Files
wagic/projects/mtg/src/CardGui.cpp
T

811 lines
27 KiB
C++

/*
* CardGui.cpp
* This class is in charge of rendering Cards on the screen
*/
#include "PrecompiledHeader.h"
#include "JGE.h"
#include "CardGui.h"
#include "ManaCostHybrid.h"
#include "Subtypes.h"
#include "Translate.h"
#include "MTGDefinitions.h"
#include "GameObserver.h"
#include <Vector2D.h>
#include "Counters.h"
const float CardGui::Width = 28.0;
const float CardGui::Height = 40.0;
const float CardGui::BigWidth = 200.0;
const float CardGui::BigHeight = 285.0;
const float kWidthScaleFactor = 0.8f;
namespace
{
inline float SineHelperFunction(const float& value)
{
return sinf(2 * M_PI * (value) / 256.0f);
}
inline float CosineHelperFunction(const float& value)
{
return cosf(2 * M_PI * (value - 35) / 256.0f);
}
}
CardGui::CardGui(MTGCardInstance* card, float x, float y) :
PlayGuiObject(Height, x, y, false), card(card)
{
}
CardGui::CardGui(MTGCardInstance* card, const Pos& ref) :
PlayGuiObject(Height, ref, false), card(card)
{
}
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, float y) :
CardGui(card, x, y), owner(owner)
{
const Pos* ref = card->view;
while (card)
{
if (ref == card->view)
card->view = this;
card = card->next;
}
}
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, const Pos& ref) :
CardGui(card, ref), owner(owner)
{
const Pos* r = card->view;
while (card)
{
if (r == card->view)
card->view = this;
card = card->next;
}
}
void CardGui::Update(float dt)
{
PlayGuiObject::Update(dt);
}
void CardGui::DrawCard(const Pos& inPosition, int inMode)
{
DrawCard(card, inPosition, inMode);
if (inMode != DrawMode::kHidden)
{
RenderCountersBig(inPosition);
}
}
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode)
{
switch (inMode)
{
case DrawMode::kNormal:
RenderBig(inCard, inPosition);
break;
case DrawMode::kText:
AlternateRender(inCard, inPosition);
break;
default:
break;
}
}
void CardGui::Render()
{
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
JRenderer * renderer = JRenderer::GetInstance();
GameObserver * game = GameObserver::GetInstance();
TargetChooser * tc = NULL;
if (game)
tc = game->getCurrentTargetChooser();
bool alternate = true;
JQuad * quad = resources.RetrieveCard(card, CACHE_THUMB);
#if defined (WIN32) || defined (LINUX)
//On pcs we render the big image if the thumbnail is not available
if (!quad) quad = resources.RetrieveCard(card);
#endif
if (quad)
alternate = false;
else
quad = AlternateThumbQuad(card);
float cardScale = quad ? 40 / quad->mHeight : 1;
float scale = actZ * cardScale;
JQuad* shadow = NULL;
if (actZ > 1)
{
shadow = resources.GetQuad("shadow");
shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
renderer->RenderQuad(shadow, actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
}
if (quad)
{
quad->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
renderer->RenderQuad(quad, actX, actY, actT, scale, scale);
}
if (alternate)
{
mFont->SetColor(ARGB(static_cast<unsigned char>(actA), 0, 0, 0));
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * actZ);
mFont->DrawString(_(card->getName()), actX - actZ * Width / 2 + 1, actY - actZ * Height / 2 + 1);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
JQuad * icon = NULL;
if (card->hasSubtype("plains"))
icon = resources.GetQuad("c_white");
else if (card->hasSubtype("swamp"))
icon = resources.GetQuad("c_black");
else if (card->hasSubtype("forest"))
icon = resources.GetQuad("c_green");
else if (card->hasSubtype("mountain"))
icon = resources.GetQuad("c_red");
else if (card->hasSubtype("island"))
icon = resources.GetQuad("c_blue");
if (icon)
{
icon->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
renderer->RenderQuad(icon, actX, actY, 0);
icon->SetColor(ARGB(255,255,255,255)); //Putting color back as this quad is shared
}
}
//draws the numbers power/toughness
if (card->isCreature())
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i/%i", card->power, card->life);
renderer->FillRect(actX - (12 * actZ), actY + 6 * actZ, 25 * actZ, 12 * actZ,
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY + 8 * actZ);
mFont->SetScale(1);
}
if (card->counters->mCount > 0)
