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wagic/projects/mtg/bin/Res/sets/TMP/_cards.dat
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wagic.the.homebrew b6a17098a4 Erwan
- Added Dr Solomat's TEMPEST expansion
- Added Sacrifice as part of the cost of activated abilities. Making it work as an extra cost for "put in play" still requires some work though. "Render" methods need to be written correctly
- Added cards with sacrifice in the existing sets. Most of them need testing...
2009-01-25 09:20:01 +00:00

1323 lines
23 KiB
Plaintext

#TEMPEST
#Initial Release by Dr. Solomat
[card]
text=First strike {W}: Target creature gains first strike until end of turn.
auto={W}:first strike target(creature)
id=4857
name=Advance Scout
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
target=artifact,creature,land
auto=destroy
auto=life:-3
id=4800
name=Aftershock
color=Black
rarity=C
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=Flying
id=4861
name=Armored Pegasus
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Flying, swampwalk
id=4749
name=Bayou Dragonfly
rarity=C
color=Green
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying,swampwalk
[/card]
[card]
text=Isalndwalk
id=4690
name=Benthic Behemoth
rarity=R
color=Blue
mana={5}{U}{U}{U}
type=Creature
subtype=Serpent
power=7
toughness=6
abilities=islandwalk
[/card]
[card]
text=Destroy all islands.
auto=destroy all(island)
id=4805
name=Boil
colour=Red
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4751
name=Canopy Spider
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Spider
power=1
toughness=3
abilities=Reach
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4807
name=Canyon Wildcat
color=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=Mountainwalk
[/card]
[card]
text={1}: Prevent all damage against you from one black source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
id=4864
alias=1335
name=Circle of Protection: Black
colour=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: Prevent all damage against you from one blue source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
id=4865
alias=1336
name=Circle of Protection: Blue
colour=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: Prevent all damage against you from one green source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
id=4866
alias=1337
name=Circle of Protection: Green
colour=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: Prevent all damage against you from one red source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
id=4867
alias=1338
name=Circle of Protection: Red
colour=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: Prevent all damage against you from one white source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
id=4869
alias=1339
name=Circle of Protection: White
colour=White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All Sliver creatures gain "{2}:regenerate"
auto=lord(sliver) {2}:regenerate
id=4640
name=Clot Sliver
colour=Black
rarity=C
mana={1}{B}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities={2}:regenerate
[/card]
[card]
text=First strike
id=4599
name=Coiled Tinviper
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Snake
power=2
toughness=1
abilities=first strike
[/card]
[card]
text=Counter target spell.
id=4693
alias=1196
name=Counterspell
Colour=Blue
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
target=creature[-black]
auto=bury
id=4645
name=Dark Banishing
color=Black
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=4646
name=Dark Ritual
colour=Black
rarity=C
mana={B}
type=Instant
[/card]
[card]
text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
id=4647
name=Darkling Stalker
colour=Black
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Spirit
auto={B}:regenerate
auto={B}:1/1
power=1
toughness=1
[/card]
[card]
text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
auto={B}{B}:shadow target(creature)
id=4648
name=Dauthi Embrace
color=Black
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4651
name=Dauthi Marauder
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Dauthi Minion
power=3
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
id=4652
name=Dauthi Mercenary
color=Black
rarity=U
mana={2}{B}
type=Creature
subtype=Dauthi Knight Mercenary
auto={1}{B}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
id=4872
name=Disenchant
colour=White
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Counter target spell. Draw a card.
id=4695
alias=1196
auto=draw:1
name=Dismiss
colour=Blue
rarity=U
mana={2}{U}{U}
type=Instant
[/card]
[card]
text=Legendary Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.)
id=4757
name=Eladamri, Lord of Leaves
auto=lord(elf) forestwalk
auto=lord(elf) shroud
colour=Green
rarity=R
mana={G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
abilities=legendary
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2.
id=4661
target=creature
auto=:-2/-2
name=Enfeeblement
color=Black
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying
id=4700
name=Fighting Drake
colour=Blue
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Sliver
power=2
toughness=4
abilities=flying
[/card]
[card]
text=Flying {R}: Firefly gets +1/+0 until end of turn.
id=4813
name=Firefly
colour=Red
rarity=U
mana={3}{R}
type=Creature
subtype=Insect
auto={R}:1/0
power=1
toughness=1
abilities=flying
[/card]
[card]
text={R}: Flowstone Giant gets +2/-2 until end of turn.
id=4816
name=Flowstone Giant
colour=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
auto={R}:2/-2
power=3
toughness=3
[/card]
[card]
text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
id=4818
name=Flowstone Wyvern
colour=Red
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Drake
auto={R}:2/-2
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4927
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4928
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4929
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=4926
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
target=creature
auto=reach
auto=draw:1
id=4762
name=Frog Tongue
colour=C
rarity=U
mana={1}{G
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target blocking creature gets +4/+4 until end of turn. Draw a card.
