subtype=Fungus
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power=6
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toughness=3
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text=At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
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rarity=U
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[/card]
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[card]
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id=1916
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name=Fungal Bloom
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mana={G}{G}
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type=Enchantment
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text={G}{G}: Put a spore counter on target Fungus.
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rarity=R
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[/card]
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[card]
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id=1950
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name=Goblin Flotilla
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mana={2}{R}
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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text=Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
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rarity=R
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[/card]
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[card]
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id=1952
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name=Goblin Grenade
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mana={R}
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type=Sorcery
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text=As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player.
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rarity=U
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[/card]
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[card]
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id=1954
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name=Goblin Kites
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mana={1}{R}
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type=Enchantment
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text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature.
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rarity=U
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[/card]
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[card]
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id=1956
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name=Goblin War Drums
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mana={2}{R}
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type=Enchantment
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text=Each creature you control can't be blocked except by two or more creatures.
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rarity=U
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[/card]
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[card]
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id=1959
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name=Goblin Warrens
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mana={2}{R}
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type=Enchantment
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text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play.
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rarity=R
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[/card]
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[card]
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id=1979
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name=Hand of Justice
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mana={5}{W}
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type=Creature
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subtype=Avatar
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power=2
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toughness=6
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text={T}, Tap three untapped white creatures you control: Destroy target creature.
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rarity=R
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[/card]
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[card]
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id=1980
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name=Heroism
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mana={2}{W}
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type=Enchantment
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text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}.
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rarity=U
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[/card]
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[card]
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id=1872
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name=High Tide
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mana={U}
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type=Instant
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text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).
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rarity=U
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[/card]
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[card]
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id=2008
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name=Hollow Trees
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mana=
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type=Land
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text=Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.
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rarity=R
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[/card]
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[card]
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id=1876
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name=Homarid
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mana={2}{U}
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type=Creature
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subtype=Homarid
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power=2
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toughness=2
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text=Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it.
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rarity=C
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[/card]
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[card]
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id=1880
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name=Homarid Spawning Bed
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mana={U}{U}
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type=Enchantment
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text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the sacrificed creature's converted mana cost.
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rarity=U
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[/card]
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[card]
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id=1881
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name=Homarid Warrior
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mana={4}{U}
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type=Creature
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subtype=Homarid Warrior
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power=3
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toughness=3
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text={U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)
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rarity=C
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[/card]
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[card]
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text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
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id=1981
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name=Icatian Infantry
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rarity=C
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type=Creature
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subtype=Human Soldier
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mana={W}
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power=1
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toughness=1
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auto={1}:banding
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auto={1}:first strike
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[/card]
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[card]
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text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
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id=1982
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name=Icatian Infantry
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rarity=C
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type=Creature
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subtype=Human Soldier
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mana={W}
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power=1
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toughness=1
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auto={1}:banding
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auto={1}:first strike
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[/card]
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[card]
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#Banding is not supported in Wagic 0.9
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text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
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id=1983
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name=Icatian Infantry
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rarity=C
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type=Creature
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subtype=Human Soldier
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mana={W}
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power=1
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toughness=1
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auto={1}:banding
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auto={1}:first strike
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[/card]
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[card]
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text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
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id=1984
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name=Icatian Infantry
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rarity=C
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type=Creature
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subtype=Human Soldier
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mana={W}
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power=1
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toughness=1
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auto={1}:banding
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auto={1}:first strike
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[/card]
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[card]
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id=1987
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name=Icatian Javelineers
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mana={W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=1
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text=Icatian Javelineers comes into play with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.
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rarity=C
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[/card]
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[card]
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id=1991
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name=Icatian Moneychanger
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mana={W}
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type=Creature
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subtype=Human
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power=0
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toughness=2
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text=Icatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep.
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rarity=C
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[/card]
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[card]
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text=Banding
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#unsupported in 0.9
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id=1992
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name=Icatian Phalanx
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rarity=U
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type=Creature
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subtype=Human Soldier
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mana={4}{W}
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power=2
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toughness=4
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abilities=banding
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[/card]
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[card]
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id=1998
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name=Icatian Skirmishers
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mana={3}{W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=1
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text=Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
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rarity=R
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[/card]
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[card]
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id=2009
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name=Icatian Store
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mana=
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type=Land
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text=Icatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.
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rarity=R
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[/card]
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[card]
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id=1853
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name=Initiates of the Ebon Hand
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mana={B}
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type=Creature
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subtype=Cleric
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power=1
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toughness=1
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text={1}: Add {B} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Initiates of the Ebon Hand.
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rarity=C
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[/card]
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[card]
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id=1885
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name=Merseine
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mana={2}{U}{U}
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type=Enchantment
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subtype=Aura
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text=Enchant creature Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may play this ability, but only if he or she controls the enchanted creature.
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rarity=C
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[/card]
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[card]
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id=1856
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name=Mindstab Thrull
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mana={1}{B}{B}
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type=Creature
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subtype=Thrull
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power=2
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toughness=2
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text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
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rarity=C
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[/card]
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[card]
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id=1861
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name=Necrite
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mana={1}{B}{B}
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type=Creature
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subtype=Thrull
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power=2
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toughness=2
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text=Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
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rarity=C
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[/card]
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[card]
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id=1918
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name=Night Soil
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mana={G}{G}
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type=Enchantment
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text={1}, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play.
