Files
wagic/projects/mtg/bin/Res/sets/EVE/_cards.dat
T
wagic.laurent 6097b1282b Laurent - Added draw/token to the foreach parser (allow to sligthly reduce the number of lines in MTGAbility.cpp and also add few cards to different cards.dat.)
NOTE that all these additions to the foreach parser are only available for the "inplay" area... "countcards" will need to be updated in order to have thing such as graveyard or hand to be taken into consideration (but when it will be done cards such as Spontaneous Generation - MRQ, could be added)
Also updated (tentatively) the "cantbeblockedby" in the parser it still does not work...ARG... but I can feel that I'm not far away from the solution...
We need also to go through some of the cards.dat to be sure we are not missing any possible addition ...
2009-06-29 11:11:41 +00:00

534 lines
12 KiB
Plaintext

[card]
text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
auto={2}:persist target(creature)
id=158293
name=Antler Skulkin
rarity=C
type=Artifact Creature
mana={5}
power=3
subtype=Scarecrow
toughness=3
[/card]
text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
target=*|graveyard
auto=moveTo(removedfromgame)
auto=token(Spirit,Token Spirit Creature, 1/1,white black flying)
id=157415
name=Beckon Apparition
rarity=C
type=Instant
mana={WB}
[/card]
[card]
text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.
auto={T}: Add {1}
auto={UR}{T}: Add {U}{U}
auto={UR}{T}: Add {U}{R}
auto={UR}{T}: Add {R}{R}
id=153433
name=Cascade Bluffs
rarity=R
type=Land
[/card]
[card]
text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
target=creatures
auto=persist
id=151060
name=Cauldron Haze
rarity=U
type=Instant
mana={1}{WB}
[/card]
[card]
text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
target=creature
auto=double strike
id=153039
name=Double Cleave
rarity=C
type=Instant
mana={1}{RW}
[/card]
[card]
text=Destroy target land. You gain 2 life.
target=land
auto=destroy
auto=life:2
id=151079
name=Drain the Well
rarity=C
type=Sorcery
mana={2}{BG}{BG}
[/card]
[card]
text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.
auto={S}:damage:1 target(creature[attacking;blocking])
id=150975
name=Duergar Assailant
rarity=C
type=Creature
mana={RW}
power=1
subtype=Dwarf Soldier
toughness=1
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn.
abilities=wither
auto={RW}:1/0
id=153437
name=Duergar Cave-Guard
rarity=U
type=Creature
mana={3}{R}
power=1
subtype=Dwarf Warrior
toughness=3
[/card]
[card]
text=Trample
abilities=trample
id=151164
name=Duskdale Wurm
rarity=U
type=Creature
mana={5}{G}{G}
power=7
subtype=Wurm
toughness=7
[/card]
[card]
text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
auto={2}:wither target(creature[black])
id=158296
name=Fang Skulkin
rarity=C
type=Artifact Creature
mana={2}
power=2
subtype=Scarecrow
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.
auto={T}: Add {1}
auto={WB}{T}: Add {W}{W}
auto={WB}{T}: Add {W}{B}
auto={WB}{T}: Add {B}{B}
id=153446
name=Fetid Heath
rarity=R
type=Land
[/card]
[card]
text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.
auto={T}: Add {1}
auto={GU}{T}: Add {G}{G}
auto={GU}{T}: Add {G}{U}
auto={GU}{T}: Add {U}{U}
id=153481
name=Flooded Grove
rarity=R
type=Land
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
abilities=wither
id=152089
name=Harvest Gwyllion
rarity=C
type=Creature
mana={2}{WB}{WB}
power=2
subtype=Hag
toughness=4
[/card]
[card]
text=Double strike
abilities=double strike
id=157201
name=Hearthfire Hobgoblin
rarity=U
type=Creature
mana={RW}{RW}{RW}
power=2
subtype=Goblin Soldier
toughness=2
[/card]
[card]
text=Flying, first strike
abilities=flying,first strike
id=151090
name=Hobgoblin Dragoon
rarity=C
type=Creature
mana={2}{RW}
power=1
subtype=Goblin Knight
toughness=2
[/card]
[card]
text={3}: Target green creature gets +1/+1 until end of turn.
auto={3}:1/1 target(creature[green])
id=158294
name=Hoof Skulkin
rarity=C
type=Artifact Creature
mana={3}
power=2
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Return all nonblue creatures to their owners' hands.
id=142010
name=Inundate
auto=moveTo(ownerhand) all(creature[-blue]|inplay)
color=Blue
rarity=R
type=Sorcery
mana={3}{U}{U}{U}
[/card]
[card]
text={2}: Target red creature gains haste until end of turn.
auto={2}:haste target(creature[red])
id=158295
name=Jawbone Skulkin
rarity=C
type=Artifact Creature
mana={1}
power=1
subtype=Scarecrow
toughness=1
[/card]
[card]
text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=flying,persist
auto={1}{W}{S}:destroy target(enchantment)
id=152096
name=Kithkin Spellduster
rarity=C
type=Creature
mana={4}{W}
power=2
subtype=Kithkin Wizard
toughness=3
[/card]
[card]
text=Fear Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=fear,persist
id=147437
name=Lingering Tormentor
rarity=U
type=Creature
mana={3}{B}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand into play.
id=151132
auto=lord(creature[blue]|myinplay) 1/1 other
auto=lord(creature[red]|myinplay) 1/1 other
auto={UR}{UR}{UR}{UR}:moveTo(myinplay) target(creature[blue;red]|myhand)
name=Mindwrack Liege
rarity=R
type=Creature
mana={3}{UR}{UR}{UR}
power=4
subtype=Horror
toughness=4
[/card]
[card]
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
abilities=lifelink
id=150986
name=Nip Gwyllion
rarity=C
type=Creature
mana={WB}
power=1
subtype=Hag
toughness=1
[/card]
[card]
text=Flying Attacking creatures you control get +2/+0.