target=creature[blocking]
auto=:4/4
auto=draw:1
id=4876
name=Gallantry
color=White
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=4703
name=Giant Crab
colour=Blue
rarity=C
mana={4}{U}
type=Creature
subtype=Crab
auto={U}:shroud
power=3
toughness=3
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2.
id=4820
target=creature
auto=:2/2
name=Giant Strength
color=Red
rarity=C
mana={R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Artifacts have shroud. (They can't be the targets of spells or abilities.)
auto=lord(artifact) shroud
id=4878
name=Hanna's Custody
color=White
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have haste.
id=4824
auto=lord(sliver) Haste
name=Heart Sliver
colour=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities=Haste
[/card]
[card]
text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow.
id=4765
name=Heartwood Dryad
rarity=C
color=Green
mana={1}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=reachshadow
[/card]
[card]
text=Forestwalk
id=4767
name=Heartwood Treefolk
rarity=U
color=Green
mana={2}{G}{G}
type=Creature
subtype=Treefolk
power=2
toughness=3
abilities=forestwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+5.
target=creature
auto=:1/5
id=4879
name=Hero's Resolve
color=White
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=All Sliver creatures have trample.
auto=lord(sliver) Trample
id=4768
name=Horned Sliver
colour=Green
rarity=U
mana={2}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
abilities=trample
[/card]
[card]
id=4704
name=Horned Turtle
colour=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4949
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4951
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4950
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
id=4952
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
id=4883
name=Knight of Dawn
colour=White
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto={W}{W}:protection from white
auto={W}{W}:protection from blue
auto={W}{W}:protection from black
auto={W}{W}:protection from red
auto={W}{W}:protection from green
power=2
toughness=2
abilites=first strike
[/card]
[card]
text=Lightning Blast deals 4 damage to target creature or player.
target=creature,player
auto=Damage:4
id=4827
name=Lightning Blast
color=Red
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=4828
name=Lightning Elemental
color=Red
rarity=C
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=1
abilities=Haste
[/card]
[card]
id=4829
name=Lowland Giant
colour=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
power=3
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.
auto={T}: Add {1}
id=4616
name=Manakin
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
text={U}: Manta Riders gains flying until end of turn.
id=4711
name=Manta Riders
colour=Blue
rarity=C
mana={U}
type=Creature
subtype=Merfolk
auto={U}:flying
power=1
toughness=1
[/card]
[card]
text={W}, {T}: Tap target creature.
auto={W}{T}:tap target(creature)
id=4887
name=Master Decoy
rarity=C
color=White
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text=Flying {T}: Mawcor deals 1 damage to target creature or player.
auto={T}:damage:1 target(creature,player)
id=4712
name=Mawcor
colour=Blue
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Beast
power=3
toughness=3
abilities=flying
[/card]
[card]
id=4617
name=Metallic Sliver
colour=Artifact
rarity=C
mana={1}
type=Artifact Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4945
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4946
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4947
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=4948
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=4772
auto=lord(sliver) 1/1
name=Muscle Sliver
colour=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
power=2
subtype=Sliver
toughness=2
[/card]
[card]
text=Target player gains 8 life.
target=player
auto=life:8
id=4773
name=Natural Spring
color=Green
rarity=C
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Destroy all green creatures. Those creatures cannot be regenerated.
auto=bury all(creature[green])
id=4676
name=Perish
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
id=4622
name=Phyrexian Hulk
color=Artifact
rarity=U
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=4
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
id=4778
name=Pincher Beetles
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Insect
power=3
toughness=1
abilities=shroud
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4955
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4953
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4954
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=4956
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={2}, {T}: Tap or untap target creature.
auto={2}{T}:tap target(creature)
auto={2}{T}:untap target(creature)
id=4624
name=Puppet Strings
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4678
name=Rain of Tears
rarity=U
color=Black
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=First strike {G}: Regenerate Ranger en-Vec.
id=4914
name=Ranger en-Vec
rarity=U
color=White,Green
mana={1}{W}{G}
type=Creature
subtype=Human Soldier Archer
auto={G}:regenerate
power=2
toughness=2
abilities=first strike
[/card]
[card]
text={B}: Destroy target artifact, creature, or land you control.
id=4679
name=Rats of Rath
colour=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Rat
auto={B}:destroy target(artifact,creature,land|myinplay)
power=2
toughness=1
[/card]
[card]
text=Target creature loses shadow until end of turn. Draw a card.
