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wagic/projects/mtg/bin/Res/sets/FEM/_cards.dat

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[card]
text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
auto={1}{T}{S}:damage:2 target(creature,player)
id=1827
name=Aeolipile
rarity=R
mana={2}
type=Artifact
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1838
name=Armor Thrull
rarity=C
mana={2}{B}
type=Creature
subtype=Thrull
auto={T}{S}:counter(1/2) target(creature)
power=1
toughness=3
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1842
name=Basal Thrull
rarity=C
mana={B}{B}
type=Creature
subtype=Thrull
auto={S}:Add {B}{B}
power=1
toughness=2
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1843
name=Basal Thrull
rarity=C
mana={B}{B}
type=Creature
subtype=Thrull
auto={S}:add {B}{B}
power=1
toughness=2
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1844
name=Basal Thrull
rarity=C
mana={B}{B}
type=Creature
subtype=Thrull
auto={S}:Add {B}{B}
power=1
toughness=2
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1845
name=Basal Thrull
rarity=C
mana={B}{B}
type=Creature
subtype=Thrull
auto={S}:Add {B}{B}
power=1
toughness=2
[/card]
[card]
text={2}, {T}, Discard a card at random: Regenerate target creature.
auto={2}{T}:regenerate target(creature) && discard:1
id=1832
name=Draconian Cylix
rarity=R
mana={3}
type=Artifact
[/card]
[card]
text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
id=1941
name=Dwarven Armorer
mana={R}
rarity=R
type=Creature
subtype=Dwarf
auto={R}{T}{S(*|myhand)}:counter(0/1) target(creature)
auto={R}{T}{S(*|myhand)}:counter(1/0) target(creature)
power=0
toughness=2
[/card]
[card]
text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
id=1943
name=Dwarven Lieutenant
rarity=U
mana={R}{R}
type=Creature
subtype=Dwarf Soldier
auto={1}{R}:1/0 target(dwarf)
power=1
toughness=2
[/card]
[card]
text=Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.
id=2005
name=Dwarven Ruins
auto=tap
auto={T}:Add {R}
auto={T}{S}:Add {R}{R}
rarity=U
type=Land
[/card]
[card]
text=Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.
id=2006
name=Ebon Stronghold
auto=tap
auto={T}:Add {B}
auto={T}{S}:Add {B}{B}
rarity=U
type=Land
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1904
name=Elven Fortress
auto={1}{G}:0/1 target(creature[blocking])
rarity=C
mana={G}
type=Enchantment
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1905
name=Elven Fortress
auto={1}{G}:0/1 target(creature[blocking])
rarity=C
mana={G}
type=Enchantment
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1906
name=Elven Fortress
auto={1}{G}:0/1 target(creature[blocking])
rarity=C
mana={G}
type=Enchantment
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1907
name=Elven Fortress
auto={1}{G}:0/1 target(creature[blocking])
rarity=C
mana={G}
type=Enchantment
[/card]
[card]
text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
id=1833
name=Elven Lyre
auto={1}{T}{S}:2/2 target(creature)
rarity=R
mana={2}
type=Artifact
[/card]
[card]
text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
auto={G}{T}:untap target(creature[attacking]|myBattlefield) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot
id=1914
name=Elvish Scout
rarity=C
mana={G}
type=Creature
subtype=Elf Scout
power=1
toughness=1
[/card]
[card]
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myBattlefield)}:regenerate target(creature)
id=1947
name=Goblin Chirurgeon
rarity=C
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
[/card]
[card]
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myBattlefield)}:regenerate target(creature)
id=1948
name=Goblin Chirurgeon
rarity=C
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
[/card]
[card]
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myBattlefield)}:regenerate target(creature)
id=1949
name=Goblin Chirurgeon
rarity=C
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
[/card]
[card]
text=Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.
id=2007
name=Havenwood Battleground
auto=tap
auto={T}:Add {G}
auto={T}{S}:Add {G}{G}
rarity=U
type=Land
[/card]
[card]
text={U}: Tap target green creature.
id=1879
name=Homarid Shaman
rarity=R
mana={2}{U}{U}
type=Creature
subtype=Homarid Shaman
auto={U}:tap target(creature[green])
power=2
toughness=1
[/card]
[card]
text=Target player discards two cards at random.
id=1849
target=player
auto=discard:2
name=Hymn to Tourach
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text=Target player discards two cards at random.
id=1850
target=player
auto=discard:2
name=Hymn to Tourach
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text=Target player discards two cards at random.
id=1851
target=player
auto=discard:2
name=Hymn to Tourach
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text=Target player discards two cards at random.
id=1852
target=player
auto=discard:2
name=Hymn to Tourach
rarity=C
mana={B}{B}
type=Sorcery
[/card]
[card]
text={1}{W}: Target Soldier creature gets +1/+0 until end of turn.