{
unsigned c = -1;
for (int i = 0; i < card->counters->mCount; i++)
{
if (card->counters->counters[i]->name != "")
c = i;
break;
}
if (c + 1)
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i", card->counters->counters[0]->nb);
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY - (12 * actZ));
mFont->SetScale(1);
}
}
if (tc && !tc->canTarget(card))
{
if (!shadow)
shadow = resources.GetQuad("shadow");
shadow->SetColor(ARGB(200,255,255,255));
renderer->RenderQuad(shadow, actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
}
PlayGuiObject::Render();
}
JQuad * CardGui::AlternateThumbQuad(MTGCard * card)
{
JQuad * q;
if (card->data->countColors() > 1)
{
q = resources.RetrieveTempQuad("gold_thumb.jpg");
}
else
{
switch (card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT:
q = resources.RetrieveTempQuad("artifact_thumb.jpg");
break;
case Constants::MTG_COLOR_GREEN:
q = resources.RetrieveTempQuad("green_thumb.jpg");
break;
case Constants::MTG_COLOR_BLUE:
q = resources.RetrieveTempQuad("blue_thumb.jpg");
break;
case Constants::MTG_COLOR_RED:
q = resources.RetrieveTempQuad("red_thumb.jpg");
break;
case Constants::MTG_COLOR_BLACK:
q = resources.RetrieveTempQuad("black_thumb.jpg");
break;
case Constants::MTG_COLOR_WHITE:
q = resources.RetrieveTempQuad("white_thumb.jpg");
break;
case Constants::MTG_COLOR_LAND:
q = resources.RetrieveTempQuad("land_thumb.jpg");
break;
default:
q = resources.RetrieveTempQuad("gold_thumb.jpg");
break;
}
}
if (q && q->mTex)
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
return q;
}
void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
{
// Draw the "unknown" card model
JRenderer * renderer = JRenderer::GetInstance();
JQuad * q;
float x = pos.actX;
if (card->data->countColors() > 1)
{
q = resources.RetrieveTempQuad("gold.jpg");
}
else
{
switch (card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT:
q = resources.RetrieveTempQuad("artifact.jpg");
break;
case Constants::MTG_COLOR_GREEN:
q = resources.RetrieveTempQuad("green.jpg");
break;
case Constants::MTG_COLOR_BLUE:
q = resources.RetrieveTempQuad("blue.jpg");
break;
case Constants::MTG_COLOR_RED:
q = resources.RetrieveTempQuad("red.jpg");
break;
case Constants::MTG_COLOR_BLACK:
q = resources.RetrieveTempQuad("black.jpg");
break;
case Constants::MTG_COLOR_WHITE:
q = resources.RetrieveTempQuad("white.jpg");
break;
case Constants::MTG_COLOR_LAND:
q = resources.RetrieveTempQuad("land.jpg");
break;
default:
q = resources.RetrieveTempQuad("gold.jpg");
break;
}
}
if (q && q->mTex)
{
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
float scale = pos.actZ * 250 / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
}
// Write the title
WFont * font = resources.GetWFont(Fonts::MAGIC_FONT);
float backup_scale = font->GetScale();
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
{
char name[4096];
sprintf(name, "%s", _(card->data->getName()).c_str());
float w = font->GetStringWidth(name) * kWidthScaleFactor * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
font->DrawString(name, x + (22 - BigWidth / 2) * pos.actZ, pos.actY + (25 - BigHeight / 2) * pos.actZ);
}
// Write the description
{
font->SetScale(kWidthScaleFactor * pos.actZ);
const std::vector<string> txt = card->data->formattedText();
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(it->c_str(), x + (22 - BigWidth / 2) * pos.actZ, pos.actY + (-BigHeight / 2 + 80 + h * i) * pos.actZ);
}
// Write the strength
if (card->data->isCreature())
{
char buffer[32];
sprintf(buffer, "%i/%i", card->data->power, card->data->toughness);
float w = font->GetStringWidth(buffer) * kWidthScaleFactor;
font->DrawString(buffer, x + (65 - w / 2) * pos.actZ, pos.actY + (106) * pos.actZ);
}
// Mana
{
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
unsigned int j = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = -112;
while ((h = manacost->getHybridCost(j)))
{
float scale = pos.actZ * 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
}
++j;
}
for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i)
{
for (int cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
++j;
}
//Has X?
