Limitations: - Operators for "greater than", "less than", "unequal" have not been implemented, but if a card actually needs them, you can use a preceding minus sign to negate a comparison. Example: -power=3 means "power not equal to 3", -toughness<=3 means "toughness>3". - You can't use spaces when specifying such restrictions. Write "power<=3" instead of "power <= 3" - You now need to use a space before the "<" and ">" commands that count the matches for lord(), foreach(), all() and aslongas(). So far we always did use spaces in front of them without actually needing to, now we need to. - manacost restrictions don't take "X" costs into account. Example: Mistmeadow Skulkin (FUT) has protection from manacost>=3. Blaze has a converted manacost of 1, but when you cast it with an X of 2, then it actually has a converted manacost of 3 while on the stack, and Mistmeadow Skulkin would be protected from it, but currently it isn't. Please review the code, I'll add a few remarks/questions of my own.
36 lines
561 B
Plaintext
36 lines
561 B
Plaintext
#NAME: Meekstone
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#DESC: "Creatures with power 3 or
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#DESC: greater don't untap during
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#DESC: their controllers' untap steps."
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[INIT]
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secondmain
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[PLAYER1]
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inplay:Meekstone,Flood
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manapool:{U}{U}{U}{U}
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[PLAYER2]
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inplay:Grizzly Bears,War Mammoth,1373,1374,1375
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hand:Assassinate
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[DO]
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Flood
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Grizzly Bears
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Flood
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War Mammoth
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eot
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next
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next
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next
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1373
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1374
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1375
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Assassinate
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Grizzly Bears
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War Mammoth
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[ASSERT]
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firstmain
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[PLAYER1]
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inplay:Meekstone,Flood
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[PLAYER2]
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inplay:Grizzly Bears,1373,1374,1375
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graveyard:War Mammoth,Assassinate
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[END]
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