id=1988
name=Icatian Lieutenant
rarity=R
mana={W}{W}
type=Creature
subtype=Human Soldier
auto={1}{W}:target(soldier) 1/0
power=1
toughness=2
[/card]
[card]
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
id=1993
name=Icatian Priest
rarity=U
mana={W}
type=Creature
subtype=Human Cleric
auto={1}{W}{W}:1/1 target(creature)
power=1
toughness=1
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1994
name=Icatian Scout
rarity=C
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1995
name=Icatian Scout
rarity=C
mana={W}
type=Creature
subtype=Human Soldier Scout
auto={1}{T}:first strike target(creature)
power=1
toughness=1
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1996
name=Icatian Scout
rarity=C
mana={W}
type=Creature
subtype=Human Soldier Scout
auto={1}{T}:first strike target(creature)
power=1
toughness=1
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1997
name=Icatian Scout
rarity=C
mana={W}
type=Creature
subtype=Human Soldier Scout
auto={1}{T}:first strike target(creature)
power=1
toughness=1
[/card]
[card]
text=Put four 1/1 white Citizen creature tokens onto the battlefield.
id=1999
name=Icatian Town
auto=token(Citizen,creature human,1/1,white)*4
rarity=R
mana={5}{W}
type=Sorcery
[/card]
[card]
text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.
id=1834
name=Implements of Sacrifice
auto={1}{T}{S}:Add {B}{B}
auto={1}{T}{S}:Add {U}{U}
auto={1}{T}{S}:Add {G}{G}
auto={1}{T}{S}:Add {R}{R}
auto={1}{T}{S}:Add {W}{W}
rarity=R
mana={2}
type=Artifact
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2000
name=Order of Leitbur
rarity=C
mana={W}{W}
type=Creature
subtype=Human Cleric Knight
auto={W}:first strike
auto={W}{W}:1/0
power=2
toughness=1
abilities=protection from black
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2001
name=Order of Leitbur
rarity=C
mana={W}{W}
type=Creature
subtype=Human Cleric Knight
auto={W}:first strike
auto={W}{W}:1/0
power=2
toughness=1
abilities=protection from black
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2002
name=Order of Leitbur
rarity=C
mana={W}{W}
type=Creature
subtype=Human Cleric Knight
auto={W}:first strike
auto={W}{W}:1/0
power=2
toughness=1
abilities=protection from black
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1862
name=Order of the Ebon Hand
rarity=C
mana={B}{B}
type=Creature
subtype=Cleric Knight
auto={B}:first strike
auto={B}{B}:1/0
power=2
toughness=1
abilities=protection from white
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1863
name=Order of the Ebon Hand
rarity=C
mana={B}{B}
type=Creature
subtype=Cleric Knight
auto={B}:first strike
auto={B}{B}:1/0
power=2
toughness=1
abilities=protection from white
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1864
name=Order of the Ebon Hand
rarity=C
mana={B}{B}
type=Creature
subtype=Cleric Knight
auto={B}:first strike
auto={B}{B}:1/0
power=2
toughness=1
abilities=protection from white
[/card]
[card]
text={U}: River Merfolk gains mountainwalk until end of turn.
id=1888
name=River Merfolk
rarity=R
mana={U}{U}
type=Creature
subtype=Merfolk
auto={U}:mountainwalk
power=2
toughness=1
[/card]
[card]
text=Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.
id=2011
name=Ruins of Trokair
auto=tap
auto={T}:Add {W}
auto={T}{S}:Add {W}{W}
rarity=U
type=Land
[/card]
[card]
id=1890
name=Svyelunite Priest
mana={1}{U}
type=Creature
subtype=Merfolk Cleric
power=1
toughness=1
text={U}{U}, {T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. (It can't be the target of spells or abilities.)
auto={U}{U}{T}:shroud target(creature) myUpkeepOnly
rarity=U
[/card]
[card]
text=Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.
id=2013
name=Svyelunite Temple
rarity=U
type=Land
auto=tap
auto={T}:Add {U}
auto={T}{S}:Add {U}{U}
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature.
id=1867
target=creature
auto=1/1
auto={S}:regenerate
name=Thrull Retainer
rarity=U
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
id=1895
name=Vodalian Knights
rarity=U
mana={1}{U}{U}
type=Creature
subtype=Merfolk Knight
auto={U}:flying
power=2
toughness=2
abilities=islandhome,first strike
[/card]
[card]
id=1899
name=Vodalian Soldiers
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=2
[/card]
[card]
id=1900
name=Vodalian Soldiers
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=2
[/card]
[card]
id=1901
name=Vodalian Soldiers
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=2
[/card]
[card]
text=
id=1902
name=Vodalian Soldiers
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=2
[/card]