if (int cost = manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
}
}
//types
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
if (card->data->basicAbilities[Constants::CHANGELING])
{// this avoids drawing the list of subtypes on changeling cards.
s += _("Shapeshifter - ");
break;
}
else
{
s += _(Subtypes::subtypesList->find(card->data->types[i]));
s += _(" - ");
}
}
if (card->data->types.size())
s += _(Subtypes::subtypesList->find(card->data->types[0]));
else
{
DebugTrace ("Typeless card: " << setlist[card->setId].c_str() << card->data->getName() << card->getId());
}
font->DrawString(s.c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ);
}
//expansion and rarity
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
{
char buf[512];
switch(card->getRarity())
{
case Constants::RARITY_M:
sprintf(buf,_("%s Mythic").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_R:
sprintf(buf,_("%s Rare").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_U:
sprintf(buf,_("%s Uncommon").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_C:
sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_L:
sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_T:
sprintf(buf,_("%s Token").c_str(),setlist[card->setId].c_str());
break;
default:
case Constants::RARITY_S:
sprintf(buf,_("%s Special").c_str(),setlist[card->setId].c_str());
break;
}
switch(card->data->getColor())
{
case Constants::MTG_COLOR_BLACK:
case Constants::MTG_COLOR_GREEN:
case Constants::MTG_COLOR_BLUE:
case Constants::MTG_COLOR_LAND:
font->SetColor(ARGB((int)pos.actA,255,255,255));
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break;
default:
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break; //Leave black
}
}
font->SetScale(backup_scale);
}
void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
{
if (!quad)
return;
JRenderer * renderer = JRenderer::GetInstance();
JQuad * q;
float x = pos.actX;
float displayScale = 250 / BigHeight;
if (card->data->countColors() > 1)
{
q = resources.RetrieveTempQuad("gold.jpg");
}
else
{
switch (card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT:
q = resources.RetrieveTempQuad("artifact.jpg");
break;
case Constants::MTG_COLOR_GREEN:
q = resources.RetrieveTempQuad("green.jpg");
break;
case Constants::MTG_COLOR_BLUE:
q = resources.RetrieveTempQuad("blue.jpg");
break;
case Constants::MTG_COLOR_RED:
q = resources.RetrieveTempQuad("red.jpg");
break;
case Constants::MTG_COLOR_BLACK:
q = resources.RetrieveTempQuad("black.jpg");
break;
case Constants::MTG_COLOR_WHITE:
q = resources.RetrieveTempQuad("white.jpg");
break;
case Constants::MTG_COLOR_LAND:
q = resources.RetrieveTempQuad("land.jpg");
break;
default:
q = resources.RetrieveTempQuad("gold.jpg");
break;
}
}
if (q && q->mTex)
{
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
float scale = pos.actZ * displayScale * BigHeight / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
}
const std::vector<string> txt = card->data->formattedText();
size_t nbTextLines = txt.size();
//Render the image on top of that
quad->SetColor(ARGB((int)pos.actA,255,255,255));
float imgScale = pos.actZ * (displayScale * (BigWidth - 15)) / quad->mWidth;
float imgY = pos.actY - (20 * imgScale);
if (nbTextLines > 6)
{
imgY -= 10 * imgScale;
imgScale *= 0.75;
}
renderer->RenderQuad(quad, x, imgY, pos.actT, imgScale, imgScale);
// Write the title
WFont * font = resources.GetWFont(Fonts::MAGIC_FONT);
float backup_scale = font->GetScale();
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
{
char name[4096];
sprintf(name, "%s", _(card->data->getName()).c_str());
float w = font->GetStringWidth(name) * kWidthScaleFactor * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
font->DrawString(name, x + (22 - BigWidth / 2) * pos.actZ, pos.actY + (25 - BigHeight / 2) * pos.actZ);
}
// Write the description
{
font->SetScale(kWidthScaleFactor * pos.actZ);
float imgBottom = imgY + (imgScale * quad->mHeight / 2);
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(it->c_str(), x + (22 - BigWidth / 2) * pos.actZ, imgBottom + (h * i * pos.actZ));
}
// Write the strength
if (card->data->isCreature())
{
char buffer[32];
sprintf(buffer, "%i/%i", card->data->power, card->data->toughness);
float w = font->GetStringWidth(buffer) * kWidthScaleFactor;
font->DrawString(buffer, x + (65 - w / 2) * pos.actZ, pos.actY + (106) * pos.actZ);
}
// Mana
{
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
unsigned int j = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = -112;
while ((h = manacost->getHybridCost(j)))
{
float scale = pos.actZ * 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
}
++j;
}
for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i)
{
for (int cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
++j;
}
//Has X?
