Files
wagic/projects/mtg/include/GameStateStory.h

29 lines
595 B
C++

#ifndef _GAME_STATE_STORY_H_
#define _GAME_STATE_STORY_H_
#include "GameState.h"
#include <JGui.h>
class StoryFlow;
class SimpleMenu;
class GameStateStory: public GameState, public JGuiListener
{
private:
StoryFlow * flow;
SimpleMenu * menu;
vector<string> stories;
void loadStoriesMenu(const char * root);
public:
GameStateStory(GameApp* parent);
~GameStateStory();
void Start();
void End();
void Update(float dt);
void Render();
void ButtonPressed(int controllerId, int controlId);
void OnScroll(int inXVelocity, int inYVelocity);
};
#endif