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rarity=U
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[/card]
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[card]
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id=1960
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name=Orcish Captain
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mana={R}
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type=Creature
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subtype=Orc Warrior
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power=1
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toughness=1
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text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
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rarity=U
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[/card]
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[card]
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id=1962
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name=Orcish Spy
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mana={R}
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type=Creature
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subtype=Orc Rogue
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power=1
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toughness=1
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text={T}: Look at the top three cards of target player's library.
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rarity=C
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[/card]
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[card]
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|
id=1965
|
|
name=Orcish Veteran
|
|
mana={2}{R}
|
|
type=Creature
|
|
subtype=Orc
|
|
power=2
|
|
toughness=2
|
|
text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=1968
|
|
name=Orgg
|
|
mana={3}{R}{R}
|
|
type=Creature
|
|
subtype=Orgg
|
|
power=6
|
|
toughness=6
|
|
text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1969
|
|
name=Raiding Party
|
|
mana={2}{R}
|
|
type=Enchantment
|
|
text=Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=2010
|
|
name=Rainbow Vale
|
|
mana=
|
|
type=Land
|
|
text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn.
|
|
rarity=R
|
|
auto={T}:add {G} && @end:moveto(opponentinplay)
|
|
auto={T}:add {R} && @end:moveto(opponentinplay)
|
|
auto={T}:add {W} && @end:moveto(opponentinplay)
|
|
auto={T}:add {B} && @end:moveto(opponentinplay)
|
|
auto={T}:add {U} && @end:moveto(opponentinplay)
|
|
[/card]
|
|
[card]
|
|
text={5}, {T}, Discard a card at random: Draw two cards.
|
|
id=1835
|
|
name=Ring of Renewal
|
|
auto=aslongas(*|myHand) {5}{T}:discard:1 && draw:2 controller >1
|
|
# this does not work in WTH 0.10, make you discard a card when comes into play.
|
|
rarity=R
|
|
mana={5}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
id=2012
|
|
name=Sand Silos
|
|
mana=
|
|
type=Land
|
|
text=Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1889
|
|
name=Seasinger
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Merfolk
|
|
power=0
|
|
toughness=1
|
|
text=When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1865
|
|
name=Soul Exchange
|
|
mana={B}{B}
|
|
type=Sorcery
|
|
text=As an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1836
|
|
name=Spirit Shield
|
|
mana={3}
|
|
type=Artifact
|
|
text=You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 as long as Spirit Shield remains tapped.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1922
|
|
name=Spore Cloud
|
|
mana={1}{G}{G}
|
|
type=Instant
|
|
text=Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1923
|
|
name=Spore Flower
|
|
mana={G}{G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=0
|
|
toughness=1
|
|
text=At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1925
|
|
name=Thallid
|
|
mana={G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=1
|
|
toughness=1
|
|
text=At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=1928
|
|
name=Thallid Devourer
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=2
|
|
toughness=2
|
|
text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1931
|
|
name=Thelonite Druid
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Human Cleric Druid
|
|
power=1
|
|
toughness=1
|
|
text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1932
|
|
name=Thelonite Monk
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Insect Monk Cleric
|
|
power=1
|
|
toughness=2
|
|
text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect doesn't end at end of turn.)
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1929
|
|
name=Thelon's Chant
|
|
mana={1}{G}{G}
|
|
type=Enchantment
|
|
text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1930
|
|
name=Thelon's Curse
|
|
mana={G}{G}
|
|
type=Enchantment
|
|
text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1935
|
|
name=Thorn Thallid
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Fungus
|
|
power=2
|
|
toughness=2
|
|
text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=1866
|
|
name=Thrull Champion
|
|
mana={4}{B}
|
|
type=Creature
|
|
subtype=Thrull
|
|
power=2
|
|
toughness=2
|
|
text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1868
|
|
name=Thrull Wizard
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Thrull Wizard
|
|
power=1
|
|
toughness=1
|
|
text={1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1893
|
|
name=Tidal Flats
|
|
mana={U}
|
|
type=Enchantment
|
|
text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=1894
|
|
name=Tidal Influence
|
|
mana={2}{U}
|
|
type=Enchantment
|
|
text=Play Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1869
|
|
name=Tourach's Chant
|
|
mana={1}{B}{B}
|
|
type=Enchantment
|
|
text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.
|
|
rarity=U
|
|
[/card]
|
|
[card]
|
|
id=1870
|
|
name=Tourach's Gate
|
|
mana={1}{B}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn."
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1897
|
|
name=Vodalian Mage
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk Wizard
|
|
power=1
|
|
toughness=1
|
|
text={U}, {T}: Counter target spell unless its controller pays {1}.
|
|
rarity=C
|
|
[/card]
|
|
[card]
|
|
id=1903
|
|
name=Vodalian War Machine
|
|
mana={1}{U}{U}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=4
|
|
text=Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from play, destroy all Merfolk tapped this turn to pay for its abilities.
|
|
rarity=R
|
|
[/card]
|
|
[card]
|
|
id=1837
|
|
name=Zelyon Sword
|
|
mana={3}
|
|
type=Artifact
|
|
text=You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 as long as Zelyon Sword remains tapped.
|
|
rarity=R
|
|
[/card] |