auto=lord(creature[attacking]|myinplay) 2/0
abilities=flying
id=154258
name=Nobilis of War
rarity=R
type=Creature
mana={RW}{RW}{RW}{RW}{RW}
power=3
subtype=Spirit Avatar
toughness=4
[/card]
[card]
text={1}{BG}: Regenerate Odious Trow.
auto={1}{BG}:regenerate
id=150977
name=Odious Trow
rarity=C
type=Creature
mana={BG}
power=1
subtype=Troll
toughness=1
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player.
target=creature,player
abilities=wither
auto=damage:3
id=152034
name=Puncture Blast
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=When Regal Force comes into play, draw a card for each green creature you control.
id=147373
name=Regal Force
auto=foreach(creature[green]|myinplay)draw:1
rarity=R
type=Creature
mana={4}{G}{G}{G}
power=5
subtype=Elemental
toughness=5
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=wither,persist
id=158902
name=Rendclaw Trow
rarity=C
type=Creature
mana={2}{BG}
power=2
subtype=Troll
toughness=2
[/card]
[card]
text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=persist
auto={WB}{WB}{WB}:3/3
id=157291
name=Restless Apparition
rarity=U
type=Creature
mana={WB}{WB}{WB}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
id=151114
auto={RW}:lord(creature[white;red]|myinplay) first strike
name=Rise of the Hobgoblins
rarity=R
type=Enchantment
mana={X}{RW}{RW}
[/card]
[card]
text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool.
auto={T}: Add {1}
auto={RW}{T}: Add {R}{R}
auto={RW}{T}: Add {R}{W}
auto={RW}{T}: Add {W}{W}
id=153434
name=Rugged Prairie
rarity=R
type=Land
[/card]
[card]
text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to play.
auto={1}{S(scarecrow|myinplay)}:draw:1
auto={4}{T}:moveTo(myinplay) target(artifact|mygraveyard)
id=157979
name=Scarecrone
rarity=R
type=Artifact Creature
mana={3}
power=1
subtype=Scarecrow
toughness=2
[/card]
[card]
text={3}: Target blue creature gains shroud until end of turn.
auto={3}:shroud target(creature[blue])
id=158297
name=Shell Skulkin
rarity=C
type=Artifact Creature
mana={4}
power=3
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Slippery Bogle can't be the target of spells or abilities your opponents control.
abilities=opponentshroud
id=150999
name=Slippery Bogle
rarity=C
type=Creature
mana={GU}
power=1
subtype=Beast
toughness=1
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
abilities=wither
id=157211
name=Smoldering Butcher
rarity=C
type=Creature
mana={3}{B}
power=4
subtype=Elemental Warrior
toughness=2
[/card]
[card]
text=Swampwalk, forestwalk
abilities=swampwalk,forestwalk
id=151120
name=Stalker Hag
rarity=U
type=Creature
mana={BG}{BG}{BG}
power=3
subtype=Hag
toughness=2
[/card]
[card]
text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn.
abilities=protection from black,protection from white
auto={WB}:flying
auto={WB}:first strike
auto={WB}{WB}:+1/+0
id=153037
name=Stillmoon Cavalier
rarity=R
type=Creature
mana={1}{WB}{WB}
power=2
subtype=Zombie Knight
toughness=1
[/card]
[card]
text={UR}: Stream Hopper gains flying until end of turn.
auto={UR}:flying
id=151124
name=Stream Hopper
rarity=C
type=Creature
mana={UR}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Flying {WB}{WB}{WB}: Regenerate target creature.
abilities=flying
auto={WB}{WB}{WB}:Regenerate target(creature)
id=153420
name=Suture Spirit
rarity=U
type=Creature
mana={1}{W}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Flying {UR}: Talonrend gets +1/-1 until end of turn.
abilities=flying
auto={UR}:1/-1
id=153430
name=Talonrend
rarity=U
type=Creature
mana={4}{U}
power=0
subtype=Elemental
toughness=5
[/card]
[card]
text=Flash Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=flash,persist
id=152140
name=Trapjaw Kelpie
rarity=C
type=Creature
mana={4}{GU}{GU}
power=3
subtype=Beast
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool.
auto={T}: Add {1}
auto={BG}{T}: Add {B}{B}
auto={BG}{T}: Add {B}{G}
auto={BG}{T}: Add {G}{G}
id=153425
name=Twilight Mire
rarity=R
type=Land
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Play this ability only once each turn.
abilities=wither
auto={1}{G}:2/2 limit:1
id=153436
name=Twinblade Slasher
rarity=U
type=Creature
mana={G}
power=1
subtype=Elf Warrior
toughness=1
[/card]
[card]
target=creature
text=Remove target creature from the game.
target=creature
auto=moveTo(removedfromGame)
id=151083
name=Unmake
rarity=C
type=Instant
mana={WB}{WB}{WB}
[/card]
[card]
text={T}: Target red or green creature gets -2/-0 until end of turn.
auto={T}:-2/0 target(creature[red])
id=153476
name=Wilderness Hypnotist
rarity=C
type=Creature
mana={2}{U}{U}
power=1
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=When Wistful Selkie comes into play, draw a card.
auto=draw:1
id=151143
name=Wistful Selkie
rarity=U
type=Creature
mana={GU}{GU}{GU}
power=2
subtype=Merfolk Wizard
toughness=2
[/card]