target=creature
auto=-shadow
auto=draw:1
id=4780
name=Reality Anchor
color=Green
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=4785
name=Rootbreaker Wurm
rarity=C
color=Green
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
abilities=trample
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=4786
name=Rootwalla
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
text={T}: Rootwater Hunter deals 1 damage to target creature or player.
id=4721
name=Rootwater Hunter
auto={T}:damage:1 target(creature,player)
colour=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
id=4841
name=Sandstone Warrior
colour=Red
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Human Soldier Warrior
auto={R}:1/0
power=3
toughness=3
abilities=first strike
[/card]
[card]
text=Flying {1}{B}: Regenerate Screeching Harpy.
id=4684
name=Screeching Harpy
color=Black
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Harpy Beast
auto={1}{B}:regenerate
power=2
toughness=2
abilities=flying
[/card]
[card]
text={T}: Untap target creature.
id=4788
name=Seeker of Skybreak
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf
auto={T}:untap target(creature)
power=2
toughness=1
[/card]
[card]
text=Target creature gains shadow until end of turn. Draw a card.
target=creature
auto=shadow
auto=draw:1
id=4725
name=Shadow Rift
color=Blue
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Flying, first strike
id=4917
name=Sky Spirit
rarity=U
color=White,Blue
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text=Flying
id=4927
name=Skyshroud Condor
rarity=U
color=Blue
mana={1}{U}
type=Creature
subtype=Bird
power=2
toughness=2
abilities=flying
[/card]
[card]
text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool.
id=4789
name=Skyshroud Elf
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Elf
auto={T}:Add {G}
auto={1}:Add {W}
auto={1}:Add {R}
power=1
toughness=1
[/card]
[card]
text={1}{G}: Regenerate Skyshroud Troll.
id=4791
name=Skyshroud Troll
color=Green
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Troll Giant
auto={1}{G}:regenerate
power=3
toughness=3
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
id=4899
name=Soltari Crusader
color=White
rarity=U
mana={2}{W}
type=Creature
subtype=Soltari Knight
auto={1}{W}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text={W}: Soltari Emissary gains shadow until end of turn.
id=4900
name=Soltari Emissary
color=White
rarity=R
mana={1}{W}
type=Creature
subtype=Soltari Soldier
auto={W}:shadow
power=2
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4901
name=Soltari Foot Soldier
color=White
rarity=C
mana={W}
type=Creature
subtype=Soltari Soldier
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4903
name=Soltari Monk
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Monk Cleric
power=2
toughness=1
abilities=shadow,protection from black
[/card]
[card]
text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4904
name=Soltari Priest
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Cleric
power=2
toughness=1
abilities=shadow,protection from red
[/card]
[card]
text=Counter target spell with converted mana cost X.
id=4728
alias=1224
name=Spell Blast
colour=Blue
rarity=C
mana={X}{U}
type=Instant
[/card]
[card]
text=When Staunch Defenders comes into play, you gain 4 life.
id=4907
name=Staunch Defenders
color=White
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
auto=life:4
power=3
toughness=4
[/card]
[card]
text=Enchant enchantment You control enchanted enchantment.
target=enchantment
alias=1194
id=4729
name=Steal Enchantment
colour=Blue
rarity=U
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4850
name=Stone Rain
colour=Red
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text={G}{G}: Tap target creature with flying.
id=4793
auto={G}{G}:tap target(creature[flying])
name=Storm Front
colour=Green
rarity=U
mana={G}
type=Enchantment
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4925
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4922
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4923
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=4924
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=All Sliver creatures have first strike.
id=4908
auto=lord(sliver) first strike
name=Talon Sliver
colour=White
rarity=C
mana={1}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
abilities=First Strike
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow)
id=4735
name=Thalakos Sentry
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Thalakos Soldier
power=1
toughness=2
abilities=shadow
[/card]
[card]
id=4794
name=Trained Armodon
color=Green
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
text=Destroy all enchantments.
id=4795
auto=destroy all(enchantment)
name=Tranquility
colour=Green
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Destroy target artifact.
id=4798
target=artifact
auto=destroy
name=Verdigris
colour=Green
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
id=4855
name=Wall of Diffusion
colour=Red
rarity=C
mana={1}{R}
type=Creature
subtype=Wall
power=0
toughness=5
abilities=defender, reachshadow
[/card]
[card]
text={T}: Target creature gains flying until end of turn.
id=4744
name=Wind Dancer
colour=Blue
rarity=U
mana={1}{U}
type=Creature
subtype=Faerie
auto={T}:flying target(creature)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Flying
id=4745
name=Wind Drake
colour=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have flying.
id=4746
name=Winged Sliver
colour=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Sliver
auto=lord(Sliver) flying
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Destroy target land.
id=4799
target=land
auto=destroy
name=Winter's Grasp
colour=Green
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]