if (int cost = manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
}
}
//types
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
s += _(Subtypes::subtypesList->find(card->data->types[i]));
s += _(" - ");
}
if (card->data->types.size())
s += _(Subtypes::subtypesList->find(card->data->types[0]));
else
{
DebugTrace ("Typeless card: " << setlist[card->setId].c_str() << card->data->getName() << card->getId());
}
font->DrawString(s.c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ);
}
//expansion and rarity
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
{
char buf[512];
switch(card->getRarity())
{
case Constants::RARITY_M:
sprintf(buf,_("%s Mythic").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_R:
sprintf(buf,_("%s Rare").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_U:
sprintf(buf,_("%s Uncommon").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_C:
sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_L:
sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_T:
sprintf(buf,_("%s Token").c_str(),setlist[card->setId].c_str());
break;
default:
case Constants::RARITY_S:
sprintf(buf,_("%s Special").c_str(),setlist[card->setId].c_str());
break;
}
switch(card->data->getColor())
{
case Constants::MTG_COLOR_BLACK:
case Constants::MTG_COLOR_GREEN:
case Constants::MTG_COLOR_BLUE:
case Constants::MTG_COLOR_LAND:
font->SetColor(ARGB((int)pos.actA,255,255,255));
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break;
default:
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break; //Leave black
}
}
font->SetScale(backup_scale);
}
//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
void CardGui::RenderBig(MTGCard* card, const Pos& pos)
{
JRenderer * renderer = JRenderer::GetInstance();
float x = pos.actX;
JQuad * quad = resources.RetrieveCard(card);
if (quad)
{
if (quad->mHeight < quad->mWidth)
{
return TinyCropRender(card, pos, quad);
}
quad->SetColor(ARGB(255,255,255,255));
float scale = pos.actZ * 257.f / quad->mHeight;
renderer->RenderQuad(quad, x, pos.actY, pos.actT, scale, scale);
return;
}
//No card found, attempt to render the thumbnail instead (better than nothing, even if it gets super stretched)
JQuad * q;
if ((q = resources.RetrieveCard(card, CACHE_THUMB)))
{
float scale = pos.actZ * 250 / q->mHeight;
q->SetColor(ARGB(255,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
return;
}
// If we come here, we do not have the picture.
AlternateRender(card, pos);
}
void CardGui::RenderCountersBig(const Pos& pos)
{
// Write Named Counters
if (card->counters)
{
WFont * font = resources.GetWFont(Fonts::MAGIC_FONT);
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
std::vector<string> txt = card->formattedText();
unsigned i = txt.size() + 1;
Counter * c = NULL;
for (int t = 0; t < card->counters->mCount; t++, i++)
{
if (c)
{
c = card->counters->getNext(c);
}
else
{
c = card->counters->counters[0];
}
if (c->nb > 0)
{
char buf[512];
if (c->name != "")
{
std::string s = c->name;
s[0] = toupper(s[0]);
sprintf(buf, _("%s counters: %i").c_str(), s.c_str(), c->nb);
}
else
{
sprintf(buf, _("%i/%i counters: %i").c_str(), c->power, c->toughness, c->nb);
}
font->DrawString(buf, pos.actX + (22 - BigWidth / 2) * pos.actZ, pos.actY + (-BigHeight / 2 + 80 + 11 * i)
* pos.actZ);
}
}
}
}
MTGCardInstance* CardView::getCard()
{
return card;
}
TransientCardView::TransientCardView(MTGCardInstance* card, float x, float y) :
CardGui(card, x, y)
{
}
TransientCardView::TransientCardView(MTGCardInstance* card, const Pos& ref) :
CardGui(card, ref)
{
}
;
ostream& CardView::toString(ostream& out) const
{
return (CardGui::toString(out) << " : CardView ::: card : " << card << "; actX,actY : " << actX << "," << actY << "; t : "
<< t << " ; actT : " << actT);
}
ostream& CardGui::toString(ostream& out) const
{
return (out << "CardGui ::: x,y " << x << "," << y);
}