46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
/*
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A class for very simple menus structure
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*/
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#ifndef _SIMPLEMENU_H_
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#define _SIMPLEMENU_H_
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#include <string>
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#include <JGui.h>
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#include "WFont.h"
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#include "hge/hgeparticle.h"
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class SimpleMenu:public JGuiController{
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private:
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float mHeight, mWidth, mX, mY;
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int fontId;
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std::string title;
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int displaytitle;
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int maxItems,startId;
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float selectionT, selectionY;
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float timeOpen;
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static JQuad *spadeR, *spadeL, *jewel, *side;
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static JTexture *spadeRTex, *spadeLTex, *jewelTex, *sideTex;
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static WFont* titleFont;
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static hgeParticleSystem* stars;
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inline void MogrifyJewel();
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void drawHorzPole(float x, float y, float width);
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void drawVertPole(float x, float y, float height);
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public:
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bool autoTranslate;
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SimpleMenu(int id, JGuiListener* listener, int fontId, float x, float y, const char * _title = "", int _maxItems = 7);
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void Render();
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void Update(float dt);
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void Add(int id, const char * Text,string desc = "", bool forceFocus = false);
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void Close();
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float selectionTargetY;
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bool closed;
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static void destroy();
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};
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#endif
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